Assassin Cross
|
|
Job Base(s): |
Assassin
|
Job Type: |
2-1 Transcendent
|
Race: |
Human
|
Changes At: |
Juno
|
Number of Skills: |
5
|
Total Skill Points: |
69
|
Total Quest Skills: |
2
|
Job Bonuses
|
STR |
AGI |
VIT |
INT |
DEX |
LUK
|
+9 |
+15 |
+3 |
+0 |
+10 |
+8
|
|
Overview
An elite group of Assassins. The Assassin Cross utilizes stealth and confusion in order to land the perfect killing blow. The Assassin Cross has a huge repertoire of lethal arts including ultimate mastery of poison-use, better than the original Assassin. With these new skills, the Assassin Cross now has a wide choice of brutal methods to overcome opponents. All without ever leaving the shadows...
New Skills Overview:
Enchant Deadly Poison is an extremely powerful buff that enhances most of an Assassin Cross's or even a Guillotine Cross's attacks. This buff is also primarily the reason why Assassin Cross and Guillotine Cross classes are one of the few classes that are effective using ctrl-click rather than skill spamming.
Create Deadly Poison is a requirement for Enchant Deadly Poison. Some serious players will create an alt character purely for the purpose of brewing poison bottles, with specialized brewing stats.
Meteor Assault is a good skill to deal AoE damage.
Advanced Katar Mastery boosts Katar damage even further.
Soul Destroyer is a ranged skill based on ATK and INT.
Class Data
Skills
For more information about Assassin skills, click here.
Skill |
Description |
Levels |
Type
|
|
Increases Katar damage by 12~20%. |
5
|
Passive
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|
Attempt to create Poison Bottles at approximately 20% + (0.4% DEX) + (0.2% LUK) chance. Requires 1 of each: Berserk Potion, Venom Canine, Cactus Needle, Bee Stinger, Poison Spore, Empty Bottle, Karvonidailrol
|
1
|
Active
|
|
For 40~60 seconds, multiply Weapon ATK by 5 and Equipment ATK by 4. Has a chance of causing severe Poison status on each attack. Consumes one Poison Bottle. |
5
|
Supportive
|
|
Hides the assassin cross while creating decoys of the player. Not Implemented. |
10
|
Active
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|
Attack all enemies within 2 cells in any direction around the caster for ATK * 0.8~4.4 with 10~55% chance of inflicting Stun, Blind or Bleeding status. Cast is interruptable. Not affected by Enchant Deadly Poison. |
10
|
Offensive
|
|
Ranged Attack that deals (ATK + MATK) * 3.5~8 damage. Half damage multiplier when used with Enchant Deadly Poison. |
10
|
Offensive
|
Job Bonuses
Stat\Amount |
+1 |
+2 |
+3 |
+4 |
+5 |
+6 |
+7 |
+8 |
+9 |
+10 |
+11 |
+12 |
+13 |
+14 |
+15
|
STR
|
2 |
7 |
12 |
21 |
29 |
38 |
50 |
54 |
66 |
|
|
|
|
|
|
AGI
|
3 |
4 |
5 |
15 |
20 |
24 |
25 |
31 |
32 |
33 |
42 |
46 |
51 |
56 |
62
|
VIT
|
9 |
47 |
69 |
|
|
|
|
|
|
|
|
|
|
|
|
INT
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
DEX
|
10 |
23 |
37 |
39 |
43 |
53 |
57 |
61 |
64 |
70 |
|
|
|
|
|
LUK
|
3 |
8 |
16 |
18 |
26 |
34 |
48 |
65 |
|
|
|
|
|
|
|
ASPD
ASPD values do not change after transcending. See Assassin (ASPD).