Bard: Difference between revisions

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== Builds ==
== Builds ==
Bards are an interesting class due to having access to two very different weapon types, Instruments and Bows.


{{Outdated}}
Instruments allows for easy access to strong supportive [[Performance Skills]] as well as the bards strongest single target skill in [[Melody Strike]], a shield can also be equipped alongside an instrument for additional defence.


'''Standard Archer build:'''
Bows on the other hand are a good choice for safely auto-attacking enemies from long range, bows are also necessary to use the only AoE skill bards have access to in [[Arrow Shower]]. Although a single cast of [[Double Strafe]] doesn't hit as nearly hard as [[Slinging Arrow]] does, with high enough [[ASPD]] [[Double Strafe]] can be spammed much quicker but at a considerable cost to SP.


Owls Eye 10
Keep in mind that you do not have to limit yourself to just one weapon type. Having both weapons on hand is often a good idea so that you can switch freely to adapt to any situation.
Vulture 9
Improved Concentration 10
Arrow Shower 10
Double Strafe 10


Bards are an interesting class due to having two "modes", support and battle. Support mode uses an [[Instrument]] to play songs with (and usually a [[Shield]] with [[Card_Reference#By_race|Racial Reduction Cards]] for defense, while battle usually involves using a [[Bow]]. Because of this, it is generally recommended to put the primary Instrument, a Dagger (for song flashing), the primary Shield (equipping the Bow will remove the Shield), and a Bow all into easily accessible hotkeys.
===  Melody Strike and Support Instrument Build ===
 
=== Magic Strings Build ===


* STR: 1
* STR: 1
* AGI: 1+
* AGI: 1+
* VIT: 60-80
* VIT: 60-80
* INT: 70-90
* INT: 40-60
* DEX: 70-90
* DEX: 80-99
* LUK: 1
* LUK: 10-20
 
[[Magic Strings]] is the defining skill of Bards. Magic Strings is extremely useful and no other skill or equipment in this game can replace its uses; it is used very frequently for endgame purposes. Players choosing this build will level using [[Double Strafe]] and [[Arrow Shower]] (unless they choose to level with [[Melody Strike]]).


[[DEX]] lowers the variable cast time of other players' skills while under the effect of Magic Strings, and also improves damage for any offensive skills a Bard may use. [[INT]] reduces players' cast time delay while under the effect and is also helpful for upkeeping SP. [[VIT]] is necessary for survivability / HP pool, and also provides bonuses for [[Song of Lutie]], another useful Bard skill. [[AGI]] is optional, but does provide bonuses for [[Impressive Riff]] if a Bard chooses to acquire this skill (only affects classes using a melee weapon). Some Bards may also already have AGI from leveling as an [[Archer]] for the [[ASPD]] / [[FLEE]].
[[Melody Strike]] has a low [[SP]] cost and deals significantly more damage than [[Double Strafe]] making it ideal for leveling. Using Level 1 [[Melody Strike]] alongside Level 5 can be a good idea when SP is scarce since it only costs 1 [[SP]] but still hits quite hard. [[Magic Strings]] is the most popular Bard song for PVM purposes, as it substantially lowers cast times for all party members. [[Song of Lutie]] can also be a strong alternative when facing strong enemies that threaten to kill your party very quickly. [[Mental Sensing]] is the most popular Ensemble skill, giving a large experience boost to the entire party when grouped with a [[Dance]].
 
[[DEX]] improves damage for any offensive skills. [[INT]] is helpful for upkeeping SP. [[VIT]] is necessary for survivability / HP pool. [[AGI]] is optional. Some Bards may also already have AGI from leveling as an [[Archer]] for the [[ASPD]] / [[FLEE]].
Skill Build:
{{Skill List|skill=Amp}} 1/1
{{Skill List|skill=Encore}} 1/1
{{Skill List|skill=Magic Strings}} 10/10
{{Skill List|skill=Music Lessons}} 10/10 This improves walking speed while performing and also improves song bonuses.
{{Skill List|skill=Song of Lutie}} 10/10 Good HP buff for raising party HP (does not raise the hp of the caster unless Soul Linked).
{{Skill List|skill=Melody Strike}} 5/5 (optional) This is the only attack that works while performing a song, so it can be useful for aiding party members with additional DPS. Some players may choose to level using this skill and an instrument/shield combo, however it is much slower than just leveling with Double Strafe and Arrow Shower.
{{Skill List|skill=Mental Sensing}} (optional) Awesome skill for doubling incoming exp, however it is very rare to find a partner to cast this with, so unless the player is planning on leveling with a Dancer frequently, this skill is fairly pointless to get.


=== Arrow Shower Build ===
=== Arrow Shower Build ===
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* INT: 40-60
* INT: 40-60
* DEX: 80-99
* DEX: 80-99
* LUK: 20-40
* LUK: 10-20


The [[Archer]] skill [[Arrow Shower]] is only AoE accessible to a Bard, but still offers good damage even up to level 99. With HP [[Healing Items]], this build can AoE level very effectively and quickly. This build can actually have similar or identical stats with a [[Magic Strings]] oriented build, and it is simply the equipment that differs. [[Double Strafe]] still offers very high single target damage output.
The [[Archer]] skill [[Arrow Shower]] is the only AoE accessible to a Bard, but still offers decent damage. With HP [[Healing Items]], this build can AoE level very effectively and quickly. This build can actually have similar or identical stats with a melody strike/support oriented build, and it is simply the equipment that differs. [[Double Strafe]] offers respectable single target damage output but tends to be lower than [[Slinging Arrow]].


=== AGI Build ===
=== AGI Bow Build ===


* STR: 1
* STR: 1
* AGI: 80-99
* AGI: 80-99
* VIT: 40-60
* VIT: 30-60
* INT: 30-50
* INT: 30-50
* DEX: 80-99
* DEX: 80-99
* LUK: 20-40
* LUK: 20-40


This build is generally recommended for newer players with less funds. This Bard build is specialized on single target ctrl-click killing, which uses minimal HP / SP [[Healing Items]]. Note that [[Double Strafe]] can be spammed quicker with higher [[AGI]] (and [[ASPD]] as a result) as well. Players can also use [[Arrow Shower]] to mob level if they carefully run the mobs in circles and avoid taking dmg as much as possible. In pre-renewal this was a popular melee build with weapon, but due to flee nerfs in Renewal, it is not recommended to try this.
This build is generally recommended for newer players with less funds. This Bard build is specialized in left click auto-attacking single targets from long range with a [[Bow]], which uses minimal HP / SP [[Healing Items]]. Note that [[Double Strafe]] can be spammed quicker with higher [[AGI]] (and [[ASPD]] as a result) as well. This allows for lots of burst damage at the cost of substantial SP. [[Impressive Riff]] is an excellent song for improving your auto-attack damage with this build but will require a quick weapon switch to a Whip then back to the Bow each time you want to cast it. [[Perfect Tablature]] Is another solid choice when you want to really stack your [[FLEE]] as high as possible.


== Equipment ==
== Equipment ==

Revision as of 11:54, 5 August 2020

Bard
Bard.png
Job Base(s): Archer
Job Type: 2-2
Race: Human
Changes At: Comodo
Number of Skills: 18
Total Skill Points: 91
Total Quest Skills: 1
Job Bonuses
STR AGI VIT INT DEX LUK
+2 +7 +3 +5 +9 +4

Overview

Bard.jpg

After a life of plucking their bows, many Archers feel the itch to strum strings of a different kind. The Bards of Ragnarok Online are the right choice for the idealists among Archers who wish to change the world with their poetry.

The voice of a Bard is laden with magical harmonies, singing hymns that invoke the ancient Gods of Asgard to instill fear in the hearts of his enemies and inspire his comrades to victory with songs of eternal youth and glorious charges. Where their female counterparts, the Dancers, are more bent on disruption, Bards specialize in support, which make them central in all defensive strategies during the War of Emperium.

Supporting with a Bard or Dancer requires a different approach than other classes. Music-based buffs are mostly percentual values, as opposed to the absolute values of Priest buffs, and require careful strategy and positioning, but playing as an Archer should already provide some experience in this respect. Despite their supportive role, one should not forget that Bards are also capable of dealing good quantities of damage, one of their main advantages over Hunters is their immense SP pool which allows them to continually use Double Strafe instead of normal attacks, ensuring a very nice damage output.

In general, there are 2 types of skills for both Dancers and a Bards; skills which can be sung or danced without a partner of the opposite gender and those where the player needs another Bard or Dancer respectively.

As a Bard, only Instruments, Daggers, and Bows are available for weapons, whereas Dancers can use Whips instead of Instruments.

Unbarring Octave and Pang Voice are usable regardless of weapons.

Job Change Guide

See Bard Job Change Guide for detailed information.

In order to become a Bard, one must go to Comodo and look for the Roaming Bard. The applicant has to perform various tasks:

Once these have been completed, the applicant will be made a bard by the Roaming Bard.

Builds

Bards are an interesting class due to having access to two very different weapon types, Instruments and Bows.

Instruments allows for easy access to strong supportive Performance Skills as well as the bards strongest single target skill in Melody Strike, a shield can also be equipped alongside an instrument for additional defence.

Bows on the other hand are a good choice for safely auto-attacking enemies from long range, bows are also necessary to use the only AoE skill bards have access to in Arrow Shower. Although a single cast of Double Strafe doesn't hit as nearly hard as Slinging Arrow does, with high enough ASPD Double Strafe can be spammed much quicker but at a considerable cost to SP.

Keep in mind that you do not have to limit yourself to just one weapon type. Having both weapons on hand is often a good idea so that you can switch freely to adapt to any situation.

Melody Strike and Support Instrument Build

  • STR: 1
  • AGI: 1+
  • VIT: 60-80
  • INT: 40-60
  • DEX: 80-99
  • LUK: 10-20

Melody Strike has a low SP cost and deals significantly more damage than Double Strafe making it ideal for leveling. Using Level 1 Melody Strike alongside Level 5 can be a good idea when SP is scarce since it only costs 1 SP but still hits quite hard. Magic Strings is the most popular Bard song for PVM purposes, as it substantially lowers cast times for all party members. Song of Lutie can also be a strong alternative when facing strong enemies that threaten to kill your party very quickly. Mental Sensing is the most popular Ensemble skill, giving a large experience boost to the entire party when grouped with a Dance. DEX improves damage for any offensive skills. INT is helpful for upkeeping SP. VIT is necessary for survivability / HP pool. AGI is optional. Some Bards may also already have AGI from leveling as an Archer for the ASPD / FLEE.

Arrow Shower Build

  • STR: 1
  • AGI: 1+
  • VIT: 60-80
  • INT: 40-60
  • DEX: 80-99
  • LUK: 10-20

The Archer skill Arrow Shower is the only AoE accessible to a Bard, but still offers decent damage. With HP Healing Items, this build can AoE level very effectively and quickly. This build can actually have similar or identical stats with a melody strike/support oriented build, and it is simply the equipment that differs. Double Strafe offers respectable single target damage output but tends to be lower than Slinging Arrow.

AGI Bow Build

  • STR: 1
  • AGI: 80-99
  • VIT: 30-60
  • INT: 30-50
  • DEX: 80-99
  • LUK: 20-40

This build is generally recommended for newer players with less funds. This Bard build is specialized in left click auto-attacking single targets from long range with a Bow, which uses minimal HP / SP Healing Items. Note that Double Strafe can be spammed quicker with higher AGI (and ASPD as a result) as well. This allows for lots of burst damage at the cost of substantial SP. Impressive Riff is an excellent song for improving your auto-attack damage with this build but will require a quick weapon switch to a Whip then back to the Bow each time you want to cast it. Perfect Tablature Is another solid choice when you want to really stack your FLEE as high as possible.

Equipment

Kingdom Guild Equipments Quests

Main article: Kingdom Guild

Kingdom Guild Equipment is a great series of starter equipment. All items have 1 slot, carry different bonuses, and are enchantable.

Class Data

Skills

See Archer Skills for first class skills.

Solo Skills

Skill Description Levels Type
Adaptation to Circumstances.png Adaptation to Circumstances
Reduces the SP cost of Performance Skills. 1 Active
Encore.png Encore
Recast the last Performance Skill that was cast at half of the SP cost. 1 Active
Impressive Riff.png Impressive Riff
Applies a buff that increases ASPD of all nearby party members. 10 Active
Magic Strings.png Magic Strings
Applies a buff that reduces Cast Time and Cast Delay of all nearby party members. 10 Active
Melody Strike.png Melody Strike
Use an instrument-class weapon to do ranged damage to a single target. 5 Offensive
Music Lessons.png Music Lessons
Increases damage, ASPD, and Max SP with Instruments. Also increases Movement Speed during Ensemble Fatigue. 10 Passive
Perfect Tablature.png Perfect Tablature
Applies a buff that increases Flee Rate and Perfect Dodge of all nearby party members. 10 Active
Song of Lutie.png Song of Lutie
Applies a buff that increases the Max HP and healing recieved for all nearby party members. 10 Active
Unbarring Octave.png Unbarring Octave
Freeze monsters and party members within caster's view by chance. 5 Active
Unchained Serenade.png Unchained Serenade
Hits enemies in a 9x9 area with a slow sonic attack, piercing their defense. 5 Offensive

Ensemble Skills

Ensemble skills need the two performers to be within 9x9 range of each other. After casting an ensemble skill both performers suffer from Ensemble Fatigue for 30 seconds, this slows down their movement speed and attack speed, as well as blocking them from using other skills except Melody Strike or Slinging Arrow. When an Ensemble skill is performed by a Bard and Dancer, the lower level of the Ensemble is performed. (i.e. when a Bard that has learned Acoustic Rhythm Lv.5 performs the skill with a Dancer that has only learned Acoustic Rhythm Lv.3, the Bard and Dancer will perform Acoutic Rhythm Lv.3)

Skill Description Levels Type
Acoustic Rhythm.png Acoustic Rhythm
Applies a buff that gives elemental and status effect resistance to all nearby party members. 5 Active
Battle Theme.png Battle Theme
Applies a buff that gives increased ATK and DEF to all nearby party members. 5 Active
Classical Pluck.png Classical Pluck
Create a 9x9 area where all players cannot use skills. PvP Only 1 Active
Down Tempo.png Down Tempo
Reduces all DEF derived from the VIT stat to 0 for all enemies within the 9x9 area of effect. PvP Only 1 Active
Harmonic Lick.png Harmonic Lick
Applies a randomized buff to all nearby party members. 5 Supportive
Lullaby.png Lullaby
Perform dreamy ensemble to put nearby enemies to sleep. 1 Active
Mental Sensing.png Mental Sensing
Applies a buff that increased EXP earned from monsters to all nearby party members. 5 Active
Power Cord.png Power Cord
Applies a buff that nullifies item costs for most skills to all nearby party members. 1 Active

Quest Skills

Skill Description Levels Type Job Level
Requirement
Quest
Pang Voice.png Pang Voice
The Bard screams out at a single target, attempting to inflict Chaos status effect. 1 Active 40 Pang Voice Quest

Job Bonuses

Stat\Amount +1 +2 +3 +4 +5 +6 +7 +8
STR 3 28
AGI 2 10 11 24 30 35 48
VIT 17 33 43
INT 5 13 21 40 47
DEX 7 15 16 19 32 38 46 50
LUK 6 9 20 41

ASPD

Equip Attack Speed From Archer
Bare Handed 156 0
Shield -7 +2
Dagger -13 +2
Bow -8 +2
Instrument -5 N/A
ASPD Potions Usable
645.png Concentration
656.png Awakening
657.png Berserk

External Links