Thief: Difference between revisions
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Alternatively, after attaining [[Job Level]] 10, advance to a Thief class at [[Training Grounds|Criatura Academy]] (izlude 125, 257 or 130, 257) in [[Izlude]]. | Alternatively, after attaining [[Job Level]] 10, advance to a Thief class at [[Training Grounds|Criatura Academy]] (izlude 125, 257 or 130, 257) in [[Izlude]]. | ||
== Starter Equipment == | |||
The [[Episode One]] quest line gives you good starting equipment for your class and build. Though it is better than the [[Kingdom Guild]] equipment, that set is also an option to start out. | |||
== Class Data == | == Class Data == | ||
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| {{Skill List|skill=Steal}} | | {{Skill List|skill=Steal}} | ||
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| {{Skill List|skill=Sword Mastery}} | | {{Skill List|skill=Sword Mastery}} | ||
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Latest revision as of 16:58, 23 August 2024
Thief | |||||||||||||
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Job Base(s): | Novice | ||||||||||||
Job Type: | First | ||||||||||||
Race: | Human | ||||||||||||
Changes At: | Morroc Pyramid | ||||||||||||
Number of Skills: | 6 | ||||||||||||
Total Skill Points: | 51 | ||||||||||||
Total Quest Skills: | 4 | ||||||||||||
Job Bonuses | |||||||||||||
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Overview
Waiting in the shadows, planning where they'll strike next, the mischievous Thieves are a force to reckon with. Swift and powerful, few can keep up with a Thief's attack speed and power, whether they're slashing their way in battle with a sharp dagger, or striking from afar with a bow. Striking them down isn't easy either, coupling their high flee with the ability to become invisible and poison their pursuers, Thieves have only magic to fear.
A Thief just wouldn't be a Thief if they weren't able to steal from their enemies, which makes them in turn quite adept at item gathering and money making. If the player decides to play as a Thief, frantic battles and high degrees of fun are guaranteed. They're also a very good choice as first characters, since in the beginning they don't have to rely as heavily on equipments to be able to fight consistently.
From job level 50 and base level 50, Thieves are given the choice to take the trial to join the mysterious order of the Assassins or continue plotting ever more daring crimes as a Rogue.
Job Changing
Once you are Job Level 10, head off to the Pyramids, which are northwest of Morroc. At the pyramid , enter, and head for the middle of the map to the Thief Guild . Once inside, follow the hallway down and take the left gate (90, 115). Talk to the Thief Guide and tell her you want to be a Thief. She tells you to talk to the man next to her. Talk to the Thief Guildsman, who changes your job to Thief and rewards you with a Novice Main Gauche [3].
Alternatively, after attaining Job Level 10, advance to a Thief class at Criatura Academy (izlude 125, 257 or 130, 257) in Izlude.
Starter Equipment
The Episode One quest line gives you good starting equipment for your class and build. Though it is better than the Kingdom Guild equipment, that set is also an option to start out.
Class Data
Skills
See Assassin Skills or Rogue Skills for second class skills.
Skill | ||
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Quest Skills
Skill | Quest | ||
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Back Slide Quest | ||
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Find Stone Quest | ||
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Sand Attack Quest | ||
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Stone Fling Quest |
Job Bonuses
Stat\Amount | +1 | +2 | +3 | +4 |
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STR | 6 | 30 | 38 | 47 |
AGI | 2 | 33 | 36 | 50 |
VIT | 14 | 44 | ||
INT | 18 | |||
DEX | 10 | 22 | 42 | 49 |
LUK | 26 | 40 | 46 |
ASPD
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External Links
Thief | |
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Skills | Back Slide • Detoxify • Double Attack • Envenom • Find Stone • Hiding • Improve Dodge • Sand Attack • Steal • Stone Fling |
Quests | Thief Skill Quest |
Weapons | Dagger • Bow (Arrows) |
Classes of Ragnarok Online | |
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Novice Class | Novice |
First Class | Swordman • Thief • Archer • Mage • Merchant • Acolyte |
Second Class | Knight • Crusader • Assassin • Rogue • Hunter • Bard • Dancer • Wizard • Sage • Blacksmith • Alchemist • Priest • Monk |
Transcendent Second Class | Lord Knight • Paladin • Assassin Cross • Stalker • Sniper • Clown • Gypsy • High Wizard • Professor • Whitesmith • Creator • High Priest • Champion |
Expanded Class | Ninja |