Book
Books are used by Priest and Sage classes. Books usually have slower attack speeds than other weapons, but have medium ranged ATK. Books don't have many varieties, though they do come in elemental form. Books are not sold from NPCs, making them fairly rare and hard to find. All books are also naturally unbreakable except in upgrade attempts.
Size | Damage |
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Small | 100% |
Medium | 100% |
Large | 50% |
List
Name | Possible Slots | Level | Matk | Attack | Weight | Additonal Notes |
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3 | 2 | 0 | 85 | 60 | N/A |
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2 | 3 | 0 | 115 | 100 | INT +2 |
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0, 3 | 3 | 0 | 90 | 75 | Water element |
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0, 3 | 3 | 0 | 90 | 75 | Wind element |
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0, 3 | 3 | 0 | 90 | 75 | Earth element |
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0 | 3 | 0 | 120 | 80 | Shadow element, +5% dealt vs. Holy, +7% dealt vs Earth, Water, Fire, and Wind |
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0, 3 | 3 | 0 | 90 | 75 | Fire element |
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2 | 3 | 100 | 110 | 200 | INT +3, DEX +2, CRIT +20, CRIT +1 for every 5 LUK |
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1 | 3 | 0 | 125 | 80 | N/A |
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1 | 4 | 0 | 60 | 30 | +150% physical damage dealt vs. Bongun |
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0 | 4 | 0 | 130 | 70 | INT +3, physical attacks ignore the defense of Dragon race targets; Restores 10 SP to the user when a Dragon race monster is killed with a physical attack. |
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2 | 4 | 130 | 90 | 40 | Wind element, INT +3.
Indestructible. Lightning Bolt damage +5%. Increases Lightning Bolt damage by 1% for every 1 refine level. |
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2 | 4 | 130 | 90 | 40 | Fire element, INT +3.
Indestructible. Fire Bolt damage +5%. Increases Fire Bolt damage by 1% for every 1 refine level. |
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2 | 4 | 130 | 90 | 40 | Water element, INT +3.
Indestructible. Cold Bolt damage +5%. Increases Cold Bolt damage by 1% for every 1 refine level. |
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2 | 4 | 130 | 90 | 40 | Earth element, INT +3.
Indestructible. Earth Spike/Heaven's Drive damage +5%. Increases Earth Spike/Heaven's Drive damage by 1% for every 1 refine level. |
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2 | 3 | 130 | 130 | 80 | Increases physical/magical damage against Formless monsters by 5%, increases physical/magical damage against Earth monsters by 5%.
If +7 or higher, increases physical/magical damage against Formless monsters by 5%, increases physical/magical damage against Earth monsters by 5%. |
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2 | 3 | 130 | 130 | 80 | Increases physical/magical damage against Demon monsters by 5%, increases physical/magical damage against Fire monsters by 5%.
If +7 or higher, increases physical/magical damage against Demon monsters by 5%, increases physical/magical damage against Fire monsters by 5%. |
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1 | 3 | 0 | 125 | 50 | Increases physical damage against Undead race monsters by 10%.
If refine rate is 7 or higher, increases physical damage against Undead race monsters by 5%. |
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1 | 3 | 120 | 90 | 50 | Increases damage of Fire Bolt, Cold Bolt and Lightning Bolt by 5%.
If +7 or higher, increases damage of Fire Bolt, Cold Bolt and Lightning Bolt by 5%. |
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2 | 3 | 135 | 120 | 90 | MATK + 5%.
If +7 or higher, increases damage of Fire Bolt, Cold Bolt and Lightning Bolt by 10%. |
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1 | 4 | 160 | 150 | 70 |
MaxSP + 3%. |
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1 | 4 | - | 140 | 150 |
STR +3, DEX +2, Indestructible. |
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1 | 4 | 160 | 60 | 30 |
INT + 3, Indestructible. |
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2 | 3 | 130 | 130 | 80 |
Increases physical/magical damage against Demi-Human monsters (except players) by 5%, increases physical/magical damage against Dark property monsters by 5%. |
[hide]Weapons in Ragnarok Online | |
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Weaponry | Axes • Books • Bows • Daggers • Instruments • Katars • Knuckles • Maces • One Handed Swords • Rods • Spears • Two Handed Swords • Whips |
Ammunition | Arrows |