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| | Race = [[Human]] | | | Race = [[Human]] |
| | changesAt = [[Al De Baran]] | | | changesAt = [[Al De Baran]] |
| | skills = 49 + 29 | | | skills = 99 + 60 |
| | skillPoints = 413 + 185
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| | questSkills = 0 | | | questSkills = 0 |
| | str = 5 | | | str = 5 |
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| === Expanded Skillset === | | === Expanded Skillset === |
| All these skills require [[Super Novice Expansion Quest]] complete so they can be unlocked. | | All these skills require [[Super Novice Expansion Quest]] complete so they can be unlocked. |
| | |
| | ==== Unique Skills ==== |
| | {| class="wikitablec sortable" |
| | ! Skill |
| | |- |
| | ! {{Skill List |skill=Breakthrough}} |
| | |- |
| | ! {{Skill List|skill=Help, Angel!}} |
| | |- |
| | ! {{Skill List |skill=Transcendence}} |
| | |} |
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| ==== Crusader ==== | | ==== Crusader ==== |
Latest revision as of 18:29, 16 August 2024
Super Novice
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Job Type: |
Novice
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Race: |
Human
|
Changes At: |
Al De Baran
|
Number of Skills: |
99 + 60
|
Total Skill Points: |
{{{skillPoints}}}
|
Total Quest Skills: |
0
|
Job Bonuses
|
STR |
AGI |
VIT |
INT |
DEX |
LUK
|
+5 |
+5 |
+5 |
+5 |
+5 |
+5
|
|
Overview
A Super Novice is a special kind of class which exploits nearly every first class skill. Super Novices also sport highly effective armor and shields which reduce elemental attacks.
Super Novices are the most versatile among all classes have "true freedom" in build and skills. The downside to this freedom of skills is very low HP and SP, just like a regular Novice. Super Novices lose the use of the Play Dead skill and also lose exp upon death with 1 HP remaining, just like a regular first class. Super Novices only can equip anything a normal Novice would be able to, including specialized Novice only equipment.
Super Novices also have a Job Level of 99.
Additionally, Super Novices have their own unique cart, should they choose to get one.
About Expanded Super Novices
Job Change Quest
- Head to Al De Baran and go to the Windmill building in the southwest region of the map (aldebaran 116, 63). Enter the room to the left and talk to Tzerero.
- He will ask you to bring the following items:
- Once you bring the items, you will be changed into a Super Novice.
- Note: the next time you talk to Tzerero, he will immediately take the Items. Make sure to select "Huh?" in the following dialogue, if you select "What is that?", the Quest Items are wasted.
- In honor of successfully changing into a Super Novice, you will receive a pair of Panties.
Job Expansion Quest
- Head to Al De Baran and go to the Windmill building in the southwest region of the map (aldebaran 116, 63). Enter the room to the left and talk to Esseray.
- He will ask you to perform some tasks.
- Go to the northern Comodo Dungeon (beach_dun2 119, 92) and locate a Novice there who wants you to prove yourself to him. He tasks you with hunting 1000 Porings, Lunatics, Fabres, or Pickies.
- Return to Nodor, who tells you to visit his brother Nudor on the domestic Airship airplane3347.
- Donate at least 100,000 Zeny to Nudor.
- Note: The given amount may affect the equip reward.
- The conversation with Nudor has a 10% chance to advance, so keep talking to him until it does!
- Return to Nodor, who congratulates you, and:
- The player's Job Level will be reset to 1, and an additional 49 skill points can be earned up to Job Level 50. This also resets the player's Job Bonuses, which will revert back to +5 on all stats upon attaining Job Level 50. In addition, several Second Class job skills can now be learned by the player and will appear in a "2nd Job" tab in the skill window.
- The player's Base Level will remain 99, but the limit will be raised to 120. Stats can also be raised up to 120, similar to Third Classes.
- Gives you 1 Novice Breastplate [1] or 1 Undershirt.
Secrets
Being a Super Novice has its benefits as well as disadvantages, and this class remains to be explored by many adventurers. Here are the secrets of Super Novicehood.
- Doridori
- Using the command
/doridori
restores HP/SP two times faster. You need to shake your head approximately 6 times in a 1.5 ~ 3s time period. A Super Novice insists that head-shaking supposedly speeds up his SP recovery. This only applies to HP and SP recovered by the skills Increase HP Recovery & Increase SP Recovery (Despite the description on the iRO website, this only affects SP recovery, not HP recovery at all)
- Guardian Angel
- A Super Novice has its own Level Up Angel. When leveling-up, this Guardian Angel is different from those of the other classes. The Angel will cast all skills from the following list, on the Super Novice:
- Never give up!
- According to hearsay, when a Super Novice's HP reaches 0 when he she is 99.0%-99.9%, their Guardian Angel may appear to refill his HP and cast Mental Strength on the Super Novice. This will not occur again until you relog or get another level.
- Undying Love
- A Super Novice wife will give +1 for every stat when she uses the marriage skill Undying Love on her husband. Also, the husband's SP recovery will double. However, the wife's stats will all be reduced by 1. This however only occurs randomly and temporarily.
- The Power of Love
- A Super Novice wife will heal her husband for 2x the normal amount.
- Really Super
- If a Super Novice can manage to avoid even a single death until Job 70 and onwards, he/she will get +10 for all stats. If the Super Novice dies anytime afterwards, that bonus will be lost.
- Super Novice's Cart
- Super Novices get their own special cart for an extra fee (1900z) in Al De Baran behind the Kafra Headquarters in the Northwestern corner of the map.
- Fury
- A strange phenomenon when the Super Novice's experience reaches increments of 10% such as, at 10.0%, 20.0% - 80.0%, 90.0%. During these times, the Super Novice has been rumored to summon his Guardian Angel for help. If you change maps or relog, you have to repeat all the steps but otherwise you can just repeat the last 3 lines to get Fury status again. Type 7 lines of text (or you will be silenced) and then type the following phrase to get the Fury Status (CRIT +50):
- Dear angel, can you hear my voice?
- I am (your name) SuperNovice~
- Help me out~ Please~ T_T
- &
- - OR -
- Guardian Angel, can you hear my voice? ^^;
- My name is (your name), and I'm a Super Novice~
- Please help me~ T.T
- &
- & is random text. Sometimes you don't have write one more line after "Help me out" to make the effect activate.
Life After Level 99
Upon reaching Base Level 99, a Super Novice has a few new tricks up its sleeves.
- At the moment of reaching Level 99, a Super Novice gains +2000 Max HP permanently. This bonus is affected by cards, but not by VIT.
- The two Super Novice Secrets which depend on your current % of Base EXP can still be used, but you must continue leveling to gain the EXP required.
- To Fury, you must gain
n × 10.0x
million EXP (where n = 1,2,3,...).
- In order to use Mental Strength you must gain an additional 99 million EXP or more after obtaining Level 99 or 150.
- Upon attaining 99,999,999 EXP (as shown on the character Select screen), you will be able to use both the novice chant Fury and Mental Strength upon 0 HP.
- In order to go beyond Level 99, you have to complete a Quest.
Class Data
Starting Skillset
Swordman
Mage
Archer
Merchant
Thief
Acolyte
For reference, that's all non-quest first job skills except:
Expanded Skillset
All these skills require Super Novice Expansion Quest complete so they can be unlocked.
Unique Skills
Crusader
Wizard and Sage
Hunter
Blacksmith and Alchemist
Assassin and Rogue
Priest
Monk
Job Bonuses
Regular S. N.
Stat\Amount |
+1 |
+2 |
+3 |
+4 |
+5
|
STR
|
1 |
13 |
25 |
37 |
49
|
AGI
|
3 |
15 |
27 |
39 |
52
|
VIT
|
5 |
17 |
29 |
41 |
56
|
INT
|
7 |
19 |
31 |
43 |
60
|
DEX
|
9 |
21 |
33 |
45 |
64
|
LUK
|
11 |
23 |
35 |
47 |
68
|
|
ASPD