Sense
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Sense | |
---|---|
Type: | Active Skill |
Levels: | 1 |
SP Cost: | 10 |
Target: | Enemy |
Range: | 9 cells |
Prerequisites | |
(Wizard & Sage & Expanded Super Novice) None |
Sense (Alt: Monster Property) is a 2nd class active skill available as Wizard, High Wizard, Sage, Scholar, Super Novice and some Mercenaries.
Effect
Analyzes a single target, revealing information such as its remaining HP, SP, property, size and race. If the user is in a party, all party members can see the target's information.
Notes
- This skill, when used by players, will see only hard defense and hard magic defense.
- This skill cannot be used on other players.
Wizard | |
---|---|
2nd Class Skills |
Earth Spike • |
Transcendent Skills |
Ganbantein • Gravitational Field • Mystical Amplification • Napalm Vulcan • Soul Drain • Stave Crasher |
Quests | Wizard Job Change Guide • Wizard Skill Quest |
Weapons | Rod |
Sage | ||
---|---|---|
2nd Class Skills |
Cast Cancel • Create Elemental Converter • Deluge • Dispell • Dragonology • Earth Spike • Elemental Change • Flame Launcher • Lightning Loader • Frost Weapon • Seismic Weapon • Free Cast • Heaven's Drive • Auto Cast • Abracadabra • Magic Rod • Land Protector • Sense • Spell Breaker • Advanced Book • Volcano • Violent Gale | |
Transcendent Skills |
Blinding Mist • Double Bolt • Fiber Lock • Foresight • Indulge • Mind Breaker • Soul Exhale • Soul Siphon | |
Quests | Sage Job Change Guide • Sage Skill Quest | |
Weapons | Book • Rod |