Difference between revisions of "Lord Knight"
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{{Infobox Job | {{Infobox Job | ||
|jobType=2-1 Transcendent | |jobType=2-1 Transcendent | ||
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|dex=9 | |dex=9 | ||
|luk=3}} | |luk=3}} | ||
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== Overview == | == Overview == | ||
− | [[Image: LK.PNG|thumb]] | + | [[Image: LK.PNG|thumb|right]] |
Lord Knights are the Transcendent variants of [[Knight]]s. The Lord Knight's skills are a good balance of offense and defense. The Lord Knight is now a master of weapons with a special affinity for Two-handed Swords and Spears. A Lord Knight has formidable attack strength and can crush an opponent's defense with ease. Being a Lord Knight, they gain vastly improved offensive capabilities and some defensive capabilities. They easily retain their status as the class with the highest [[HP]] Modifier and strongest physical [[AoE]] damage dealer. | Lord Knights are the Transcendent variants of [[Knight]]s. The Lord Knight's skills are a good balance of offense and defense. The Lord Knight is now a master of weapons with a special affinity for Two-handed Swords and Spears. A Lord Knight has formidable attack strength and can crush an opponent's defense with ease. Being a Lord Knight, they gain vastly improved offensive capabilities and some defensive capabilities. They easily retain their status as the class with the highest [[HP]] Modifier and strongest physical [[AoE]] damage dealer. | ||
Lord Knights get the most new skills of the Transcendent Classes: two skills that enhance their damage output, and three skills that deal damage and various status effects. If this isn't enough, they also get (beside the +25% HP) a skill that gives them on-par tanking ability to that of [[Crusader]]s in the form of [[Parry]]. Their ability to go Berserk unleashes massive damage while in a state of [[Frenzy]]. A number of defensive skills complement the Lord Knight's combat mastery. | Lord Knights get the most new skills of the Transcendent Classes: two skills that enhance their damage output, and three skills that deal damage and various status effects. If this isn't enough, they also get (beside the +25% HP) a skill that gives them on-par tanking ability to that of [[Crusader]]s in the form of [[Parry]]. Their ability to go Berserk unleashes massive damage while in a state of [[Frenzy]]. A number of defensive skills complement the Lord Knight's combat mastery. | ||
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'''New Skills Overview:''' | '''New Skills Overview:''' | ||
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[[Spear Dynamo]] is actually an extremely useful skill. It has no cooldown compared to [[Endure]], so it can be recast repeatedly. It can also be used for [[HIT]] purposes, as level 5 will add a total of 50 HIT. | [[Spear Dynamo]] is actually an extremely useful skill. It has no cooldown compared to [[Endure]], so it can be recast repeatedly. It can also be used for [[HIT]] purposes, as level 5 will add a total of 50 HIT. | ||
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== Class Data == | == Class Data == | ||
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{| class="wikitablec sortable" | {| class="wikitablec sortable" | ||
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− | ! Skill | + | ! Skill |
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| {{Skill List|skill=Clashing Spiral|name=Clashing Spiral (Spiral Pierce)}} | | {{Skill List|skill=Clashing Spiral|name=Clashing Spiral (Spiral Pierce)}} | ||
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| {{Skill List|skill=Frenzy|name=Frenzy (Berserk)}} | | {{Skill List|skill=Frenzy|name=Frenzy (Berserk)}} | ||
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| {{Skill List|skill=Parry}} | | {{Skill List|skill=Parry}} | ||
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| {{Skill List|skill=Relax|name=Relax (Tension Relax)}} | | {{Skill List|skill=Relax|name=Relax (Tension Relax)}} | ||
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| {{Skill List|skill=Spear Dynamo|name=Spear Dynamo (Concentration)}} | | {{Skill List|skill=Spear Dynamo|name=Spear Dynamo (Concentration)}} | ||
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|} | |} | ||
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=== ASPD === | === ASPD === | ||
''[[ASPD]] values do not change after [[transcendent|transcending]]. See [[Knight#ASPD|Knight (ASPD)]].'' | ''[[ASPD]] values do not change after [[transcendent|transcending]]. See [[Knight#ASPD|Knight (ASPD)]].'' | ||
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{{Navbox Knight}} | {{Navbox Knight}} | ||
{{Navbox_Classes}} | {{Navbox_Classes}} |
Latest revision as of 17:00, 23 August 2024
Lord Knight | |||||||||||||
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Job Base(s): | Knight | ||||||||||||
Job Type: | 2-1 Transcendent | ||||||||||||
Race: | Human | ||||||||||||
Changes At: | Juno | ||||||||||||
Number of Skills: | 8 | ||||||||||||
Total Skill Points: | 42 | ||||||||||||
Total Quest Skills: | 0 | ||||||||||||
Job Bonuses | |||||||||||||
|
Overview
Lord Knights are the Transcendent variants of Knights. The Lord Knight's skills are a good balance of offense and defense. The Lord Knight is now a master of weapons with a special affinity for Two-handed Swords and Spears. A Lord Knight has formidable attack strength and can crush an opponent's defense with ease. Being a Lord Knight, they gain vastly improved offensive capabilities and some defensive capabilities. They easily retain their status as the class with the highest HP Modifier and strongest physical AoE damage dealer.
Lord Knights get the most new skills of the Transcendent Classes: two skills that enhance their damage output, and three skills that deal damage and various status effects. If this isn't enough, they also get (beside the +25% HP) a skill that gives them on-par tanking ability to that of Crusaders in the form of Parry. Their ability to go Berserk unleashes massive damage while in a state of Frenzy. A number of defensive skills complement the Lord Knight's combat mastery.
New Skills Overview:
Clashing Spiral is a new powerful single target skill with a relatively low SP cost. Lord Knights may choose to acquire this skill for killing single targets with, to complement any of the common Knight builds.
Spear Dynamo is actually an extremely useful skill. It has no cooldown compared to Endure, so it can be recast repeatedly. It can also be used for HIT purposes, as level 5 will add a total of 50 HIT.
Class Data
Skills
Click here to see Knight skills.
Skill | ||
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Job Bonuses
The levels at which a Lord Knight receives a certain bonus.
Stat\Amount | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 | +11 | +12 | +13 | +14 | +15 |
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STR | 1 | 6 | 7 | 8 | 19 | 25 | 33 | 41 | 46 | 47 | 52 | 56 | 57 | 64 | 70 |
AGI | 2 | 10 | 14 | 17 | 37 | 53 | 61 | 65 | |||||||
VIT | 5 | 12 | 22 | 29 | 40 | 43 | 58 | 68 | |||||||
INT | 13 | 67 | |||||||||||||
DEX | 4 | 11 | 16 | 28 | 31 | 36 | 44 | 49 | 62 | ||||||
LUK | 3 | 27 | 38 |
ASPD
ASPD values do not change after transcending. See Knight (ASPD).
Knight | |
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2nd Class Skills |
Bowling Bash • Brandish Spear • Cavalier Mastery • Charge Attack • Counter Attack • One-Hand Quicken • Peco Peco Ride • Pierce • Spear Boomerang • Spear Mastery • Spear Stab • Twohand Quicken |
Transcendent Skills |
Aura Blade • Clashing Spiral • Frenzy • |
Quests | Knight Job Change Guide • Knight Skill Quest |
Weapons | One Handed Sword • Spear • Two Handed Sword |
Classes of Ragnarok Online | |
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Novice Class | Novice |
First Class | Swordman • Thief • Archer • Mage • Merchant • Acolyte |
Second Class | Knight • Crusader • Assassin • Rogue • Hunter • Bard • Dancer • Wizard • Sage • Blacksmith • Alchemist • Priest • Monk |
Transcendent Second Class | Lord Knight • Paladin • Assassin Cross • Stalker • Sniper • Clown • Gypsy • High Wizard • Professor • Whitesmith • Creator • High Priest • Champion |
Expanded Class | Ninja |