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| {{Not_Implemented}}
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| {{Infobox Job | | {{Infobox Job |
| |jobName=Ninja | | |jobName=Ninja |
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| [[Image: Ninja.jpg|thumb]] | | [[Image: Ninja.jpg|thumb]] |
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| Ninjas are an expanded class that cannot be rebirthed or adopted. Because of this, Ninjas are granted 69 skill points to distribute. They do however have follow up jobs: The [[Kagerou]] (male) and the [[Oboro]] (female) which take their roles as ninjas much farther and make them much more powerful. Kagerou and Oboro are able to wield a weapon in each hand (dual-wield). | | Ninjas are an expanded class that cannot be rebirthed or adopted. Because of this, Ninjas are granted 69 skill points to distribute. |
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| The ninja class is fun and offers three types of roles to play: a magic ninja, a throwing ninja (now nerfed to be the weakest of the builds), and a melee ninja. Ninjas excel in the art of evasion with skills like [[Cicada Skin Shed]] and [[Mirror Image]] which prevent almost all non-magical damage from harming them. Their magic tree offers several fun spells that are unlike that of any other class (although nowhere near as powerful as the [[Wizard]] class spells). | | The ninja class is fun and offers three types of roles to play: a magic ninja, a throwing ninja, and a melee ninja. Ninjas excel in the art of evasion with skills like [[Cicada Skin Shed]] and [[Mirror Image]] which prevent almost all non-magical damage from harming them. Their magic tree offers several fun spells that are unlike that of any other class (although nowhere near as powerful as the [[Wizard]] class spells). |
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| This class is not recommended for new players, as it is expensive to play. The magic and throwing ninjas require materials to cast all of their spells, thus attention should be paid to choosing profitable targets. | | This class is not recommended for new players, as it is expensive to play. The magic and throwing ninjas require materials to cast all of their spells, thus attention should be paid to choosing profitable targets. |
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| == Job Change Guide == | | == Job Change Guide == |
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| ''See [[First_Expanded_Change_Guides#Ninja|Ninja Job Change Guide]] for information.'' | | ''See [[Ninja_Job_Change_Guide|Ninja Job Change Guide]] for information.'' |
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| == Builds == | | == Starter Equipment == |
| === Ninpou (Magic) ===
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| * STR: leftover
| | The [[Episode One]] quest line gives you good starting equipment for your class and build. Though it is better than the [[Kingdom Guild]] equipment, that set is also an option to start out. |
| * AGI: leftover
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| * VIT: leftover
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| * INT: 90 ~ 99
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| * DEX: 60
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| * LUK: ≅75
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| Now the more viable build due to recent nerfs, this build is similar to a [[Mage]] or [[Wizard]], but has its own set of unique skills to take advantage of. Magic Ninjas raise their [[DEX]] and [[INT]] to make the best use of their skills. Importance of maxing [[DEX]] and [[INT]] are emphasized due to the poor cast times on the majority of spells and the lack of magic boosting items for the ninja class. The rest of the points can be used to raise some [[LUK]] for additional damage output. The majority of ninja skills all require catalyst stones which are sold by an NPC in [[Amatsu]]. Their primary damage skills are [[Freezing Spear]]/[[Blaze Shield]] and [[Exploding Dragon]], with [[First Wind]] and [[Snow Flake Draft]] also being an option. [[Cicada Skin Shed]] is essential to increase survivability, while [[Ninja Aura]] gives a minor boost to [[INT]].
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| While not the strongest damage dealers, Magic Ninjas still deal respectable damage and can easily drop unprepared opponents. [[Blaze Shield]] is good for slowing down monsters and players, [[Freezing Spear]] for harassing targets with its rapid hits, and [[First Wind]] is an [[AoE]] spell that hits targets over [[Magnetic Earth]]. [[Cicada Skin Shed]] helps offset the low [[HP]] Modifier, but Magic Ninjas have to be careful of skills such as [[Soul Destroyer]] that will bypass their [[Cicada Skin Shed]], along with status effects.
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| Of the different Ninja builds, the Magic Ninja is now the fastest leveler due to their ability to mob with [[Blaze Shield]] and [[Exploding Dragon]].
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| Primary Skills : [[Freezing Spear]], [[Blaze Shield]], [[Exploding Dragon]], [[Cicada Skin Shed]]
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| Complementary Skills : [[Ninja Aura]], [[First Wind]]
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| === Togatana (Throwing) ===
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| * STR: 90 ~ 99
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| * AGI: leftover
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| * VIT: leftover
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| * INT: leftover
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| * DEX: ≅55
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| * LUK: ≅80
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| No longer the most useful of the 3 builds, throwing builds attempt to capitalize on the Ninja's throwing skills. Throwing skills are based on [[STR]] for damage, so this is the primary stat. [[DEX]] is needed for [[Hit]] rate of Huuma Shuriken, and to reduce [[Throw Huuma Shuriken]]'s cast time. Throw Huuma Shuriken is also [[SP]] intensive, so a decent amount of [[INT]] is recommended. Remaining stat points go into either [[AGI]] or [[VIT]], depending on whether the Ninja is for PvM or [[PvP]]/[[WoE]].
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| Throwing builds are harder to work with, and after the recent nerfs to the ninja class, are not recommended. [[Throw Shuriken]] is a quick and cheap skill, that with enough [[ASPD]] can be used quickly in succession to make up for its lower damage. [[Throw Kunai]] was once the most powerful pre-99 spell in the game, but now does very low damage output with a terrible aftercast delay that leaves players vulnerable to attack. [[Throw Huuma Shuriken]] is the Throwing Ninja's AoE damage skill, but with an intensely long cast time and delay that makes this skill almost completely worthless without a tank. This build performs poorly in PvP and WoE situations where opponents have more [[DEF]] and you don't have an [[Element]] advantage as often.
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| If zeny is no object, it's possible to build around [[Throw Coins]](which may be the only viable build left for the Throwing Ninja build), but otherwise it's not recommended as the price will build up rapidly with regular use. 'Throw coin' builds leveling speed is faster then Magic Ninjas.
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| Primary Skills : [[Throw Shuriken]], [[Throw Coins]], [[Cicada Skin Shed]]
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| Complementary Skills : [[Ninja Aura]]
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| === Taijutsu (Melee) ===
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| * STR: 90
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| * AGI: 90-120
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| * VIT: 1-8x
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| * INT: 1-5x
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| * DEX: 70-90
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| * LUK: 42+
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| Melee ninja is the 'for fun' build of the ninja class due to the fact that melee ninjas tend to be the most difficult to level. This is mainly due to the high SP costs of skills. Its common for melee ninjas to pick up one or two skills from the throwing ninja skill tree, such as [[Throw Shuriken]], [[Throw Kunai]], or [[Throw Huuma Shuriken]], which tends to make leveling easier.
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| Melee ninjas get STR for dmg, AGI for speed, Vit for survivability due to poor flee, and the rest into DEX and INT. Due to the high SP cost of skills a decent amount of INT is recommended. Some ninjas choose to get some LUK to aid the skill [[Shadow Slash]] which has a natural 50% chance to [[CRIT]], and every 3 LUKs also increase Atk by 1.
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| This build poorly tries to copy the style of the assassin class while utilizing the ninjas own skills. Unfortunately though the ninja doesnt get the flee bonuses of the thief classes, so it relies on evasion spells and stealth attacks instead. With the proper Auto-Cast or Crit gear, this build can be fun if the player is looking for something similar to the assassin type of gameplay
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| == Equipment ==
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| === Weapons ===
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| *Magic Ninjas will primarily use the [[Dagger]]s {{item|id=13011 Asura}} or {{item|id=1231 Bazerald}}, as those daggers raise their MATK. The Asura doesn't give an INT bonus like the Bazerald, but allows flexibility with its 3 card slots. {{item|id=13050 Eden Daggers}} will be a lot better than Asura.
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| *Throwing Ninjas will primarily use the [[Huuma Shuriken]]s. The {{item|id=13303 Huuma Blaze Shuriken}}'s high attack is useful for Throw Kunai, while the {{item|id=13304 Huuma Calm Mind}} deals the best damage with Throw Huuma Shuriken. If a Ninja wants to opt for more defense, they can switch to using a Dagger and Shield instead, but cannot cast Throw Huuma Shuriken without switching back to a Huuma, and must remember the Dagger's size modifier. An {{item|id=1230 Ice Pick}} is a useful weapon against high-DEF enemies.
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| *Killing Stroke Ninjas will want whichever weapon will give them the highest % modifier, those being 4 slotted Daggers or Huumas. Daggers are a better choice as they allow the Ninja to wear a shield, though against [[Demi Human]] targets the [[Battlegrounds]] Huumas will deal more damage at the sacrifice of a shield.
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| *Melee Ninjas will primarily use various types of daggers to maximize on the damage output of their skills. Ninjas cannot wear {{item|id=1232 Assassin Dagger}}, {{item|id=1242 Counter Dagger}}, or {{item|id=1241 Curse Dagger}}.
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| In general for all Ninja builds, a {{item|id=1223 Fortune Sword}} is a notable weapon for using [[Perfect Dodge]] in combination with Cicada Skin Shed. The Kagerou and Oboro are able to dual-wield and thus may equip two fortune swords. Equipped with this and possibly other [[Perfect Dodge]] gears and cards (such as {{item|id=4051 Yoyo-carded}} accessories), a Ninja can be used to drag high-attack monsters with little risk, but must still be careful of magic and monsters' elemental attacks. With two fortune swords and a pair of yoyo-carded accessories, this provides an additional 51 of Perfect Dodge.
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| === Daggers ===
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| Aside from being able to equip most dagger type weapons, Ninja's are also able to equip Ninja-class only daggers, some of which are available through item quests.
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| {|class="wikitable"
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| |+ Ninja Class Daggers
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| !Name||ATK||Element||Weapon Level||Weight||Required Level||Status||Dropped by
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| !{{Item List|id=13010 |item=Asura}} [2], [3]
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| |50||Neutral||1||6||12||MATK +50||{{item|id=13010 (0)}} - from Job Change
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| {{item|id=13011 (3)}} - {{monster|id=1107 Baby Desert Wolf}}
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| !{{Item List|id=13012 |item=Murasame}} [1], [2]
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| |95||Water||2||70||24||CRIT +10% vs. demi-human||{{item|id=13012 (1)}} - {{monster|id=1400 Karakasa}}
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| {{item|id=13013 (2)}} - {{monster|id=1401 Shinobi}}
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| !{{Item List|id=13007 |item=Jitte}} [0], [1]
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| |70||Neutral||2||40||35||Breaks Weapons||{{item|id=13007 (1)}} - {{monster|id=1406 Kapha}}
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| !{{Item List|id=13014 |item=Hakujin}} [0], [1]
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| |120||Neutral||3||80||42||Chance of casting level 1 Heal||{{item|id=13014 (0)}} - {{monster|id=1404 Miyabi Doll}}
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| {{item|id=13015 (1)}} - {{monster|id=1208 Wanderer}}
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| !{{Item List|id=13006 |item=Khukri}}
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| |150||Shadow||3||60||65||Chance to Curse||{{monster|id=1156 Petite (Sky)}}
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| !{{Item List|id=13009 |item=Kamaitachi}}
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| |125||Wind||4||90||70||CRIT +3, ASPD +3%||{{monster|id=1375 The Paper}}
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| |-
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| |}
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| === Armors ===
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| Ninjas wear mostly light-medium [[DEF]] armors, including the general armors such as Mantle/Coat/Formal Suit, and several of the [[Thief]] armors such as {{item|id=2335 Thief Clothes}} and {{item|id=2337 Ninja Suit}}. The Ninja Suit can combo with the {{item |id=2654 Shinobi Sash}} to help reduce the Ninja's SP consumption. The {{item|id=2339 Pantie}} + {{item|id=2522 Undershirt}} combo can be useful for AGI Ninjas to compensate for the lack of [[Flee]] boosting skills. Being an Expanded class, Ninjas cannot wear any gears that are labeled as being only for Transcendent classes.
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| === Shields ===
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| *{{item|id=2102 Guard}} [1]: The basic shield that any class can use. Good as a cheap and flexible shield, but is somewhat lacking in DEF.
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| *{{item|id=2117 Arm Guard}} [1]: A special shield which only Ninjas can equip, that gives more DEF then a Guard. Obtainable through a quest. Be careful when carding these, as Ninjas are the only class that can equip them.
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| *{{item|id=2119 Advanced Arm Guard}} [1]: Similar to the Arm Guard, but trades 1 DEF for 5 MDEF. The Valkyrja's Shield is a better choice if the player is worried about magic damage though.
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| *{{item|id=2115 Valkyrja's Shield}} [1]: The shield preferred by most players for PvP and WoE, due to its [[Element]] resistances and being usable by any class.
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| ''See [[Ninja Equipment Quests]] for information on how to make Arm Guards.''
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| == Ammunition & Catalysts == | | == Ammunition & Catalysts == |
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| Ninjas have two types of ammunition: [[Shuriken]] and [[Kunai]]. In addition, certain Ninja skills require catalysts that can only be purchased in Amatsu. | | Ninjas have two types of ammunition: [[Shuriken]] and [[Kunai]]. In addition, certain Ninja skills require catalysts that can be purchased from a special NPC in most town Tool Dealers. |
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| ==== Shuriken ==== | | ==== Shuriken ==== |
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| Used for the skill Throw Shuriken. The bonus damage added by the skills [[Dagger Throwing Practice]] and [[Throw Shuriken]] are [[mastery]] atk. | | Used for the skill Throw Shuriken. The bonus damage added by the skills [[Throwing Mastery]] and [[Throw Shuriken]] are [[mastery]] ATK. |
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| ''See [[Shuriken]] for a list of available Shurikens.'' | | ''See [[Shuriken]] for a list of available Shurikens.'' |
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| ==== Kunai ==== | | ==== Kunai ==== |
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| Used for the skill [[Throw Kunai]] but have to be manufactured, unlike [[Shuriken]] which can be purchased from the NPC directly. Only Ninjas can make Kunai through an NPC at the Ninja Guild in Amatsu. | | Used for the skill [[Throw Kunai]]. Like [[Shuriken]], can be purchased from the NPC directly. |
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| ''See [[Kunai]] for a list of available Kunai.'' | | ''See [[Kunai]] for a list of available Kunai.'' |
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| ==== Catalysts ==== | | ==== Catalysts ==== |
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| [[Catalyst Stones]] are needed to cast various magic-type Ninja skills and to manufacture [[Kunai]].
| | Catalyst Stones are needed to cast various magic-type Ninja skills. |
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| Using a [[Merchant]] with a [[Discount]] skill is a common practice to [[Making_Zeny#Conserving_Zeny | Conserving Zeny]] while buying Catalysts.
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| {|class="wikitable" | | {|class="wikitable" |
| |+'''Catalyst Stones:''' | | |+'''Catalyst Stones:''' |
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| !Name||Required for||Cost | | !Name||Required for |
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| !{{item |id=7521 Flame Stone}} | | !{{item |id=7521 Flame Stone}} |
| ||[[Blaze Shield]] and [[Exploding Dragon]]||150z | | ||[[Blaze Shield]] and [[Exploding Dragon]] |
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| !{{item |id=7522 Ice Stone}} | | !{{item |id=7522 Ice Stone}} |
| ||[[Watery Evasion]] and [[Snow Flake Draft]]||150z | | ||[[Watery Evasion]] and [[Snow Flake Draft]] |
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| !{{item |id=7523 Wind Stone}} | | !{{item |id=7523 Wind Stone}} |
| ||[[Lightning Jolt]] and [[First Wind]]||150z | | ||[[Lightning Jolt]] and [[First Wind]] |
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| !{{item |id=7524 Shadow Orb}} | | !{{item |id=7524 Shadow Orb}} |
| ||[[Mirror Image]]||300z | | ||[[Mirror Image]] |
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| |} | | |} |
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| == Class Data == | | == Class Data == |
| === A Run-down On The Ninja's Skills ===
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| '''Dagger Throwing Practice''' - This skill raises shuriken damage. useful if player is going to be leveling with only throw shuriken
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| '''Throw Shuriken''' - Useful for low level leveling. can be spammed but drains sp fast
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| '''Throw Kunai''' - Was once a powerful spell, now does very low damage and has terrible cast delay.
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| '''Throw Huuma Shuriken''' - Useless skill that has horrible cast time, bad aiming system, and poor aoe range
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| '''Throw Coins''' - Now considered the ninjas most powerful throw spell. Only recommended for players that are financially well off.
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| '''Flip Tatami''' - Useful against ranged attackers, but player most likely wont use it often
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| '''Shadow Leap''' - Primary attack spell for melee ninjas. This one is fun to use because it gets you to enemy fast
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| '''Haze Slasher''' - Primary attack of melee ninjas. Puts player in stealth
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| '''Shadow Slash''' - Must have for melee ninja
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| '''Cicada Skin Shed''' - Mandatory survival spell. Useful for both melee and magic ninjas.
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| '''Mirror Image''' - Useless. requires player to cast ninja aura first and does almost same effect as Cicada Skin Shed and does not stack on top of Cicada skin shed.
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| '''Flaming Petals''' - Useless as ninja, amazing as Oboru. Has horrifically bad cast time for mild fire damage
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| '''Blaze Shield''' - One of the magic ninjas primary leveling skills. Creates a low dmg fire circle around the ninja.
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| '''Exploding Dragon''' - magic ninjas primary leveling skill. Does a 5x5 explosion of fire and has decent cast timer
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| '''Freezing Spear''' - Useful water attack for single target
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| '''Watery Evasion''' - This one can be very useful, but players will have to find proper use for it
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| '''Snow Flake Draft''' - The ninjas version of stormgust. Pretty decent spell
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| '''Wind Blade''' - Useful for water element monsters
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| '''Lightning Jolt''' - Very hard to target and slow cast time, but fun to use
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| '''First Wind''' - Useful wind aoe spell
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| '''Ninja Aura''' - raises INT. so semi-useful for dmg boost, but has slow cast timer and must be recast all the time
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| '''Ninja Mastery''' - MUST HAVE for any ninja build. NINJA spells are very sp intensive. this keeps you going
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| '''Killing Stroke''' - Useless attack that completely drains player of all hp for a mediocre dmg attack. Cannot compete in post-renewal mechanics and will only get player killed. Also very terrible in pvp due to players resistances. YOU WILL DIE if you try to use this in PVP.
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| === Skills === | | === Skills === |
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| {| class="wikitablec sortable" | | {| class="wikitablec sortable" |
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| ! Skill !! Description !! Levels !! Type | | ! Skill |
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| | {{Skill List|skill=Dagger Throwing Practice}} | | | {{Skill List|skill=Throwing Mastery}} |
| || Gives a [[Weapon Mastery]]-type damage bonus to Throw Shuriken. || 10
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| |style="background:#cccccc"| Passive
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| | {{Skill List|skill=Throw Shuriken}} | | | {{Skill List|skill=Throw Shuriken}} |
| || Throw a Shuriken to deal a small amount of damage, but with little delay. || 10
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| |style="background:#ffcccc"| Offensive
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| | {{Skill List|skill=Throw Kunai}} | | | {{Skill List|skill=Throw Kunai}} |
| || Throw a Kunai to deal three hits. || 5
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| |style="background:#ffcccc"| Offensive
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| | {{Skill List|skill=Throw Huuma Shuriken}} | | | {{Skill List|skill=Throw Huuma Shuriken}} |
| || Use a [[Huuma Shuriken]] to strike all targets in a 3x3 area around the target. || 5
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| |style="background:#ffcccc"| Offensive
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| | {{Skill List|skill=Throw Coins}} | | | {{Skill List|skill=Throw Zeny}} |
| || Throw a random amount of [[zeny]] at the target to deal [[DEF]]-piercing damage. || 10
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| |style="background:#ffcccc"| Offensive
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| | {{Skill List|skill=Flip Tatami}} | | | {{Skill List|skill=Flip Tatami}} |
| || Deal damage and knockback nearby enemies, and create the [[Pneuma]] effect on one cell of the ground. || 5
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| |style="background:#ffcccc"| Offensive
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| | {{Skill List|skill=Shadow Leap}} | | | {{Skill List|skill=Shadow Leap}} |
| || From the [[Hiding]] status, instantly move to a target cell. (But not through solid obstacles.) || 5
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| |style="background:#ccffcc"| Active
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| | {{Skill List|skill=Haze Slasher}} | | | {{Skill List|skill=Haze Slasher}} |
| || Strike a target and enter the [[Hiding]] status. || 10
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| |style="background:#ffcccc"| Offensive
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| | {{Skill List|skill=Shadow Slash}} | | | {{Skill List|skill=Shadow Slash}} |
| || From the [[Hiding]] status, instantly move to target enemy and strike them with a chance for a critical hit. || 5
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| |style="background:#ffcccc"| Offensive
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| | {{Skill List|skill=Cicada Skin Shed}} | | | {{Skill List|skill=Cicada Skin Shed}} |
| || Evade up to three physical attacks, with each trigger moving the Ninja away from the attacker. || 5
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| |style="background:#ccffcc"| Active
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| | {{Skill List|skill=Mirror Image}} | | | {{Skill List|skill=Mirror Image}} |
| || Evade up to five physical attacks, without the pushback that Cicada Skin Shed has. || 10
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| |style="background:#ccffcc"| Active
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| | {{Skill List|skill=Flaming Petals}} | | | {{Skill List|skill=Flaming Petals}} |
| || Attack a single target with up to 10× MATK [[Fire]]-element damage. || 10
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| |style="background:#ffcccc"| Offensive
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| | {{Skill List|skill=Blaze Shield}} | | | {{Skill List|skill=Blaze Shield}} |
| || Create a 5x5 field of fire that stalls enemies and rapidly deals [[Fire]]-element damage. || 10
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| |style="background:#ffcccc"| Offensive
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| | {{Skill List|skill=Exploding Dragon}} | | | {{Skill List|skill=Exploding Dragon}} |
| || Summon a flaming dragon to deal [[Fire]]-element damage to all enemies in the 5x5 area around the target. || 5
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| |style="background:#ffcccc"| Offensive
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| | {{Skill List|skill=Freezing Spear}} | | | {{Skill List|skill=Freezing Spear}} |
| || Attack a single target with up to 12x MATK [[Water]]-element damage. || 10
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| |style="background:#ffcccc"| Offensive
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| | {{Skill List|skill=Watery Evasion}} | | | {{Skill List|skill=Watery Evasion}} |
| || Create a field of water that slows down all enemies, except for other Ninjas. || 10
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| |style="background:#ccffcc"| Active
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| | {{Skill List|skill=Snow Flake Draft}} | | | {{Skill List|skill=Snow Flake Draft}} |
| || Summon down a block of ice to deal [[Water]]-element damage to nearby enemies, with a chance of freezing them. || 5
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| |style="background:#ffcccc"| Offensive
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| | {{Skill List|skill=Wind Blade}} | | | {{Skill List|skill=Wind Blade}} |
| || Attack a single target with up to 6x MATK [[Wind]]-element damage. || 10
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| |style="background:#ffcccc"| Offensive
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| | {{Skill List|skill=Lightning Jolt}} | | | {{Skill List|skill=Lightning Jolt}} |
| || Summon down a lightning bolt to strike all nearby enemies for [[Wind]]-element damage. || 10
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| |style="background:#ffcccc"| Offensive
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| | {{Skill List|skill=First Wind}} | | | {{Skill List|skill=First Wind}} |
| || Strike all targets within a 3-cell wide path to the target with [[Wind]]-element damage. || 5
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| |style="background:#ffcccc"| Offensive
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| | {{Skill List|skill=Ninja Aura}} | | | {{Skill List|skill=Ninja Aura}} |
| || Sacrifice a small amount of HP to increase INT and STR, and allow the casting of Mirror Image and Killing Stroke. || 5
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| |style="background:#ccffcc"| Active
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| | {{Skill List|skill=Ninja Mastery}} | | | {{Skill List|skill=Ninja Mastery}} |
| || Passively increases SP recovery speed when not moving. || 10
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| |style="background:#cccccc"| Passive
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| |- | | |- |
| | {{Skill List|skill=Killing Stroke}} | | | {{Skill List|skill=Killing Stroke}} |
| || Reduce the Ninja's HP to 1% in order to deal a strong blow to a single target. || 10
| |
| |style="background:#ffcccc"| Offensive
| |
| |} | | |} |
|
| |
|
Line 382: |
Line 184: |
| |} | | |} |
| |} | | |} |
|
| |
| === HP ===
| |
|
| |
| <table><tr valign="top">
| |
| <td>
| |
| {| class="wikitable"
| |
| | '''Level'''||'''HP'''
| |
| |-
| |
| | 1||40
| |
| |-
| |
| | 2||47
| |
| |-
| |
| | 3||54
| |
| |-
| |
| | 4||61
| |
| |-
| |
| | 5||69
| |
| |-
| |
| | 6||77
| |
| |-
| |
| | 7||85
| |
| |-
| |
| | 8||94
| |
| |-
| |
| | 9||103
| |
| |-
| |
| | 10||202
| |
| |-
| |
| | 11||212
| |
| |-
| |
| | 12||222
| |
| |-
| |
| | 13||232
| |
| |-
| |
| | 14||243
| |
| |-
| |
| | 15||254
| |
| |-
| |
| | 16||265
| |
| |-
| |
| | 17||277
| |
| |-
| |
| | 18||289
| |
| |-
| |
| | 19||301
| |
| |-
| |
| | 20||316
| |
| |-
| |
| |}
| |
| </td>
| |
| <td>
| |
| {| class="wikitable"
| |
| | '''Level'''||'''HP'''
| |
| |-
| |
| | 21||331
| |
| |-
| |
| | 22||346
| |
| |-
| |
| | 23||364
| |
| |-
| |
| | 24||382
| |
| |-
| |
| | 25||400
| |
| |-
| |
| | 26||420
| |
| |-
| |
| | 27||440
| |
| |-
| |
| | 28||460
| |
| |-
| |
| | 29||482
| |
| |-
| |
| | 30||504
| |
| |-
| |
| | 31||526
| |
| |-
| |
| | 32||548
| |
| |-
| |
| | 33||572
| |
| |-
| |
| | 34||596
| |
| |-
| |
| | 35||620
| |
| |-
| |
| | 36||646
| |
| |-
| |
| | 37||672
| |
| |-
| |
| | 38||698
| |
| |-
| |
| | 39||726
| |
| |-
| |
| | 40||754
| |
| |-
| |
| |}
| |
| </td>
| |
| <td>
| |
| {| class="wikitable"
| |
| | '''Level'''||'''HP'''
| |
| |-
| |
| | 41||784
| |
| |-
| |
| | 42||814
| |
| |-
| |
| | 43||844
| |
| |-
| |
| | 44||876
| |
| |-
| |
| | 45||908
| |
| |-
| |
| | 46||940
| |
| |-
| |
| | 47||975
| |
| |-
| |
| | 48||1,010
| |
| |-
| |
| | 49||1,100
| |
| |-
| |
| | 50||1,140
| |
| |-
| |
| | 51||1,180
| |
| |-
| |
| | 52||1,220
| |
| |-
| |
| | 53||1,260
| |
| |-
| |
| | 54||1,300
| |
| |-
| |
| | 55||1,340
| |
| |-
| |
| | 56||1,385
| |
| |-
| |
| | 57||1,430
| |
| |-
| |
| | 58||1,475
| |
| |-
| |
| | 59||1,520
| |
| |-
| |
| | 60||1,565
| |
| |-
| |
| |}
| |
| </td>
| |
| <td>
| |
| {| class="wikitable"
| |
| | '''Level'''||'''HP'''
| |
| |-
| |
| | 61||1,615
| |
| |-
| |
| | 62||1,665
| |
| |-
| |
| | 63||1,715
| |
| |-
| |
| | 64||1,765
| |
| |-
| |
| | 65||1,815
| |
| |-
| |
| | 66||1,880
| |
| |-
| |
| | 67||1,935
| |
| |-
| |
| | 68||1,990
| |
| |-
| |
| | 69||2,045
| |
| |-
| |
| | 70||2,100
| |
| |-
| |
| | 71||2,160
| |
| |-
| |
| | 72||2,220
| |
| |-
| |
| | 73||2,280
| |
| |-
| |
| | 74||2,340
| |
| |-
| |
| | 75||2,400
| |
| |-
| |
| | 76||2,460
| |
| |-
| |
| | 77||2,520
| |
| |-
| |
| | 78||2,580
| |
| |-
| |
| | 79||2,640
| |
| |-
| |
| | 80||2,705
| |
| |-
| |
| |}
| |
| </td>
| |
| <td>
| |
| {| class="wikitable"
| |
| | '''Level'''||'''HP'''
| |
| |-
| |
| | 81||2,770
| |
| |-
| |
| | 82||2,835
| |
| |-
| |
| | 83||2,900
| |
| |-
| |
| | 84||2,965
| |
| |-
| |
| | 85||3,030
| |
| |-
| |
| | 86||3,100
| |
| |-
| |
| | 87||3,170
| |
| |-
| |
| | 88||3,240
| |
| |-
| |
| | 89||3,310
| |
| |-
| |
| | 90||3,380
| |
| |-
| |
| | 91||3,455
| |
| |-
| |
| | 92||3,530
| |
| |-
| |
| | 93||3,605
| |
| |-
| |
| | 94||3,680
| |
| |-
| |
| | 95||3,760
| |
| |-
| |
| | 96||3,840
| |
| |-
| |
| | 97||3,920
| |
| |-
| |
| | 98||4,000
| |
| |-
| |
| | 99||4,080
| |
| |-
| |
| |}
| |
| </td>
| |
| </tr>
| |
| </table>
| |
|
| |
| == External Links ==
| |
|
| |
| * [http://irowiki.org/~himeyasha/skill5/nnj.html Himeyasha's Skill Simulator]
| |
|
| |
|
| {{Navbox Ninja}} | | {{Navbox Ninja}} |
| {{Navbox Classes}} | | {{Navbox Classes}} |