Thief: Difference between revisions

From Ragnarok Project Zero wiki
Jump to navigation Jump to search
No edit summary
(Removing build and equipment section)
Line 25: Line 25:


Alternatively, after attaining [[Job Level]] 10, advance to a Thief class at [[Training Grounds|Criatura Academy]] (izlude 125, 257 or 130, 257) in [[Izlude]].
Alternatively, after attaining [[Job Level]] 10, advance to a Thief class at [[Training Grounds|Criatura Academy]] (izlude 125, 257 or 130, 257) in [[Izlude]].
==Builds==
''See [[Assassin#Builds|Assassin Builds]] or [[Rogue#Builds|Rogue Builds]] for build strategies.''
===Stats===
*[[STR]]: Increases [[Weight Limit]] and [[ATK]].
*[[AGI]]: Increases [[ASPD]] and [[Flee]].
*[[VIT]]: Increases max [[HP]], HP regeneration, resistance against several [[Status Effects]], Soft [[DEF]], Soft [[mDEF]] and the efficiency of healing items.
*[[INT]]: Increases max [[SP]], SP regeneration, resistance against several [[Status Effects]], Soft[[mDEF]] and the efficiency of SP recovery items.
*[[DEX]]: Increases [[Hit]], [[ASPD]], and [[ATK]].
*[[LUK]]: Increases [[Critical]], [[ATK]], [[Perfect Dodge]] and resistance against several [[Status Effects]].
==Equipment ==
===General Equipments===
Refer to [[Equipment]] page for a standard selection of equipments.
<!--
===Quest Equipments===
Free equipments for starters without funding support.
{| class="wikitablec" style="font-size:smaller;"
|-
! Item(s) !! Required Level !! Subtype !! Effect(s) !! Obtain From
|-
| {{Item List|id=18730|item=Criatura Academy Hat [1]}}
|| 1
|| Headgear || Def + 2, Max HP +  15, Max SP + 5 || rowspan=3| [[Training Grounds|Izlude Criatura Academy]]
|-
| {{Item List|id=2301|item=Cotton Shirt}}
|| 0
|| Armor || Def + 10
|-
| {{Item List|id=1243|item=Novice Main Gauche}}
|| 0
|| Dagger || Atk 45
|}
*Cotton Shirt is enchantable with Max HP + 100, Max SP +50 and Novice Main Gauche is enchantable with 2 small random enchants by Enchanter Almond J in Izlude {{navi|izlude|108|139}}, after completing [http://forums.warpportal.com/index.php?/topic/144833-new-izlude-tutorial-guide/ Enchanter Mounds Quest].
* Eden Group Hat is enchantable with +2 to any one stat by '''Administrator Michael''' {{navi|moc_para01|112|96}} in [[Eden Group]], after completing [[Eden Group Equipments Quests#Level_40-59|Level 40-59 Quest]] from Instructor Boya.
-->
===Card Sets===
Refer to [[Card Sets]] for [[Card_Sets#Thief_Card_Set|Thief Card Set]].
===Second Class Equipments===
Preparing for advancement to second class:
Thief class, see [[Assassin]] or [[Rogue]] for second class equipments.
High Thief class, see [[Assassin Cross]] or [[Stalker]] for transcendent second class equipments.


== Class Data ==
== Class Data ==

Revision as of 22:35, 14 August 2024

Thief
Thief.png
Job Base(s): Novice
Job Type: First
Race: Human
Changes At: Morroc Pyramid
Number of Skills: 6
Total Skill Points: 51
Total Quest Skills: 4
Job Bonuses
STR AGI VIT INT DEX LUK
+4 +4 +2 +1 +4 +3

Overview

ThiefATK.gif

Waiting in the shadows, planning where they'll strike next, the mischievous Thieves are a force to reckon with. Swift and powerful, few can keep up with a Thief's attack speed and power, whether they're slashing their way in battle with a sharp dagger, or striking from afar with a bow. Striking them down isn't easy either, coupling their high flee with the ability to become invisible and poison their pursuers, Thieves have only magic to fear.

A Thief just wouldn't be a Thief if they weren't able to steal from their enemies, which makes them in turn quite adept at item gathering and money making. If the player decides to play as a Thief, frantic battles and high degrees of fun are guaranteed. They're also a very good choice as first characters, since in the beginning they don't have to rely as heavily on equipments to be able to fight consistently.

From job level 50 and base level 50, Thieves are given the choice to take the trial to join the mysterious order of the Assassins or continue plotting ever more daring crimes as a Rogue.

Job Changing

Once you are Job Level 10, head off to the Pyramids, which are northwest of Morroc. At the pyramid moc_ruins58159, enter, and head for the middle of the map to the Thief Guild moc_prydb145130. Once inside, follow the hallway down and take the left gate (90, 115). Talk to the Thief Guide and tell her you want to be a Thief. She tells you to talk to the man next to her. Talk to the Thief Guildsman, who changes your job to Thief and rewards you with a Novice Main Gauche [3].

Alternatively, after attaining Job Level 10, advance to a Thief class at Criatura Academy (izlude 125, 257 or 130, 257) in Izlude.

Class Data

Skills

See Assassin Skills or Rogue Skills for second class skills.

Skill
Detoxify.png Detoxify
Double Attack.png Double Attack
Envenom.png Envenom
Hiding.png Hiding
Improve Dodge.png Improve Dodge
Steal.png Steal
Sword Mastery.png Sword Mastery
COMING SOON!

Quest Skills

Skill Quest
Back Slide.png Back Slide
Back Slide Quest
Pick Stone.png Pick Stone
Find Stone Quest
Sprinkle Sand.png Sprinkle Sand
Sand Attack Quest
Throw Stone.png Throw Stone
Stone Fling Quest

Job Bonuses

Stat\Amount +1 +2 +3 +4
STR 6 30 38 47
AGI 2 33 36 50
VIT 14 44
INT 18
DEX 10 22 42 49
LUK 26 40 46

ASPD

Equip Attack Speed From Novice
Bare Handed 156 0
Shield -6 +4
Dagger -8 +7
Sword (One Handed) -10 +7
Axe (One Handed) -20 −10
Bow -13 N/A
ASPD Potions Usable
645.png Concentration
656.png Awakening
657.png Berserk

External Links