Difference between revisions of "Knight"

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== Overview ==
 
== Overview ==
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After completing these tests, the player will be transformed into a Knight. All this takes place inside the [[Prontera]] Chivalry ([[Prontera]] 48, 343).
 
After completing these tests, the player will be transformed into a Knight. All this takes place inside the [[Prontera]] Chivalry ([[Prontera]] 48, 343).
 
==Builds==
 
 
===Hybrid===
 
*STR: 70-90
 
*AGI: 60-90
 
*VIT: 60-90
 
*INT: 1
 
*DEX: 40-60
 
*LUK: 1-20
 
 
Weapon: [[Spear]]s, [[One Handed Sword]]s, or [[Two Handed Sword]]s
 
 
These knights try to get the best of both realms. By having a good chemistry of [[AGI]] and [[VIT]] depending on the user's playing style, they gain survivability in some areas while losing it in others. Hybrids are denoted by which stat is the highest. AGI-VIT Knights usually stick with a setup similar to an AGI knight. VIT-AGI Knights, likewise, generally stay with the setup of a VIT Knight.
 
 
Every Knight should have medium to medium high VIT for surviving against mobs (flee is reduced once more than one monster attacks the player). However, even for pure VIT / AoE builds, AGI is also helpful for less delay between each [[Bowling Bash]] cast.
 
 
===SVD===
 
*STR: 70-90
 
*AGI: 1-40
 
*VIT: 80-99
 
*INT: 1-30
 
*DEX: 40-60
 
*LUK: 1-20
 
 
Weapon: [[Spear]]s, [[One Handed Sword]]s, or [[Two Handed Sword]]s
 
 
SVD Knights ([[STR]]/[[VIT]]/[[DEX]]) are a classic, effective Knight build that is still one of the most useful builds. An SVD Knight is great for AoE leveling with [[Bowling Bash]] or [[Brandish Spear]] (Spear weapon only). In single target situations, the SVD Knight is especially effective on [[Large]] sized monsters utilizing [[Pierce]].
 
 
[[INT]] is a variable stat, and generally Knights do not rely on SP regen and instead use Equipment or Cards that can leech SP back, like {{item |id=4279 Earth Deleter Card}}. [[AGI]] is not for defense when being attacked by multiple monsters (due to the [[FLEE]] penalty) and its main purpose is to use [[Bowling Bash]] or [[Pierce]] at a faster rate because of the [[ASPD]].
 
 
===AGI Two-Hand Sword===
 
*STR: 70-90
 
*AGI: 80-99
 
*VIT: 40+
 
*INT: 1
 
*DEX: 40-60
 
*LUK: 1-20
 
 
Weapons: [[Element]]al [[Two Handed Sword]]s or [[Card]]ed [[Two Handed Sword]]s
 
 
[[AGI]] Knights is usually recommended for newer players without funds. They have high [[ASPD]] and [[FLEE]] for quick single target killing, so it uses minimal HP / SP [[Healing Items]]. Their main method of attack is melee-ing single monsters with [[Twohand Quicken]], which increases [[ASPD]] by 10%. When faced with multiple foes, they still have the option of using [[Bowling Bash]].
 
 
== Tactics ==
 
 
=== Recovering HP or Healing Items ===
 
 
When mobbing or tanking groups of monsters, especially for [[AoE]] leveling, [[Healing Items]] WILL need to be consumed and often even spammed. One popular healing item is Fresh Fish due to its cheap cost and low weight. It can be purchased from NPCs off the Chef's Assistant in the center of [[Prontera]] (156, 212) as well as other locations for only 250z each (190z with max [[Discount]]).
 
 
{{Item List |id=579 |item=Fresh Fish |simple=yes}}
 
 
For a list of Healing Items, a comparison, and a list of a couple popular Healing Items, please see the main article: [[Healing Items]].
 
 
== Equipment ==
 
 
=== General Equipment Recommendations ===
 
 
:''Main article: [[Equipment]]''
 
 
The Equipment article lists some general all purpose equipment that is useful through the PVM phase and also for endgame use as well.
 
 
=== Weapons ===
 
 
After considering what requirement skills have (some skills can only be used with certain weapon types), the Weapon Search tool within the [https://cp.playragnarokzero.com/item/ Control Panel Database] is very helpful. Generally, for physical classes (both melee and ranged), something with high [[ATK]] is best. For magic classes, something with high [[MATK]] is best.
 
  
 
==Class Data==  
 
==Class Data==  
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{| class="wikitablec sortable"
 
{| class="wikitablec sortable"
 
|-
 
|-
! Skill !! Description !! Levels !! Type
+
! Skill
 
|-  
 
|-  
 
| {{Skill List|skill=Bowling Bash}}
 
| {{Skill List|skill=Bowling Bash}}
|| Knock targets backward, causing up to 2000% damage in a 5x5 cell area that hits twice. || 10
 
|style="background:#ffcccc"| Offensive
 
 
|-
 
|-
 
| {{Skill List|skill=Brandish Spear}}
 
| {{Skill List|skill=Brandish Spear}}
|| Attacks an area of enemies around the caster. Damage for each enemy increases the closer they are to the caster. || 10
 
|style="background:#ffcccc"| Offensive
 
 
|-
 
|-
| {{Skill List|skill=Cavalier Mastery}}
+
| {{Skill List|skill=Cavalry Mastery}}
|| At maximum level removes the 50% [[ASPD]] penalty when riding a [[Peco Peco Ride|PecoPeco]].  || 5
 
|style="background:#cccccc"| Passive
 
 
|-
 
|-
 
| {{Skill List|skill=Counter Attack}}
 
| {{Skill List|skill=Counter Attack}}
|| Block an enemy's attack and automatically perform one critical attack on them, ending the Counter Attack stance. || 5
 
|style="background:#ccffcc"| Active
 
 
|-
 
|-
 
| {{Skill List|skill=Peco Peco Ride}}
 
| {{Skill List|skill=Peco Peco Ride}}
|| Enables [[Knight]]s or [[Crusader]]s to ride a Peco Peco.|| 1
 
|style="background:#cccccc"| Passive
 
 
|-
 
|-
 
| {{Skill List|skill=Pierce}}
 
| {{Skill List|skill=Pierce}}
|| Strikes a single target for an amount of hits based on target's size. Requires a Spear class weapon. || 10
 
|style="background:#ffcccc"| Offensive
 
 
|-
 
|-
 
| {{Skill List|skill=Spear Boomerang}}
 
| {{Skill List|skill=Spear Boomerang}}
|| Must be wielding a Spear weapon. Throws the equipped spear at a single target (the spear does not require retrieval). || 5
 
|style="background:#ffcccc"| Offensive
 
 
|-
 
|-
| {{Skill List|skill=Spear Mastery}}
+
| {{Skill List|skill=Spear Stab}}
|| Adds +4 ATK per skill level to Spear weapons. If the player is riding a PecoPeco, an additional +1 ATK per skill level is added. || 10
 
|style="background:#cccccc"| Passive
 
 
|-
 
|-
| {{Skill List|skill=Spear Stab}}
+
| {{Skill List|skill=Two-hand Quicken}}
|| Strikes a target enemy and all enemies in a line between the player and the target. Requires a Spear. All struck enemies are knocked back 6 cells.  || 10
+
|-
|style="background:#ffcccc"| Offensive
+
| {{Skill List|skill=Aura Blade}}
 +
|-
 +
| {{Skill List|skill=Traumatic Blow|name=Traumatic Blow (Head Crush)}}
 
|-
 
|-
| {{Skill List|skill=Twohand Quicken}}
+
| {{Skill List|skill=Vital Strike|name=Vital Strike (Joint Beat)}}
|| Temporarily increase Attack Speed when a Two Handed Sword weapon is equipped for the skill's duration.  || 10
 
|style="background:#ccffff"| Supportive
 
 
|}
 
|}
  
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{| class="wikitablec"
 
{| class="wikitablec"
 
|-
 
|-
! Skill !! Description !! Levels !! Type !! Job Level<br/>Requirement !! Quest
+
! Skill !! Job Level<br/>Requirement !! Quest
 
|-  
 
|-  
 
| {{Skill List|skill=Charge Attack}}
 
| {{Skill List|skill=Charge Attack}}
|| Ranged attack: Rush a target, dealing more damage depending on how far away you are from it. || 1
+
|| 40 || [[Knight_Skill_Quest#Charge_Attack_Quest|Charge Attack Quest]]
|style="background:#ffcccc"| Offensive || 40 || [[Knight_Skill_Quest#Charge_Attack_Quest|Charge Attack Quest]]
 
 
|}
 
|}
 
<!--
 
<!--
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|-
 
|-
 
| {{rh}} | [[Spear]] (Two Handed)
 
| {{rh}} | [[Spear]] (Two Handed)
| -25 || 0
+
| -20 || +5
 
|}
 
|}
 
| style="padding:0;" |
 
| style="padding:0;" |

Latest revision as of 17:01, 23 August 2024

Knight
Knight.png
Job Base(s): Swordman
Job Type: 2-1
Race: Human
Changes At: Prontera Chivalry
Number of Skills: 10
Total Skill Points: 76
Total Quest Skills: 1
Job Bonuses
STR AGI VIT INT DEX LUK
+8 +2 +10 +0 +6 +4

Overview

Knight.jpg


The Knight class is the primary second job for the Swordman class. Being a hack and slash type of character, Knights are granted access to a new mastery that will open a new type of weapon to wield aside from the Swordman's swords. They are also allowed to acquire powerful AoE skills like the famed Bowling Bash and the spear exclusive skill, Brandish Spear.

Job Change Guide

See Knight Job Change Guide for detailed information.

Changing into a Knight from a Swordman requires the player to complete a number of tasks:

  • Item collection
  • A written test
  • Battle test
  • Word association quiz
  • A test of self control
  • Personality quiz

After completing these tests, the player will be transformed into a Knight. All this takes place inside the Prontera Chivalry (Prontera 48, 343).

Class Data

Skills

See Swordman Skills for first class skills.

Skill
Bowling Bash.png Bowling Bash
Brandish Spear.png Brandish Spear
Cavalry Mastery.png Cavalry Mastery
Counter Attack.png Counter Attack
Peco Peco Ride.png Peco Peco Ride
Pierce.png Pierce
Spear Boomerang.png Spear Boomerang
Spear Stab.png Spear Stab
Two-hand Quicken.png Two-hand Quicken
Aura Blade.png Aura Blade
Traumatic Blow.png Traumatic Blow (Head Crush)
Vital Strike.png Vital Strike (Joint Beat)

Quest Skills

Skill Job Level
Requirement
Quest
Charge Attack.png Charge Attack
40 Charge Attack Quest

Job Bonuses

The Levels in which one receives a certain bonus

Stat\Amount +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
STR 4 10 15 21 27 33 46 47    
AGI 13 38                
VIT 1 3 8 12 17 18 23 29 36 43
INT                    
DEX 5 20 31 40 48 49        
LUK 5 20 28 37            

ASPD

Equip Attack Speed From Swordman
Bare Handed 156 0
Shield -5 0
Dagger -9 −2
Sword (One Handed) -5 +2
Sword (Two Handed) -2 +12
Axe (One Handed) -10 +5
Axe (Two Handed) -15 +5
Mace -5 +5
Spear (One Handed) -15 +2
Spear (Two Handed) -20 +5
ASPD Potions Usable
645.png Concentration
656.png Awakening
657.png Berserk

External Links