Ninja

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Ninja
Ninja.png
Job Base(s): Novice
Job Type: Extended
Race: Human
Changes At: Amatsu
Number of Skills: 23
Total Skill Points: 175
Total Quest Skills: 0
Job Bonuses
STR AGI VIT INT DEX LUK
+1 +8 +1 +5 +6 +4

Overview

Ninja.jpg

Ninjas are an expanded class that cannot be rebirthed or adopted. Because of this, Ninjas are granted 69 skill points to distribute.

The ninja class is fun and offers three types of roles to play: a magic ninja, a throwing ninja, and a melee ninja. Ninjas excel in the art of evasion with skills like Cicada Skin Shed and Mirror Image which prevent almost all non-magical damage from harming them. Their magic tree offers several fun spells that are unlike that of any other class (although nowhere near as powerful as the Wizard class spells).

This class is not recommended for new players, as it is expensive to play. The magic and throwing ninjas require materials to cast all of their spells, thus attention should be paid to choosing profitable targets.

Job Change Guide

See Ninja Job Change Guide for information.

Starter Equipment

The Episode One quest line gives you good starting equipment for your class and build. Though it is better than the Kingdom Guild equipment, that set is also an option to start out.

Ammunition & Catalysts

Ninjas have two types of ammunition: Shuriken and Kunai. In addition, certain Ninja skills require catalysts that can be purchased from a special NPC in most town Tool Dealers.

Shuriken

Used for the skill Throw Shuriken. The bonus damage added by the skills Throwing Mastery and Throw Shuriken are mastery ATK.

See Shuriken for a list of available Shurikens.

Kunai

Used for the skill Throw Kunai. Like Shuriken, can be purchased from the NPC directly.

See Kunai for a list of available Kunai.

Catalysts

Catalyst Stones are needed to cast various magic-type Ninja skills.

Catalyst Stones:
Name Required for
Flame Stone Blaze Shield and Exploding Dragon
Ice Stone Watery Evasion and Snow Flake Draft
Wind Stone Lightning Jolt and First Wind
Shadow Orb Mirror Image

Class Data

Skills

Ninjas have three primary branches of skills: Throwing, Deception and Magic. The player can opt to master one branch, or mix elements from two branches. They also have the sub-branch with supportive skills, and an "Ultimate" skill.

Throwing skills rely on the user's STR for damage, while Magic skills use INT, meaning that these two branches are rarely mixed. Deception is a mix of evasion skills and attack skills, and usually all Ninja builds will include Cicada Skin Shed due to its usefulness in avoiding attacks.

Skill Description Levels Type
Throwing Mastery.png Throwing Mastery
Gives a Weapon Mastery-type damage bonus to Throw Shuriken. 10 Passive
Throw Shuriken.png Throw Shuriken
Throw a Shuriken to deal a small amount of damage, but with little delay. 10 Offensive
Throw Kunai.png Throw Kunai
Throw a Kunai to deal three hits. 5 Offensive
Throw Huuma Shuriken.png Throw Huuma Shuriken
Use a Huuma Shuriken to strike all targets in a 3x3 area around the target. 5 Offensive
Throw Zeny.png Throw Zeny
Throw a random amount of zeny at the target to deal DEF-piercing damage. 10 Offensive
Flip Tatami.png Flip Tatami
Deal damage and knockback nearby enemies, and create the Pneuma effect on one cell of the ground. 5 Offensive
Shadow Leap.png Shadow Leap
From the Hiding status, instantly move to a target cell. (But not through solid obstacles.) 5 Active
Haze Slasher.png Haze Slasher
Strike a target and enter the Hiding status. 10 Offensive
Shadow Slash.png Shadow Slash
From the Hiding status, instantly move to target enemy and strike them with a chance for a critical hit. 5 Offensive
Cicada Skin Shed.png Cicada Skin Shed
Evade up to three physical attacks, with each trigger moving the Ninja away from the attacker. 5 Active
Mirror Image.png Mirror Image
Evade up to five physical attacks, without the pushback that Cicada Skin Shed has. 10 Active
Flaming Petals.png Flaming Petals
Attack a single target with up to 10× MATK Fire-element damage. 10 Offensive
Blaze Shield.png Blaze Shield
Create a 5x5 field of fire that stalls enemies and rapidly deals Fire-element damage. 10 Offensive
Exploding Dragon.png Exploding Dragon
Summon a flaming dragon to deal Fire-element damage to all enemies in the 5x5 area around the target. 5 Offensive
Freezing Spear.png Freezing Spear
Attack a single target with up to 12x MATK Water-element damage. 10 Offensive
Watery Evasion.png Watery Evasion
Create a field of water that slows down all enemies, except for other Ninjas. 10 Active
Snow Flake Draft.png Snow Flake Draft
Summon down a block of ice to deal Water-element damage to nearby enemies, with a chance of freezing them. 5 Offensive
Wind Blade.png Wind Blade
Attack a single target with up to 6x MATK Wind-element damage. 10 Offensive
Lightning Jolt.png Lightning Jolt
Summon down a lightning bolt to strike all nearby enemies for Wind-element damage. 10 Offensive
First Wind.png First Wind
Strike all targets within a 3-cell wide path to the target with Wind-element damage. 5 Offensive
Ninja Aura.png Ninja Aura
Sacrifice a small amount of HP to increase INT and STR, and allow the casting of Mirror Image and Killing Stroke. 5 Active
Ninja Mastery.png Ninja Mastery
Passively increases SP recovery speed when not moving. 10 Passive
Killing Stroke.png Killing Stroke
Reduce the Ninja's HP to 1% in order to deal a strong blow to a single target. 10 Offensive

Job Bonuses

Job Bonus
Stat\Amount +1 +2 +3 +4 +5 +6 +7 +8
STR 59              
AGI 1 2 12 21 31 41 51 61
VIT 60              
INT 20 29 42 50 62      
DEX 11 22 32 43 53 63    
LUK 30 40 52 64        

ASPD

Equip Attack Speed From Novice
Bare Handed 156 0
Shield -6 +4
Dagger -3 +12
Huuma Shuriken -15 N/A
ASPD Potions Usable
645.png Concentration
656.png Awakening
657.png Berserk