Difference between revisions of "Geneticist"

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{{Infobox Job
 
{{Infobox Job
 
| jobBase = Alchemist
 
| jobBase = Alchemist
| jobBase2 = Biochemist
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| jobBase2 = Creator
 
| jobType = 3-2
 
| jobType = 3-2
 
| Race = [[Human]]
 
| Race = [[Human]]
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[[Image:Genetic.png|thumb]]
 
[[Image:Genetic.png|thumb]]
 
== Overview ==
 
== Overview ==
'''Geneticists''' (Alt: ''Genetic'') are the third class versions of [[Alchemist]]s and [[Biochemist]]s. When reaching [[Levels#Base Level|Base Level]] 99, they're eligible to become a Geneticist. [[Alchemist]]s who become a Geneticist can no longer [[Transcendent|transcend]] and thus cannot gain any transcendent skills (including [[Acid Bomb]]) and it is always recommended to transcend and turn into a [[Biochemist]] before turning third class, as with any other class in the game.
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'''Geneticists''' (Alt: ''Genetic'') are the third class versions of [[Alchemist]]s and [[Creator]]s. When reaching [[Levels#Base Level|Base Level]] 99, they're eligible to become a Geneticist. [[Alchemist]]s who become a Geneticist can no longer [[Transcendent|transcend]] and thus cannot gain any transcendent skills (including [[Acid Bomb]]) and it is always recommended to transcend and turn into a [[Creator]] before turning third class, as with any other class in the game.
  
Geneticists are a rather complex class that require a lot of hard work and dedication to master, but pays off greatly in the end with the ability to solo [[MVP]]s with ease and excel in performance at [[PvP]]. Geneticists are essentially the best [[MVP]] class in the game in terms of versatility and damage per second, but they're also the most expensive class to maintain. Everything about the Geneticist has improved from its former [[Biochemist]] self, including good [[Area of Effect|Area]] skills and the ability to hit [[Ghost]] property monsters with [[Cart Cannon]], much better plant summons, the ability to make even more powerful potions and bombs, and a new evolution of [[Homunculus S|Homunculus]] that will grant powerful support abilities to its owner.  
+
Geneticists are a rather complex class that require a lot of hard work and dedication to master, but pays off greatly in the end with the ability to solo [[MVP]]s with ease and excel in performance at [[PvP]]. Geneticists are essentially the best [[MVP]] class in the game in terms of versatility and damage per second, but they're also the most expensive class to maintain. Everything about the Geneticist has improved from its former [[Creator]] self, including good [[Area of Effect|Area]] skills and the ability to hit [[Ghost]] property monsters with [[Cart Cannon]], much better plant summons, the ability to make even more powerful potions and bombs, and a new evolution of [[Homunculus S|Homunculus]] that will grant powerful support abilities to its owner.  
  
 
[[Mastersmith]]s already brought cart skills beyond the level of a [[Merchant]] class with [[Cart Boost]] and [[High Speed Cart Ram]], but Geneticists go even further. Improving the [[Mastersmith]]'s [[Cart Boost]] by giving it attack boost, even better [[Movement Speed]] boost and adding new skills that allow Geneticists to battle using their cart as a weapon. the Geneticist has become a powerful class capable of destroying any object in its way.
 
[[Mastersmith]]s already brought cart skills beyond the level of a [[Merchant]] class with [[Cart Boost]] and [[High Speed Cart Ram]], but Geneticists go even further. Improving the [[Mastersmith]]'s [[Cart Boost]] by giving it attack boost, even better [[Movement Speed]] boost and adding new skills that allow Geneticists to battle using their cart as a weapon. the Geneticist has become a powerful class capable of destroying any object in its way.
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''See [[Geneticist Job Change Guide]] for detailed information.''
 
''See [[Geneticist Job Change Guide]] for detailed information.''
  
Changing into a Geneticist from an [[Alchemist]] or [[Biochemist]] requires the player to complete 2 tasks:
+
Changing into a Geneticist from an [[Alchemist]] or [[Creator]] requires the player to complete 2 tasks:
 
* Gaining knowledge about plants
 
* Gaining knowledge about plants
 
* Learning more about carts
 
* Learning more about carts
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| style="padding:0;" |
 
| style="padding:0;" |
 
{| class="wikitablec"
 
{| class="wikitablec"
! Equip !! Attack Speed !! From [[Alchemist|2nd]] [[Biochemist|Class]]
+
! Equip !! Attack Speed !! From [[Alchemist|2nd]] [[Creator|Class]]
 
|-
 
|-
 
| {{rh}} | [[Bare Handed]]
 
| {{rh}} | [[Bare Handed]]

Latest revision as of 14:34, 18 August 2024

Geneticist
Geneticist.png
Job Base(s): Alchemist
Creator
Job Type: 3-2
Race: Human
Changes At: Al De Baran
Number of Skills: 19
Total Skill Points: 91
Total Quest Skills: 0
Job Bonuses
STR AGI VIT INT DEX LUK
+3 +6 +6 +12 +8 +2
Genetic.png

Overview

Geneticists (Alt: Genetic) are the third class versions of Alchemists and Creators. When reaching Base Level 99, they're eligible to become a Geneticist. Alchemists who become a Geneticist can no longer transcend and thus cannot gain any transcendent skills (including Acid Bomb) and it is always recommended to transcend and turn into a Creator before turning third class, as with any other class in the game.

Geneticists are a rather complex class that require a lot of hard work and dedication to master, but pays off greatly in the end with the ability to solo MVPs with ease and excel in performance at PvP. Geneticists are essentially the best MVP class in the game in terms of versatility and damage per second, but they're also the most expensive class to maintain. Everything about the Geneticist has improved from its former Creator self, including good Area skills and the ability to hit Ghost property monsters with Cart Cannon, much better plant summons, the ability to make even more powerful potions and bombs, and a new evolution of Homunculus that will grant powerful support abilities to its owner.

Mastersmiths already brought cart skills beyond the level of a Merchant class with Cart Boost and High Speed Cart Ram, but Geneticists go even further. Improving the Mastersmith's Cart Boost by giving it attack boost, even better Movement Speed boost and adding new skills that allow Geneticists to battle using their cart as a weapon. the Geneticist has become a powerful class capable of destroying any object in its way.

Job Change Guide

See Geneticist Job Change Guide for detailed information.

Changing into a Geneticist from an Alchemist or Creator requires the player to complete 2 tasks:

  • Gaining knowledge about plants
  • Learning more about carts

After completing these tests, the player will be transformed into a Geneticist. The test mostly takes place inside of the Geneticist's Lab in Lighthalzen.

Builds

Cart Cannon Leveling Build

  • STR: 90~120 (for Tengu Set)
  • AGI: 1
  • VIT: 96 (100 with job bonus)
  • INT: 100~120 (for Seraphim Coronet)
  • DEX: 90~120 (for the cast time of Cart Cannon. Cast Time reduction gear can allow more points focused into INT/LUK)
  • LUK: 30+ (after a certain point, LUK becomes cheaper over STR/INT)

Primary Skills:

Cart Remodeling.png Cart Remodeling
Cart Cannon.png Cart Cannon
Cart Boost (Geneticist).png Cart Boost (Geneticist)

Optional Skills:

Blood Sucker.png Blood Sucker
Thorn Wall.png Thorn Wall
Crazy Vines.png Crazy Vines
Hell Plant.png Hell Plant

With proper gears to boost damage, full PvM Cart Cannon build stats-wise is not necessary and can aim for a balanced, MVPing build, as the stats on the builds are quite similar. This way a Stat & Skill reset doesn't become necessary. Plants can be used to create clusters and lure mobs into it. Players can also use Blood Sucker to heal and deal additional damage.

MVP Killer

  • STR: 90~120 (for Tengu Set and Temporal Str Boots)
  • AGI: 1
  • VIT: 96 (100 with job bonus)
  • INT: 90-120 (for Seraphim Coronet)
  • DEX: 90-120 (for Temporal Dex Boots)
  • LUK: 41

Mandatory Skills:

Acid Bomb.png Acid Bomb
Full Chemical Protection.png Full Chemical Protection

Primary Skills:

Cart Remodeling.png Cart Remodeling
Cart Cannon.png Cart Cannon
Cart Boost (Geneticist).png Cart Boost (Geneticist)
Blood Sucker.png Blood Sucker
Fire Expansion.png Fire Expansion

PvP/WoE Mad Scientist

  • STR: 90
  • AGI: 1
  • VIT: 96 (100 with job bonus)
  • INT: 100~120
  • DEX: 90
  • LUK: 39+

Skills:

Acid Bomb.png Acid Bomb
Hell Plant.png Hell Plant
Crazy Vines.png Crazy Vines
Mandragora Howling.png Mandragora Howling
Blood Sucker.png Blood Sucker
Item Sling.png Item Sling
Acid Bomb.png Acid Bomb
Full Chemical Protection.png Full Chemical Protection
Summon Flora.png Summon Flora

Pure Potter/Cook

  • STR: 1
  • AGI: 1
  • VIT: 1
  • INT: 104
  • DEX: 124
  • LUK: 130

This build gives you the highest possible overall success rate with Prepare Potion and a decent success rate with Special Pharmacy.

-OR-

  • STR: 1
  • AGI: 1
  • VIT: 1
  • INT: 124
  • DEX: 104
  • LUK: 130

This build gives you the highest possible overall success rate with Special Pharmacy and a decent success rate with Prepare Potion.

NOTE: The first one is recommended since INT has no influence on the Mixed Cooking and Bomb Creation formulas).

Skills:

Special Pharmacy.png Special Pharmacy
Mixed Cooking.png Mixed Cooking
Bomb Creation.png Bomb Creation
Change Material.png Change Material
Full Chemical Protection.png Full Chemical Protection

(Only if you want to increase your Special Pharmacy success rate)

Base Homunculus:
Vanilmirth

Hybrid PvM and brewing builds can still have decent Acid Bomb and Cart Cannon damage, while still retaining good brewing/cooking success rates.

Equipment

Cart Cannon Leveling Build

Headgear

Recommended cards:

Armor

Recommended cards:

Porcellio.

Weapon

Recommended cards:

Archer Skeleton
Hunter Fly Card

Shield

Recommended cards:

Damage reduction cards.

Garment

Recommended cards:

Raydric Card
Menblatt Card
Deviling Card

Footgear

Enchant options for Temporal Boots:

Accessories

Pets

MVP Killer

Headgear

Upper:

Middle:

Lower:

Recommended cards:

Armor

Recommended cards:

Weapon

Recommended cards:

Shield

Recommended cards:

Garment

Recommended cards:

Footgear

Enchant options for Temporal Boots:

Recommended cards:

Accessories

Recommended cards:

Potion Brewer Set

Headgear

18565.png St. Patrick's Hat
18785.png King Poring Hat [1]
18599.png Black Devil's Mask
5596.png Four Leaf Clover

Weapon

1137.png Excalibur

Shield

2102.png Guard [1]
4277.png Zealotus Card

Armor

15096.png Hero Trade Mail [1]
2357.png Valkyrian Armor [1]
4233.png Baby Leopard Card

Garment

2589.png Fallen Angel Wing [1]

Shoes

2407.png Crystal Pumps

Accessories

32222.png Brooch of Hero [1]
2873.png Cat Hand Glove [1]
4064.png Zerom Card

Potion Hunting Set

Alchemist Card Set

Weapon

16001.png Red Square Bag [2]
13027.png Scalpel [3]

Armor

15044.png Green Operation Coat [1]

Accessories

4389.png Plasma Card

Homunculus

Main article: Homunculus S

Here is a quick breakdown of the homunculus and their uses:

  • Bayeri (Scope: PvM) - A tanky unicorn with attitude. Bayeri uses safety walls on his owner and provides Holy property area damage. However, its biggest weakness is that its area attack is interruptable, which makes it an unpopular choice of Homunculus S amongst most Geneticists.
  • Dieter (Scope: PvM, PvP, WoE and MVP) - The most popular of the Homunculi S. Dieter provides his owner with a significant damage boost (which has the downside of possibly breaking weapons) as well as area damage against mobs. Dieter is very tanky, which combined with his awesome area ability, makes him possibly the best Homunculus S to AFK with.
  • Eira (Scope: PvM, PvP and MVP) - Being one of the unfavorite Homunculi S that doesn't get enough attention, Eira should by no means be ignored. She has a special skill that provides her owner with ludicrous amounts of flee rate temporarily (sets Flee Rate to 500 when mastered), which can make a big difference in a dire situation. And speaking of defeat, Eira can be a great backup. With her resurrection spell, she'll bring her owner back from the dead so that embarrassing trip back to town can be avoided.
  • Eleanor (Scope: PvM and PvP) - Probably one of the least loved Homunculi S, brings the damage but not much else. This fistcuff lover monk-like cat-lady will brutally beat the heck out of any target in sight, chaining together combo attacks that do decent damage. She has no area attacks, which makes her fairly useless in PvM except for picking off single targets. Mostly just played for aesthetics though.
  • Sera (Scope: PvM, PvP, WoE and MVP) - The ultimate all purpose Homunculus S. This crazy bee-lady provides her owner with a massive damage reduction boost that buys her owner a window of opportunity to defeat an MvP (or another player) without being barraged with heavy damage. Very useful for solo PvM as well due to her area attack and paralyzing sting.

Class Data

Skills

Skill Description Levels Type
Blood Sucker.png Blood Sucker
Attaches a blood sucking plant that absorbs HP from a target to recover caster's HP. Requires a Bloodsuck Plant Seed. 5 Offensive
Bomb Creation.png Bomb Creation
Creates explosives out of various kinds of fruit. 2 Active
Cart Boost (Geneticist).png Cart Boost (Geneticist)
Increases Movement Speed by 50~100% and ATK by 10~50. 5 Active
Cart Cannon.png Cart Cannon
Shoots a Cannon Ball from the Cart to deal damage to all enemies in a 3x3~7x7 area around the target. 5 Offensive
Cart Remodeling.png Cart Remodeling
Increases the Cart Weight by 500~2500 and Hit rate of Cart Skills by 4~20. Also increases the damage with Cart Skills. 5 Passive
Cart Tornado.png Cart Tornado
Spins the Cart to deal damage to all enemies in a 5x5 area around the user. 5 Offensive
Change Material.png Change Material
Changes ingredients used for Potion Creation skills into another ingredient at random. 1 Active
Crazy Vines.png Crazy Vines
Summons a huge plant mass that deals Earth property damage to all targets nearby and cancels any ground skills in the area. 10 Offensive
Demonic Fire.png Demonic Fire
Throws a Bottle Grenade at the ground to create a sea of fire to continually deal Fire property damage to all enemies in a 5x5 area and causing Burning status by chance. 5 Offensive
Fire Expansion.png Fire Expansion
Throws an item on an area with Demonic Fire active, which causes various effects depending on the thrown item. 5 Offensive
Full Throttle.png Full Throttle
Fully restores HP when cast and increases movement speed increases for the skill's duration. All stats +20%. 5 Active
Hallucination Drug.png Hallucination Drug
HIT -50 and Hallucination status in a 9x9~29x29 area. 5 Active
Hell Plant.png Hell Plant
Summons a plant from hell onto the ground, which deals damage in contact and causes Stun and Bleeding statuses by chance. 5 Offensive
Item Sling.png Item Sling
Flings an item that is classified as a "throwing item" to a target. 1 Active
Mandragora Howling.png Mandragora Howling
Pulls a live Mandragora from the ground which releases a wild scream in a 11x11~15x15 around the user that, by chance, decreases INT by 4~20, drains SP by 30~50 and increases their Fixed Cast Time by 0.5~2.5 seconds of all targets nearby. 5 Active
Mixed Cooking.png Mixed Cooking
Mixes various ingredients to create incredibly delicious food. 2 Active
Special Pharmacy.png Special Pharmacy
Creates a new variety of potions and drinks. 10 Active
Spore Explosion.png Spore Explosion
Attaches an explosive mushroom spore to a target which explodes afterwards, dealing damage to all enemies in a 5x5~9x9 area around the target. Requires a Bomb Mushroom Spore. 5 Offensive
Sword Training.png Sword Training
Increases ATK by 10~50 and Hit rate by 3~15 with swords. 5 Passive
Thorn Trap.png Thorn Trap
Throws a thorny trap onto a cell which binds the enemy's feet, dealing damage over time. Requires a Seed of Horny Plant. 5 Offensive
Thorn Wall.png Thorn Wall
Creates a barrier of thorns around a target location that deals damage in contact. 5 Offensive

Job Bonuses

Stat\Amount +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12
STR 34 51 56
AGI 8 20 29 40 47 55
VIT 15 18 24 25 52 57
INT 1 2 7 12 23 35 36 41 44 45 50 60
DEX 3 6 13 19 28 39 53 59
LUK 31 58

ASPD

Equip Attack Speed From 2nd Class
Bare Handed 156 0
Shield -4 0
Dagger -10 0
Sword (One Handed) -4 +1
Axe (One Handed) -11 −6
Axe (Two Handed) -11 +1
Mace -5 0
ASPD Potions Usable
645.png Concentration
656.png Awakening
657.png Berserk

External Links