Super Novice: Difference between revisions

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{{Not_Implemented}}
{{Infobox Job
{{Infobox Job
| jobName = Super Novice
| jobName = Super Novice
Line 5: Line 4:
| Race = [[Human]]
| Race = [[Human]]
| changesAt = [[Al De Baran]]
| changesAt = [[Al De Baran]]
| skills = 49 + 29
| skills = 99 + 60
| skillPoints = 413 + 185
| questSkills = 0
| questSkills = 0
| str = 5
| str = 5
Line 27: Line 25:
* Expanded Super Novices have the same sprite and class name as a normal [[Super Novice]].
* Expanded Super Novices have the same sprite and class name as a normal [[Super Novice]].
* Expanded Super Novices have the same [[Base EXP Chart]]/[[Job EXP Chart]] as third classes.
* Expanded Super Novices have the same [[Base EXP Chart]]/[[Job EXP Chart]] as third classes.
* [[Super Novice Spirit]] does not require a specific [[Job Level]] for Expanded Super Novices.


== Job Change Quest ==
== Job Change Quest ==
Line 35: Line 32:
== Job Expansion Quest ==
== Job Expansion Quest ==
{{:Super Novice Expansion Quest}}
{{:Super Novice Expansion Quest}}
== Builds ==
=== AGI/Caster ===
{| class="wikitable"
|-
! STAT !! Super Novice !! Expanded SN
|-
| '''STR''' || 1 || 1+
|-
| '''AGI''' || 50~85 || 80~105
|-
| '''VIT''' || 1+ || 40~100
|-
| '''INT''' || 90+ || 90~125
|-
| '''DEX''' || 30~70 || 80~105
|-
| '''LUK''' || 1~25 || 20~40
|}
''Skills:''<br/>
{{Skill Icon|Heal}}{{Skill Icon|Blessing}}{{Skill Icon|Increase AGI}}{{Skill Icon|Improve Dodge}}{{Skill Icon|Fire Bolt}}{{Skill Icon|Cold Bolt}}
{{Skill Icon|Thunderstorm}}
''Expanded Skills:''<br/>
{{Skill Icon|Jupitel Thunder}}{{Skill Icon|Water Ball}}{{Skill Icon|Heaven's Drive}}{{Skill Icon|Frost Nova}}
Since pure INT/DEX builds has almost no advantages compared to [[sage]] and bolt [[soul linker]], INT based SN are mostly flee based, this build  has very high [[Stats#FLEE|flee rate]]. The main skills are [[Increase AGI]] 10 and [[Improve Dodge]] for flee, and the basic skill tree of a [[mage]]. This build has a regular [[Skills#Cast Time|cast time]]. INT is the primary stat, the skill [[Improve Concentration]] is optional (since is not possible to Instant Cast) although it increases the [[MATK]], [[Stats#FLEE|flee rate]] and reduces the cast time. It's possible to use {{Item |id=4077 Phen Card}} to prevents skill casts from being interupted.
The expanded SN have some AoE skills like [[Heaven's Drive]] and [[Frost Nova]]. And others like [[Water Ball]] that can deal great damage but can only be used in some especifc situations.
=== Melee ===
* '''STR:''' 80+
* '''AGI:''' 80+
* '''VIT:''' 1+
* '''INT:''' 1~12
* '''DEX:''' 20~60
* '''LUK:''' 1~30
''Skills:''<br/>
{{Skill Icon|Blessing}}{{Skill Icon|Increase AGI}}{{Skill Icon|Improve Concentration}}{{Skill Icon|Double Attack}}{{Skill Icon|Improve Dodge}}{{Skill Icon|Mammonite}}{{Skill Icon|Stone Curse}}
Build quite similar to Combo [[Monk]]s and [[Rogue]]s, with good [[ASPD|attack speed]] and damage. It can use high [[ASPD|attack speed]] and use of [[Fury]] and [[Mental Strength]] to deal damage and survive, respectively. This gives the Super Novice an easy ASPD 190 with {{item |id=656 Awakening Potions}}, and can reach a very high DPS with this build, while still achieving survivability. Though it also can have lots of useful skills like shop skills, [[Magnum Break]] and [[Increase HP Recovery]].
=== Critical ===
* '''STR:''' 80+
* '''AGI:''' 70+
* '''VIT:''' 40~50
* '''INT:''' 1
* '''DEX:''' 1
* '''LUK:''' 9+
''Skills:''<br/>
{{Skill Icon|Heal}}{{Skill Icon|Blessing}}{{Skill Icon|Increase AGI}}{{Skill Icon|Decrease AGI}}{{Skill Icon|Increase SP Recovery}}{{Skill Icon|Frost Diver}}{{Skill Icon|Stone Curse}}
Utilizing the power of [[Fury]], with a [[Soul Linker]], it is possible to equip a {{item |id=13404 Platinum Shotel}} ([[Stats#CRIT|Crit]] +50) along with [[Fury]], can allow 100% [[Stats#CRIT|critical rate]]. Thought this build is only real effective when the Super Novice is over [[Levels#Base Level|Base Level]] 96, especially when he is 99.
=== AGI/Caster/Support ===
{| class="wikitable"
|-
! STAT !! Super Novice !! Expanded SN
|-
| '''STR''' || 1 || 1+
|-
| '''AGI''' || 50~85 || 80~105
|-
| '''VIT''' || 1+ || 40~100
|-
| '''INT''' || 90+ || 90~125
|-
| '''DEX''' || 30~70 || 80~105
|-
| '''LUK''' || 1~25 || 20~40
|}
''Skills:''<br/>
{{Skill Icon|Heal}}{{Skill Icon|Blessing}}{{Skill Icon|Increase AGI}}{{Skill Icon|Fire Bolt}}{{Skill Icon|Cold Bolt}}
''Expanded Skills:''<br/>
{{Skill Icon|Jupitel Thunder}}{{Skill Icon|Quagmire}}{{Skill Icon|Heaven's Drive}}{{Skill Icon|Frost Nova}}{{Skill Icon|Gloria}}{{Skill Icon|Sanctuary}}
This build is flexible, it can be used for support especially in small parties (2~5 players). You can [[heal]] as much as a [[priest]], but it also can be used to attack with a regular [[Skills#Cast Time|cast time]], similar to [[sage]]s and [[wizard]]s. The stats are quite similar to non-support AGI/casters, the diferences are only in the skills and some equipaments. The bolts, Heal, Bless and AGI are basic, but the Super Novice can have more support skills (like [[Provoke]], [[Angelus]], [[Cure]], [[Detoxify]], [[Decrease AGI]] and [[Safety Wall]]) or more offensive skills (like [[Fire Wall]], [[Frost Diver]], [[Thunderstorm]], [[Napalm Beat]], [[Soul Strike]] and [[Stone Curse]]). It's possible to use {{Item |id=4077 Phen Card}} to prevents skill casts from being interupted.
The expanded SN have some [[AoE]] skills like [[Gloria]], [[Sanctuary]], [[Quagmire]] and [[Frost Nova]] that can be used for support and ofensive.
=== Hybrid Build ===
* '''STR:''' 65~85
* '''AGI:''' 65~85
* '''VIT:''' 1+
* '''INT:''' 65~85
* '''DEX:''' 20~50
* '''LUK:''' 1~20
''Skills:''<br/>
{{Skill Icon|Heal}}{{Skill Icon|Blessing}}{{Skill Icon|Increase AGI}}{{Skill Icon|Improve Concentration}}{{Skill Icon|Double Attack}}{{Skill Icon|Improve Dodge}}{{Skill Icon|Mammonite}}{{Skill Icon|Fire Bolt}}{{Skill Icon|Cold Bolt}}{{Skill Icon|Lightening Bolt}}
This build is not as strong as pure INT or STR builds, but can handle deal with some tricky moments, using melee attacks when you're out of SP or in monsters with high [[MDEF|magic defense]] (like [[MVP]]s). It can also deal ranged magical attacks and damage on high [[DEF|defense]] monsters. Is quite good using some [[autocast]] cards, equipment or weapons due the high [[ASPD|attack speed]] that Super Novices can reach (eg. {{item |id=5291 Kettle Hat}}, {{item |id=4320 Bloody Knight Card}}, {{item |id=4418 Gazeti Card}}, {{item |id=4323 Hatii Bebe Card}}, {{item |id=4431 Kasa Card}}, {{item |id=4203 Mutant Dragonoid Card}}, {{item |id=4209 Violy Card}} and {{item |id=4264 Wind Ghost Card}}).


== Secrets ==
== Secrets ==
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;The Power of Love: A Super Novice wife will [[heal]] her husband for 2x the normal amount.  
;The Power of Love: A Super Novice wife will [[heal]] her husband for 2x the normal amount.  


;Really Super: If a Super Novice can manage to avoid even a single death until Job 70 and onwards, he/she will get +10 for all [[stats]]. If the Super Novice dies anytime afterwards, that bonus will be lost. This death record can be cleared (and the bonus stats recovered) using [[Super Novice Spirit]].
;Really Super: If a Super Novice can manage to avoid even a single death until Job 70 and onwards, he/she will get +10 for all [[stats]]. If the Super Novice dies anytime afterwards, that bonus will be lost.


;Super Novice's Cart: Super Novices get their own special cart for an extra fee (1900z) in [[Al De Baran]] behind the Kafra Headquarters in the Northwestern corner of the map.  
;Super Novice's Cart: Super Novices get their own special cart for an extra fee (1900z) in [[Al De Baran]] behind the Kafra Headquarters in the Northwestern corner of the map.  
Line 183: Line 80:
==== Swordman ====
==== Swordman ====
{| class="wikitablec sortable"
{| class="wikitablec sortable"
! Skill !! class="unsortable" | Description !! Levels !! Type
! Skill
|-  
|-  
! {{Skill List |skill=Bash}}
! {{Skill List |skill=Bash}}
| Strikes a single target to deal [[ATK]] ×{{gr|130|400}}% damage, with {{gr|5|50}}% additional accuracy.
| 10
| style="background:#ffcccc" | Offensive
|-  
|-  
! {{Skill List |skill=Endure}}
! {{Skill List |skill=Endure}}
| Resists flinching for up to 7 hits and for {{gr|10|37}} seconds. Also increases [[MDEF]] by {{gr|1|10}} when active.
| 10
| style="background:#ccffcc" | Active
|-  
|-  
! style="white-space:nowrap;" | {{Skill List |skill=Increase HP Recovery}}
! style="white-space:nowrap;" | {{Skill List |skill=Increase HP Recovery}}
| Increases [[HP Recovery]] while not moving. Also increases efficiency of [[Healing Items]] (HP) and [[Alchemist]]'s [[Aid Potion]] by {{gr|10|100}}%.
| 10
| style="background:#cccccc" | Passive
|-
|-
! {{Skill List |skill=Magnum Break}}
! {{Skill List |skill=Magnum Break}}
| Causes a blast that pushes back by 2 cells and deals [[ATK]] ×{{gr|120|300}}% [[Fire]] property damage to all enemies in a 5x5 [[Area of Effect|area]] around the user, with {{gr|10|100}}% additional accuracy.
| 10
| style="background:#ffcccc" | Offensive
|-  
|-  
! {{Skill List |skill=Provoke}}
! {{Skill List |skill=Provoke}}
| Increases a target's [[ATK]] by {{gr|5|32}}% and decreases its [[DEF]] by {{gr|10|55}}% with a {{gr|53|80}}% success chance.
| 10
| style="background:#ccffcc" | Active
|-  
|-  
! {{Skill List |skill=Sword Mastery}}
! {{Skill List |skill=Sword Mastery}}
| Increases [[ATK]] by {{gr|4|40}} with [[One Handed Sword|swords]] and [[dagger]]s.
| 10
| style="background:#cccccc" | Passive
|}
|}


==== Mage ====
==== Mage ====
{| class="wikitablec sortable"
{| class="wikitablec sortable"
! Skill !! class="unsortable" | Description !! Levels !! Type
! Skill
|-  
|-  
! {{Skill List |skill=Cold Bolt}}
! {{Skill List |skill=Cold Bolt}}
| Launches {{gr|1|10}} frigid bolt(s) to a single target, each dealing [[MATK]] ×100% [[Water]] property damage.
|-
| 10
! {{Skill List |skill=Earth Spike}}
| style="background:#ffcccc" | Offensive
|-  
|-  
! {{Skill List |skill=Fire Ball}}
! {{Skill List |skill=Fire Ball}}
| Shoots a fire orb that deals [[MATK]] ×{{gr|120|300}}% [[Fire]] property damage to all enemies in a 5x5 [[Area of Effect|area]] around the target.
| 10
| style="background:#ffcccc" | Offensive
|-
|-
! {{Skill List |skill=Fire Bolt}}
! {{Skill List |skill=Fire Bolt}}
| Launches {{gr|1|10}} fire bolt(s) to a single target, each dealing [[MATK]] ×100% [[Fire]] property damage.
| 10
| style="background:#ffcccc" | Offensive
|-  
|-  
! {{Skill List |skill=Fire Wall}}
! {{Skill List |skill=Fire Wall}}
| Creates a small flaming barrier on a targeted location that deals [[MATK]] ×50% [[Fire]] property damage and pushes back enemies in contact.
| 10
| style="background:#ffcccc" | Offensive
|-  
|-  
! {{Skill List |skill=Frost Diver}}
! {{Skill List |skill=Frost Diver}}
| Releases a frigid stream to a single target to deal [[MATK]] ×{{gr|110|200}}% [[Water]] property damage and [[Status Effects#Frozen|freeze]] it by {{gr|38|65}}% chance.
| 10
| style="background:#ffcccc" | Offensive
|-  
|-  
! style="white-space:nowrap;" | {{Skill List |skill=Increase SP Recovery}}
! style="white-space:nowrap;" | {{Skill List |skill=Increase SP Recovery}}
| Increases [[SP Recovery]] while not moving. Also increases efficiency of [[Healing Items]] (SP) and [[Alchemist]]'s [[Aid Potion]] by {{gr|10|100}}%.
| 10
| style="background:#cccccc" | Passive
|-  
|-  
! {{Skill List |skill=Lightening Bolt}}
! {{Skill List |skill=Lightening Bolt}}
| Launches a {{gr|1|10}}-hit thunderbolt to a single target, each hit dealing [[MATK]] ×100% [[Wind]] property damage.
| 10
| style="background:#ffcccc" | Offensive
|-  
|-  
! {{Skill List |skill=Napalm Beat}}
! {{Skill List |skill=Napalm Beat}}
| Uses a psychic attack that deals [[MATK]] ×{{gr|80|170}}% [[Ghost]] property damage to all enemies in a 3x3 [[Area of Effect|area]] around the target.
| 10
| style="background:#ffcccc" | Offensive
|-  
|-  
! {{Skill List |skill=Safety Wall}}
! {{Skill List |skill=Safety Wall}}
| Creates a light pillar on a targeted location that protects from [[melee]] attacks. Requires a {{item|id=717 Blue Gemstone}}.
| 10
| style="background:#ccffff" | Supportive
|-  
|-  
! {{Skill List |skill=Sight}}
! {{Skill List |skill=Sight}}
| Reveals [[Hiding|hidden]] enemies in a 7x7 [[Area of Effect|area]] around the user.
| 1
| style="background:#ccffcc" | Active
|-  
|-  
! {{Skill List |skill=Soul Strike}}
! {{Skill List |skill=Soul Strike}}
| Launches {{gr|1|5}} light ghosts to a single target, each dealing [[MATK]] ×100% [[Ghost]] property damage. Does [[MATK]] {{gr|5|50}}% additional damage to [[Undead]] property enemies.
| 10
| style="background:#ffcccc" | Offensive
|-  
|-  
! {{Skill List |skill=Stone Curse}}
! {{Skill List |skill=Stone Curse}}
| Attempts to [[Status Effect#Stone|petrify]] a target, by {{gr|24|60}}% chance. Requires a {{item |id=716 Red Gemstone}}.
| 10
| style="background:#ccffcc" | Active
|-  
|-  
! {{Skill List |skill=Thunderstorm}}
! {{Skill List |skill=Thunderstorm}}
| Releases a {{gr|1|10}}-hit thunder storm to a targeted location, each hit dealing [[MATK]] ×100% [[Wind]] property damage to all enemies in a 5x5 [[Area of Effect|area]].
| 10
| style="background:#ffcccc" | Offensive
|}
|}


==== Archer ====
==== Archer ====
{| class="wikitablec sortable"
{| class="wikitablec sortable"
! Skill !! class="unsortable" | Description !! Levels !! Type
! Skill
|-  
|-  
! style="white-space:nowrap;" | {{Skill List |skill=Improve Concentration}}
! style="white-space:nowrap;" | {{Skill List |skill=Improve Concentration}}
| Increases [[DEX]] and [[AGI]] by {{gr|3|12}}% for {{gr|1|4}} minutes. Reveals [[Hiding|hidden]] enemies in a 3x3 [[Area of Effect|area]] around the user when activated.
| 10
| style="background:#ccffff" | Supportive
|-
|-
! {{Skill List |skill=Owl's Eye}}
! {{Skill List |skill=Owl's Eye}}
| Increases [[DEX]] by {{gr|1|10}}.
| 10
| style="background:#cccccc" | Passive
|-
! {{Skill List |skill=Vulture's Eye}}
| Increases [[Bow]] range and [[Stats#HIT|Hit rate]] by {{gr|1|10}} each.
| 10
| style="background:#cccccc" | Passive
|}
|}


==== Merchant ====
==== Merchant ====
{| class="wikitablec sortable"
{| class="wikitablec sortable"
! Skill !! class="unsortable" | Description !! Levels !! Type
! Skill
|-
! {{Skill List |skill=Axe Mastery}}
|-
! {{Skill List |skill=Cart Boost}}
|-  
|-  
! {{Skill List |skill=Discount}}
! {{Skill List |skill=Discount}}
| Allows to buy items from [[NPC]]s with a {{gr|7|24}}% discount.
| 10
| style="background:#cccccc" | Passive
|-
|-
! style="white-space:nowrap;" | {{Skill List |skill=Enlarge Weight Limit}}
! style="white-space:nowrap;" | {{Skill List |skill=Enlarge Weight Limit}}
| Increases maximum [[Weight Limit]] by {{gr|200|2,000}}.
| 10
| style="background:#cccccc"| Passive
|-
|-
! {{Skill List |skill=Item Appraisal}}
! {{Skill List |skill=Item Appraisal}}
| Identifies unknown items without a {{item |id=611 Magnifier}}.
| 1
| style="background:#ccffcc" | Active
|-
|-
! {{Skill List |skill=Mammonite}}
! {{Skill List |skill=Mammonite}}
| Strikes a single target to deal [[ATK]] ×{{gr|150|600}}% damage. Requires {{gr|100|1,000}} [[Zeny]].
| 10
| style="background:#ffcccc" | Offensive
|-
|-
! {{Skill List |skill=Overcharge}}
! {{Skill List |skill=Overcharge}}
| Allows to obtain {{gr|7|24}}% more [[Zeny]] from selling items to [[NPC]]'s.
| 10
| style="background:#cccccc" | Passive
|-
|-
! {{Skill List |skill=Pushcart}}
! {{Skill List |skill=Pushcart}}
| Allows to carry a pushcart, which has a capacity of 8,000 weight and/or 100 items. Also decreases [[Movement Speed]] by {{gr|55|0}}%.
| 10
| style="background:#cccccc" | Passive
|-
|-
! {{Skill List |skill=Vending}}
! {{Skill List |skill=Vending}}
| Opens a shop with {{gr|3|12}} item stacks for other players to buy.
| 10
| style="background:#ccffcc" | Active
|}
|}


==== Thief ====
==== Thief ====
{| class="wikitablec sortable"
{| class="wikitablec sortable"
! Skill !! class="unsortable" | Description !! Levels !! Type
! Skill
|-  
|-  
! {{Skill List |skill=Detoxify}}
! {{Skill List |skill=Detoxify}}
| Cures a single target from [[Status Effects#Poison|poisoning]].
| 1
| style="background:#ccffff" | Supportive
|-
|-
! {{Skill List |skill=Double Attack}}
! {{Skill List |skill=Double Attack}}
| Adds a {{gr|5|50}}% chance to deal double damage when attacking with [[dagger]]s.
| 10
| style="background:#cccccc" | Passive
|-
|-
! {{Skill List |skill=Envenom}}
! {{Skill List |skill=Envenom}}
| Strikes a single target to deal [[ATK]] +{{gr|15|150}} [[Poison]] property damage and [[Status Effects#Poison|poison]] it by {{gr|14|50}}% chance.
| 10
| style="background:#ffcccc" | Offensive
|-
|-
! {{Skill List |skill=Hiding}}
! {{Skill List |skill=Hiding}}
| Hides underneath to avoid enemies. [[Boss]], [[Insect]] and [[Demon]] monsters will still see the user. Counterable by some [[Area of Effect|area]] skills and items.
| 10
| style="background:#ccffcc" | Active
|-
|-
! style="white-space:nowrap;" | {{Skill List |skill=Improve Dodge}}
! style="white-space:nowrap;" | {{Skill List |skill=Improve Dodge}}
| Increases [[Stats#FLEE|flee rate]] by {{gr|3|30}}.
| 10
| style="background:#cccccc" | Passive
|-
|-
! {{Skill List |skill=Steal}}
! {{Skill List |skill=Steal}}
| Attempts to steal an item from a single [[monster]] with a {{gr|10|64}}% base success chance.
| 10
| style="background:#ccffcc" | Active
|}
|}


==== Acolyte ====
==== Acolyte ====
{| class="wikitablec sortable"
{| class="wikitablec sortable"
! Skill !! class="unsortable" | Description !! Levels !! Type
! Skill
|-
|-
! {{Skill List |skill=Angelus}}
! {{Skill List |skill=Angelus}}
| Increases [[DEF#Soft Def|Soft DEF]] of the user and all party members nearby by {{gr|5|50}}% for {{gr|30|300}} seconds.
| 10
| style="background:#ccffff" | Supportive
|-
|-
! {{Skill List |skill=Aqua Benedicta}}
! {{Skill List |skill=Aqua Benedicta}}
| Creates 1 {{item |id=523 Holy Water}} while standing in shallow water. Requires an {{item |id=713 Empty Bottle}}.
| 1
| style="background:#ccffcc" | Active
|-
|-
! {{Skill List |skill=Blessing}}
! {{Skill List |skill=Blessing}}
| Increases [[STR]], [[DEX]] and [[INT]] of a single target by {{gr|1|10}} for {{gr|1|4}} minutes. When used on [[Undead]] or [[Demon]] [[monster]]s, decreases their [[DEX]] and [[INT]] by 50%.
| 10
| style="background:#ccffff" | Supportive
|-
|-
! {{Skill List |skill=Cure}}
! {{Skill List |skill=Cure}}
| Cures a single target from [[Status Effects#Silence|Silence]], [[Status Effects#Blind|Blind]] and [[Status Effects#Chaos|Chaos]] statuses.
| 1
| style="background:#ccffff" | Supportive
|-
|-
! {{Skill List |skill=Decrease AGI}}
! {{Skill List |skill=Decrease AGI}}
| Attempts to decrease a target's [[AGI]] by {{gr|3|12}} with a {{gr|42|60}}% success chance. ({{gr|30|120}} seconds vs. [[monster]]s, {{gr|20|65}} seconds vs. [[PvP|players]])
| 10
| style="background:#ccffcc" | Active
|-
|-
! {{Skill List |skill=Demon Bane}}
! {{Skill List |skill=Demon Bane}}
| Increases [[ATK]] by {{gr|3|30}} against [[Demon]] and [[Undead]] [[monster]]s.
| 10
| style="background:#cccccc" | Passive
|-
|-
!  style="white-space:nowrap;" | {{Skill List |skill=Divine Protection}}
!  style="white-space:nowrap;" | {{Skill List |skill=Divine Protection}}
| Increases [[DEF#Soft DEF|Soft DEF]] by {{gr|3|30}} against [[Demon]] and [[Undead]] [[monster]]s.
| 10
| style="background:#cccccc" | Passive
|-
|-
! {{Skill List |skill=Heal}}
! {{Skill List |skill=Heal}}
| Restores HP to a single target, or deals damage to [[Undead]] targets.
| 10
| style="background:#ccffff" | Supportive
|-
|-
! {{Skill List |skill=Increase AGI}}
! {{Skill List |skill=Increase AGI}}
| Increases [[AGI]] of a single target by {{gr|3|12}} and [[Movement Speed]] for {{gr|60|240}} seconds.
|-
| 10
! {{Skill List |skill=Mace Mastery}}
| style="background:#ccffff" | Supportive
|-
|-
! {{Skill List |skill=Pneuma}}
! {{Skill List |skill=Pneuma}}
| Creates a green light pillar on a targeted location that protects from ranged attacks in a 3x3 [[Area of Effect|area]].
| 1
| style="background:#ccffff" | Supportive
|-
|-
! {{Skill List |skill=Ruwach}}
! {{Skill List |skill=Ruwach}}
| Reveals [[Hiding|hidden]] enemies in a 5x5 [[Area of Effect|area]] around the user and deals [[MATK]] ×145% damage to them.
| 1
| style="background:#ffcccc" | Offensive
|-
|-
! {{Skill List |skill=Signum Crusis}}
! {{Skill List |skill=Signum Crusis}}
| Decreases [[Undead]] property and [[Demon]] [[monsters]]' [[DEF]] by {{gr|14|50}}% in a wide radius around the user, with a {{gr|27|63}}% success chance.
| 10
| style="background:#ccffff" | Supportive
|-
|-
! {{Skill List |skill=Teleport}}
! {{Skill List |skill=Teleport}}
| Instantly moves to a random spot on the map or the user's Save Point. Does not work in [[PvP]] environment.
| 2
| style="background:#ccffff" | Supportive
|-
|-
! {{Skill List |skill=Warp Portal}}
! {{Skill List |skill=Warp Portal}}
| Creates a portal to the user's Save Point or one of the {{gr|0|3}} memorized areas for {{gr|10|25}} seconds, for up to 8 players to pass through. Requires a {{item |id=717 Blue Gemstone}}.
| 4
| style="background:#ccffff" | Supportive
|}
|}


For reference, that's all non-quest first job skills except:<br/>
For reference, that's all non-quest first job skills except:<br/>
{{Skill Icon|Double Strafe}}{{Skill Icon|Arrow Shower}}{{Skill Icon|Two-Handed Sword Mastery}}
{{Skill Icon|Double Strafe}}{{Skill Icon|Arrow Shower}}{{Skill Icon|Two-Handed Sword Mastery}}


=== Expanded Skillset ===
=== Expanded Skillset ===
All these skills require [[Super Novice Expansion Quest]] complete so they can be unlocked.
All these skills require [[Super Novice Expansion Quest]] complete so they can be unlocked.
==== Unique Skills ====
{| class="wikitablec sortable"
! Skill
|-
! {{Skill List |skill=Breakthrough}}
|-
! {{Skill List|skill=Help, Angel!}}
|-
! {{Skill List |skill=Transcendence}}
|}


==== Crusader ====
==== Crusader ====
{| class="wikitablec sortable"
{| class="wikitablec sortable"
! Skill !! class="unsortable" | Description !! Levels !! Type
! Skill
|-
! {{Skill List |skill=Auto Guard}}
|-  
|-  
! {{Skill List |skill=Faith}}
! {{Skill List |skill=Faith}}
| Increases [[Max HP]] by {{gr|200|2,000}} and resistance to [[Holy]] property damage by {{gr|5|50}}%.
| 10
| style="background:#cccccc" | Passive
|-
|-
! style="white-space:nowrap;" | {{Skill List |skill=Holy Cross}}
! style="white-space:nowrap;" | {{Skill List |skill=Holy Cross}}
| Performs a holy cross slash to a single target to deal [[ATK]] ×{{gr|135|450}}% [[Holy]] property damage and [[Status Effects#Blind|blind]] it by {{gr|3|30}}% chance.
|-
| 10
! {{Skill List |skill=Shield Boomerang}}
| style="background:#ffcccc" | Offensive
|-
! {{Skill List |skill=Shield Charge}}
|}
|}


==== Wizard, High Wizard and Sage ====
==== Wizard and Sage ====
{| class="wikitablec sortable"
{| class="wikitablec sortable"
! Skill !! class="unsortable" | Description !! Levels !! Type
! Skill
|-
! {{Skill List |skill=Earth Spike}}
| Raises a {{gr|1|5}}-hit spike from the earth below a single target, each dealing [[MATK]] ×100% [[Earth]] property damage.
| 5
| style="background:#ffcccc" | Offensive
|-
|-
! {{Skill List |skill=Fire Pillar}}
! {{Skill List |skill=Fire Pillar}}
| Summons a {{gr|3|12}}-hit pillar of fire on a targeted location, each dealing [50 + ([[MATK]] ÷ 5)] [[Fire]] property and [[MDEF]] ignoring damage in contact. Consumes a {{item |id=717 Blue Gemstone}} for Level {{gr|6|10}}.
| 10
| style="background:#ffcccc" | Offensive
|-
|-
! {{Skill List |skill=Frost Nova}}
! {{Skill List |skill=Frost Nova}}
| Causes a frigid blast that deals [[MATK]] ×{{gr|110|200}}% [[Water]] property damage to all enemies in a 5x5 [[Area of Effect|area]] around the user, [[Status Effects#Frozen|freezing]] them by {{gr|38|83}}% chance.
| 10
| style="background:#ffcccc" | Offensive
|-
|-
! {{Skill List |skill=Heaven's Drive}}
! {{Skill List |skill=Heaven's Drive}}
| Raises a {{gr|1|5}}-hit land mass in a targeted location, each hit dealing [[MATK]] ×125% [[Earth]] property damage to all enemies in a 5x5 [[Area of Effect|area]].
| 5
| style="background:#ffcccc" | Offensive
|-
|-
! {{Skill List |skill=Ice Wall}}
! {{Skill List |skill=Ice Wall}}
| Creates an icy barrier on a targeted location, with a durability of {{gr|400|2,200}} HP.
| 10
| style="background:#ccffcc" | Active
|-
|-
! style="white-space:nowrap;" | {{Skill List |skill=Jupitel Thunder}}
! style="white-space:nowrap;" | {{Skill List |skill=Jupitel Thunder}}
| Launches a {{gr|3|12}}-hit orb of lightning to a single target, each hit dealing [[MATK]] ×100% [[Wind]] property damage and knocking it back {{gr|2|7}} cells.
|-
| 10
! {{Skill List|skill=Lord of Vermilion}}
| style="background:#ffcccc" | Offensive
|-  
! {{Skill List|skill=Meteor Storm}}
|-
|-
! {{Skill List|skill=Quagmire}}
! {{Skill List|skill=Quagmire}}
| Creates a marshland on a targeted location that decreases [[AGI]] and [[DEX]] by {{gr|10|50}} each of all enemies in a 5x5 [[Area of Effect|area]]. Also removes certain buffs.
| 5
| style="background:#ccffcc" | Active
|-
|-
! {{Skill List |skill=Sense}}
! {{Skill List |skill=Sense}}
| Analyzes a single target, allowing the user and all party members nearby to view an enemy's stats.
| 1
| style="background:#ccffcc" | Active
|-
|-
! {{Skill List |skill=Sightrasher}}
! {{Skill List |skill=Sightrasher}}
| Projects the fireball summoned by [[Sight]] to push back and deal [[MATK]] ×{{gr|120|300}}% [[Fire]] property damage to all enemies in a 15x15 area around the user.
|-
| 10
! {{Skill List|skill=Stave Crasher}}
| style="background:#ffcccc" | Offensive
|-
! {{Skill List|skill=Storm Gust}}
|-
|-
! {{Skill List|skill=Water Ball}}
! {{Skill List|skill=Water Ball}}
| Draws water beneath the user to launch {{gr|1|25}} water balls to a single target, each dealing [[MATK]] ×{{gr|130|250}}% [[Water]] property damage.
| 5
| style="background:#ffcccc" | Offensive
|-
! {{Skill List|skill=Stave Crasher}}
| Strikes a single target to deal [[ATK]] + [[MATK]] damage.
| 1
| style="background:#ffcccc" | Offensive
|}
|}


==== Hunter ====
==== Hunter ====
{| class="wikitablec sortable"
{| class="wikitablec sortable"
! Skill !! class="unsortable" | Description !! Levels !! Type
! Skill
|-
! {{Skill List |skill=Flasher}}
| Sets a trap that emits bright light that [[Status Effects#Blind|blinds]] enemies by {{gr|50|90}}% chance when triggered.
| 5
| style="background:#ccffcc" | Active
|-  
|-  
! style="white-space:nowrap;" | {{Skill List |skill=Freezing Trap}}
! {{Skill List |skill=Beast Bane}}
| Sets a trap that deals [[Water]] property damage and [[Status Effects#Frozen|freezes]] enemies by {{gr|50|90}}% chance when triggered.
| 5
| style="background:#ffcccc" | Offensive
|-  
|-  
! {{Skill List |skill=Sandman}}
! {{Skill List |skill=Land Mine}}
| Sets a trap that releases a sedative that puts enemies to [[Status Effects#Sleep|sleep]] by {{gr|50|90}}% chance when triggered.
| 5
| style="background:#ccffcc" | Active
|-  
|-  
! {{Skill List |skill=Skid Trap}}
! {{Skill List |skill=Skid Trap}}
| Sets a trap that causes an enemy to slide in a certain direction by {{gr|6|10}} cells when triggered.
| 5
| style="background:#ccffcc" | Active
|}
|}


==== Blacksmith and Alchemist ====
==== Blacksmith and Alchemist ====
{| class="wikitablec sortable"
{| class="wikitablec sortable"
! Skill !! class="unsortable" | Description !! Levels !! Type
! Skill
|-  
|-  
! {{Skill List |skill=Hilt Binding}}
! {{Skill List |skill=Hilt Binding}}
| Increases [[STR]] by 1 and [[ATK]] by 4. Increases the duration of [[Adrenaline Rush]], [[Power-Thrust]] and [[Weapon Perfection]] Skills by 10%.
|-  
| 1
! {{Skill List |skill=Repair Weapon}}
| style="background:#cccccc" | Passive
|-  
|-  
! style="white-space:nowrap;" | {{Skill List |skill=Weaponry Research}}
! style="white-space:nowrap;" | {{Skill List |skill=Weaponry Research}}
| Increases acurracy by {{gr|2|20}}% and [[ATK]] by {{gr|2|20}}, and chance to [[Forging|forge]] a weapon by {{gr|1|10}}%.
| 10
| style="background:#cccccc"| Passive
|-
! {{Skill List |skill=Axe Mastery}}
| Increases [[ATK]] by {{gr|3|30}} with [[axe]]s and [[One Handed Sword|swords]].
| 10
| style="background:#cccccc" | Passive
|}
|}


==== Assassin and Rogue ====
==== Assassin and Rogue ====
{| class="wikitablec sortable"
{| class="wikitablec sortable"
! Skill !! class="unsortable" | Description !! Levels !! Type
! Skill
|-
! style="white-space:nowrap;" | {{Skill List |skill=Back Stab}}
|-  
|-  
! style="white-space:nowrap;" | {{Skill List |skill=Enchant Poison}}
! style="white-space:nowrap;" | {{Skill List |skill=Enchant Poison}}
| Endows the user or party member's weapon with [[Poison]] property and allows to [[Status Effects#Poison|poison]] enemies by {{gr|3|7.5}}% chance each hit.
|-
| 10
! style="white-space:nowrap;" | {{Skill List |skill=Poison React}}
| style="background:#ccffcc" | Active
|-
! {{Skill List |skill=Raid}}
|-
! {{Skill List |skill=Gank}}
|-  
|-  
! {{Skill List |skill=Stalk}}
! {{Skill List |skill=Stalk}}
| Allows the user to move while [[hiding]].
|-
| 5
! style="white-space:nowrap;" | {{Skill List |skill=Venom Dust}}
| style="background:#cccccc" | Passive
|-
! style="white-space:nowrap;" | {{Skill List |skill=Venom Splasher}}
|}
|}


==== Priest ====
==== Priest ====
{| class="wikitablec sortable"
{| class="wikitablec sortable"
! Skill !! class="unsortable" | Description !! Levels !! Type
! Skill
|-
! {{Skill List |skill=Aspersio}}
|-  
|-  
! {{Skill List |skill=Gloria}}
! {{Skill List |skill=Gloria}}
| Increases [[LUK]] of the user and all party members nearby by 30 for {{gr|10|30}} seconds.
| 5
| style="background:#ccffff" | Supportive
|-
|-
! style="white-space:nowrap;" | {{Skill List |skill=Impositio Manus}}
! style="white-space:nowrap;" | {{Skill List |skill=Impositio Manus}}
| Increases [[ATK]] of a single target by {{gr|5|25}} for 60 seconds.
|-
| 5
! {{Skill List |skill=Magnificat}}
| style="background:#ccffff" | Supportive
|-  
|-  
! {{Skill List |skill=Sanctuary}}
! {{Skill List |skill=Sanctuary}}
| Enchants a targeted location with restorative powers for {{gr|4|31}} seconds, recovering {{gr|100|777}} HP to {{gr|4|13}} players in a 5x5 [[Area of Effect|area]]. Requires a {{item |id=717 Blue Gemstone}}.
| 10
| style="background:#ccffff" | Supportive
|-
|-
! style="white-space:nowrap;" | {{Skill List |skill=Status Recovery}}
! style="white-space:nowrap;" | {{Skill List |skill=Status Recovery}}
| Cures a target from [[Status Effects#Frozen|Frozen]], [[Status Effects#Stone|Stoned]] and [[Status Effects#Stun|Stun]] statuses.
| 1
| style="background:#ccffff" | Supportive
|}
|}


==== Monk ====
==== Monk ====
{| class="wikitablec sortable"
{| class="wikitablec sortable"
! Skill !! class="unsortable" | Description !! Levels !! Type
! Skill
|-
! {{Skill List |skill=Dodge (Skill)}}
|-
! {{Skill List |skill=Explosion Spirits}}
|-
|-
! {{Skill List |skill=Iron Fists}}
! {{Skill List |skill=Iron Fists}}
| Increases [[ATK]] by {{gr|3|30}} with [[knuckle]]s.
| 10
| style="background:#cccccc" | Passive
|-
|-
! style="white-space:nowrap;" | {{Skill List |skill=Spiritual Sphere Absorption}}
! style="white-space:nowrap;" | {{Skill List |skill=Spiritual Sphere Absorption}}
| Recovers SP by absorbing previously summoned [[Spirit Sphere]]s.
| 1
| style="background:#ccffff" | Supportive
|-
|-
! {{Skill List |skill=Summon Spirit Sphere}}
! {{Skill List |skill=Summon Spirit Sphere}}
| Summons {{gr|1|5}} [[Spirit Sphere]]s which enable to use powerful attacks.
| 5
| style="background:#ccffff" | Supportive
|}
=== Maximum HP ===
{|
|- style="vertical-align: top;"
|
{| class="wikitable" style="text-align: right;"
! Level !! Max HP
|-
! 1
| 40
|-
! 2
| 45
|-
! 3
| 50
|-
! 4
| 55
|-
! 5
| 60
|-
! 6
| 65
|-
! 7
| 70
|-
! 8
| 75
|-
! 9
| 80
|-
! 10
| 85
|-
! 11
| 90
|-
! 12
| 95
|-
! 13
| 100
|-
! 14
| 105
|-
! 15
| 110
|-
! 16
| 115
|-
! 17
| 120
|-
! 18
| 125
|-
! 19
| 130
|-
! 20
| 135
|}
|
{| class="wikitable" style="text-align: right;"
! Level !! Max HP
|-
! 21
| 140
|-
! 22
| 145
|-
! 23
| 150
|-
! 24
| 155
|-
! 25
| 160
|-
! 26
| 165
|-
! 27
| 170
|-
! 28
| 175
|-
! 29
| 180
|-
! 30
| 185
|-
! 31
| 190
|-
! 32
| 195
|-
! 33
| 200
|-
! 34
| 205
|-
! 35
| 210
|-
! 36
| 215
|-
! 37
| 220
|-
! 38
| 225
|-
! 39
| 230
|-
! 40
| 235
|}
|
{| class="wikitable" style="text-align: right;"
! Level !! Max HP
|-
! 41
| 240
|-
! 42
| 245
|-
! 43
| 250
|-
! 44
| 255
|-
! 45
| 260
|-
! 46
| 265
|-
! 47
| 270
|-
! 48
| 275
|-
! 49
| 280
|-
! 50
| 285
|-
! 51
| 290
|-
! 52
| 295
|-
! 53
| 300
|-
! 54
| 305
|-
! 55
| 310
|-
! 56
| 315
|-
! 57
| 320
|-
! 58
| 325
|-
! 59
| 330
|-
! 60
| 335
|-
|}
|
{| class="wikitable" style="text-align: right;"
! Level !! Max HP
|-
! 61
| 340
|-
! 62
| 345
|-
! 63
| 350
|-
! 64
| 355
|-
! 65
| 360
|-
! 66
| 365
|-
! 67
| 370
|-
! 68
| 375
|-
! 69
| 380
|-
! 70
| 385
|-
! 71
| 390
|-
! 72
| 395
|-
! 73
| 400
|-
! 74
| 405
|-
! 75
| 410
|-
! 76
| 415
|-
! 77
| 420
|-
! 78
| 425
|-
! 79
| 430
|-
! 80
| 435
|-
|}
|
{| class="wikitable" style="text-align: right;"
! Level !! Max HP
|-
! 81
| 440
|-
! 82
| 445
|-
! 83
| 450
|-
! 84
| 455
|-
! 85
| 460
|-
! 86
| 465
|-
! 87
| 470
|-
! 88
| 475
|-
! 89
| 480
|-
! 90
| 485
|-
! 91
| 490
|-
! 92
| 495
|-
! 93
| 500
|-
! 94
| 505
|-
! 95
| 510
|-
! 96
| 515
|-
! 97
| 520
|-
! 98
| 525
|-
! 99
| 2530
|-
! ''100''
| 2535
|}
|
{| class="wikitable" style="text-align: right;"
! Level !! Max HP
|-
! ''101''
| 2540
|-
! ''102''
| 2545
|-
! ''103''
| 2550
|-
! ''104''
| 2555
|-
! ''105''
| 2560
|-
! ''106''
| 2565
|-
! ''107''
| 2570
|-
! ''108''
| 2575
|-
! ''109''
| 2580
|-
! ''110''
| 2585
|-
! ''111''
| 2590
|-
! ''112''
| 2595
|-
! ''113''
| 2600
|-
! ''114''
| 2605
|-
! ''115''
| 2610
|-
! ''116''
| 2615
|-
! ''117''
| 2620
|-
! ''118''
| 2625
|-
! ''119''
| 2630
|-
! ''120''
| 2635
|-
|}
|
{| class="wikitable" style="text-align: right;"
! Level !! Max HP
|-
! ''121''
| 2640
|-
! ''122''
| 2645
|-
! ''123''
| 2650
|-
! ''124''
| 2655
|-
! ''125''
| 2660
|-
! ''126''
| 2665
|-
! ''127''
| 2670
|-
! ''128''
| 2675
|-
! ''129''
| 2680
|-
! ''130''
| 2685
|-
! ''131''
| 2690
|-
! ''132''
| 2695
|-
! ''133''
| 2700
|-
! ''134''
| 2705
|-
! ''135''
| 2710
|-
! ''136''
| 2715
|-
! ''137''
| 2720
|-
! ''138''
| 2725
|-
! ''139''
| 2730
|-
! ''140''
| 2735
|}
|
{| class="wikitable" style="text-align: right;"
! Level !! Max HP
|-
! ''141''
| 2740
|-
! ''142''
| 2745
|-
|-
! ''143''
! {{Skill List |skill=Zen}}
| 2750
|-
! ''144''
| 2755
|-
! ''145''
| 2760
|-
! ''146''
| 2765
|-
! ''147''
| 2770
|-
! ''148''
| 2775
|-
! ''149''
| 2780
|-
! ''150''
| 4785
|}
|}
|}



Latest revision as of 18:29, 16 August 2024

Super Novice
Super Novice.png
Job Type: Novice
Race: Human
Changes At: Al De Baran
Number of Skills: 99 + 60
Total Skill Points: {{{skillPoints}}}
Total Quest Skills: 0
Job Bonuses
STR AGI VIT INT DEX LUK
+5 +5 +5 +5 +5 +5

Overview

A Super Novice is a special kind of class which exploits nearly every first class skill. Super Novices also sport highly effective armor and shields which reduce elemental attacks.

Super Novices are the most versatile among all classes have "true freedom" in build and skills. The downside to this freedom of skills is very low HP and SP, just like a regular Novice. Super Novices lose the use of the Play Dead skill and also lose exp upon death with 1 HP remaining, just like a regular first class. Super Novices only can equip anything a normal Novice would be able to, including specialized Novice only equipment.

Super Novices also have a Job Level of 99.

Additionally, Super Novices have their own unique cart, should they choose to get one.

About Expanded Super Novices

Job Change Quest

Super Novice
Requirements
Base Level: 45
Job Level: 10
Job Class: Novice
Item(s) (Consumed): 907.png 30 Resin
938.png 30 Sticky Mucus
Rewards
Item(s): 2339.png Pantie
Quest Reward(s): Jobchange to Super Novice
  1. Head to Al De Baran and go to the Windmill building in the southwest region of the map (aldebaran 116, 63). Enter the room to the left and talk to Tzerero.
    SuperNovice-Tzerero.png
  2. He will ask you to bring the following items:
  3. Once you bring the items, you will be changed into a Super Novice.
    • Note: the next time you talk to Tzerero, he will immediately take the Items. Make sure to select "Huh?" in the following dialogue, if you select "What is that?", the Quest Items are wasted.
  4. In honor of successfully changing into a Super Novice, you will receive a pair of Panties.


Job Expansion Quest

Super Novice
Requirements
Base Level: 99
Job Level: 99
Job Class: Super Novice
Zeny: 100,000+
Hunting: 1000 Poring, Lunatic, Fabre, or Picky
Rewards
Item(s): 1 Novice Breastplate or 1 Undershirt
Quest Reward(s): Base & Job Level Limits Raised to 120/50
Select Second Class Skills Unlocked
  1. Head to Al De Baran and go to the Windmill building in the southwest region of the map (aldebaran 116, 63). Enter the room to the left and talk to Esseray.
    SuperNovice-Esseray.png
  2. He will ask you to perform some tasks.
  3. Go to the northern Comodo Dungeon (beach_dun2 119, 92) and locate a Novice there who wants you to prove yourself to him. He tasks you with hunting 1000 Porings, Lunatics, Fabres, or Pickies.
    Fishingnovice.png
  4. Return to Nodor, who tells you to visit his brother Nudor on the domestic Airship airplane3347.
  5. Donate at least 100,000 Zeny to Nudor.
    • Note: The given amount may affect the equip reward.
    • The conversation with Nudor has a 10% chance to advance, so keep talking to him until it does!
  6. Return to Nodor, who congratulates you, and:
    • The player's Job Level will be reset to 1, and an additional 49 skill points can be earned up to Job Level 50. This also resets the player's Job Bonuses, which will revert back to +5 on all stats upon attaining Job Level 50. In addition, several Second Class job skills can now be learned by the player and will appear in a "2nd Job" tab in the skill window.
    • The player's Base Level will remain 99, but the limit will be raised to 120. Stats can also be raised up to 120, similar to Third Classes.
    • Gives you 1 Novice Breastplate [1] or 1 Undershirt.

Secrets

Being a Super Novice has its benefits as well as disadvantages, and this class remains to be explored by many adventurers. Here are the secrets of Super Novicehood.

Doridori
Using the command /doridori restores HP/SP two times faster. You need to shake your head approximately 6 times in a 1.5 ~ 3s time period. A Super Novice insists that head-shaking supposedly speeds up his SP recovery. This only applies to HP and SP recovered by the skills Increase HP Recovery & Increase SP Recovery (Despite the description on the iRO website, this only affects SP recovery, not HP recovery at all)
Guardian Angel
A Super Novice has its own Level Up Angel. When leveling-up, this Guardian Angel is different from those of the other classes. The Angel will cast all skills from the following list, on the Super Novice:
Never give up!
According to hearsay, when a Super Novice's HP reaches 0 when he she is 99.0%-99.9%, their Guardian Angel may appear to refill his HP and cast Mental Strength on the Super Novice. This will not occur again until you relog or get another level.
Undying Love
A Super Novice wife will give +1 for every stat when she uses the marriage skill Undying Love on her husband. Also, the husband's SP recovery will double. However, the wife's stats will all be reduced by 1. This however only occurs randomly and temporarily.
The Power of Love
A Super Novice wife will heal her husband for 2x the normal amount.
Really Super
If a Super Novice can manage to avoid even a single death until Job 70 and onwards, he/she will get +10 for all stats. If the Super Novice dies anytime afterwards, that bonus will be lost.
Super Novice's Cart
Super Novices get their own special cart for an extra fee (1900z) in Al De Baran behind the Kafra Headquarters in the Northwestern corner of the map.
Fury
A strange phenomenon when the Super Novice's experience reaches increments of 10% such as, at 10.0%, 20.0% - 80.0%, 90.0%. During these times, the Super Novice has been rumored to summon his Guardian Angel for help. If you change maps or relog, you have to repeat all the steps but otherwise you can just repeat the last 3 lines to get Fury status again. Type 7 lines of text (or you will be silenced) and then type the following phrase to get the Fury Status (CRIT +50):
  • Dear angel, can you hear my voice?
  • I am (your name) SuperNovice~
  • Help me out~ Please~ T_T
  • &
- OR -
  • Guardian Angel, can you hear my voice? ^^;
  • My name is (your name), and I'm a Super Novice~
  • Please help me~ T.T
  • &
& is random text. Sometimes you don't have write one more line after "Help me out" to make the effect activate.

Life After Level 99

Upon reaching Base Level 99, a Super Novice has a few new tricks up its sleeves.

  • At the moment of reaching Level 99, a Super Novice gains +2000 Max HP permanently. This bonus is affected by cards, but not by VIT.
  • The two Super Novice Secrets which depend on your current % of Base EXP can still be used, but you must continue leveling to gain the EXP required.
    • To Fury, you must gain n × 10.0x million EXP (where n = 1,2,3,...).
    • In order to use Mental Strength you must gain an additional 99 million EXP or more after obtaining Level 99 or 150.
    • Upon attaining 99,999,999 EXP (as shown on the character Select screen), you will be able to use both the novice chant Fury and Mental Strength upon 0 HP.
    • In order to go beyond Level 99, you have to complete a Quest.

Class Data

Starting Skillset

Swordman

Skill
Bash.png Bash
Endure.png Endure
Increase HP Recovery.png Increase HP Recovery
Magnum Break.png Magnum Break
Provoke.png Provoke
Sword Mastery.png Sword Mastery

Mage

Skill
Cold Bolt.png Cold Bolt
Earth Spike.png Earth Spike
Fire Ball.png Fire Ball
Fire Bolt.png Fire Bolt
Fire Wall.png Fire Wall
Frost Diver.png Frost Diver
Increase SP Recovery.png Increase SP Recovery
Lightening Bolt.png Lightening Bolt
Napalm Beat.png Napalm Beat
Safety Wall.png Safety Wall
Sight.png Sight
Soul Strike.png Soul Strike
Stone Curse.png Stone Curse
Thunderstorm.png Thunderstorm

Archer

Skill
Improve Concentration.png Improve Concentration
Owl's Eye.png Owl's Eye

Merchant

Skill
Axe Mastery.png Axe Mastery
Cart Boost.png Cart Boost
Discount.png Discount
Enlarge Weight Limit.png Enlarge Weight Limit
Item Appraisal.png Item Appraisal
Mammonite.png Mammonite
Overcharge.png Overcharge
Pushcart.png Pushcart
Vending.png Vending

Thief

Skill
Detoxify.png Detoxify
Double Attack.png Double Attack
Envenom.png Envenom
Hiding.png Hiding
Improve Dodge.png Improve Dodge
Steal.png Steal

Acolyte

Skill
Angelus.png Angelus
Aqua Benedicta.png Aqua Benedicta
Blessing.png Blessing
Cure.png Cure
Decrease AGI.png Decrease AGI
Demon Bane.png Demon Bane
Divine Protection.png Divine Protection
Heal.png Heal
Increase AGI.png Increase AGI
Mace Mastery.png Mace Mastery
Pneuma.png Pneuma
Ruwach.png Ruwach
Signum Crusis.png Signum Crusis
Teleport.png Teleport
Warp Portal.png Warp Portal

For reference, that's all non-quest first job skills except:
Double StrafeArrow ShowerTwo-Handed Sword Mastery

Expanded Skillset

All these skills require Super Novice Expansion Quest complete so they can be unlocked.

Unique Skills

Skill
Breakthrough.png Breakthrough
Help, Angel!.png Help, Angel!
Transcendence.png Transcendence

Crusader

Skill
Auto Guard.png Auto Guard
Faith.png Faith
Holy Cross.png Holy Cross
Shield Boomerang.png Shield Boomerang
Shield Charge.png Shield Charge

Wizard and Sage

Skill
Fire Pillar.png Fire Pillar
Frost Nova.png Frost Nova
Heaven's Drive.png Heaven's Drive
Ice Wall.png Ice Wall
Jupitel Thunder.png Jupitel Thunder
Lord of Vermilion.png Lord of Vermilion
Meteor Storm.png Meteor Storm
Quagmire.png Quagmire
Sense.png Sense
Sightrasher.png Sightrasher
Stave Crasher.png Stave Crasher
Storm Gust.png Storm Gust
Water Ball.png Water Ball

Hunter

Skill
Beast Bane.png Beast Bane
Land Mine.png Land Mine
Skid Trap.png Skid Trap

Blacksmith and Alchemist

Skill
Hilt Binding.png Hilt Binding
Repair Weapon.png Repair Weapon
Weaponry Research.png Weaponry Research

Assassin and Rogue

Skill
Back Stab.png Back Stab
Enchant Poison.png Enchant Poison
Poison React.png Poison React
Raid.png Raid
Gank.png Gank
Stalk.png Stalk
Venom Dust.png Venom Dust
Venom Splasher.png Venom Splasher

Priest

Skill
Aspersio.png Aspersio
Gloria.png Gloria
Impositio Manus.png Impositio Manus
Magnificat.png Magnificat
Sanctuary.png Sanctuary
Status Recovery.png Status Recovery

Monk

Skill
Dodge (Skill).png Dodge (Skill)
Explosion Spirits.png Explosion Spirits
Iron Fists.png Iron Fists
Spiritual Sphere Absorption.png Spiritual Sphere Absorption
Summon Spirit Sphere.png Summon Spirit Sphere
Zen.png Zen

Job Bonuses

Regular S. N.
Stat\Amount +1 +2 +3 +4 +5
STR 1 13 25 37 49
AGI 3 15 27 39 52
VIT 5 17 29 41 56
INT 7 19 31 43 60
DEX 9 21 33 45 64
LUK 11 23 35 47 68

ASPD

Equip Attack Speed
Bare Handed 156
Shield -10
Dagger -15
One Handed Sword -17
Axe (One-Handed) -10
Mace -10
Rod (One-Handed) -25
Usable ASPD Potions
645.png Concentration
656.png Awakening
657.png Berserk