Difference between revisions of "Dancer"
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[[Image:Dancer.jpg|thumb]] | [[Image:Dancer.jpg|thumb]] | ||
− | + | Dancers are the epitome of beauty and grace, and they use these qualities all to their own advantage. They allure allies and enemies alike with their performances. Needless to say they are not damsels in distress when it comes to fighting monsters, they can still hold their own using their previous training as Archers, or use whips altogether to put them in place. | |
− | + | Dancers are considered a support class that have special abilities that allow them to improve their allies abilities or disrupt enemies. They have skills however that would require them to pair up with their male counterpart Bard to execute the so-called ensemble skills. Dancers could use whips, daggers and bows, though most of the dancers skills would require them to wield a whip. When wielding whips however, bow skills cannot be used, bringing both weapons when venturing will be a good measure. | |
− | |||
− | |||
− | |||
− | |||
+ | Dancers are still more of a ranged type of class, even when whips require you to be close and personal with your targets, DEX is the main stat for weapon damage (pertaining to both bow and whip). The solo dances are influenced by the skill level, the level of Dance Lessons and the stats of the dancer. Ensemble skills would require both a dancer and a bard to have the skill learned and be in a party. Being a performer in contrast to hunters, Dancers have a larger SP pool, allowing them to use more skills than usual. | ||
As a Dancer, only whips, daggers and bows are available for weapons, whereas Bards can use instruments instead of whips. | As a Dancer, only whips, daggers and bows are available for weapons, whereas Bards can use instruments instead of whips. | ||
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** Bow skills ([[Double Strafe]], [[Arrow Shower]], [[Arrow Repel]]) cannot be used | ** Bow skills ([[Double Strafe]], [[Arrow Shower]], [[Arrow Repel]]) cannot be used | ||
** [[Performance Skills]], as well as [[Amp]] and [[Encore]] are available | ** [[Performance Skills]], as well as [[Amp]] and [[Encore]] are available | ||
− | ** Whip skills ([[Slinging Arrow]] can be used | + | ** Whip skills ([[Slinging Arrow]]) can be used |
** Whip damage depends on the Dancer's [[dex]], NOT [[str]]. Just like it does for [[bow|bows]] | ** Whip damage depends on the Dancer's [[dex]], NOT [[str]]. Just like it does for [[bow|bows]] | ||
− | + | [[Dazzler]] and [[Charming Wink]] are usable regardless of weapons. | |
== Job Change Guide == | == Job Change Guide == | ||
+ | |||
+ | Requirement: Female Archer who has reached both base and job 50 | ||
''See [[Dancer Job Change Guide]] for detailed information.'' | ''See [[Dancer Job Change Guide]] for detailed information.'' | ||
− | + | == Builds == | |
− | + | Dancers are an interesting class due to having access to two very different weapon types, the Whip and Bow. | |
− | + | ||
− | + | Whips allows for easy access to strong supportive [[Performance Skills]] as well as the dancers strongest single target skill in [[Slinging Arrow]], a shield can also be equipped alongside a whip for additional defence. | |
− | + | Bows on the other hand are a good choice for safely auto-attacking enemies from long range, bows are also necessary to use the only AoE skill dancers have access to in [[Arrow Shower]]. Although a single cast of [[Double Strafe]] doesn't hit as nearly hard as [[Slinging Arrow]] does, with high enough [[ASPD]] [[Double Strafe]] can be spammed much quicker. | |
− | + | Keep in mind that you do not have to limit yourself to just one weapon type. Having both weapons on hand is often a good idea so that you can switch freely to adapt to any situation. | |
− | |||
=== Slinging Arrow and Support Whip Build === | === Slinging Arrow and Support Whip Build === | ||
Line 42: | Line 40: | ||
* AGI: 1+ | * AGI: 1+ | ||
* VIT: 60-80 | * VIT: 60-80 | ||
− | * INT: 60 | + | * INT: 40-60 |
* DEX: 80-99 | * DEX: 80-99 | ||
− | * LUK: 20 | + | * LUK: 10-20 |
[[Slinging Arrow]] has a very low [[SP]] cost and deals significantly more damage than [[Double Strafe]] making it ideal for leveling. Binding Level 1 [[Slinging Arrow]] alongside Level 5 can be a good idea when SP is scarce since it only costs 1 [[SP]] (Level 5 costs 9) and still hits quite hard. [[Gypsy's Kiss]] is the most popular Dancer song for PVM purposes, as it lowers the SP cost of the party and is the most universally helpful. [[Lady Luck]] provides a large damage bonus to [[CRIT]] based auto-attacking characters and is also a prerequisite for [[Mental Sensing]]. [[Mental Sensing]] is the most popular Ensemble skill, giving a large experience boost to the entire party when grouped with a [[Bard]]. | [[Slinging Arrow]] has a very low [[SP]] cost and deals significantly more damage than [[Double Strafe]] making it ideal for leveling. Binding Level 1 [[Slinging Arrow]] alongside Level 5 can be a good idea when SP is scarce since it only costs 1 [[SP]] (Level 5 costs 9) and still hits quite hard. [[Gypsy's Kiss]] is the most popular Dancer song for PVM purposes, as it lowers the SP cost of the party and is the most universally helpful. [[Lady Luck]] provides a large damage bonus to [[CRIT]] based auto-attacking characters and is also a prerequisite for [[Mental Sensing]]. [[Mental Sensing]] is the most popular Ensemble skill, giving a large experience boost to the entire party when grouped with a [[Bard]]. | ||
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* INT: 40-60 | * INT: 40-60 | ||
* DEX: 80-99 | * DEX: 80-99 | ||
− | * LUK: 20 | + | * LUK: 10-20 |
− | The [[Archer]] skill [[Arrow Shower]] is the only AoE accessible to a Dancer, but still offers | + | The [[Archer]] skill [[Arrow Shower]] is the only AoE accessible to a Dancer, but still offers decent damage. With HP [[Healing Items]], this build can AoE level very effectively and quickly. This build can actually have similar or identical stats with a slinging arrow/support oriented build, and it is simply the equipment that differs. [[Double Strafe]] still offers respectable single target damage output but tends to be less than [[Slinging Arrow]]. |
=== AGI Bow Build === | === AGI Bow Build === | ||
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* STR: 1 | * STR: 1 | ||
* AGI: 80-99 | * AGI: 80-99 | ||
− | * VIT: | + | * VIT: 30-60 |
* INT: 30-50 | * INT: 30-50 | ||
* DEX: 80-99 | * DEX: 80-99 | ||
* LUK: 20-40 | * LUK: 20-40 | ||
− | This build is generally recommended for newer players with less funds. This Dancer build is specialized in left click auto-attacking single targets with a [[Bow]], which uses minimal HP / SP [[Healing Items]]. Note that [[Double Strafe]] can be spammed quicker with higher [[AGI]] (and [[ASPD]] as a result) as well. This allows for lots of burst damage at the cost of substantial SP. [[Lady Luck]] is an excellent song for improving your auto-attack damage but will require weapon | + | This build is generally recommended for newer players with less funds. This Dancer build is specialized in left click auto-attacking single targets from long range with a [[Bow]], which uses minimal HP / SP [[Healing Items]]. Note that [[Double Strafe]] can be spammed quicker with higher [[AGI]] (and [[ASPD]] as a result) as well. This allows for lots of burst damage at the cost of substantial SP. [[Lady Luck]] is an excellent song for improving your auto-attack damage with this build but will require a quick weapon switch to a Whip then back to the Bow each time you want to cast it. |
== Equipment == | == Equipment == | ||
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! Skill !! Description !! Levels !! Type | ! Skill !! Description !! Levels !! Type | ||
|- | |- | ||
− | | {{Skill List |skill=Adaptation to Circumstances | + | | {{Skill List |skill=Adaptation to Circumstances}} |
|| Applies a buff that reduces the SP cost of [[Performance Skills]]. || 1 | || Applies a buff that reduces the SP cost of [[Performance Skills]]. || 1 | ||
|style="background:#ccffcc"| Active | |style="background:#ccffcc"| Active | ||
|- | |- | ||
− | | {{Skill List|skill= | + | | {{Skill List|skill=Dancing Lesson}} |
|| Increases damage, [[CRIT]], and [[max SP]] with Whips. Also increases Movement Speed during [[Ensemble Fatigue]]. || 10 | || Increases damage, [[CRIT]], and [[max SP]] with Whips. Also increases Movement Speed during [[Ensemble Fatigue]]. || 10 | ||
|style="background:#cccccc"| Passive | |style="background:#cccccc"| Passive | ||
|- | |- | ||
− | | {{Skill List|skill= | + | | {{Skill List|skill=Encore}} |
− | || | + | || Recast the last Performance Skill that was cast at half of the [[SP]] cost. || 1 |
|style="background:#ccffcc"| Active | |style="background:#ccffcc"| Active | ||
|- | |- | ||
− | | {{Skill List|skill= | + | | {{Skill List|skill=Fortune's Kiss}} |
− | || | + | || Applies a buff that increases the [[CRIT]] rate and Critical Damage for all nearby [[Party|party]] members. || 10 |
|style="background:#ccffcc"| Active | |style="background:#ccffcc"| Active | ||
|- | |- | ||
− | | {{Skill List|skill= | + | | {{Skill List|skill=Humming}} |
|| Applies a buff that increases [[HIT]] of all nearby [[Party|party]] members. || 10 | || Applies a buff that increases [[HIT]] of all nearby [[Party|party]] members. || 10 | ||
|style="background:#ccffcc"| Active | |style="background:#ccffcc"| Active | ||
|- | |- | ||
− | | {{Skill List|skill= | + | | {{Skill List|skill=Please Don't Forget Me}} |
− | || | + | || Decrease attack and movement speed of all enemies within the 9x9 area of effect. '''PvP Only''' || 10 |
|style="background:#ccffcc"| Active | |style="background:#ccffcc"| Active | ||
|- | |- | ||
− | | {{Skill List|skill= | + | | {{Skill List|skill=Scream}} |
− | || | + | || Inflicts [[Stun]] effect on monsters and party members within caster's view by chance. || 5 |
|style="background:#ccffcc"| Active | |style="background:#ccffcc"| Active | ||
|- | |- | ||
− | | {{Skill List|skill= | + | | {{Skill List|skill=Service for You}} |
− | || Applies a buff that increases | + | || Applies a buff that increases [[max SP]] while reducing the SP consumption for all nearby [[Party|party]] members. || 10 |
|style="background:#ccffcc"| Active | |style="background:#ccffcc"| Active | ||
|- | |- | ||
− | | {{Skill List|skill= | + | | {{Skill List|skill=Throw Arrow}} |
|| Use an whip-class weapon to do ranged damage to a single target. || 5 | || Use an whip-class weapon to do ranged damage to a single target. || 5 | ||
|style="background:#ffcccc"| Offensive | |style="background:#ffcccc"| Offensive | ||
|- | |- | ||
− | | {{Skill List|skill= | + | | {{Skill List|skill=Ugly Dance}} |
− | || | + | || Has a chance to deplete [[SP]] from all nearby enemy players. '''PvP Only''' || 5 |
|style="background:#ccffcc"| Active | |style="background:#ccffcc"| Active | ||
|} | |} | ||
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|- | |- | ||
! Skill !! Description !! Levels !! Type | ! Skill !! Description !! Levels !! Type | ||
− | |- | + | |- |
− | | {{Skill List|skill= | + | | {{Skill List|skill=A Drum on the Battlefield}} |
− | || Applies a buff that gives | + | || Applies a buff that gives increased [[ATK]] and [[soft DEF]] to all nearby [[Party|party]] members. || 5 |
|style="background:#ccffcc"| Active | |style="background:#ccffcc"| Active | ||
|- | |- | ||
− | | {{Skill List|skill= | + | | {{Skill List|skill=Eternal Chaos}} |
− | || | + | || An ensemble that removes all [[soft DEF]] from nearby enemy players. '''PvP Only''' || 1 |
|style="background:#ccffcc"| Active | |style="background:#ccffcc"| Active | ||
|- | |- | ||
− | | {{Skill List|skill= | + | | {{Skill List|skill=Into the Abyss}} |
− | || | + | || Applies a buff that nullifies item costs for most skills to all nearby [[Party|party]] members. || 1 |
+ | |style="background:#ccffcc"| Active | ||
+ | |- | ||
+ | | {{Skill List|skill=Invulnerable Siegfried}} | ||
+ | || Applies a buff that gives elemental and status effect resistance to all nearby [[Party|party]] members. || 5 | ||
|style="background:#ccffcc"| Active | |style="background:#ccffcc"| Active | ||
|- | |- | ||
− | | {{Skill List|skill= | + | | {{Skill List|skill=Loki's Veil}} |
− | || | + | || An ensemble that prevents all nearby players from using skills. '''PvP Only''' || 1 |
|style="background:#ccffcc"| Active | |style="background:#ccffcc"| Active | ||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| {{Skill List|skill=Lullaby}} | | {{Skill List|skill=Lullaby}} | ||
− | || Perform | + | || Perform dreamy ensemble to put nearby enemies to sleep. || 1 |
|style="background:#ccffcc"| Active | |style="background:#ccffcc"| Active | ||
|- | |- | ||
− | | {{Skill List|skill= | + | | {{Skill List|skill=Mr. Kim A Rich Man}} |
− | || Applies a buff that | + | || Applies a buff that increases [[EXP]] earned from monsters to all nearby [[Party|party]] members. || 5 |
|style="background:#ccffcc"| Active | |style="background:#ccffcc"| Active | ||
|- | |- | ||
− | | {{Skill List|skill= | + | | {{Skill List|skill=The Ring of Nibelungen}} |
− | || Applies a buff | + | || Applies a randomized buff to all nearby [[Party|party]] members. || 5 |
|style="background:#ccffcc"| Active | |style="background:#ccffcc"| Active | ||
|} | |} | ||
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|- | |- | ||
| {{rh}} | [[Shield]] | | {{rh}} | [[Shield]] | ||
− | | - | + | | -5 || style="color:blue;" | +2 |
|- | |- | ||
| {{rh}} | [[Dagger]] | | {{rh}} | [[Dagger]] |
Revision as of 23:56, 21 November 2020
Dancer | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Job Base(s): | Archer | ||||||||||||
Job Type: | 2-2 | ||||||||||||
Race: | Human | ||||||||||||
Changes At: | Comodo | ||||||||||||
Number of Skills: | 18 | ||||||||||||
Total Skill Points: | 91 | ||||||||||||
Total Quest Skills: | 1 | ||||||||||||
Job Bonuses | |||||||||||||
|
Overview
Dancers are the epitome of beauty and grace, and they use these qualities all to their own advantage. They allure allies and enemies alike with their performances. Needless to say they are not damsels in distress when it comes to fighting monsters, they can still hold their own using their previous training as Archers, or use whips altogether to put them in place.
Dancers are considered a support class that have special abilities that allow them to improve their allies abilities or disrupt enemies. They have skills however that would require them to pair up with their male counterpart Bard to execute the so-called ensemble skills. Dancers could use whips, daggers and bows, though most of the dancers skills would require them to wield a whip. When wielding whips however, bow skills cannot be used, bringing both weapons when venturing will be a good measure.
Dancers are still more of a ranged type of class, even when whips require you to be close and personal with your targets, DEX is the main stat for weapon damage (pertaining to both bow and whip). The solo dances are influenced by the skill level, the level of Dance Lessons and the stats of the dancer. Ensemble skills would require both a dancer and a bard to have the skill learned and be in a party. Being a performer in contrast to hunters, Dancers have a larger SP pool, allowing them to use more skills than usual. As a Dancer, only whips, daggers and bows are available for weapons, whereas Bards can use instruments instead of whips.
- When armed with a Whip:
- Bow skills (Double Strafe, Arrow Shower, Arrow Repel) cannot be used
- Performance Skills, as well as Amp and Encore are available
- Whip skills (Slinging Arrow) can be used
- Whip damage depends on the Dancer's dex, NOT str. Just like it does for bows
Dazzler and Charming Wink are usable regardless of weapons.
Job Change Guide
Requirement: Female Archer who has reached both base and job 50
See Dancer Job Change Guide for detailed information.
Builds
Dancers are an interesting class due to having access to two very different weapon types, the Whip and Bow.
Whips allows for easy access to strong supportive Performance Skills as well as the dancers strongest single target skill in Slinging Arrow, a shield can also be equipped alongside a whip for additional defence.
Bows on the other hand are a good choice for safely auto-attacking enemies from long range, bows are also necessary to use the only AoE skill dancers have access to in Arrow Shower. Although a single cast of Double Strafe doesn't hit as nearly hard as Slinging Arrow does, with high enough ASPD Double Strafe can be spammed much quicker.
Keep in mind that you do not have to limit yourself to just one weapon type. Having both weapons on hand is often a good idea so that you can switch freely to adapt to any situation.
Slinging Arrow and Support Whip Build
- STR: 1
- AGI: 1+
- VIT: 60-80
- INT: 40-60
- DEX: 80-99
- LUK: 10-20
Slinging Arrow has a very low SP cost and deals significantly more damage than Double Strafe making it ideal for leveling. Binding Level 1 Slinging Arrow alongside Level 5 can be a good idea when SP is scarce since it only costs 1 SP (Level 5 costs 9) and still hits quite hard. Gypsy's Kiss is the most popular Dancer song for PVM purposes, as it lowers the SP cost of the party and is the most universally helpful. Lady Luck provides a large damage bonus to CRIT based auto-attacking characters and is also a prerequisite for Mental Sensing. Mental Sensing is the most popular Ensemble skill, giving a large experience boost to the entire party when grouped with a Bard. DEX improves damage for any offensive skills. INT is helpful for upkeeping SP. VIT is necessary for survivability / HP pool. AGI is optional. Some Dancers may also already have AGI from leveling as an Archer for the ASPD / FLEE.
Arrow Shower Build
- STR: 1
- AGI: 1+
- VIT: 60-80
- INT: 40-60
- DEX: 80-99
- LUK: 10-20
The Archer skill Arrow Shower is the only AoE accessible to a Dancer, but still offers decent damage. With HP Healing Items, this build can AoE level very effectively and quickly. This build can actually have similar or identical stats with a slinging arrow/support oriented build, and it is simply the equipment that differs. Double Strafe still offers respectable single target damage output but tends to be less than Slinging Arrow.
AGI Bow Build
- STR: 1
- AGI: 80-99
- VIT: 30-60
- INT: 30-50
- DEX: 80-99
- LUK: 20-40
This build is generally recommended for newer players with less funds. This Dancer build is specialized in left click auto-attacking single targets from long range with a Bow, which uses minimal HP / SP Healing Items. Note that Double Strafe can be spammed quicker with higher AGI (and ASPD as a result) as well. This allows for lots of burst damage at the cost of substantial SP. Lady Luck is an excellent song for improving your auto-attack damage with this build but will require a quick weapon switch to a Whip then back to the Bow each time you want to cast it.
Equipment
Kingdom Guild Equipments Quests
- Main article: Kingdom Guild
Kingdom Guild Equipment is a great series of starter equipment. All items have 1 slot, carry different bonuses, and are enchantable.
Class Data
Skills
See Archer Skills for first class skills.
Solo Skills
Skill | Description | Levels | Type | ||
---|---|---|---|---|---|
|
Applies a buff that reduces the SP cost of Performance Skills. | 1 | Active | ||
|
Increases damage, CRIT, and max SP with Whips. Also increases Movement Speed during Ensemble Fatigue. | 10 | Passive | ||
|
Recast the last Performance Skill that was cast at half of the SP cost. | 1 | Active | ||
|
Applies a buff that increases the CRIT rate and Critical Damage for all nearby party members. | 10 | Active | ||
|
Applies a buff that increases HIT of all nearby party members. | 10 | Active | ||
|
Decrease attack and movement speed of all enemies within the 9x9 area of effect. PvP Only | 10 | Active | ||
|
Inflicts Stun effect on monsters and party members within caster's view by chance. | 5 | Active | ||
|
Applies a buff that increases max SP while reducing the SP consumption for all nearby party members. | 10 | Active | ||
|
Use an whip-class weapon to do ranged damage to a single target. | 5 | Offensive | ||
|
Has a chance to deplete SP from all nearby enemy players. PvP Only | 5 | Active |
Ensemble Skills
Ensemble skills need the two performers to be within 9x9 range of each other. After casting an ensemble skill both performers suffer from Ensemble Fatigue for 30 seconds, this slows down their movement speed and attack speed, as well as blocking them from using other skills except Melody Strike or Slinging Arrow. When an Ensemble skill is performed by a Bard and Dancer, the lower level of the Ensemble is performed. (i.e. when a Bard that has learned Acoustic Rhythm Lv.5 performs the skill with a Dancer that has only learned Acoustic Rhythm Lv.3, the Bard and Dancer will perform Acoutic Rhythm Lv.3)
Skill | Description | Levels | Type | ||
---|---|---|---|---|---|
|
Applies a buff that gives increased ATK and soft DEF to all nearby party members. | 5 | Active | ||
|
An ensemble that removes all soft DEF from nearby enemy players. PvP Only | 1 | Active | ||
|
Applies a buff that nullifies item costs for most skills to all nearby party members. | 1 | Active | ||
|
Applies a buff that gives elemental and status effect resistance to all nearby party members. | 5 | Active | ||
|
An ensemble that prevents all nearby players from using skills. PvP Only | 1 | Active | ||
|
Perform dreamy ensemble to put nearby enemies to sleep. | 1 | Active | ||
|
Applies a buff that increases EXP earned from monsters to all nearby party members. | 5 | Active | ||
|
Applies a randomized buff to all nearby party members. | 5 | Active |
Quest Skills
Skill | Description | Levels | Type | Job Level Requirement |
Quest | ||
---|---|---|---|---|---|---|---|
|
Wink at a specific target, charming them for 10 seconds. | 1 | Active | 40 | Charming Wink Quest |
Job Bonuses
Stat\Amount | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 |
---|---|---|---|---|---|---|---|---|
STR | 3 | 28 | ||||||
AGI | 2 | 10 | 11 | 24 | 30 | 35 | 48 | |
VIT | 17 | 33 | 43 | |||||
INT | 5 | 13 | 21 | 40 | 47 | |||
DEX | 6 | 9 | 16 | 20 | 41 | |||
LUK | 1 | 7 | 15 | 19 | 32 | 38 | 46 | 50 |
ASPD
|
|
External Links
Dancer | ||
---|---|---|
2nd Class Skills |
Solo Skills | Adaptation to Circumstances • Dancing Lesson • Encore • Fortune's Kiss (A Poem of Bragi) • Humming (A Whistle) • Please Don't Forget Me (Assassin Cross of Sunset) • Scream • Service for You (Apple of Idun) • Throw Arrow • Ugly Dance • Wink of Charm |
Ensemble Skills | A Drum on the Battlefield • Eternal Chaos • Into the Abyss • Invulnerable Siegfried • Loki's Veil • Lullaby • Mr. Kim A Rich Man • The Ring of Nibelungen | |
Transcendent Skills |
Solo Skills | Arrow Vulcan • Hermode's Rod • Longing for Freedom • Marionette Control • Tarot Card of Fate |
Ensemble Skills | Sheltering Bliss | |
Quests | Dancer Job Change Guide • Dancer Skill Quest | |
Weapons | Bow (Arrows) • Whip • Dagger |
Classes of Ragnarok Online | |
---|---|
Novice Class | Novice |
First Class | Swordman • Thief • Archer • Mage • Merchant • Acolyte |
Second Class | Knight • Crusader • Assassin • Rogue • Hunter • Bard • Dancer • Wizard • Sage • Blacksmith • Alchemist • Priest • Monk |
Transcendent Second Class | Lord Knight • Paladin • Assassin Cross • Stalker • Sniper • Clown • Gypsy • High Wizard • Professor • Whitesmith • Creator • High Priest • Champion |
Expanded Class | Ninja |