Tarot Card of Fate

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Tarot Card of Fate.png Tarot Card of Fate
Tarot Card of Fate Info.gif
Type: Active Skill
Levels: 5
SP Cost: 40
Fixed Cast Time: 0.5 seconds
Variable Cast Time: 0.5 seconds
Cast Delay: 0.3 seconds
Cooldown: 2.7 seconds
Target: Enemy
Range: 9 cells
(Archer) Improve Concentration Lv. 10, (Bard) Unchained Serenade Lv. 3, (Dancer) Hip Shaker Lv. 3

Tarot Card of Fate (Alt: Tarot Card of Fate) is a Transcendent 2nd class active skill available as Minstrel and Gypsy.


Draws a tarot card over a single target, which has a chance of triggering a special effect depending on the card drawn.

Level Chance of Effect
1 8%
2 16%
3 24%
4 32%
5 40%

List of Cards

Depiction Card Name Effect
Tarot The Fool.png The Fool Reduces target's SP to 0.
Tarot The Magician.png The Magician Halves target's magic attack for 30 seconds.
Tarot The High Priestess.png The High Priestess Removes all benefits of the target.
Tarot The Chariot.png The Chariot Inflicts 1,000 fixed damage and randomly breaks one of target's armors.
Tarot Strength.png Strength Halves target's attack for 30 seconds.
Tarot The Lovers.png The Lovers Teleports the target to a random location on the same map and heal the user by 2,000 HP.
Tarot Wheel of Fortune.png Wheel of Fortune Randomly causes the effects of two other tarot cards.
Tarot The Hanged Man.png The Hanged Man Leaves the target frozen, petrified or stopped.
Tarot Temperance.png Temperance Leaves the target confused for 30 seconds.
Tarot The Devil.png The Devil Inflicts 6,666 fixed damage, halves attack and magic attack for 30 seconds and leaves the target cursed.
Tarot Death.png Death Leaves the target cursed, in coma, and poisoned.
Tarot The Tower.png The Tower Inflicts 4,444 fixed damage to the target.
Tarot The Star.png The Star Leaves the target stunned for 5 seconds.
Tarot The Sun.png The Sun Drops target's attack, magic attack, defense, Hit rate and Flee rate by 20% for 30 seconds.


  • The target cannot reduce the chance of effect of this skill, but its resistance to Status Effects (e.g. Curse, Poison, Stone, etc.) is taken into account.
  • Should this skill fail, the SP Cost is not applied but Cast Delay is.
  • Since the damage of some tarot cards is fixed, it bypasses Pneuma and is not reduced in the War of Emperium.