Stalker: Difference between revisions

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{| class="wikitablec sortable"
{| class="wikitablec sortable"
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! Skill !! Description !! Levels !! Type
! Skill
|-  
|-  
| {{Skill List|skill=Counter Instinct}}
| {{Skill List|skill=Counter Instinct}}
|| Parry up to 3 attacks, reflecting some of the received damage back to the enemy. || 5
|style="background:#ccffcc"| Active
|-  
|-  
| {{Skill List|skill=Full Divestment}}
| {{Skill List|skill=Full Divestment}}
|| Simultaneously remove an enemy's Helm, Armor, Weapon and Shield by chance. || 5
|style="background:#ccffcc"| Active
|-  
|-  
| {{Skill List|skill=Preserve}}
| {{Skill List|skill=Preserve}}
|| Prevents a stalker from learning a new skill from [[Intimidate]] for 10 min. || 1
|style="background:#ccffcc"| Active
|-
| {{Skill List|skill=Steal Backpack}}
|| Effect unknown. <font color="red">Unimplemented</font>|| 10
|style="background:#ccffcc"| Active
|-  
|-  
| {{Skill List|skill=Stealth}}
| {{Skill List|skill=Stealth}}
|| Hides the stalker and makes the stalker immune to any detecting skills. || 5
|-
|style="background:#ccffcc"| Active
| {{Skill List|skill=Triangle Shot}}
|-
| {{Skill List|skill=Shadow Spell}}
|}
|}



Latest revision as of 17:07, 23 August 2024

Stalker
Stalker.png
Job Base(s): Rogue
Job Type: 2-2 Transcendent
Race: Human
Changes At: Juno
Number of Skills: 4
Total Skill Points: 16
Total Quest Skills: 0
Job Bonuses
STR AGI VIT INT DEX LUK
+9 +11 +4 +3 +12 +6

Description

STALK.PNG

If you're being pursued by a Stalker, you'd best give up all hope of escape. They specialize in spying, sabotage and stalking, stalking, stalking! They are completely undetectable unless they want their prey to know they were after them—a form of mental torture they relish. The thrill of the chase is personified in the elusive Stalker. And if you get the ridiculous idea of capturing a Stalker, save yourself the trouble and simply accept defeat.

Overview

A Stalker is the Transcendent variant of Rogues. Most melee classes try to avoid them like the plague in fear of getting fully divested and then clobbered by one of their many copied skills during WoE. Stalkers are geared more towards PvP and WoE, however most builds can do PvM just as well.

Their main forte is the now improved intimidating capability. They can opt to keep any skill gained via Intimidate by simply casting Preserve. Most prefer to intimidate Bowling Bash, it works well with most of their builds. One of their other favored skills is Storm Gust being cast at its lowest level, which -usually executed after Divest Armor or Full Divestment- will render most targets immobile in PvP environment.

Their stealth capability also has been improved thanks to the skill Stealth, complementing Stalk well. Although being prone to AoE skills, it makes the caster impervious to detection skills like Sight while also being able to move relatively faster than during stalk. This makes Stalkers one of the two most preferred classes (the other being the Assassin Cross) for guild leaders, by utilizing Urgent Call behind enemy lines after successfully avoiding detection. Slap on a Guard of the Deaf that will render them immune to magic, and they are nearly unstoppable in their tracks.

New Skills Overview:

Preserve allows a Stalker to use copied skills without potentially losing it.

Full Divestment is used for endgame purposes in PVP and WoE.

Class Data

Skills

For more information about Rogue skills, click here.

Skill
Counter Instinct.png Counter Instinct
Full Divestment.png Full Divestment
Preserve.png Preserve
Stealth.png Stealth
Triangle Shot.png Triangle Shot
Shadow Spell.png Shadow Spell

Job Bonuses

Stat\Amount +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12
STR 1 11 22 32 43 47 53 62 67
AGI 2 9 12 21 27 34 41 45 58 64 70
VIT 6 15 42 63
INT 5 44 57
DEX 10 16 17 26 29 37 38 49 52 56 60 66
LUK 4 20 24 31 50 59

ASPD

ASPD values do not change after transcending. See Rogue (ASPD).