Emergency Escape
Jump to navigation
Jump to search
Emergency Escape | |
---|---|
Type: | Active Skill |
Levels: | 5 |
SP Cost: | 34 - (4 * Skill Level) |
Cast Delay: | 0.5 seconds |
Cooldown: | 12 - (2 * Skill Level) seconds |
Target: | Self |
Knock Back: | (4 + Skill Level) cells |
Catalyst: | 1 Trap or 1 Special Alloy Trap |
Prerequisites | |
Triangle Shot Lv. 2 |
Description
Puts Ankle Snare on the ground while the caster quickly backslide.
Level | Range | Cooldown | SP Cost |
---|---|---|---|
1 | 5 | 10s | 30 |
2 | 6 | 8s | 26 |
3 | 7 | 6s | 22 |
4 | 8 | 4s | 18 |
5 | 9 | 2s | 14 |
Notes
- Ankle Snare duration is 50 seconds and the effect duration is 20 seconds.
- Special Alloy Trap takes priority to be used if there are both Trap and Special Alloy Trap on the inventory.
- The skill can be used while standing next to enemy, making enemy will be guaranteed to be trapped when the enemy moves.
Rogue | |
---|---|
2nd Class Skills |
Back Stab • Close Confine • Divest Armor • Divest Helm • Divest Shield • Divest Weapon • Double Strafe • Gank • Haggle • Intimidate • Mug • |
Transcendent Skills |
Counter Instinct • Full Divestment • Preserve • |
Quests | Rogue Job Change Guide • Rogue Skill Quest |
Weapons | Dagger • Bow (Arrows) • One Handed Sword |