Difference between revisions of "Ninja"

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''See [[First_Expanded_Change_Guides#Ninja|Ninja Job Change Guide]] for information.''
 
''See [[First_Expanded_Change_Guides#Ninja|Ninja Job Change Guide]] for information.''
  
== Builds ==
+
== Starter Equipment ==
=== Ninpou (Magic) ===
 
  
* STR: leftover
+
The [[Episode One]] quest line gives you good starting equipment for your class and build. Though it is better than the [[Kingdom Guild]] equipment, that set is also an option to start out.
* AGI: leftover
 
* VIT: leftover
 
* INT: 90 ~ 99
 
* DEX: 60
 
* LUK: ≅75
 
 
 
This build is similar to a [[Mage]] or [[Wizard]], but has its own set of unique skills to take advantage of. Magic Ninjas raise their [[DEX]] and [[INT]] to make the best use of their skills. Importance of maxing [[DEX]] and [[INT]] are emphasized due to the poor cast times on the majority of spells and the lack of magic boosting items for the ninja class. The rest of the points can be used to raise some [[LUK]] for additional damage output. The majority of ninja skills all require catalyst stones. Their primary damage skills are [[Freezing Spear]]/[[Blaze Shield]] and [[Exploding Dragon]], with [[First Wind]] and [[Snow Flake Draft]] also being an option. [[Cicada Skin Shed]] is essential to increase survivability, while [[Ninja Aura]] gives a minor boost to [[INT]].
 
 
 
While not the strongest damage dealers, Magic Ninjas still deal respectable damage and can easily drop unprepared opponents. [[Blaze Shield]] is good for slowing down monsters and players, [[Freezing Spear]] for harassing targets with its rapid hits, and [[First Wind]] is an [[AoE]] spell that hits targets over [[Magnetic Earth]]. [[Cicada Skin Shed]] helps offset the low [[HP]] Modifier, but Magic Ninjas have to be careful of status effects.
 
 
 
Primary Skills : [[Freezing Spear]], [[Blaze Shield]], [[Exploding Dragon]], [[Cicada Skin Shed]]
 
 
 
Complementary Skills : [[Ninja Aura]], [[First Wind]]
 
 
 
=== Togatana (Throwing) ===
 
 
 
* STR: 90 ~ 99
 
* AGI: leftover
 
* VIT: leftover
 
* INT: leftover
 
* DEX: ≅55
 
* LUK: ≅80
 
 
 
Throwing builds attempt to capitalize on the Ninja's throwing skills. Throwing skills are based on [[STR]] for damage, so this is the primary stat. [[DEX]] is needed for [[Hit]] rate of Huuma Shuriken, and to reduce [[Throw Huuma Shuriken]]'s cast time. Throw Huuma Shuriken is also [[SP]] intensive, so a decent amount of [[INT]] is recommended. Remaining stat points go into either [[AGI]] or [[VIT]], depending on whether the Ninja is for PvM or [[PvP]]/[[WoE]].
 
 
 
Primary Skills : [[Throw Shuriken]], [[Throw Zeny]], [[Cicada Skin Shed]]
 
 
 
Complementary Skills : [[Ninja Aura]]
 
 
 
== Equipment ==
 
 
 
=== Weapons ===
 
 
 
*Magic Ninjas will primarily use the [[Dagger]]s {{item|id=13011 Asura}} or {{item|id=1231 Bazerald}}, as those daggers raise their MATK. The Asura doesn't give an INT bonus like the Bazerald, but allows flexibility with its 3 card slots.
 
*Throwing Ninjas will primarily use the [[Huuma Shuriken]]s. The {{item|id=13303 Huuma Blaze Shuriken}}'s high attack is useful for Throw Kunai, while the {{item|id=13304 Huuma Calm Mind}} deals the best damage with Throw Huuma Shuriken. If a Ninja wants to opt for more defense, they can switch to using a Dagger and Shield instead, but cannot cast Throw Huuma Shuriken without switching back to a Huuma, and must remember the Dagger's size modifier. An {{item|id=1230 Ice Pick}} is a useful weapon against high-DEF enemies.
 
*Killing Stroke Ninjas will want whichever weapon will give them the highest % modifier.
 
 
 
In general for all Ninja builds, a {{item|id=1223 Fortune Sword}} is a notable weapon for using [[Perfect Dodge]] in combination with Cicada Skin Shed.
 
 
 
=== Daggers ===
 
Aside from being able to equip most dagger type weapons, Ninjas are also able to equip Ninja-class only daggers.
 
{|class="wikitable"
 
!Name
 
|-
 
!{{Item List|id=13010 |item=Asura}} [2], [3]
 
|-
 
!{{Item List|id=13013 |slots=2 |item=Murasame}}
 
|-
 
!{{Item List|id=13007 |slots=1 |item=Jitte}}
 
|-
 
!{{Item List|id=13015 |slots=1 |item=Hakujin}}
 
|-
 
!{{Item List|id=13006 |item=Khukri}}
 
|-
 
!{{Item List|id=13009 |item=Kamaitachi}}
 
|}
 
 
 
=== Armors ===
 
 
 
Ninjas wear mostly light-medium [[DEF]] armors, including the general armors such as Mantle/Coat/Formal Suit, and several of the [[Thief]] armors such as {{item|id=2335 Thief Clothes}} and {{item|id=2337 Ninja Suit}}. The Ninja Suit can combo with the {{item |id=2654 Shinobi Sash}} to help reduce the Ninja's SP consumption. Being an Expanded class, Ninjas cannot wear any gears that are labeled as being only for Transcendent classes.
 
 
 
=== Shields ===
 
 
 
''See [[Ninja_Equipment_Quests]] for how to craft Armguards.''
 
  
 
== Ammunition & Catalysts ==
 
== Ammunition & Catalysts ==
Line 142: Line 77:
 
{| class="wikitablec sortable"
 
{| class="wikitablec sortable"
 
|-
 
|-
! Skill !! Description !! Levels !! Type
+
! Skill
 
|-  
 
|-  
 
| {{Skill List|skill=Throwing Mastery}}
 
| {{Skill List|skill=Throwing Mastery}}
|| Gives a [[Weapon Mastery]]-type damage bonus to Throw Shuriken. || 10
 
|style="background:#cccccc"| Passive
 
 
|-  
 
|-  
 
| {{Skill List|skill=Throw Shuriken}}
 
| {{Skill List|skill=Throw Shuriken}}
|| Throw a Shuriken to deal a small amount of damage, but with little delay. || 10
 
|style="background:#ffcccc"| Offensive
 
 
|-  
 
|-  
 
| {{Skill List|skill=Throw Kunai}}
 
| {{Skill List|skill=Throw Kunai}}
|| Throw a Kunai to deal three hits. || 5
 
|style="background:#ffcccc"| Offensive
 
 
|-  
 
|-  
 
| {{Skill List|skill=Throw Huuma Shuriken}}
 
| {{Skill List|skill=Throw Huuma Shuriken}}
|| Use a [[Huuma Shuriken]] to strike all targets in a 3x3 area around the target. || 5
 
|style="background:#ffcccc"| Offensive
 
 
|-  
 
|-  
 
| {{Skill List|skill=Throw Zeny}}
 
| {{Skill List|skill=Throw Zeny}}
|| Throw a random amount of [[zeny]] at the target to deal [[DEF]]-piercing damage. || 10
 
|style="background:#ffcccc"| Offensive
 
 
|-  
 
|-  
 
| {{Skill List|skill=Flip Tatami}}
 
| {{Skill List|skill=Flip Tatami}}
|| Deal damage and knockback nearby enemies, and create the [[Pneuma]] effect on one cell of the ground. || 5
 
|style="background:#ffcccc"| Offensive
 
 
|-  
 
|-  
 
| {{Skill List|skill=Shadow Leap}}
 
| {{Skill List|skill=Shadow Leap}}
|| From the [[Hiding]] status, instantly move to a target cell. (But not through solid obstacles.) || 5
 
|style="background:#ccffcc"| Active
 
 
|-  
 
|-  
 
| {{Skill List|skill=Haze Slasher}}
 
| {{Skill List|skill=Haze Slasher}}
|| Strike a target and enter the [[Hiding]] status. || 10
 
|style="background:#ffcccc"| Offensive
 
 
|-  
 
|-  
 
| {{Skill List|skill=Shadow Slash}}
 
| {{Skill List|skill=Shadow Slash}}
|| From the [[Hiding]] status, instantly move to target enemy and strike them with a chance for a critical hit. || 5
 
|style="background:#ffcccc"| Offensive
 
 
|-  
 
|-  
 
| {{Skill List|skill=Cicada Skin Shed}}
 
| {{Skill List|skill=Cicada Skin Shed}}
|| Evade up to three physical attacks, with each trigger moving the Ninja away from the attacker. || 5
 
|style="background:#ccffcc"| Active
 
 
|-  
 
|-  
 
| {{Skill List|skill=Mirror Image}}
 
| {{Skill List|skill=Mirror Image}}
|| Evade up to five physical attacks, without the pushback that Cicada Skin Shed has. || 10
 
|style="background:#ccffcc"| Active
 
 
|-  
 
|-  
 
| {{Skill List|skill=Flaming Petals}}
 
| {{Skill List|skill=Flaming Petals}}
|| Attack a single target with up to 10× MATK [[Fire]]-element damage. || 10
 
|style="background:#ffcccc"| Offensive
 
 
|-  
 
|-  
 
| {{Skill List|skill=Blaze Shield}}
 
| {{Skill List|skill=Blaze Shield}}
|| Create a 5x5 field of fire that stalls enemies and rapidly deals [[Fire]]-element damage. || 10
 
|style="background:#ffcccc"| Offensive
 
 
|-  
 
|-  
 
| {{Skill List|skill=Exploding Dragon}}
 
| {{Skill List|skill=Exploding Dragon}}
|| Summon a flaming dragon to deal [[Fire]]-element damage to all enemies in the 5x5 area around the target. || 5
 
|style="background:#ffcccc"| Offensive
 
 
|-  
 
|-  
 
| {{Skill List|skill=Freezing Spear}}
 
| {{Skill List|skill=Freezing Spear}}
|| Attack a single target with up to 12x MATK [[Water]]-element damage. || 10
 
|style="background:#ffcccc"| Offensive
 
 
|-  
 
|-  
 
| {{Skill List|skill=Watery Evasion}}
 
| {{Skill List|skill=Watery Evasion}}
|| Create a field of water that slows down all enemies, except for other Ninjas. || 10
 
|style="background:#ccffcc"| Active
 
 
|-  
 
|-  
 
| {{Skill List|skill=Snow Flake Draft}}
 
| {{Skill List|skill=Snow Flake Draft}}
|| Summon down a block of ice to deal [[Water]]-element damage to nearby enemies, with a chance of freezing them. || 5
 
|style="background:#ffcccc"| Offensive
 
 
|-  
 
|-  
 
| {{Skill List|skill=Wind Blade}}
 
| {{Skill List|skill=Wind Blade}}
|| Attack a single target with up to 6x MATK [[Wind]]-element damage. || 10
 
|style="background:#ffcccc"| Offensive
 
 
|-  
 
|-  
 
| {{Skill List|skill=Lightning Jolt}}
 
| {{Skill List|skill=Lightning Jolt}}
|| Summon down a lightning bolt to strike all nearby enemies for [[Wind]]-element damage. || 10
 
|style="background:#ffcccc"| Offensive
 
 
|-  
 
|-  
 
| {{Skill List|skill=First Wind}}
 
| {{Skill List|skill=First Wind}}
|| Strike all targets within a 3-cell wide path to the target with [[Wind]]-element damage. || 5
 
|style="background:#ffcccc"| Offensive
 
 
|-  
 
|-  
 
| {{Skill List|skill=Ninja Aura}}
 
| {{Skill List|skill=Ninja Aura}}
|| Sacrifice a small amount of HP to increase INT and STR, and allow the casting of Mirror Image and Killing Stroke. || 5
 
|style="background:#ccffcc"| Active
 
 
|-  
 
|-  
 
| {{Skill List|skill=Ninja Mastery}}
 
| {{Skill List|skill=Ninja Mastery}}
|| Passively increases SP recovery speed when not moving. || 10
 
|style="background:#cccccc"| Passive
 
 
|-  
 
|-  
 
| {{Skill List|skill=Killing Stroke}}
 
| {{Skill List|skill=Killing Stroke}}
|| Reduce the Ninja's HP to 1% in order to deal a strong blow to a single target. || 10
 
|style="background:#ffcccc"| Offensive
 
 
|}
 
|}
  

Latest revision as of 01:14, 23 August 2024

Ninja
Ninja.png
Job Base(s): Novice
Job Type: Extended
Race: Human
Changes At: Amatsu
Number of Skills: 23
Total Skill Points: 175
Total Quest Skills: 0
Job Bonuses
STR AGI VIT INT DEX LUK
+1 +8 +1 +5 +6 +4

Overview

Ninja.jpg

Ninjas are an expanded class that cannot be rebirthed or adopted. Because of this, Ninjas are granted 69 skill points to distribute.

The ninja class is fun and offers three types of roles to play: a magic ninja, a throwing ninja, and a melee ninja. Ninjas excel in the art of evasion with skills like Cicada Skin Shed and Mirror Image which prevent almost all non-magical damage from harming them. Their magic tree offers several fun spells that are unlike that of any other class (although nowhere near as powerful as the Wizard class spells).

This class is not recommended for new players, as it is expensive to play. The magic and throwing ninjas require materials to cast all of their spells, thus attention should be paid to choosing profitable targets.

Job Change Guide

See Ninja Job Change Guide for information.

Starter Equipment

The Episode One quest line gives you good starting equipment for your class and build. Though it is better than the Kingdom Guild equipment, that set is also an option to start out.

Ammunition & Catalysts

Ninjas have two types of ammunition: Shuriken and Kunai. In addition, certain Ninja skills require catalysts that can be purchased from a special NPC in most town Tool Dealers.

Shuriken

Used for the skill Throw Shuriken. The bonus damage added by the skills Throwing Mastery and Throw Shuriken are mastery ATK.

See Shuriken for a list of available Shurikens.

Kunai

Used for the skill Throw Kunai. Like Shuriken, can be purchased from the NPC directly.

See Kunai for a list of available Kunai.

Catalysts

Catalyst Stones are needed to cast various magic-type Ninja skills.

Catalyst Stones:
Name Required for
Flame Stone Blaze Shield and Exploding Dragon
Ice Stone Watery Evasion and Snow Flake Draft
Wind Stone Lightning Jolt and First Wind
Shadow Orb Mirror Image

Class Data

Skills

Ninjas have three primary branches of skills: Throwing, Deception and Magic. The player can opt to master one branch, or mix elements from two branches. They also have the sub-branch with supportive skills, and an "Ultimate" skill.

Throwing skills rely on the user's STR for damage, while Magic skills use INT, meaning that these two branches are rarely mixed. Deception is a mix of evasion skills and attack skills, and usually all Ninja builds will include Cicada Skin Shed due to its usefulness in avoiding attacks.

Skill
Throwing Mastery.png Throwing Mastery
Throw Shuriken.png Throw Shuriken
Throw Kunai.png Throw Kunai
Throw Huuma Shuriken.png Throw Huuma Shuriken
Throw Zeny.png Throw Zeny
Flip Tatami.png Flip Tatami
Shadow Leap.png Shadow Leap
Haze Slasher.png Haze Slasher
Shadow Slash.png Shadow Slash
Cicada Skin Shed.png Cicada Skin Shed
Mirror Image.png Mirror Image
Flaming Petals.png Flaming Petals
Blaze Shield.png Blaze Shield
Exploding Dragon.png Exploding Dragon
Freezing Spear.png Freezing Spear
Watery Evasion.png Watery Evasion
Snow Flake Draft.png Snow Flake Draft
Wind Blade.png Wind Blade
Lightning Jolt.png Lightning Jolt
First Wind.png First Wind
Ninja Aura.png Ninja Aura
Ninja Mastery.png Ninja Mastery
Killing Stroke.png Killing Stroke

Job Bonuses

Job Bonus
Stat\Amount +1 +2 +3 +4 +5 +6 +7 +8
STR 59              
AGI 1 2 12 21 31 41 51 61
VIT 60              
INT 20 29 42 50 62      
DEX 11 22 32 43 53 63    
LUK 30 40 52 64        

ASPD

Equip Attack Speed From Novice
Bare Handed 156 0
Shield -6 +4
Dagger -3 +12
Huuma Shuriken -15 N/A
ASPD Potions Usable
645.png Concentration
656.png Awakening
657.png Berserk