Difference between revisions of "Sense"

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===Notes===
 
===Notes===
*This skill, when used by players, will see only [[DEF#Hard DEF|hard defense]] and [[MDEF#Hard MDEF|hard magic defense]]. However, when used by [[Mercenary System|mercenaries]], will see only [[DEF#Soft DEF|soft defense]] and [[MDEF#Soft MDEF|soft magic defense]].
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*This skill, when used by players, will see only [[DEF#Hard DEF|hard defense]] and [[MDEF#Hard MDEF|hard magic defense]].
 
*This skill cannot be used on other players.
 
*This skill cannot be used on other players.
  

Revision as of 02:01, 3 August 2020

Sense.png Sense
Sense Info.gif
Type: Active Skill
Levels: 1
SP Cost: 10
Target: Enemy
Range: 9 cells
Prerequisites
(Wizard & Sage & Expanded Super Novice) None

Sense (Alt: Monster Property) is a 2nd class active skill available as Wizard, High Wizard, Sage, Scholar, Super Novice and some Mercenaries.

Effect

Analyzes a single target, revealing information such as its remaining HP, SP, property, size and race. If the user is in a party, all party members can see the target's information.

Notes

External

Bestowed from