Sage
|
|
Job Base(s): |
Mage
|
Job Type: |
2-2
|
Race: |
Human
|
Changes At: |
Geffen
|
Number of Skills: |
20
|
Total Skill Points: |
116
|
Total Quest Skills: |
2
|
Job Bonuses
|
STR |
AGI |
VIT |
INT |
DEX |
LUK
|
+5 |
+5 |
+3 |
+9 |
+5 |
+3
|
|
Overview
Sages are a PvP-oriented class with the role of caster/anti-Mage. They do not have the offensive abilities of a Wizard, but are a slightly buffed version of Mage with their Free Casting. Sages shine in their defensive abilities, with many builds centered around Land Protector. Dispell is also a popular and sought-after spell which is useful for removing buffs from the enemy. Many of their skills can only realistically be used in PvP, making PvM quite difficult, particularly for VIT/DEX builds that have difficulty solo leveling. Battle sages are a 'for fun' build which can become a powerful leveling build with the recent buffs to Auto Spell and the right gear.
Job Change Guide
See Sage Job Change Guide for detailed information.
Changing into a Sage from a Mage requires the player to complete a number of tasks:
- Item Collection
- Written Test
- Battle Test
- Thesis Composition
After completing these tests, the player will be transformed into a Sage. This takes place in Geffen.
Guides
Check the Magician Guild section of the forums for Sage guides, made by the community for the community.
Class Data
Skills
See Mage Skills for first class skills.
Skill |
Description |
Levels |
Type
|
|
Cancel the casting of your skill and regain some of the SP. |
5
|
Active
|
|
Use a Blue Gemstone to create a 7x7 area of water on the ground. |
5
|
Active
|
|
Use a Yellow Gemstone to remove all buffs from the target, with several exceptions. |
5
|
Active
|
|
Increases INT up to 5, and increases ATK and MATK versus Dragon-race enemies. |
5
|
Passive
|
|
Attack a target for up to 1000% Earth-element damage. |
5
|
Offensive
|
|
Use a Scarlet Point to endow a party member's weapon with the Fire-element. |
5
|
Supportive
|
|
Use a Lime Green Point to endow a party member's weapon with the Earth-element. |
5
|
Supportive
|
|
Use a Yellow Wish Point to endow a party member's weapon with the Wind-element. |
5
|
Supportive
|
|
Use a Indigo Point to endow a party member's weapon with the Water-element. |
5
|
Supportive
|
|
Allows you to walk and attack while casting spells. |
10
|
Passive
|
|
Earth-element AoE attack dealing up to 625% MATK to targets in a 5*5 area. |
5
|
Offensive
|
|
Allows the Sage to choose a skill from a short list and autocast that skill when physically attacking. |
10
|
Active
|
|
Use 2 Yellow Gemstones to invoke a random non-Transcendent skill, or one of a few Hocus Pocus-specific effects. |
10
|
Active
|
|
Absorb a single-target skill that is targeting you, negating its damage and giving you SP. |
5
|
Active
|
|
Use a Blue Gemstone and Yellow Gemstone to create an area that cancels ground-targeting spells. |
5
|
Active
|
|
Reveal basic information about the target monster. |
1
|
Active
|
|
Cancel the skill that the target is currently casting and absorb it as SP. |
5
|
Active
|
|
Adds +3 ATK and +0.5% ASPD per skill level to Book weapons. |
5
|
Passive
|
|
Use a Blue Gemstone to create a 7x7 area of fire on the ground. |
5
|
Active
|
|
Use a Blue Gemstone to create a 7x7 area of wind on the ground. |
5
|
Active
|
Quest Skills
Job Bonuses
Stat\Amount |
+1 |
+2 |
+3 |
+4 |
+5 |
+6 |
+7 |
+8 |
+9
|
STR
|
42 |
44 |
46 |
47 |
48 |
|
|
|
|
AGI
|
3 |
6 |
13 |
22 |
33 |
|
|
|
|
VIT
|
4 |
11 |
18 |
|
|
|
|
|
|
INT
|
1 |
8 |
15 |
24 |
30 |
37 |
38 |
45 |
50
|
DEX
|
20 |
25 |
27 |
32 |
39 |
|
|
|
|
LUK
|
17 |
35 |
40 |
|
|
|
|
|
|
ASPD
External Links