Lord Knight

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Lord Knight
Lord Knight.png
Job Base(s): Knight
Job Type: 2-1 Transcendent
Race: Human
Changes At: Juno
Number of Skills: 8
Total Skill Points: 42
Total Quest Skills: 0
Job Bonuses
STR AGI VIT INT DEX LUK
+15 +8 +8 +2 +9 +3

Overview

LK.PNG

Lord Knights are the Transcendent variants of Knights. The Lord Knight's skills are a good balance of offense and defense. The Lord Knight is now a master of weapons with a special affinity for Two-handed Swords and Spears. A Lord Knight has formidable attack strength and can crush an opponent's defense with ease. Being a Lord Knight, they gain vastly improved offensive capabilities and some defensive capabilities. They easily retain their status as the class with the highest HP Modifier and strongest physical AoE damage dealer.

Lord Knights get the most new skills of the Transcendent Classes: two skills that enhance their damage output, and three skills that deal damage and various status effects. If this isn't enough, they also get (beside the +25% HP) a skill that gives them on-par tanking ability to that of Crusaders in the form of Parry. Their ability to go Berserk unleashes massive damage while in a state of Frenzy. A number of defensive skills complement the Lord Knight's combat mastery.

New Skills Overview:

Clashing Spiral is a new powerful single target skill with a relatively low SP cost. Lord Knights may choose to acquire this skill for killing single targets with, to complement any of the common Knight builds.

Spear Dynamo is actually an extremely useful skill. It has no cooldown compared to Endure, so it can be recast repeatedly. It can also be used for HIT purposes, as level 5 will add a total of 50 HIT.

Class Data

Skills

Click here to see Knight skills.

Skill Description Levels Type
Aura Blade.png Aura Blade
Adds Weapon Mastery type ATK regardless of what weapon is being used. 5 Supportive
Clashing Spiral.png Clashing Spiral (Spiral Pierce)
Skewers a single target five times with a spiral technique, dealing ranged damage that is affected by the weapon's weight. 5 Offensive
Frenzy.png Frenzy (Berserk)
Heightens physical power at the cost of the ability to use skills. 1 Supportive
Parry.png Parry
Must be wielding a Two-Handed sword. Adds a chance to block physical attacks entirely. 10 Supportive
Relax.png Relax (Tension Relax)
Greatly increases HP regeneration, but forces the user to sit down. 1 Supportive
Spear Dynamo.png Spear Dynamo (Concentration)
Increases ATK and Accuracy with any weapon while decreasing DEF. 5 Supportive
Traumatic Blow.png Traumatic Blow (Head Crush)
An attack that has a chance of inflicting the Bleeding status on a target. 5 Offensive
Vital Strike.png Vital Strike (Joint Beat)
A ranged attack that can cause various abnormal status effects. 10 Offensive

Job Bonuses

The levels at which a Lord Knight receives a certain bonus.

Stat\Amount +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13 +14 +15
STR 1 6 7 8 19 25 33 41 46 47 52 56 57 64 70
AGI 2 10 14 17 37 53 61 65              
VIT 5 12 22 29 40 43 58 68              
INT 13 67                          
DEX 4 11 16 28 31 36 44 49 62            
LUK 3 27 38                        

ASPD

ASPD values do not change after transcending. See Knight (ASPD).