Shadow Chaser: Difference between revisions
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Latest revision as of 20:30, 1 July 2020
Shadow Chaser | |||||||||||||
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Job Base(s): | Rogue Stalker | ||||||||||||
Job Type: | 3-2 | ||||||||||||
Race: | Human | ||||||||||||
Changes At: | Rogue Guild | ||||||||||||
Number of Skills: | 21 | ||||||||||||
Total Skill Points: | 106 | ||||||||||||
Total Quest Skills: | 0 | ||||||||||||
Job Bonuses | |||||||||||||
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Overview
Rogues and Stalkers can now become Shadow Chasers in Renewal. Their name is often abbreviated and then referred to as just "SC". They use body paint and other means to detect cloaked enemies, become totally invisible, and even debuff opponents. Shadow Chasers can also hide in their enemies shadow to pass off damage being dealt to them. Add to that their ability to copy skills from other 3rd job classes and the Shadow Chaser becomes a versatile and dangerous class to play and face.
Job Change Guide
See Shadow Chaser Job Change Guide for detailed information.
Changing into a Shadow Chaser from a Rogue or Stalker requires the player to complete a treasure hunt across the three nations of the rune Midgard Continent, and through several dungeons. After finding the unique treasure, the player will be transformed into a Shadow Chaser. The journey begins in the Rogue Guild at Pharos Lighthouse!
Builds
Masquerade/Insignia
Stat Build:
Stat | Amount | Notes |
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STR | 1+ | |
AGI | 60+ | |
VIT | 100+ | Extremely important for every WoE build. |
INT | 100-110 | |
DEX | 100-120 | |
LUK | 1+ |
Important Skills: | ||||||||
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Masquerade-Enervation and Masquerade-Laziness can be left at level 1.
This is a WoE/PvP oriented build designed for disabling enemies while remaining incredibly tanky and hard to kill. The best skill to Intimidate for this build is Flying Kick, for its sheer mobility. It also applies status effects so it is useful to equip status arrows while Flying Kicking around a group of people to spread debuffs. There are several different options to Reproduce - some players opt for Windmill, some prefer Crazy Vines and some choose Jack Frost. Typically, however, all of these skills serve the purpose of giving the Shadow Chaser more tools to further disable and debuff the enemy.
Leveling with this build would best be accomplished by copying the skill Arrow Storm to provide supplemental AoE DPS in parties. A tank/puller role may also be assumed through the use of skills such as Jack Frost/Frost Misty and Back Slide for mob control.
Auto Shadow Spell
Stat Build:
Stat | Amount | Notes |
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STR | 1+ | Since base weight limit is low, Gym Passes are highly recommended. |
AGI | 100-120 | ASPD and Flee, main source of autocast spamming. |
VIT | 30-90+ | For stun immunity and overall survivability. |
INT | 95+ | Main source of damage. |
DEX | 70+ | |
LUK | 30~40 |
Important Skills: | |||||
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Auto Shadow Spell is a unique Shadow Chaser build which relies on high ASPD and high MATK to deal AoE damage primarily through autocasts triggered from the Shadow Spell skill. High AGI, high INT and moderate to high DEX is required to be an effective build - DEX is required since the attack must still connect to trigger Shadow Spell, and STR is not needed as this build does not focus on single target damage. However, when fighting high DEF monsters such as Bradium Golems some ATK may be required so as not to miss completely. Additionally, Shadow Spell works only on close range weapons like daggers and swords.
High VIT, while not a necessity during the leveling process helps with survivability in large mobs. For end-game purposes however Stun immunity is very important for higher level content. It may also help when leveling on monsters that regularly stun, and some players may opt for it early.
Commonly copied spells are e.g. Storm Gust, Meteor Storm, Duple Light, Raging Trifecta Blow. Skills to be copied would vary depending on the situation and the preference of the player.
Typically, it is best to Initimidate a strong AoE spell to use in conjunction with Shadow Spell. Damage-wise, the best option is Meteor Storm, as the meteors stack and can continue to proc while one has already been cast. If mob control is a higher priority Storm Gust is an excellent option to keep mobs frozen. Lord of Vermillion is another alternative, providing decent damage (better on Water property monsters) as well as hitlocking mobs around the player.
There are several options to Reproduce, most popular of which being Duple Light. Duple Light synergises very well with the ASPD, MATK based playstyle of an Auto Shadow Spell Chaser, providing a considerable boost to single target damage. Alternatively, if the extra damage is not required a more defensive option is to Reproduce Renovatio for better sustain. A third, less popular option is to Reproduce Shield Spell for the variety of buffs it can provide.
Double Strafe/Triangle Shot
Stat Build:
Stat | Amount | Notes |
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STR | 1+ | Since base weight limit is low, Gym Passes are highly recommended. |
AGI | 80-120 | For Triangle Shot base damage, flee and ASPD. |
VIT | 60~90+ | |
INT | 60~70+ | SP pool and SP regeneration rate are very important for this build. |
DEX | 110~120 | Base damage. |
LUK | 1-30+ |
Important Skills: | |||||
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The bow rogue has high DEX and high AGI for quick and devastating damage via bows, Moderate INT ensures a steady SP supply for skill spamming and high VIT for survivability.
Skills to copy with Reproduce include Arrow Storm which gives an single-hit high amount of upfront damage but does not do as much as Rangers due to class-exclusive White Wing Set, or Severe Rainstorm which depends on high DEX and AGI but consumes 220 SP and 20 arrows per cast. With higher-end HP or SP leeching gear, Severe Rainstorm will be a generally more self-sustainable skill by the time you can do Verus or NCT. With both skills, you can cast Feint Bomb before or during delays to give yourself some space or extra needed damage.
ALL Around PVM
Stats build:
Stat | Amount | Notes |
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STR | 90-120 | For physical attacks. |
AGI | 60,90-100 | A bit of ASPD, flee rate. |
VIT | 100-120 | |
INT | 60,90-110 | SP pool and even magical casts. |
DEX | 90-100 | Not only for hit rate but also ranged skills. |
LUK | 1+ | optional |
Depends on which skills copied, gears, role, you should prioritize which stats goes first.
This build is for those who wanted to bring the life of a WOE-oriented class into PVM environment. SC is like Hermes, which is jack of all trades, but master of none. Don't expect to deal as much damage as the classes you copied the skills from, because they have access to their own specialized gear. You may or may not increase the damage via stats, foods, gears, but the main class will always be ahead of you.
The gift, yet a curse to SC is their versatility, even a build that is both magical and physical can work for this class when equipped properly. Expect to use both bows and swords.
Feint Bomb can save your life in several ocassions, but keep in mind that when in party, the mob will target your allies.
Skills worth copying: | ||||||||
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The most popular skills to use are the BB+IB combo for going solo route. If BIO and partying isn't your thing, this is the path for you. Scaraba dungeon is your best bet for going solo. Armed with RTE and SP/HP leeching gear, you don't have to rely on potions anymore.
If you don't think going solo is fun, you could be a tank (sort of) when leveling in party at BIOs. By learning Storm Gust and Jack Frost, your job is to freeze all those pesky bio-people at the cost of those mobs regconizing you as acting aggro. Stack up some reduction gears, high vit and int, you're ready to sacrifice yourself to the demons lurking in bios.
Feint Bomb tactics
Skills used: | |||||
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For this tactic you will need:
- Valkyrie Knife [4] Refined to +10 or greater with four True Gertie Wie Card or any Twin Edge with 3 of them (More base ATK).
- Any Temporal Boots of your choice with the Hawkeye enchantment (Chance to proc +200 DEX).
- Temporal Ring [1] +40 DEX if Temporal Boots have Hawkeye, +50 ATK and more.
Not recommended in early levels due to Feint Bomb scaling in base level and even more on job level. The four true Gertie Wie cards will increase the damage of your Feint Bomb by 240% total (Being Valkyrie Knife a level 4 weapon) giving you even greater Feint Bomb damage than a bow user due to both the low amount of slots in bows and the bonuses Valkyrie Knife gives (With a hand free for a shield). Using Lava Flow in large mobs to activate Hawkeye, the formula of Feint Bomb skyrockets and you can use it in the 5 seconds of Hawkeye to deal great damage in a 5*5 AoE.
An example if the user has 100 total DEX at level 175/60 after Hawkeye is activated:
Damage: ATK [(3 Skill Level + 1) x (300 DEX / 2) x (60 Job Level / 10) x 175 Base Level / 120)] %
That makes 5,250% damage total, but with the 4 True Gertie Wie cards, it changes a lot.
Damage: ATK [600 x 6 x (175 / 120)] x [240 /100] % = 12,600%
With a damage percentage that looks like Rebel skills in a 5*5 AoE, plus a 9 cell backslide and a second of hiding, Feint Bomb becomes a dangerous weapon to deal with for the small cost of a single Surface paint item.
Equipment
Caster/Auto Shadow Spell Shadow Chaser
Headgear
- Crown of Deceit [1]
- Very Normal Hat [1] +10% magical damage to all monsters. At upgrade +9 or higher decreases skill delay by 15%.
- Musketeer Hat
- Incubus Horn + Demon Mask Gives a great ASPD bonus.
- Isabella Red Ear [1] ASPD and MaxHP bonuses.
- Small Poring Band [1]
- UFO Poring Hat [1]
- Lush Rose - Obtainable from Horror Toy Factory instance. Has a great MATK bonus and is enchantable.
- Celine's Ribbon [1] - Direct upgrade of Lush Rose and is enchantable too.
Recommended cards:
- Kathryne Keyron Card
- Isilla Card
- Weakened Fenrir Card Simple, yet effective. +25 MATK.
Mid and low:
- Robo Eye
- Black Devil's Mask [1] or Black Frame Glasses [1]
- Filir's Pinions or Pegasus Ear Wing
- 99 Love Balloons +1 to all stats.
- CD In Mouth Gives a chance to autocast several single-target magic skills.
- Ninja Scroll
Armor
- Diabolus Armor [1]
- Orleans's Gown [1] or Geffen Magic Robe [1]
- Meteo Plate Armor [1]
- Valkyrian Armor [1]
- Hero Hidden Cloth [1]
Recommended cards:
- Byorgue Card For rogue classes, gives both +10% MATK and +10% ATK.
- Pecopeco Card +10% Max HP.
- Entweihen Crothen Card
- Pest Card Up to 6% chance to curse the enemy when physically attacked.
Garment
- Heroic Backpack [1] or Fallen Angel Wing [1]
- Nidhoggur's Shadow Garb [1]
- Diabolus Manteau [1]
- Flame Manteau of Naght Sieger [1]
Recommended cards:
- Raydric Card Reduces incoming Neutral element damage by 20%. This also applies to monster normal attacks.
- Antique Book Card +5 MATK for each 10 points of base INT.
- Cenere Card +2% ASPD for each 10 points of base AGI.
Shoes
Recommended cards:
- Firelock Soldier Card +2 STR. At upgrade +9 and higher adds +10% MaxHP and MaxSP.
- Gold Acidus Card or Verit Card
- Green Ferus Card +10% MaxHP and +1 VIT.
- Sohee Card +15% MaxSP and +3% SP regeneration rate.
- Eggyra Card +15% SP regeneration rate.
Accessory
- Diabolus Ring [1]
- Bakonawa Agimat Tattoo or Buwaya Agimat Tattoo
- Bradium Brooch [1] or Bradium Earring [1]
- Cursed Hand
Recommended cards:
- Phen Card
- Scaraba Card +20 MATK at the cost of -1% MaxSP.
Weapon
- Elemental Sword [3]
- RWC Memory Knife [1] + RWC 2012 Pendant
- Bazerald
- Ancient Dagger
- Thanatos Dagger [1]
- Faceworm Queen Leg [2]
Shield
- Valkyrja's Shield [1] Argueably one of the best shields in the game.
- Thorny Buckler [1] + Bison Horn [1] For a small ASPD bonus and a small reflect of physical damage.
Recommended cards:
- Hodremlin Card Reduces incoming damage from all monster sizes by 15%.
Double Strafe/Triangle Shot Shadow Chasers
Headgear
- Black Feather Great SP management item with full Def bypass at +10
- Rideword Hat [1] or Vanargand Helm [1]
- Airship Captain's Hat [1] Increases ranged damage by 7%, DEX by 1 and a very small bonus to MaxHP.
- Very Normal Hat [1] Gives both +10% ranged damage and +10% ATK. At upgrade +9 or higher decreases skill delay by 15%.
Mid and low:
- Imperial Feather and Royal Guard Necklace Works best with 120 Agi
- Robo Eye
- 99 Love Balloons
- Gangster Scarf or Pirate Dagger
- Long Octopus Balloon
- Well-Chewed Pencil
Armor
- Evil Dragon Armor [1]
- Abusive Robe [1] with preferrably Dex or possibly Str enchantments
- Vigilante Suit Part of the vigilante set. Enchantable at Rock Ridge.
- Diabolus Armor [1]
- Orleans's Gown [1] or Geffen Magic Robe [1]
- Valkyrian Armor [1]
Recommended cards:
- Byorgue Card For Rogue classes, gives both +10% MATK and +10% ATK.
- Restless Dead Card Gives both armor and weapon indestructibility and a little ATK
- Mangkukulam Card +10% Max SP at the cost of losing 666 HP each time you finish an enemy.
- Pecopeco Card +10% Max HP.
Garment
- Fallen Angel Wing [1] with Expert Archer enchantment
- Heroic Backpack [1]
- Skin of Ladon [1] Works best with 120 Agi and 80 or 100 Vit
- Nidhoggur's Shadow Garb [1]
- Diabolus Manteau [1]
Recommended cards:
- Raydric Card Reduces incoming Neutral element damage by 20%. This also applies to monster normal attacks.
- Menblatt Card +1% ranged damage for each 10 DEX.
Shoes
- Temporal Dex Boots with Hawkeye Enchantment
- Gray Wing Boots
- Enhanced Variant Shoes [1]
- Diabolus Boots [1]
Recommended cards:
- Firelock Soldier Card +2 STR. At upgrade +9 and higher adds +10% MaxHP and MaxSP.
- Gold Acidus Card or Verit Card
- Green Ferus Card +10% MaxHP and +1 VIT.
- Sohee Card +15% MaxSP and +3% SP regeneration rate.
- Eggyra Card +15% SP regeneration rate.
Accessory
- Emerald Ring [1] Increases Double Strafe and Severe Rainstorm damage, works best with non-copied Double Strafe 10.
- Vigilante Badge Part of the vigilante set. Enchantable at Rock Ridge.
- Diabolus Ring [1]
- Advanced Ring Of Flame Lord
- Bakonawa Agimat Tattoo
- RWC 2012 Ring
- Dex Glove [1]
Recommended cards:
- Phen Card
- Gold Scaraba Card +20 ATK at the cost of -1% MaxHP.
Weapon
- Vigilante Bow [2] A very strong set of bonuses, especially when upgraded to +9.
- Crimson Bow [2]
- Catapult [2] Increases overall damage of Triangle Shot.
- Rudra Bow
- Orc Archer Bow + Steel Arrow Basically Elven Bow for rogue classes.
Recommended cards:
- Sidewinder Card Useful for auto-attacks, enables Double Attack with bows at the same level of the user's.
- Archer Skeleton Card Standard ranged card, +10% ranged damage.
- Powerful Archer Skeleton Card Slightly stronger, way more expensive, +12% ranged damage when over level 99.
- Resentful Soldier Card Only when carded in a +10 or above weapon.
- Beholder Master Card +3% ranged damage. Grants +1 ASPD at +10 and an extra +1 ASPD at +14.
ALL Around PVM Shadow Chaser
Weapon
- Aztoe Nail
- Immaterial Sword
- Excalibur
- Twin Edge of Naght Sieger [3] or Twin Edge of Naght Sieger [3]
- Ice pick or Ice pick [1]
- Exorciser
- Combat Knife
Feint Bomb user
Class Data
Skills
Skill | Description | Levels | Type | ||
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Paint a red symbol on the ground, any characters inside the 3x3 symbol receives the Frenzy status. | 3 | Active | ||
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Splash paint all around the caster, revealing any hidden targets instantly in a 5x5 area | 5 | Active | ||
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Paint a whirling yellow symbol on the ground. Any player or monster that enters the 5x5 area around it becomes inflicted with the Chaos ailment. | 3 | Active | ||
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Spreads any status ailments the character is suffering from to any target that the character attacks. | 5 | Active | ||
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Paint a magical door on the ground which teleports anyone who enters it. | 3 | Active | ||
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Forcibly strip both accessories off a target. | 5 | Active | ||
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Ankle Snare and backslide. | 5 | Active | ||
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Strike a target and all foes in a 3x3 area around the target, warping all foes hit to a random location of the map. | 5 | Offensive | ||
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Draw a fake copycat of yourself on the ground, Back Slide 3, 6, 9 or cells, then enter Hiding . After a while, the fake copycat explodes, damaging all surrounding enemies in a 5x5 area. | 3 | Offensive | ||
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Fully restores HP when cast and increases movement speed increases for the skill's duration. All stats +20%. | 5 | Active | ||
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Completely conceal yourself whilst allowing you to attack while hidden. | 5 | Active | ||
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Paint a swirling circle (5x5 area) on the ground that absorbs and negates certain ground-targeted skills. | 3 | Active | ||
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Any targets that walk within 3x3 cells of the manhole will be sucked into it. | 3 | Active | ||
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Reduce target's ATK and causes target to lose all spirit spheres. | 3 | Active | ||
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Reduces target's Accuracy and Attack Speed and remove's their mount or summoned pet. | 3 | Active | ||
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Remove a target's ability to use active Skills and take a set amount of SP from the target, recovering half of SP taken for yourself. | 3 | Active | ||
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Reduces target's FLEE and slows their cast time. | 3 | Active | ||
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Reduces target's CRIT and Perfect Dodge and inflicts a random status effect. | 3 | Active | ||
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Reduces target's Max HP and strips their shield and weapon at the same time. | 3 | Active | ||
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Learn the last skill that was inflicted by an enemy while active. | 10 | Active | ||
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Redirects any damage the caster receives to the player targeted by Shadow Form. | 5 | Active | ||
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Magic skills learned through intimidate and reproduce can be cast through Shadow Spell. | 10 | Active | ||
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Send 3 arrows flying towards your target. | 10 | Offensive |
Job Bonuses
Stat\Amount | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 |
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STR | 2 | 5 | 31 | 32 | 44 | 45 | 53 | 59 |
AGI | 8 | 17 | 49 | |||||
VIT | 19 | 20 | 25 | 29 | 33 | 42 | 43 | 52 |
INT | 10 | 13 | 21 | 37 | 38 | 51 | ||
DEX | 9 | 22 | 48 | 57 | ||||
LUK | 1 | 7 | 14 | 26 | 34 | 56 |
ASPD
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External Links
- Skilltree at Himeyasha's Skill Simulator
Rogue | |
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2nd Class Skills |
Back Stab • Close Confine • Divest Armor • Divest Helm • Divest Shield • Divest Weapon • Double Strafe • Gank • Haggle • Intimidate • Mug • |
Transcendent Skills |
Counter Instinct • Full Divestment • Preserve • |
Quests | Rogue Job Change Guide • Rogue Skill Quest |
Weapons | Dagger • Bow (Arrows) • One Handed Sword |
Classes of Ragnarok Online | |
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Novice Class | Novice |
First Class | Swordman • Thief • Archer • Mage • Merchant • Acolyte |
Second Class | Knight • Crusader • Assassin • Rogue • Hunter • Bard • Dancer • Wizard • Sage • Blacksmith • Alchemist • Priest • Monk |
Transcendent Second Class | Lord Knight • Paladin • Assassin Cross • Stalker • Sniper • Clown • Gypsy • High Wizard • Professor • Whitesmith • Creator • High Priest • Champion |
Expanded Class | Ninja |