High Wizard: Difference between revisions

From Ragnarok Project Zero wiki
Jump to navigation Jump to search
Line 54: Line 54:
|-
|-
| {{Skill List|skill=Gravitational Field}}
| {{Skill List|skill=Gravitational Field}}
|| Amplifies the gravity in an area around a targeted spot that decreases the [[ASPD]] of enemies within range, as well as continually inflict unreducable damage. || 5
|| Amplifies the gravity in an area around a targeted spot that deals neutral element damage within a 5x5 area. || 5
|style="background:#ffcccc"| Offensive
|style="background:#ffcccc"| Offensive
|-
|-

Revision as of 09:56, 22 June 2021

High Wizard
High Wizard.png
Job Base(s): Wizard
Job Type: 2-1 Transcendent
Race: Human
Changes At: Juno
Number of Skills: 34
Total Skill Points: 254
Total Quest Skills: 2
Job Bonuses
STR AGI VIT INT DEX LUK
+3 +8 +5 +17 +9 +3

Overview

HIGHWIZ.PNG

The Mage and the Wizard have been able to tap into mystical and elemental magic but the real power is now fully realized in the spells mastered by the High Wizard. Only a fool would dare challenge the awesome might of a High Wizard's power head on!

A High Wizard has much more power than a regular Wizard, and at a much earlier level as well. Unlike the Wizard, it has Mystical Amplification, which will give 50% more MATK on the next offensive magic skill to be cast. This grants a High Wizard a lot more power early on, and has about equal the strength of a level 99 Wizard in their early 80's, maybe even a little earlier. With that skill, they can level in Magma Dungeon immediately with Priest without worry of having too little MATK.

Ganbantein, and Gravitational Field prove to be very useful in WoE situations, whereas if there's too many of a certain element going on, or the precast breakers seem to be getting in, you can use Gravitational Field to get much more damage than casting any of your other spells, since the damage cannot be negated, and always does the same amount.

Ganbantein also has other uses in WoE. It can cancel many different spells that are cast on the ground. Such spells include Pneuma, Safety Wall, Battle Chant, and Warp Portal. It rips holes in the Sage class' ground spells as well, so it's good for stopping a Sage or Scholar from getting their Magnetic Earth to work as they desired it to.

Napalm Vulcan has a 25% chance of cursing at max level, and has 5 levels. Very good for cursing opponents in precasts, or just to buy time in general to help some killers get to the tanks in time to stop them, since it has splash damage.

Soul Drain allows the player to increase current Max SP by 20%, and every time a target is killed (monster) with a single target spell, player will restore SP equal to a certain percentage of that monster's SP. This basically allows the class to have infinite SP stacked on to the High Wizard's already really fast SP recovery rate.

Stave Crasher is a very promising skill. This skill does a physical attack based on the High Wizard's MATK. The higher the MATK, the more damage. Since it counts as a physical attack, card effects and any other effects that come from doing physical attacks will work with this skill. You can pass on status effects, divest people in the near future, break their equipment, etc. Definitely a nice skill to have.

Job Change Guide

High Wizard classchange 0.gif

To become a High Wizard, you must find a book called 'the Book of Ymir' in 'Sage Castle', Juno. The book will lead you to Valhalla so you can change your job through the High Wizard Job NPC. Also you must reach Base level 50 and Job level Job Level 50 as a Transcendent 1st class character.

Trans classchange 1.gif Trans classchange 2.gif
1. 'Sage Castle' is located at 11 o'clock direction (yuno 88,320) in Juno. 2. 'Book of Ymir' is located inside a room behind an NPC called 'Metheus Sylphe' (yuno_in02 88,164).
Trans classchange 3.gif High Wizard classchange 4.gif
3. 'Book of Ymir' (yuno_in02 94,206) will teleport you to Valhalla. 4. Find and talk to the Job NPC suited to your 2nd class.


Builds

Class Data

Skills

For more information about Wizard skills, click here.

Skill Description Levels Type
Ganbantein.png Ganbantein
Casts a spell that has an 80% chance to cancel ground targeting magic around the spot targeted by the caster. 1 Supportive
Gravitational Field.png Gravitational Field
Amplifies the gravity in an area around a targeted spot that deals neutral element damage within a 5x5 area. 5 Offensive
Mystical Amplification.png Mystical Amplification
Amplifies the magic attack strength of the next spell used by up to 50%. 10 Supportive
Napalm Vulcan.png Napalm Vulcan
Deals Ghost elemental damage to every enemy within a 3x3 area of the target. 5 Offensive
Soul Drain.png Soul Drain
Restores SP whenever amonster is killed with a single-target spell. 10 Passive
Stave Crasher.png Stave Crasher (Magic Crasher)
Deal physical damage to an enemy with an equipped weapon. 1 Offensive

Job Bonuses

Stat\Amount +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13 +14 +15 +16 +17
STR 20 40 60
AGI 8 18 26 34 50 56 65 69
VIT 3 29 47 53 66
INT 1 5 10 14 19 24 28 32 37 38 39 46 49 55 59 62 70
DEX 2 9 17 22 23 31 43 61 67
LUK 12 39 57

ASPD

ASPD values do not change after transcending. See Wizard (ASPD).

See Also

External Links