Dancer: Difference between revisions
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Dancers are an interesting class due to having two "modes", support and battle. Support mode uses a [[Whip]] to play songs with (and usually a [[Shield]] with [[Card_Reference#By_race|Racial Reduction Cards]] for defense, while battle usually involves using a [[Bow]]. Because of this, it is generally recommended to put the primary Whip, a Dagger (for song flashing), the primary Shield (equipping the Bow will remove the Shield), and a Bow all into easily accessible hotkeys. | Dancers are an interesting class due to having two "modes", support and battle. Support mode uses a [[Whip]] to play songs with (and usually a [[Shield]] with [[Card_Reference#By_race|Racial Reduction Cards]] for defense, while battle usually involves using a [[Bow]]. Because of this, it is generally recommended to put the primary Whip, a Dagger (for song flashing), the primary Shield (equipping the Bow will remove the Shield), and a Bow all into easily accessible hotkeys. | ||
=== Gypsy's Kiss / Support Build === | === Arrow Fling / Gypsy's Kiss / Support Build === | ||
* STR: 1 | * STR: 1 | ||
Line 47: | Line 47: | ||
* LUK: 20-40 | * LUK: 20-40 | ||
[[Gypsy's Kiss]] is the most popular Dancer song for PVM purposes, as it lowers the SP cost of the party. [[DEX]] improves damage for any offensive skills. [[INT]] is helpful for upkeeping SP. [[VIT]] is necessary for survivability / HP pool. [[AGI]] is optional. Some Dancers may also already have AGI from leveling as an [[Archer]] for the [[ASPD]] / [[FLEE]]. | [[Arrow Fling]] has a very low [[SP]] cost and deals significantly more damage than [[Double Strafe]] making it ideal for leveling. Level 1 [[Arrow Fling]] only costs 1 [[SP]] and still hits quite hard which makes it an excellent choice when SP is scarce. [[Gypsy's Kiss]] is the most popular Dancer song for PVM purposes, as it lowers the SP cost of the party. [[DEX]] improves damage for any offensive skills. [[INT]] is helpful for upkeeping SP. [[VIT]] is necessary for survivability / HP pool. [[AGI]] is optional. Some Dancers may also already have AGI from leveling as an [[Archer]] for the [[ASPD]] / [[FLEE]]. | ||
=== Arrow Shower Build === | === Arrow Shower Build === |
Revision as of 10:50, 5 August 2020
Dancer | |||||||||||||
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Job Base(s): | Archer | ||||||||||||
Job Type: | 2-2 | ||||||||||||
Race: | Human | ||||||||||||
Changes At: | Comodo | ||||||||||||
Number of Skills: | 18 | ||||||||||||
Total Skill Points: | 91 | ||||||||||||
Total Quest Skills: | 1 | ||||||||||||
Job Bonuses | |||||||||||||
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Overview
Rhythm and balance are qualities cultivated by all Archers, however, only the truly talented are allowed to learn the secret steps of the Dancers. These scantily clad seductresses gain the power to influence the minds of allies and enemies alike.
It is said that time slows down when a Dancer starts to move her hips to the sound of some mysterious tune; that those watching may lose control of their bodies and find their magic reserves either greatly improved or gone altogether. Where their male counterparts, the Bards, are more bent on support, Dancers specialize at disruptive maneuvers, which make them an invaluable asset in the War of Emperium.
Supporting with a Bard or Dancer requires a different approach than other classes. Music-based buffs are mostly percentual values, as opposed to the absolute values of Priest buffs. Despite their supportive role, one should not forget that Dancers are also capable of dealing good quantities of damage, one of their main advantages over Huntresses is their immense SP pool which allows them to continually use Double Strafe instead of normal attacks, ensuring decent damage output.
To understand how to build a Bard or Dancer, knowledge of all their skills is needed. In general, there are 2 types of skills for both a Dancer and a Bard; skills which can be sung or danced without a partner of the opposite gender and those where the player needs another Bard or Dancer respectively.
As a Dancer, only whips, daggers and bows are available for weapons, whereas Bards can use instruments instead of whips.
- When armed with a Whip:
- Bow skills (Double Strafe, Arrow Shower, Arrow Repel) cannot be used
- Performance Skills, as well as Amp and Encore are available
- Whip skills (Slinging Arrow can be used
- Whip damage depends on the Dancer's dex, NOT str. Just like it does for bows
Unbarring Octave, Dazzler, Pang Voice and Charming Wink are usable regardless of weapons.
Job Change Guide
See Dancer Job Change Guide for detailed information.
Changing into a Dancer from an Archer requires the player to complete a number of tasks:
- Item Collection
- Written Test
- Dance Test
After completing these tests, the player will be transformed into a Dancer. This takes place in Comodo.
Builds
Dancers are an interesting class due to having two "modes", support and battle. Support mode uses a Whip to play songs with (and usually a Shield with Racial Reduction Cards for defense, while battle usually involves using a Bow. Because of this, it is generally recommended to put the primary Whip, a Dagger (for song flashing), the primary Shield (equipping the Bow will remove the Shield), and a Bow all into easily accessible hotkeys.
Arrow Fling / Gypsy's Kiss / Support Build
- STR: 1
- AGI: 1+
- VIT: 60-80
- INT: 60-80
- DEX: 80-99
- LUK: 20-40
Arrow Fling has a very low SP cost and deals significantly more damage than Double Strafe making it ideal for leveling. Level 1 Arrow Fling only costs 1 SP and still hits quite hard which makes it an excellent choice when SP is scarce. Gypsy's Kiss is the most popular Dancer song for PVM purposes, as it lowers the SP cost of the party. DEX improves damage for any offensive skills. INT is helpful for upkeeping SP. VIT is necessary for survivability / HP pool. AGI is optional. Some Dancers may also already have AGI from leveling as an Archer for the ASPD / FLEE.
Arrow Shower Build
- STR: 1
- AGI: 1+
- VIT: 60-80
- INT: 40-60
- DEX: 80-99
- LUK: 20-40
The Archer skill Arrow Shower is only AoE accessible to a Dancer, but still offers good damage even up to level 99. With HP Healing Items, this build can AoE level very effectively and quickly. This build can actually have similar or identical stats with a support oriented build, and it is simply the equipment that differs. Double Strafe still offers very high single target damage output.
AGI Build
- STR: 1
- AGI: 80-99
- VIT: 40-60
- INT: 30-50
- DEX: 80-99
- LUK: 20-40
This build is generally recommended for newer players with less funds. This Bard build is specialized on single target ctrl-click killing, which uses minimal HP / SP Healing Items. Note that Double Strafe can be spammed quicker with higher AGI (and ASPD as a result) as well.
Skill Build Recommendations and Breakdowns
This is the standard build of all Dancers:
- Encore 1/1
- Amp 1/1
- Gypsy's Kiss (the main party support spell)
- Sling Arrow 5/5 (optional)
- Dance Lessons 10/10
- Dazzler 5/5
- Mental Sensing 5/5 (optional. once in a blue moon you might find a bard to cast this with. most skip it though)
- Lady Luck 10/10
Ensemble skills are generally useless as a Dancer and the chances of another performer being in party is very slim. Any abilities not listed are probably not worth learning as a Dancer.
Slinging Arrow |
- Slinging Arrow is the ONLY skill that Dancers can cast while under the effect of Ensemble Fatigue. As a leveling spell, it deals much more damage than Double Strafe. It's a fantastic leveling spell for those wishing to level with a whip and shield for the full 'Performer' experience. It is counted as a ranged attack, so using Archer Skeleton cards WILL boost the damage.
Equipment
Kingdom Guild Equipments Quests
- Main article: Kingdom Guild
Kingdom Guild Equipment is a great series of starter equipment. All items have 1 slot, carry different bonuses, and are enchantable.
Class Data
Skills
See Archer Skills for first class skills.
Solo Skills
Skill | Description | Levels | Type | ||
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Applies a buff that reduces the SP cost of Performance Skills. | 1 | Active | ||
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Increases damage, CRIT, and max SP with Whips. Also increases Movement Speed during Ensemble Fatigue. | 10 | Passive | ||
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Inflicts Stun effect on monsters and party members within caster's view by chance. | 5 | Active | ||
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Recast the last Performance Skill that was cast at half of the SP cost. | 1 | Active | ||
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Applies a buff that increases HIT of all nearby party members. | 10 | Active | ||
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Applies a buff that increases max SP while reducing the SP consumption for all nearby party members. | 10 | Active | ||
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Deplete SP of all targets within the 7x7 area of effect. PvP Only | 5 | Active | ||
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Applies a buff that increases the CRIT rate and Critical Damage for all nearby party members. | 10 | Active | ||
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Use an whip-class weapon to do ranged damage to a single target. | 5 | Offensive | ||
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Decrease attack and movement speed of all enemies within the 7x7 area of effect. PvP Only | 10 | Active |
Ensemble Skills
Ensemble skills need the two performers to be within 9x9 range of each other. After casting an ensemble skill both performers suffer from Ensemble Fatigue for 30 seconds, this slows down their movement speed and attack speed, as well as blocking them from using other skills except Melody Strike or Slinging Arrow. When an Ensemble skill is performed by a Bard and Dancer, the lower level of the Ensemble is performed. (i.e. when a Bard that has learned Acoustic Rhythm Lv.5 performs the skill with a Dancer that has only learned Acoustic Rhythm Lv.3, the Bard and Dancer will perform Acoutic Rhythm Lv.3)
Skill | Description | Levels | Type | ||
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Applies a buff that gives elemental and status effect resistance to all nearby party members. | 5 | Active | ||
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Applies a buff that gives increased ATK and DEF to all nearby party members. | 5 | Active | ||
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Create a 9x9 area where all players cannot use skills. PvP Only | 1 | Active | ||
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Reduces all DEF derived from the VIT stat to 0 for all enemies within the 9x9 area of effect. PvP Only | 1 | Active | ||
|
Applies a randomized buff to all nearby party members. | 5 | Supportive | ||
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Perform a dreamy ensemble to put nearby enemies to sleep. | 1 | Active | ||
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Applies a buff that increased EXP earned from monsters to all nearby party members. | 5 | Active | ||
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Applies a buff that nullifies item costs for most skills to all nearby party members. | 1 | Active |
Quest Skills
Skill | Description | Levels | Type | Job Level Requirement |
Quest | ||
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|
Wink at a specific target, charming them for 10 seconds. | 1 | Active | 40 | Charming Wink Quest |
Job Bonuses
Stat\Amount | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 |
---|---|---|---|---|---|---|---|---|
STR | 3 | 28 | ||||||
AGI | 2 | 10 | 11 | 24 | 30 | 35 | 48 | |
VIT | 17 | 33 | 43 | |||||
INT | 5 | 13 | 21 | 40 | 47 | |||
DEX | 6 | 9 | 16 | 20 | 41 | |||
LUK | 1 | 7 | 15 | 19 | 32 | 38 | 46 | 50 |
ASPD
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External Links
Dancer | ||
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2nd Class Skills |
Solo Skills | Adaptation to Circumstances • Dancing Lesson • Encore • Fortune's Kiss (A Poem of Bragi) • Humming (A Whistle) • Please Don't Forget Me (Assassin Cross of Sunset) • Scream • Service for You (Apple of Idun) • Throw Arrow • Ugly Dance • Wink of Charm |
Ensemble Skills | A Drum on the Battlefield • Eternal Chaos • Into the Abyss • Invulnerable Siegfried • Loki's Veil • Lullaby • Mr. Kim A Rich Man • The Ring of Nibelungen | |
Transcendent Skills |
Solo Skills | Arrow Vulcan • Hermode's Rod • Longing for Freedom • Marionette Control • Tarot Card of Fate |
Ensemble Skills | Sheltering Bliss | |
Quests | Dancer Job Change Guide • Dancer Skill Quest | |
Weapons | Bow (Arrows) • Whip • Dagger |
Classes of Ragnarok Online | |
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Novice Class | Novice |
First Class | Swordman • Thief • Archer • Mage • Merchant • Acolyte |
Second Class | Knight • Crusader • Assassin • Rogue • Hunter • Bard • Dancer • Wizard • Sage • Blacksmith • Alchemist • Priest • Monk |
Transcendent Second Class | Lord Knight • Paladin • Assassin Cross • Stalker • Sniper • Clown • Gypsy • High Wizard • Professor • Whitesmith • Creator • High Priest • Champion |
Expanded Class | Ninja |