Difference between revisions of "Geneticist"
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+ | {{Not_Implemented}} | ||
{{Infobox Job | {{Infobox Job | ||
| jobBase = Alchemist | | jobBase = Alchemist | ||
− | | jobBase2 = | + | | jobBase2 = Creator |
| jobType = 3-2 | | jobType = 3-2 | ||
| Race = [[Human]] | | Race = [[Human]] | ||
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[[Image:Genetic.png|thumb]] | [[Image:Genetic.png|thumb]] | ||
== Overview == | == Overview == | ||
− | '''Geneticists''' (Alt: ''Genetic'') are the third class versions of [[Alchemist]]s and [[ | + | '''Geneticists''' (Alt: ''Genetic'') are the third class versions of [[Alchemist]]s and [[Creator]]s. When reaching [[Levels#Base Level|Base Level]] 99, they're eligible to become a Geneticist. [[Alchemist]]s who become a Geneticist can no longer [[Transcendent|transcend]] and thus cannot gain any transcendent skills (including [[Acid Bomb]]) and it is always recommended to transcend and turn into a [[Creator]] before turning third class, as with any other class in the game. |
− | Geneticists are a rather complex class that require a lot of hard work and dedication to master, but pays off greatly in the end with the ability to solo [[MVP]]s with ease and excel in performance at [[PvP]]. Geneticists are essentially the best [[MVP]] class in the game in terms of versatility and damage per second, but they're also the most expensive class to maintain. Everything about the Geneticist has improved from its former [[ | + | Geneticists are a rather complex class that require a lot of hard work and dedication to master, but pays off greatly in the end with the ability to solo [[MVP]]s with ease and excel in performance at [[PvP]]. Geneticists are essentially the best [[MVP]] class in the game in terms of versatility and damage per second, but they're also the most expensive class to maintain. Everything about the Geneticist has improved from its former [[Creator]] self, including good [[Area of Effect|Area]] skills and the ability to hit [[Ghost]] property monsters with [[Cart Cannon]], much better plant summons, the ability to make even more powerful potions and bombs, and a new evolution of [[Homunculus S|Homunculus]] that will grant powerful support abilities to its owner. |
[[Mastersmith]]s already brought cart skills beyond the level of a [[Merchant]] class with [[Cart Boost]] and [[High Speed Cart Ram]], but Geneticists go even further. Improving the [[Mastersmith]]'s [[Cart Boost]] by giving it attack boost, even better [[Movement Speed]] boost and adding new skills that allow Geneticists to battle using their cart as a weapon. the Geneticist has become a powerful class capable of destroying any object in its way. | [[Mastersmith]]s already brought cart skills beyond the level of a [[Merchant]] class with [[Cart Boost]] and [[High Speed Cart Ram]], but Geneticists go even further. Improving the [[Mastersmith]]'s [[Cart Boost]] by giving it attack boost, even better [[Movement Speed]] boost and adding new skills that allow Geneticists to battle using their cart as a weapon. the Geneticist has become a powerful class capable of destroying any object in its way. | ||
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''See [[Geneticist Job Change Guide]] for detailed information.'' | ''See [[Geneticist Job Change Guide]] for detailed information.'' | ||
− | Changing into a Geneticist from an [[Alchemist]] or [[ | + | Changing into a Geneticist from an [[Alchemist]] or [[Creator]] requires the player to complete 2 tasks: |
* Gaining knowledge about plants | * Gaining knowledge about plants | ||
* Learning more about carts | * Learning more about carts | ||
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| style="padding:0;" | | | style="padding:0;" | | ||
{| class="wikitablec" | {| class="wikitablec" | ||
− | ! Equip !! Attack Speed !! From [[Alchemist|2nd]] [[ | + | ! Equip !! Attack Speed !! From [[Alchemist|2nd]] [[Creator|Class]] |
|- | |- | ||
| {{rh}} | [[Bare Handed]] | | {{rh}} | [[Bare Handed]] |
Latest revision as of 14:34, 18 August 2024
Geneticist | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Job Base(s): | Alchemist Creator | ||||||||||||
Job Type: | 3-2 | ||||||||||||
Race: | Human | ||||||||||||
Changes At: | Al De Baran | ||||||||||||
Number of Skills: | 19 | ||||||||||||
Total Skill Points: | 91 | ||||||||||||
Total Quest Skills: | 0 | ||||||||||||
Job Bonuses | |||||||||||||
|
Overview
Geneticists (Alt: Genetic) are the third class versions of Alchemists and Creators. When reaching Base Level 99, they're eligible to become a Geneticist. Alchemists who become a Geneticist can no longer transcend and thus cannot gain any transcendent skills (including Acid Bomb) and it is always recommended to transcend and turn into a Creator before turning third class, as with any other class in the game.
Geneticists are a rather complex class that require a lot of hard work and dedication to master, but pays off greatly in the end with the ability to solo MVPs with ease and excel in performance at PvP. Geneticists are essentially the best MVP class in the game in terms of versatility and damage per second, but they're also the most expensive class to maintain. Everything about the Geneticist has improved from its former Creator self, including good Area skills and the ability to hit Ghost property monsters with Cart Cannon, much better plant summons, the ability to make even more powerful potions and bombs, and a new evolution of Homunculus that will grant powerful support abilities to its owner.
Mastersmiths already brought cart skills beyond the level of a Merchant class with Cart Boost and High Speed Cart Ram, but Geneticists go even further. Improving the Mastersmith's Cart Boost by giving it attack boost, even better Movement Speed boost and adding new skills that allow Geneticists to battle using their cart as a weapon. the Geneticist has become a powerful class capable of destroying any object in its way.
Job Change Guide
See Geneticist Job Change Guide for detailed information.
Changing into a Geneticist from an Alchemist or Creator requires the player to complete 2 tasks:
- Gaining knowledge about plants
- Learning more about carts
After completing these tests, the player will be transformed into a Geneticist. The test mostly takes place inside of the Geneticist's Lab in Lighthalzen.
Builds
Cart Cannon Leveling Build
- STR: 90~120 (for Tengu Set)
- AGI: 1
- VIT: 96 (100 with job bonus)
- INT: 100~120 (for Seraphim Coronet)
- DEX: 90~120 (for the cast time of Cart Cannon. Cast Time reduction gear can allow more points focused into INT/LUK)
- LUK: 30+ (after a certain point, LUK becomes cheaper over STR/INT)
Primary Skills:
Cart Remodeling |
Cart Cannon |
Cart Boost (Geneticist) |
Optional Skills:
Blood Sucker |
Thorn Wall |
Crazy Vines |
Hell Plant |
With proper gears to boost damage, full PvM Cart Cannon build stats-wise is not necessary and can aim for a balanced, MVPing build, as the stats on the builds are quite similar. This way a Stat & Skill reset doesn't become necessary. Plants can be used to create clusters and lure mobs into it. Players can also use Blood Sucker to heal and deal additional damage.
MVP Killer
- STR: 90~120 (for Tengu Set and Temporal Str Boots)
- AGI: 1
- VIT: 96 (100 with job bonus)
- INT: 90-120 (for Seraphim Coronet)
- DEX: 90-120 (for Temporal Dex Boots)
- LUK: 41
Mandatory Skills:
Acid Bomb |
Full Chemical Protection |
Primary Skills:
Cart Remodeling |
Cart Cannon |
Cart Boost (Geneticist) |
Blood Sucker |
Fire Expansion |
PvP/WoE Mad Scientist
- STR: 90
- AGI: 1
- VIT: 96 (100 with job bonus)
- INT: 100~120
- DEX: 90
- LUK: 39+
Skills:
Acid Bomb |
Hell Plant |
Crazy Vines |
Mandragora Howling |
Blood Sucker |
Item Sling |
Acid Bomb |
Full Chemical Protection |
Summon Flora |
Pure Potter/Cook
- STR: 1
- AGI: 1
- VIT: 1
- INT: 104
- DEX: 124
- LUK: 130
This build gives you the highest possible overall success rate with Prepare Potion and a decent success rate with Special Pharmacy.
-OR-
- STR: 1
- AGI: 1
- VIT: 1
- INT: 124
- DEX: 104
- LUK: 130
This build gives you the highest possible overall success rate with Special Pharmacy and a decent success rate with Prepare Potion.
NOTE: The first one is recommended since INT has no influence on the Mixed Cooking and Bomb Creation formulas).
Skills:
Special Pharmacy |
Mixed Cooking |
Bomb Creation |
Change Material |
Full Chemical Protection |
(Only if you want to increase your Special Pharmacy success rate)
Base Homunculus:
Vanilmirth
Hybrid PvM and brewing builds can still have decent Acid Bomb and Cart Cannon damage, while still retaining good brewing/cooking success rates.
Equipment
Cart Cannon Leveling Build
Headgear
- Cylinder Hairband [1] - Increases Cart Cannon damage by 10%, shortens the skill's Variable Cast Time by 100%, and reduces it's SP cost by 30.
- Harvester Hat [1] - Increases Cart Cannon damage by 15%.
- Crown of Deceit [1]
- Evil Marching Hat [1]
- Rideword Hat [1]
- Airship Captain's Hat [1]
- Old Midas Whisper [1] with Magic Essence or Mettle enchant.
- Diabolus Wing [1]
- Seraphim Coronet
- Crow Tengu Mask
- Tengu Scroll
- Mob Scarf Set
- Mob Scarf
- Toy Syringe
Recommended cards:
- Kathryne Keyron for faster Cart Cannon cast time.
- Elemental resistance or status resistance cards
Armor
- Orleans's Gown [1]: The Gown protects the casting of being interrupted for less Cast Time increase than a Phen Card provides; this also frees up an accessory slot. However, some players like to use a Phen Carded accessory + another armor, like a Brynhild or an elemental armor with Marc Card. Orleans's or Phen is also not required for Cart Cannon if the player has 100% variable cast time reduction or more. Otherwise, but the Gown is the superior choice for Cast Time compared to using a Phen Card.
- Evil Dragon Armor [1]
- Hero Trade Mail [1]
- Abyss Dress
- Nature Dress
- Icefall Dress
- Diabolus Armor [1]
Recommended cards:
Weapon
- Twin Edge of Naght Sieger [3] or Twin Edge of Naght Sieger [3]: Both swords are viable to use, but the Red version is much more expensive due to its extra Weapon ATK. For a leveling build, the Blue version is enough, but for MVPing the Red version is better for the extra damage it has for Acid Bomb.
- Erde [2] or Red Square Bag [2]: With Expert Archer enchants from Malangdo, these Maces provide good damage versus Large monsters due to their damage modifier by size (100% vs. 75% from Swords against Large monsters). Also, Maces cannot be broken (except in upgrade attempts), therefore Dieter's Pyroclastic won't cause damage to these weapons.
- Carga Mace [2]: Decent damage without enchants.
- Hurricane Fury [1]: Powerful, but Axes haven't favorable damage modifiers by size. It's also two handed, rendering the user incapable to use Shields. However, it does provide a small reduction againt Medium monsters. Can be enchanted with Expert Archer enchants for more damage.
- Thanatos Hammer [1]
- Crimson Mace [2]
- Vicious Mind Mace [1]
Recommended cards:
Shield
- Round Buckler [1]
- Bradium Shield [1]
- Mad Bunny Special [1]
- Happy Shield [1]
- Anemos Shield [1]
- Gaia Shield [1]
- Nero Shield [1]
- Fotia Shield [1]
- Immune Shield [1]
- Excelion Shield [1]
Recommended cards:
- Damage reduction cards.
Garment
- Heroic Backpack [1]
- Fallen Angel Wing [1] with Spell enchants for faster Cast Time, or Expert Archer enchants for more damage.
- Diabolus Manteau [1]
- Nidhoggur's Shadow Garb [1]
- Etran's Undershirt [1]
- Fallen Warrior Manteau
- Fallen Warrior Manteau [1]
Recommended cards:
Footgear
Enchant options for Temporal Boots:
Accessories
- Medal of Honor (Merchant)
- Glorious Ring
- RWC 2012 Pendant
- Sprint Ring
- Giant's Protection [1]
- Perverse Demon Mask [1]
- Sapphire Wrist [1]
- Temporal Ring [1]
- Brooch of Hero [1]
- Chemical Glove
Pets
MVP Killer
Headgear
Upper:
- Abysmal Knight Helm [1]
- Crown of Deceit [1]
- Cylinder Hairband [1]
- Evil Marching Hat [1]
- Old Midas Whisper [1] with Magic Essence or Mettle enchant.
Middle:
- Black Frame Glasses [1]
- Mini Glasses [1]
- Diabolus Wing [1]
- Crow Tengu Mask
- Seraphim Coronet
- Mob Scarf Set
Lower:
Recommended cards:
- Cruel Coelacanth Card
- Dark Pinguicula Card
- Engkanto Card
- Fury Hero Card
- Kiel-D-01 Card
- Seyren Windsor Card
- Any combination of the above with any of the elemental resistance or status resistance cards based on the resist needed.
Armor
- Lucius's Fierce Armor of Volcano [1]
- Saphien's Armor of Ocean [1]
- Aebecee's Raging Typhoon Armor [1]
- Consultation Robe [1]
- Flattery Robe [1]
- Fire Dragon Armor [1]
- Hero Trade Mail [1]
- Abyss Dress
- Nature Dress
- Icefall Dress
- Diabolus Armor [1]
Recommended cards:
Weapon
- Mjolnir
- Twin Edge of Naght Sieger [3] (Must be enchanted with Expert Archer)
- Erde [2] (Must be enchanted with Expert Archer)
- Byeollungum (Must be enchanted with Expert Archer)
- Hurricane Fury [1]
- Glorious Morning Star
- Robot's Arm
- Crimson Mace [2]
- Vicious Mind Mace [1]
Recommended cards:
Shield
- Valkyrja's Shield [1]
- Mad Bunny Special [1]
- Anemos Shield [1]
- Gaia Shield [1]
- Nero Shield [1]
- Fotia Shield [1]
- Immune Shield [1]
- Excelion Shield [1]
Recommended cards:
Garment
- Nidhoggur's Shadow Garb [1]
- Heroic Backpack [1]
- Diabolus Manteau [1]
- Fallen Angel Wing [1] with Expert Archer enchants for more damage.
- Etran's Undershirt [1]
- Fallen Warrior Manteau
- Fallen Warrior Manteau [1]
Recommended cards:
Footgear
- Variant Shoes
- Shackles (Combined with Bloodied Shackle Ball)
- Temporal Str Boots
- Temporal Dex Boots
- Diabolus Boots [1]
Enchant options for Temporal Boots:
Recommended cards:
Accessories
- Medal of Honor (Merchant)
- Glorious Ring
- Waterdrop Brooch [1] (for Water resist)
- Ring Of Flame Lord
- Bloodied Shackle Ball (Combined with Shackles)
- Sapphire Wrist [1]
- Fairy Leaf Powder [1]
- Giant's Protection [1]
- Perverse Demon Mask [1]
- Temporal Ring [1]
- Brooch of Hero [1]
- Chemical Glove
Recommended cards:
Potion Brewer Set
Headgear
St. Patrick's Hat |
King Poring Hat [1] |
Black Devil's Mask |
Four Leaf Clover |
Weapon
Excalibur |
Shield
Guard [1] |
Zealotus Card |
Armor
Hero Trade Mail [1] |
Valkyrian Armor [1] |
Baby Leopard Card |
Garment
Fallen Angel Wing [1] |
Shoes
Crystal Pumps |
Accessories
Brooch of Hero [1] |
Cat Hand Glove [1] |
Zerom Card |
Potion Hunting Set
Weapon
Red Square Bag [2] |
Scalpel [3] |
Armor
Green Operation Coat [1] |
Accessories
Plasma Card |
Homunculus
- Main article: Homunculus S
Here is a quick breakdown of the homunculus and their uses:
- Bayeri (Scope: PvM) - A tanky unicorn with attitude. Bayeri uses safety walls on his owner and provides Holy property area damage. However, its biggest weakness is that its area attack is interruptable, which makes it an unpopular choice of Homunculus S amongst most Geneticists.
- Dieter (Scope: PvM, PvP, WoE and MVP) - The most popular of the Homunculi S. Dieter provides his owner with a significant damage boost (which has the downside of possibly breaking weapons) as well as area damage against mobs. Dieter is very tanky, which combined with his awesome area ability, makes him possibly the best Homunculus S to AFK with.
- Eira (Scope: PvM, PvP and MVP) - Being one of the unfavorite Homunculi S that doesn't get enough attention, Eira should by no means be ignored. She has a special skill that provides her owner with ludicrous amounts of flee rate temporarily (sets Flee Rate to 500 when mastered), which can make a big difference in a dire situation. And speaking of defeat, Eira can be a great backup. With her resurrection spell, she'll bring her owner back from the dead so that embarrassing trip back to town can be avoided.
- Eleanor (Scope: PvM and PvP) - Probably one of the least loved Homunculi S, brings the damage but not much else. This fistcuff lover monk-like cat-lady will brutally beat the heck out of any target in sight, chaining together combo attacks that do decent damage. She has no area attacks, which makes her fairly useless in PvM except for picking off single targets. Mostly just played for aesthetics though.
- Sera (Scope: PvM, PvP, WoE and MVP) - The ultimate all purpose Homunculus S. This crazy bee-lady provides her owner with a massive damage reduction boost that buys her owner a window of opportunity to defeat an MvP (or another player) without being barraged with heavy damage. Very useful for solo PvM as well due to her area attack and paralyzing sting.
Class Data
Skills
Skill | Description | Levels | Type | ||
---|---|---|---|---|---|
|
Attaches a blood sucking plant that absorbs HP from a target to recover caster's HP. Requires a Bloodsuck Plant Seed. | 5 | Offensive | ||
|
Creates explosives out of various kinds of fruit. | 2 | Active | ||
|
Increases Movement Speed by 50~100% and ATK by 10~50. | 5 | Active | ||
|
Shoots a Cannon Ball from the Cart to deal damage to all enemies in a 3x3~7x7 area around the target. | 5 | Offensive | ||
|
Increases the Cart Weight by 500~2500 and Hit rate of Cart Skills by 4~20. Also increases the damage with Cart Skills. | 5 | Passive | ||
|
Spins the Cart to deal damage to all enemies in a 5x5 area around the user. | 5 | Offensive | ||
|
Changes ingredients used for Potion Creation skills into another ingredient at random. | 1 | Active | ||
|
Summons a huge plant mass that deals Earth property damage to all targets nearby and cancels any ground skills in the area. | 10 | Offensive | ||
|
Throws a Bottle Grenade at the ground to create a sea of fire to continually deal Fire property damage to all enemies in a 5x5 area and causing Burning status by chance. | 5 | Offensive | ||
|
Throws an item on an area with Demonic Fire active, which causes various effects depending on the thrown item. | 5 | Offensive | ||
|
Fully restores HP when cast and increases movement speed increases for the skill's duration. All stats +20%. | 5 | Active | ||
|
HIT -50 and Hallucination status in a 9x9~29x29 area. | 5 | Active | ||
|
Summons a plant from hell onto the ground, which deals damage in contact and causes Stun and Bleeding statuses by chance. | 5 | Offensive | ||
|
Flings an item that is classified as a "throwing item" to a target. | 1 | Active | ||
|
Pulls a live Mandragora from the ground which releases a wild scream in a 11x11~15x15 around the user that, by chance, decreases INT by 4~20, drains SP by 30~50 and increases their Fixed Cast Time by 0.5~2.5 seconds of all targets nearby. | 5 | Active | ||
|
Mixes various ingredients to create incredibly delicious food. | 2 | Active | ||
|
Creates a new variety of potions and drinks. | 10 | Active | ||
|
Attaches an explosive mushroom spore to a target which explodes afterwards, dealing damage to all enemies in a 5x5~9x9 area around the target. Requires a Bomb Mushroom Spore. | 5 | Offensive | ||
|
Increases ATK by 10~50 and Hit rate by 3~15 with swords. | 5 | Passive | ||
|
Throws a thorny trap onto a cell which binds the enemy's feet, dealing damage over time. Requires a Seed of Horny Plant. | 5 | Offensive | ||
|
Creates a barrier of thorns around a target location that deals damage in contact. | 5 | Offensive |
Job Bonuses
Stat\Amount | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 | +11 | +12 |
---|---|---|---|---|---|---|---|---|---|---|---|---|
STR | 34 | 51 | 56 | |||||||||
AGI | 8 | 20 | 29 | 40 | 47 | 55 | ||||||
VIT | 15 | 18 | 24 | 25 | 52 | 57 | ||||||
INT | 1 | 2 | 7 | 12 | 23 | 35 | 36 | 41 | 44 | 45 | 50 | 60 |
DEX | 3 | 6 | 13 | 19 | 28 | 39 | 53 | 59 | ||||
LUK | 31 | 58 |
ASPD
|
|
External Links
- Official Geneticist Page on kRO (this page is in Korean)
Classes of Ragnarok Online | |
---|---|
Novice Class | Novice |
First Class | Swordman • Thief • Archer • Mage • Merchant • Acolyte |
Second Class | Knight • Crusader • Assassin • Rogue • Hunter • Bard • Dancer • Wizard • Sage • Blacksmith • Alchemist • Priest • Monk |
Transcendent Second Class | Lord Knight • Paladin • Assassin Cross • Stalker • Sniper • Clown • Gypsy • High Wizard • Professor • Whitesmith • Creator • High Priest • Champion |
Expanded Class | Ninja |