Gunslinger

From Ragnarok Project Zero wiki
Jump to navigation Jump to search
Gunslinger
Gunslinger.png
Job Base(s): Novice
Job Type: Extended
Race: Human
Changes At: Einbroch
Number of Skills: 22
Total Skill Points: 133
Total Quest Skills: 0
Job Bonuses
STR AGI VIT INT DEX LUK
+4 +1 +1 +2 +9 +7

Overview

Gunslinger.jpg

Gunslingers are flashy and confident New Age warriors that rely on a wide array of guns and powerful skills to deal as much damage as possible in a short amount of time to their enemies. Gunslingers are always looking for a chance to show off their talent.

Bored with only target practice in smoggy Einbroch, Gunslingers have decided to take up adventuring, like so many from the Rune-Midgarts Kingdom, in order to live a life of excitement and fame.

Unlike traditional classes, Gunslingers are allowed 70 job levels. This can allow for a range of very unique (hybrid and specialized) skill sets in the Gunslinger tree.

Job Change Guide

See Gunslinger Job Change Guide for information.

Equipment

Gunslingers can use five different types of guns in order to attack and defeat their enemies. While any Gunslinger can use any type of gun, only certain skills can be used with each type of gun available. All guns are two-handed, so Gunslingers can't make use of shields unless they remove their weapon.

Weapons

See the Gun page for more detailed info.

­ Pistols

Normally the defacto weapon for Gunslingers, the pistol allows for faster base attack speed at a cost of lower HIT and ATK.

Rifles

Rifles are stronger than pistols and can come with HIT and CRIT bonuses. However, they are slower (ranking behind Gatling Guns) and are limited in the skills they can work with. To make up for this, the skills that can be performed with a Rifle deal extra damage, compared to when using a Pistol.

Gatling Guns

These electro-mechanical weapons are nearly the same in comparison to pistols, slightly slower but offering no loss of Attack Speed. Gatling Guns are centered around auto attacking, its specialized skills focusing on raising attack and attack speed.

Shotguns

Shotguns are powerful, pump action weapons that provide splash damage on normal attacks, but at the cost of a very slow attack speed.

Grenade Launchers

These monsters pack some of the highest base attack in the game, and allow the use of elemental bullets called "spheres". They have the slowest attack speed of all guns, but they have a chance to break armor at close range.

Class Data

Skills

Skill Description Levels Type Weapon
Single Action.png Single Action
The most basic Gunslinger skill. Increases HIT and ASPD when equipped with a gun. 10 Passive -
Snake Eyes.png Snake Eyes
Increases HIT and attack range when using guns. 10 Passive -
Coin Flip.png Coin Flip
Flips a coin, and upon success, the user will gain a coin. Upon failure, the user loses a coin. 5 Supportive -
Increase Accuracy.png Increase Accuracy
Consumes 4 coins to boost the caster's HIT by 20, as well as DEX and AGI by 4 for one minute. 1 Supportive -
Last Stand.png Last Stand
Consumes 1 coin to increase the caster's ATK by 100, and ASPD by 15% for 15 seconds. 1 Supportive -
Gunslinger's Panic.png Gunslinger's Panic
A buff skill that consumes 2 coins. Reduces HIT by 30, damage dealt by long-range attacks by 20% and increases FLEE by 30. Lasts 30 seconds. 1 Supportive -
Bull's Eye.png Bull's Eye
Uses 1 Coin to deal 500% damage to Demi Human and Brute enemies. Has a 0.1% chance to inflict Coma status. 1 Offensive -
Triple Action.png Triple Action
Uses 1 coin to shoot an enemy three times, dealing 450% total damage. 1 Offensive -
Magical Bullet.png Magical Bullet
Uses 1 coin to launch a Ghost-property attack that does not consume any bullets. 1 Offensive -
Cracker.png Cracker
Uses a single coin to Stun an enemy. The closer the enemy, the higher the success rate. 1 Supportive -
Coin Fling.png Coin Fling
Use up to 5 coins to deal damage to an enemy while reducing the target's DEF stat. 1 Supportive -
Chain Action.png Chain Action
When normally attacking, adds the chance of dealing double damage. 10 Passive Pistols
Trigger Happy Shot.png Trigger Happy Shot
Rapidly fires 5 bullets at an enemy. 10 Offensive Pistols
Desperado.png Desperado
Sprays a surrounding area full of lead, hitting enemies anywhere from 0 to 10 times. 10 Offensive Pistols
Gatling Fever.png Gatling Fever
Greatly boosts ASPD when casted, at the cost of movement speed and Flee. Must be used with a Gatling-type weapon. 10 Supportive Gatling Guns
Tracking.png Tracking
Take aim with a Pistol or Rifle on a target to deal significant damage to a target. 10 Offensive Pistols or Rifles
Disarm.png Disarm
Aim at an enemy's appendages to reduce their offensive capabilities. 5 Supportive Pistols or Rifles
Wounding Shot.png Wounding Shot
Fires a bullet that is capable of piercing defenses while causing the Bleeding status. 5 Offensive Pistols or Rifles
Crowd Control Shot.png Crowd Control Shot
Fires a blast strong enough to knock back a target 5 cells. 10 Offensive Shotguns
Full Blast.png Full Blast
Sprays a round of 10 bullets at a single target. 10 Offensive Shotguns
Spread Shot.png Spread Shot
Cover an area with intense fire. Uses 5 bullets or spheres. 10 Offensive Shotguns or Grenade Launchers
Gunslinger Mine.png Gunslinger Mine
Launches a grenade onto the ground that acts like a mine. 10 Offensive Grenade Launchers

Skill Tree

Gunslinger Skill Tree.png

Job Bonuses

The bonus to stats given for each job level are listen in the below table.

Job Bonus
Stat\Amount +1 +2 +3 +4 +5 +6 +7 +8 +9
STR 32 41 50 64          
AGI 59                
VIT 60                
INT 52 61              
DEX 1 6 11 17 25 36 45 55 62
LUK 2 4 12 21 31 51 63    

ASPD

Equip Attack Speed From Novice
Bare Handed 146 −10
Shield -6 +4
Pistol +5 N/A
Rifle -5 N/A
Shotgun -40 N/A
Gatling Gun 0 N/A
Grenade Launcher -50 N/A
ASPD Potions Usable
645.png Concentration
656.png Awakening
657.png Berserk

Related Links