Sense: Difference between revisions
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*This skill, when used by players, will see only [[DEF#Hard DEF|hard defense]] and [[MDEF#Hard MDEF|hard magic defense]]. | *This skill, when used by players, will see only [[DEF#Hard DEF|hard defense]] and [[MDEF#Hard MDEF|hard magic defense]]. | ||
*This skill cannot be used on other players. | *This skill cannot be used on other players. | ||
Revision as of 02:02, 3 August 2020
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Type: | Active Skill |
Levels: | 1 |
SP Cost: | 10 |
Target: | Enemy |
Range: | 9 cells |
Prerequisites | |
(Wizard & Sage & Expanded Super Novice) None |
Sense (Alt: Monster Property) is a 2nd class active skill available as Wizard, High Wizard, Sage, Scholar, Super Novice and some Mercenaries.
Effect
Analyzes a single target, revealing information such as its remaining HP, SP, property, size and race. If the user is in a party, all party members can see the target's information.
Notes
- This skill, when used by players, will see only hard defense and hard magic defense.
- This skill cannot be used on other players.
ExpandWizard |
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ExpandSage |
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ExpandSuper Novice |
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