Charge Attack
|
|
Type: |
Offensive Skill
|
Levels: |
1
|
SP Cost: |
40
|
Cast Time: |
0.5~1.5 seconds
|
Cast Delay: |
ASPD
|
Target: |
Enemy
|
Range: |
14 cells
|
Knock Back: |
1 cells
|
Prerequisites
|
In order to gain this skill, the player has to complete a quest.
|
Charge Attack (Alt: Charge Attack) is a 2nd class offensive skill available as a Knight. This skill can only be learned through a certain quest.
Effect
Rushes at a single target and strikes to inflict ranged physical damage and knock back the target 2 cells.
Damage (ATK) |
Cast Time
|
700% |
0.5s
|
Notes
- Cast Time and Damage are static, regardless of how far away the target is.
- The Cast Time cannot be interrupted.
- As a ranged skill, it is not blocked by Safety Wall.
- In PVP, the target is knocked back by 4 cells instead of 2.
- During the War of Emperium, there is no knockback.
- The user will still relocate even if this skill misses, including by Pneuma.
Applications
- This skill can get the user "out" of any trap (provided another enemy is nearby to charge).
Changelogs
The below changelogs contain changes to this skill.