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{{Not_Implemented}}
{{Infobox Job
{{Infobox Job
|jobName=High Wizard
|jobName=High Wizard
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== Overview ==
== Overview ==


[[Image: HIGHWIZ.PNG‎|thumb|left]]
[[Image: HIGHWIZ.PNG‎|thumb|right]]


The [[Mage]] and the [[Wizard]] have been able to tap into mystical and elemental magic but the real power is now fully realized in the spells mastered by the High Wizard. Only a fool would dare challenge the awesome might of a High Wizard's power head on!  
The [[Mage]] and the [[Wizard]] have been able to tap into mystical and elemental magic but the real power is now fully realized in the spells mastered by the High Wizard. Only a fool would dare challenge the awesome might of a High Wizard's power head on!  


A High Wizard has much more power than a regular [[Wizard]], and at a much earlier level as well. Unlike the Wizard, it has [[Mystical Amplification]], which will give 50% more [[MATK]] on the next offensive magic skill to be cast. This grants a High Wizard a lot more power early on, and has about equal the strength of a level 99 Wizard in their early 80's, maybe even a little earlier. With that skill, they can level in Magma Dungeon immediately with [[Priest]] without worry of having too little MATK.
A High Wizard has much more power than a regular [[Wizard]], and at a much earlier level as well. Unlike the Wizard, it has [[Mystical Amplification]], which will give 50% more [[MATK]] on the next offensive magic skill to be cast.  


[[Ganbantein]], and [[Gravitational Field]] prove to be very useful in [[WoE]] situations, whereas if there's too many of a certain element going on, or the precast breakers seem to be getting in, you can use [[Gravitational Field]] to get much more damage than casting any of your other spells, since the damage cannot be negated, and always does the same amount.
[[Ganbantein]] also has uses in [[WoE]]. It can cancel many different spells that are cast on the ground. Such spells include [[Pneuma]], [[Safety Wall]], [[Battle Chant]], and [[Warp Portal]]. It rips holes in the Sage class' ground spells as well, so it's good for stopping a [[Sage]] or [[Scholar]] from getting their [[Magnetic Earth]] to work as they desired it to.


[[Ganbantein]] also has other uses in [[WoE]]. It can cancel many different spells that are cast on the ground. Such spells include [[Pneuma]], [[Safety Wall]], [[Battle Chant]], and [[Warp Portal]]. It rips holes in the Sage class' ground spells as well, so it's good for stopping a [[Sage]] or [[Scholar]] from getting their [[Magnetic Earth]] to work as they desired it to.
[[Napalm Vulcan]] has a 25% chance of cursing at max level, and has 5 levels. Very good for cursing opponents in precasts, or just to buy time in general to help some killers get to the tanks in time to stop them. Also useful for fighting even if they had Land Protector on since this skill is not counted as a ground type of skill. In PVM it holds its uses against ghost elemental property monsters or just a nice follow-up in case your target is almost dead.
 
[[Napalm Vulcan]] has a 25% chance of cursing at max level, and has 5 levels. Very good for cursing opponents in precasts, or just to buy time in general to help some killers get to the tanks in time to stop them, since it has splash damage.


[[Soul Drain]] allows the player to increase current [[Max SP]] by 20%, and every time a target is killed (monster) with a single target spell, player will restore SP equal to a certain percentage of that monster's SP. This basically allows the class to have infinite SP stacked on to the High Wizard's already really fast SP recovery rate.
[[Soul Drain]] allows the player to increase current [[Max SP]] by 20%, and every time a target is killed (monster) with a single target spell, player will restore SP equal to a certain percentage of that monster's SP. This basically allows the class to have infinite SP stacked on to the High Wizard's already really fast SP recovery rate.


[[Stave Crasher]] is a very promising skill. This skill does a physical attack based on the High Wizard's [[MATK]]. The higher the [[MATK]], the more damage. Since it counts as a physical attack, card effects and any other effects that come from doing physical attacks will work with this skill. You can pass on status effects, divest people in the near future, break their equipment, etc. Definitely a nice skill to have.
[[Gravitational Field]] is a strong neutral spell which enables wizards to combat the forces of holy and shadow elements, as their previous spell set is more or less ineffective when dealing with these 2 elements.
 
== Job Change Guide==
 
{{Transcendent Job Change}}
 
==Builds==


== Class Data ==
== Class Data ==
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{| class="wikitablec sortable"
{| class="wikitablec sortable"
|-
|-
! Skill !! Description !! Levels !! Type
! Skill
|-  
|-  
| {{Skill List|skill=Ganbantein}}
| {{Skill List|skill=Ganbantein}}
|| Casts a spell that has an 80% chance to cancel ground targeting magic around the spot targeted by the caster. || 1
|style="background:#ccffff"| Supportive
|-
|-
| {{Skill List|skill=Gravitational Field}}
| {{Skill List|skill=Gravitational Field}}
|| Amplifies the gravity in an area around a targeted spot that decreases the [[ASPD]] of enemies within range, as well as continually inflict unreducable damage. || 5
|style="background:#ffcccc"| Offensive
|-
|-
| {{Skill List|skill=Mystical Amplification}}
| {{Skill List|skill=Mystical Amplification}}
|| Amplifies the magic attack strength of the next spell used by up to 50%. || 10
|style="background:#ccffff"| Supportive
|-
|-
| {{Skill List|skill=Napalm Vulcan}}
| {{Skill List|skill=Napalm Vulcan}}
|| Deals [[Ghost]] elemental damage to every enemy within a 3x3 area of the target. || 5
|style="background:#ffcccc"| Offensive
|-
|-
| {{Skill List|skill=Soul Drain}}
| {{Skill List|skill=Soul Drain}}
|| Restores [[SP]] whenever a[[ monster]] is killed with a single-target spell. || 10
|style="background:#cccccc"| Passive
|-
| {{Skill List|skill=Stave Crasher|name=Stave Crasher (Magic Crasher)}}
|| Deal physical damage to an enemy with an equipped weapon. || 1
|style="background:#ffcccc"| Offensive
|-
|}
|}


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=== ASPD ===
=== ASPD ===
''[[ASPD]] values do not change after [[transcendent|transcending]]. See [[Wizard#ASPD|Wizard (ASPD)]].''
''[[ASPD]] values do not change after [[transcendent|transcending]]. See [[Wizard#ASPD|Wizard (ASPD)]].''
==See Also==
==External Links==
*[http://iro.ragnarokonline.com/game/Jobhighwizard.asp Jobinfo] at the iRO Site
*[http://ro.doddlercon.com/tempcalc/calcx.html Character Stat Calc] by Doddler
*[http://irowiki.org/~himeyasha/skill4/hwz.html Skilltree Simulator] by Himeyasha, hosted by irowiki.org ([http://web.hc.keio.ac.jp/~fk061999/himeyasha/skill3/hwz.html Previous Location])


{{Navbox Wizard}}
{{Navbox Wizard}}
{{Navbox_Classes}}
{{Navbox_Classes}}

Latest revision as of 17:02, 23 August 2024

High Wizard
High Wizard.png
Job Base(s): Wizard
Job Type: 2-1 Transcendent
Race: Human
Changes At: Juno
Number of Skills: 34
Total Skill Points: 254
Total Quest Skills: 2
Job Bonuses
STR AGI VIT INT DEX LUK
+3 +8 +5 +17 +9 +3

Overview

HIGHWIZ.PNG

The Mage and the Wizard have been able to tap into mystical and elemental magic but the real power is now fully realized in the spells mastered by the High Wizard. Only a fool would dare challenge the awesome might of a High Wizard's power head on!

A High Wizard has much more power than a regular Wizard, and at a much earlier level as well. Unlike the Wizard, it has Mystical Amplification, which will give 50% more MATK on the next offensive magic skill to be cast.

Ganbantein also has uses in WoE. It can cancel many different spells that are cast on the ground. Such spells include Pneuma, Safety Wall, Battle Chant, and Warp Portal. It rips holes in the Sage class' ground spells as well, so it's good for stopping a Sage or Scholar from getting their Magnetic Earth to work as they desired it to.

Napalm Vulcan has a 25% chance of cursing at max level, and has 5 levels. Very good for cursing opponents in precasts, or just to buy time in general to help some killers get to the tanks in time to stop them. Also useful for fighting even if they had Land Protector on since this skill is not counted as a ground type of skill. In PVM it holds its uses against ghost elemental property monsters or just a nice follow-up in case your target is almost dead.

Soul Drain allows the player to increase current Max SP by 20%, and every time a target is killed (monster) with a single target spell, player will restore SP equal to a certain percentage of that monster's SP. This basically allows the class to have infinite SP stacked on to the High Wizard's already really fast SP recovery rate.

Gravitational Field is a strong neutral spell which enables wizards to combat the forces of holy and shadow elements, as their previous spell set is more or less ineffective when dealing with these 2 elements.

Class Data

Skills

For more information about Wizard skills, click here.

Skill
Ganbantein.png Ganbantein
Gravitational Field.png Gravitational Field
Mystical Amplification.png Mystical Amplification
Napalm Vulcan.png Napalm Vulcan
Soul Drain.png Soul Drain

Job Bonuses

Stat\Amount +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13 +14 +15 +16 +17
STR 20 40 60
AGI 8 18 26 34 50 56 65 69
VIT 3 29 47 53 66
INT 1 5 10 14 19 24 28 32 37 38 39 46 49 55 59 62 70
DEX 2 9 17 22 23 31 43 61 67
LUK 12 39 57

ASPD

ASPD values do not change after transcending. See Wizard (ASPD).