Difference between revisions of "Thief"

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Alternatively, after attaining [[Job Level]] 10, advance to a Thief class at [[Training Grounds|Criatura Academy]] (izlude 125, 257 or 130, 257) in [[Izlude]].
 
Alternatively, after attaining [[Job Level]] 10, advance to a Thief class at [[Training Grounds|Criatura Academy]] (izlude 125, 257 or 130, 257) in [[Izlude]].
  
==Builds==
+
== Starter Equipment ==
''See [[Assassin#Builds|Assassin Builds]] or [[Rogue#Builds|Rogue Builds]] for build strategies.''
 
  
===Stats===
+
The [[Episode One]] quest line gives you good starting equipment for your class and build. Though it is better than the [[Kingdom Guild]] equipment, that set is also an option to start out.
*[[STR]]: Increases [[Weight Limit]] and [[ATK]].
 
*[[AGI]]: Increases [[ASPD]] and [[Flee]].
 
*[[VIT]]: Increases max [[HP]], HP regeneration, resistance against several [[Status Effects]], Soft [[DEF]], Soft [[mDEF]] and the efficiency of healing items.
 
*[[INT]]: Increases max [[SP]], SP regeneration, resistance against several [[Status Effects]], Soft[[mDEF]] and the efficiency of SP recovery items.
 
*[[DEX]]: Increases [[Hit]], [[ASPD]], and [[ATK]].
 
*[[LUK]]: Increases [[Critical]], [[ATK]], [[Perfect Dodge]] and resistance against several [[Status Effects]].
 
 
 
==Equipment ==
 
===General Equipments===
 
Refer to [[Equipment]] page for a standard selection of equipments.
 
 
 
===Quest Equipments===
 
Free equipments for starters without funding support.
 
 
 
{| class="wikitablec" style="font-size:smaller;"
 
|-
 
! Item(s) !! Required Level !! Subtype !! Effect(s) !! Obtain From
 
|-
 
| {{Item List|id=18730|item=Criatura Academy Hat [1]}}
 
|| 1
 
|| Headgear || Def + 2, Max HP +  15, Max SP + 5 || rowspan=3| [[Training Grounds|Izlude Criatura Academy]]
 
|-
 
| {{Item List|id=2301|item=Cotton Shirt}}
 
|| 0
 
|| Armor || Def + 10
 
|-
 
| {{Item List|id=1243|item=Novice Main Gauche}}
 
|| 0
 
|| Dagger || Atk 45
 
|-
 
| {{Item List|id=5583|item=Eden Group Hat}}
 
|| 12
 
|| Headgear || Def + 5 || rowspan=4| [[Eden_Group_Equipments_Quests#Level_12-25|Eden Group Equipments Quests<br>Level 12~25]]
 
|-
 
| {{Item List|id=2560|item=Eden Group Manteau}}
 
||12
 
|| Garment || Increases tolerance to neutral property by 10%<br>Def + 14
 
|-
 
| {{Item List|id=15009|item=Eden Group Uniform I}}
 
|| 12
 
|| Armor || Def + 35, Max HP + 100, Max SP + 10
 
|-
 
| {{Item List|id=2456|item=Eden Group Boots I}}
 
|| 14
 
|| Armor || Def + 14, HP Recovery Rate by 10%, SP Recovery Rate by 2%
 
|-
 
| {{Item List|id=15010|item=Eden Group Uniform II}}
 
|| 26
 
|| Armor || Def + 46, Max HP + 200, Max SP + 20 || rowspan=3| [[Eden_Group_Equipments_Quests#Level_26-39|Eden Group Equipments Quests<br>Level 26~39]]
 
|-
 
| {{Item List|id=2457|item=Eden Group Boots II}}
 
|| 26
 
|| Armor || Def + 16, HP Recovery Rate by 12%, SP Recovery Rate by 4%
 
|-
 
| {{Item List|id=13050|item=Eden Dagger I}}
 
|| 26
 
|| Dagger || Atk 124, MAtk 60
 
|-
 
| {{Item List|id=15011|item=Eden Group Uniform III}}
 
|| 40
 
|| Armor || Def + 58, MDef + 5, Max HP + 300, Max SP + 30 || rowspan=3| [[Eden_Group_Equipments_Quests#Level_40-59|Eden Group Equipments Quests<br>Level 40~59]]
 
|-
 
| {{Item List|id=2458|item=Eden Group Boots III}}
 
|| 40
 
|| Footgear || Def + 18, HP Recovery Rate by 14%, SP Recovery Rate by 6%
 
|-
 
| {{Item List|id=13051|item=Eden Dagger II}}
 
|| 40
 
|| Dagger || Atk 158, MAtk 70
 
|}
 
 
 
*Cotton Shirt is enchantable with Max HP + 100, Max SP +50 and Novice Main Gauche is enchantable with 2 small random enchants by Enchanter Almond J in Izlude {{navi|izlude|108|139}}, after completing [http://forums.warpportal.com/index.php?/topic/144833-new-izlude-tutorial-guide/ Enchanter Mounds Quest].
 
* Eden Group Hat is enchantable with +2 to any one stat by '''Administrator Michael''' {{navi|moc_para01|112|96}} in [[Eden Group]], after completing [[Eden Group Equipments Quests#Level_40-59|Level 40-59 Quest]] from Instructor Boya.
 
 
 
===Card Sets===
 
Refer to [[Card Sets]] for [[Card_Sets#Shinobi, The Paper, Wanderer, Wild Rose & Zhu Po Long Card, also known as Thief Card Set|Thief Card Set]].
 
 
 
===Second Class Equipments===
 
Preparing for advancement to second class:
 
 
 
Thief class, see [[Assassin]] or [[Rogue]] for second class equipments.
 
 
 
High Thief class, see [[Assassin Cross]] or [[Stalker]] for transcendent second class equipments.
 
  
 
== Class Data ==
 
== Class Data ==
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{| class="wikitablec sortable"
 
{| class="wikitablec sortable"
 
|-
 
|-
! Skill !! Description !! Levels !! Type
+
! Skill
 
|-  
 
|-  
 
| {{Skill List|skill=Detoxify}}
 
| {{Skill List|skill=Detoxify}}
|| Cures yourself or a target from being poisoned. || 1
 
|style="background:#ccffff"| Supportive
 
 
|-
 
|-
 
| {{Skill List|skill=Double Attack}}
 
| {{Skill List|skill=Double Attack}}
|| Adds a high chance to deal double damage when attacking with a dagger. || 10
 
|style="background:#cccccc"| Passive
 
 
|-
 
|-
 
| {{Skill List|skill=Envenom}}
 
| {{Skill List|skill=Envenom}}
|| Poison-element melee attack that deals up to 150 additional damage and has a chance of poisoning its target. || 10
 
|style="background:#ffcccc"| Offensive
 
 
|-
 
|-
 
| {{Skill List|skill=Hiding}}
 
| {{Skill List|skill=Hiding}}
|| Hide to protect yourself. Does not work against [[Boss]], [[Insect]] and [[Demon]] monsters, counterable by some [[AoE]] skills and items. || 10
 
|style="background:#ccffcc"| Active
 
 
|-
 
|-
 
| {{Skill List|skill=Improve Dodge}}
 
| {{Skill List|skill=Improve Dodge}}
|| Adds up to 30 [[Flee]]. Bonus increases when you become a [[Rogue]] or [[Assassin]]. Also increases [[Movement Speed]] if you're an [[Assassin]]. || 10
 
|style="background:#cccccc"| Passive
 
 
|-
 
|-
 
| {{Skill List|skill=Steal}}
 
| {{Skill List|skill=Steal}}
|| Steal items from monsters. Affected monster may still drop the stolen item normally. || 10
+
|-
|style="background:#ccffcc"| Active
+
| {{Skill List|skill=Sword Mastery}}
 
|}
 
|}
  
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{| class="wikitablec sortable"
 
{| class="wikitablec sortable"
 
|-
 
|-
! Skill !! Description !! Levels !! Type !! Job Level<br/>Requirement !! Quest
+
! Skill !! Quest
 
|-
 
|-
 
| {{Skill List|skill=Back Slide}}
 
| {{Skill List|skill=Back Slide}}
|| Instantly move back 5 cells. || 1
+
|| [[Thief_Skill_Quest#Back_Slide_Quest|Back Slide Quest]]
|style="background:#ccffcc"| Active || 35 || [[Thief_Skill_Quest#Back_Slide_Quest|Back Slide Quest]]
 
 
|-
 
|-
| {{Skill List|skill=Find Stone}}
+
| {{Skill List|skill=Pick Stone}}
|| Provide ammunition for [[Stone Fling]] or other creative uses. || 1
+
|| [[Thief_Skill_Quest#Find_Stone_Quest|Find Stone Quest]]
|style="background:#ccffcc"| Active || 20 || [[Thief_Skill_Quest#Find_Stone_Quest|Find Stone Quest]]
 
 
|-
 
|-
| {{Skill List|skill=Sand Attack}}
+
| {{Skill List|skill=Sprinkle Sand}}
|| Earth-element attack dealing 125% damage with a 15% chance of [[blind]]ing its target. || 1
+
|| [[Thief_Skill_Quest#Sand_Attack_Quest|Sand Attack Quest]]
|style="background:#ffcccc"| Offensive || 25 || [[Thief_Skill_Quest#Sand_Attack_Quest|Sand Attack Quest]]
 
 
|-
 
|-
| {{Skill List|skill=Stone Fling}}
+
| {{Skill List|skill=Throw Stone}}
|| Throw a stone at a target for 50 neutral-element, armor-ignoring damage. Has a 5% chance to [[blind]] and/or [[stun]] its target. || 1
+
|| [[Thief_Skill_Quest#Stone_Fling_Quest|Stone Fling Quest]]
|style="background:#ffcccc"| Offensive || 15 || [[Thief_Skill_Quest#Stone_Fling_Quest|Stone Fling Quest]]
 
 
|}
 
|}
 
====Skill Tree====
 
 
[[Image: Skilltree_1st_thief.png‎]]
 
  
 
===Job Bonuses===
 
===Job Bonuses===

Latest revision as of 16:58, 23 August 2024

Thief
Thief.png
Job Base(s): Novice
Job Type: First
Race: Human
Changes At: Morroc Pyramid
Number of Skills: 6
Total Skill Points: 51
Total Quest Skills: 4
Job Bonuses
STR AGI VIT INT DEX LUK
+4 +4 +2 +1 +4 +3

Overview

ThiefATK.gif

Waiting in the shadows, planning where they'll strike next, the mischievous Thieves are a force to reckon with. Swift and powerful, few can keep up with a Thief's attack speed and power, whether they're slashing their way in battle with a sharp dagger, or striking from afar with a bow. Striking them down isn't easy either, coupling their high flee with the ability to become invisible and poison their pursuers, Thieves have only magic to fear.

A Thief just wouldn't be a Thief if they weren't able to steal from their enemies, which makes them in turn quite adept at item gathering and money making. If the player decides to play as a Thief, frantic battles and high degrees of fun are guaranteed. They're also a very good choice as first characters, since in the beginning they don't have to rely as heavily on equipments to be able to fight consistently.

From job level 50 and base level 50, Thieves are given the choice to take the trial to join the mysterious order of the Assassins or continue plotting ever more daring crimes as a Rogue.

Job Changing

Once you are Job Level 10, head off to the Pyramids, which are northwest of Morroc. At the pyramid moc_ruins58159, enter, and head for the middle of the map to the Thief Guild moc_prydb145130. Once inside, follow the hallway down and take the left gate (90, 115). Talk to the Thief Guide and tell her you want to be a Thief. She tells you to talk to the man next to her. Talk to the Thief Guildsman, who changes your job to Thief and rewards you with a Novice Main Gauche [3].

Alternatively, after attaining Job Level 10, advance to a Thief class at Criatura Academy (izlude 125, 257 or 130, 257) in Izlude.

Starter Equipment

The Episode One quest line gives you good starting equipment for your class and build. Though it is better than the Kingdom Guild equipment, that set is also an option to start out.

Class Data

Skills

See Assassin Skills or Rogue Skills for second class skills.

Skill
Detoxify.png Detoxify
Double Attack.png Double Attack
Envenom.png Envenom
Hiding.png Hiding
Improve Dodge.png Improve Dodge
Steal.png Steal
Sword Mastery.png Sword Mastery

Quest Skills

Skill Quest
Back Slide.png Back Slide
Back Slide Quest
Pick Stone.png Pick Stone
Find Stone Quest
Sprinkle Sand.png Sprinkle Sand
Sand Attack Quest
Throw Stone.png Throw Stone
Stone Fling Quest

Job Bonuses

Stat\Amount +1 +2 +3 +4
STR 6 30 38 47
AGI 2 33 36 50
VIT 14 44
INT 18
DEX 10 22 42 49
LUK 26 40 46

ASPD

Equip Attack Speed From Novice
Bare Handed 156 0
Shield -6 +4
Dagger -8 +7
Sword (One Handed) -10 +7
Axe (One Handed) -20 −10
Bow -13 N/A
ASPD Potions Usable
645.png Concentration
656.png Awakening
657.png Berserk

External Links