Merchant

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Merchant
Merchant.png
Job Base(s): Novice
Job Type: First
Race: Human
Changes At: Alberta
Number of Skills: 10
Total Skill Points: 61
Total Quest Skills: 3
Job Bonuses
STR AGI VIT INT DEX LUK
+5 +1 +4 +1 +5 +2

Overview

MechantATK.jpeg

Always on the lookout for profit, Merchants are the economic experts of Ragnarok Online. Setting out to make a fortune, playing as a Merchant will allow the player to get the most out of every last zeny. Merchants are also handy with items, being able to carry far more than other classes thanks to their Enlarge Weight Limit and Pushcart abilities.

Although a Merchant is bound to feel more at home at the marketplaces and auction houses of Rune-Midgard, they can still hold their own in battle, specially when it comes to defending their wares. Inherently sturdy, Merchants are able to equip most of the game's heavy armor and melee weapons, allowing good defense and decent attack.

After a life of buying and selling items, Merchant second jobs provide the possibility of making their own. Merchants can choose to change into a Blacksmith or an Alchemist at Job levels 40 to 50.

Starting stats for merchants depend mostly on whether the player wishes to make a battle-oriented character or concentrate on the stats needed after job change in order to make items successfully. In the first case, a swordsman-like starting build is a good idea, both in its VIT and AGI variants. In the second case, the player should keep in mind that Blacksmiths' forging success and Alchemists' potion mixing depend heavily on high DEX and LUK, as well as INT in the case of Alchemists.

Job Changing

Once you are Job Level 10, head to Alberta and enter the Merchant Guild in the southwest corner alberta3642. Inside, talk to Guildsman Mahnsoo (Merchant) behind the desk, who changes your job to Merchant. You are also rewarded with a Novice Battle Axe [3].

Alternatively, after attaining Job Level 10, advance to a Merchant class at Criatura Academy (izlude 125, 257 or 130, 257) in Izlude.

Builds

See Blacksmith Builds or Alchemist Builds for build strategies.

Stats

Equipment

Merchants can use most types of armour available to swordsmen and thieves: standard armour up to chain mail, boots, manteaus and bucklers. They can also wear saint's robes and the merchant-only Lord's Clothes.

Merchants fight with Daggers, One-handed swords, Maces and Axes, however, they do not have any mastery or weapon-dependant skills until they become Blacksmiths or Alchemists.

Class Data

Skills

See Alchemist Skills or Blacksmith Skills for 2nd class skills.

Skill Description Levels Type
Discount.png Discount
Buy items from NPC's with an up to 24% discount. 10 Passive
Enlarge Weight Limit.png Enlarge Weight Limit
Increase your character's maximum Weight Limit by up to 2000 points. 10 Passive
Item Appraisal.png Item Appraisal
Identify items without a magnifier. 1 Active
Mammonite.png Mammonite
Powerful melee attack dealing up to 600% damage that costs up to 1000 Zeny. 10 Offensive
Overcharge.png Overcharge
Get up to 24% more Zeny from selling items to NPC's. 10 Passive
Pushcart.png Pushcart
Carry an additional 8000 weight units and/or 100 items in a separate inventory. 10 Passive
Vending.png Vending
Open a shop with up to 12 item stacks for other players to buy. 10 Active

Quest Skills

Skill Description Levels Type Job Level
Requirement
Quest
Cart Revolution.png Cart Revolution
Melee AoE attack that gets stronger as your cart gets heavier. 1 Offensive 35 Cart Revolution Quest
Change Cart.png Change Cart
Change your cart's appearance as you gain levels. 1 Active 30 Change Cart Quest
Crazy Uproar.png Crazy Uproar
A self-buff that grants +4 Strength. 1 Supportive 15 Crazy Uproar Quest
File:Open Buying Store.png Open Buying Store
Open a Buying Store (also known as a Purchase Shop) from which you can purchase certain items from others. 2 Active 30 Open Buying Store Quest
Cart Decoration.png Cart Decoration
Change your cart's appearance. 1 Active None Cart Decoration Quest

Job Bonuses

Job Bonus
Stat\Amount +1 +2 +3 +4 +5
STR 10 22 40 44 49
AGI 33
VIT 2 18 30 47
INT 26
DEX 6 14 38 42 50
LUK 36 46

ASPD

Equip Attack Speed From Novice
Bare Handed 156 0
Shield -5 +5
Dagger -12 +3
Sword (One Handed) -12 +5
Axe (One Handed) -8 +2
Axe (Two Handed) -15 N/A
Mace -10 0
ASPD Potions Usable
645.png Concentration
656.png Awakening
657.png Berserk

External Links