Status Icons: Difference between revisions
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== Overview == | == Overview == | ||
This page lists the various status icons in Ragnarok. These appear on the righthand side of a player's screen, and serve to let the player know if they are under any beneficial or adverse effects. | This page lists the various status icons in Ragnarok. These appear on the righthand side of a player's screen, and serve to let the player know if they are under any beneficial or adverse effects. | ||
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{| class="wikitable" style="margin:1em auto;" | {| class="wikitable" style="margin:1em auto;" | ||
! Name !! Description !! Icon | ! Name !! Description !! Icon | ||
|- | |||
! Ammunition | |||
| Indicates that a player is currently equipped with an [[Ammunition|ammunition]]. || [[Image:I_Ammunition.png]] | |||
|- | |- | ||
! Attack Speed Up | ! Attack Speed Up | ||
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! [[Crazy Uproar]] | ! [[Crazy Uproar]] | ||
| Indicates that a [[merchant]] player currently has [[Crazy Uproar]] on. While in this state the player will have his/her STR increased by 4. || [[Image:I_CrazyUproar.png]] | | Indicates that a [[merchant]] player currently has [[Crazy Uproar]] on. While in this state the player will have his/her STR increased by 4. || [[Image:I_CrazyUproar.png]] | ||
|- | |- | ||
! [[Energy Coat]] | ! [[Energy Coat]] | ||
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| The player currently has his weapon endowed with [[water]] property by a sage. Each of the player's attacks will deal [[water]] property damage. || [[Image:I_EndowTsunami.png]] | | The player currently has his weapon endowed with [[water]] property by a sage. Each of the player's attacks will deal [[water]] property damage. || [[Image:I_EndowTsunami.png]] | ||
|- | |- | ||
! [[Mild Wind]] ([[Earth]]) | <!--! [[Mild Wind]] ([[Earth]]) | ||
| The player has endowed himself with [[earth]] property using the [[TaeKwon]] skill [[Mild Wind]]. Each of the player's attacks will deal [[earth]] property damage. || [[Image:I_MWEarth.png]] | | The player has endowed himself with [[earth]] property using the [[TaeKwon]] skill [[Mild Wind]]. Each of the player's attacks will deal [[earth]] property damage. || [[Image:I_MWEarth.png]] | ||
|- | |- | ||
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|- | |- | ||
! [[Mild Wind]] ([[Holy]]) | ! [[Mild Wind]] ([[Holy]]) | ||
| The player has endowed himself with [[holy]] property using the [[TaeKwon]] skill [[Mild Wind]]. Each of the player's attacks will deal [[holy]] property damage. || [[Image:I_MWHoly.png]] | | The player has endowed himself with [[holy]] property using the [[TaeKwon]] skill [[Mild Wind]]. Each of the player's attacks will deal [[holy]] property damage. || [[Image:I_MWHoly.png]]--> | ||
|} | |} | ||
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! Name !! Description !! Icon | ! Name !! Description !! Icon | ||
|- | |- | ||
! [[Kaahi]] | <!--! [[Kaahi]] | ||
| A [[Soul Linker]] status that recovers HP when hit at the cost of the player's SP. || [[Image:I_Kaahi.png]] | | A [[Soul Linker]] status that recovers HP when hit at the cost of the player's SP. || [[Image:I_Kaahi.png]] | ||
|- | |- | ||
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! [[Kaupe]] | ! [[Kaupe]] | ||
| A [[Soul Linker]] status that completely blocks a single attack by chance. || [[Image:I_Kaupe.png]] | | A [[Soul Linker]] status that completely blocks a single attack by chance. || [[Image:I_Kaupe.png]] | ||
|- | |---> | ||
! [[Cicada Skin Shed]] | ! [[Cicada Skin Shed]] | ||
| A [[Ninja]] status that allows the caster to evade attacks, moving him/her away from the opponent. || [[Image:I_CicadaSS.png]] | | A [[Ninja]] status that allows the caster to evade attacks, moving him/her away from the opponent. || [[Image:I_CicadaSS.png]] | ||
|- | |- | ||
! [[Gatling Fever]] | <!--! [[Gatling Fever]] | ||
| A [[Gunslinger]] status that boosts a player's [[ASPD]] and damage with a [[Guns#Gatling Guns|gatling gun]]. || [[Image:I_GatlingFever.png]] | | A [[Gunslinger]] status that boosts a player's [[ASPD]] and damage with a [[Guns#Gatling Guns|gatling gun]]. || [[Image:I_GatlingFever.png]] | ||
|- | |- | ||
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! [[Last Stand]] | ! [[Last Stand]] | ||
| A [[Gunslinger]] status that boosts ATK and [[ASPD]] at the cost of being unable to move. || [[Image:I_LastStand.png]] | | A [[Gunslinger]] status that boosts ATK and [[ASPD]] at the cost of being unable to move. || [[Image:I_LastStand.png]] | ||
|- | |---> | ||
! [[Mirror Image]] | ! [[Mirror Image]] | ||
| A [[Ninja]] status that allows the user to evade attacks. || [[Image:I_MirrorImage.png]] | | A [[Ninja]] status that allows the user to evade attacks. || [[Image:I_MirrorImage.png]] | ||
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| A [[Ninja]] status that boosts INT and STR, and allows for advanced [[Ninja]] skills to be cast. || [[Image:I_NinjaAura.png]] | | A [[Ninja]] status that boosts INT and STR, and allows for advanced [[Ninja]] skills to be cast. || [[Image:I_NinjaAura.png]] | ||
|- | |- | ||
! [[Solar Protection]] | <!--! [[Solar Protection]] | ||
| A [[TaeKwon Master]] status that increases the player's [[DEF|defense]]. || [[Image:I_SolarProtection.png]] | | A [[TaeKwon Master]] status that increases the player's [[DEF|defense]]. || [[Image:I_SolarProtection.png]] | ||
|- | |- | ||
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|- | |- | ||
! [[Tumbling]] | ! [[Tumbling]] | ||
| A [[TaeKwon Kid]] status that allows the player to evade ranged attacks by chance. || [[Image:I_Tumbling.png]] | | A [[TaeKwon Kid]] status that allows the player to evade ranged attacks by chance. || [[Image:I_Tumbling.png]]--> | ||
|} | |} | ||
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|- | |- | ||
! [[Assumptio]] | ! [[Assumptio]] | ||
| The player's | | The player's HardDEF is increased, players also get more efficacy from received heals. || [[Image:I_Assumptio.png]] | ||
|- | |- | ||
! [[Blessing]] | ! [[Blessing]] | ||
| The player's STR, INT, and DEX is increased. || [[Image:I_Blessing.png]] | | The player's STR, INT, and DEX is increased. || [[Image:I_Blessing.png]] | ||
|- | |- | ||
! [[B.S Sacramenti | ! [[B.S Sacramenti]] | ||
| The player's armor is temporarily enchanted with the [[holy]] property. || [[Image:I_BSSacrimenti.png]] | | The player's armor is temporarily enchanted with the [[holy]] property. || [[Image:I_BSSacrimenti.png]] | ||
|- | |- | ||
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! [[Resistant Souls]] | ! [[Resistant Souls]] | ||
| The player takes reduced damage from both [[holy]] and [[shadow]] property attacks. || [[Image:I_ResistantSouls.png]] | | The player takes reduced damage from both [[holy]] and [[shadow]] property attacks. || [[Image:I_ResistantSouls.png]] | ||
|- | |- | ||
! ''[[Sacrifice]]'' | ! ''[[Sacrifice]]'' | ||
| The player is being protected by a [[crusader]] who is taking hits for them. || [[Image:I_Sacrifice.png]] | | The player is being protected by a [[crusader]] who is taking hits for them. || [[Image:I_Sacrifice.png]] | ||
|- | |- | ||
! [[Signum | ! [[Signum Crucis]] | ||
| | | Player's [[defense]] is reduced. || [[Image:I_SignumCrusis.png]] | ||
|- | |- | ||
! [[Slow Poison]] | ! [[Slow Poison]] | ||
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! Name !! Description !! Icon | ! Name !! Description !! Icon | ||
|- | |- | ||
! | ! Experience Manual | ||
| The player is currently under the effects of Experience Manuals. The player will receive more experience from monsters killed. || [[Image:I_BattleManual.png]] | |||
| The player is currently under the effects of | |||
|- | |- | ||
! Life Insurance | ! Life Insurance | ||
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! Vitality Food | ! Vitality Food | ||
| The player currently has his/her VIT increased by consuming a food item. || [[Image:I_FoodVit.png]] | | The player currently has his/her VIT increased by consuming a food item. || [[Image:I_FoodVit.png]] | ||
|- | |- | ||
! HP/SP Recovery Potion | ! HP/SP Recovery Potion | ||
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|- | |- | ||
! Minor Weight | ! Minor Weight | ||
| The player is currently over | | The player is currently over 70% of his/her [[Weight Limit|carrying capacity]]. This prevents natural [[HP Recovery]] and [[SP Recovery]] from the player. || [[File:70weight.png]] | ||
|- | |- | ||
! Major Weight | ! Major Weight | ||
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! [[Divest Weapon]] | ! [[Divest Weapon]] | ||
| The player has had his/her [[weapon]] stripped away by a [[rogue]]. While active the player is unable to re-equip his weapon. || [[Image:I_DivestWeapon.png]] | | The player has had his/her [[weapon]] stripped away by a [[rogue]]. While active the player is unable to re-equip his weapon. || [[Image:I_DivestWeapon.png]] | ||
|- | |||
! [[Status Effects#Frozen|Frozen]] | |||
| The player is unable to move or use skills, element becomes Water 1 and has reduced defense || [[Image:I_Frozen.png]] | |||
|- | |- | ||
! ''[[Status Effects#Hell's Power|Hell's Power]]'' | ! ''[[Status Effects#Hell's Power|Hell's Power]]'' | ||
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! [[Quagmire]] | ! [[Quagmire]] | ||
| The player is currently into a [[quagmire]] area. This reduces a player's DEX and AGI. || [[Image:I_Quagmire.png]] | | The player is currently into a [[quagmire]] area. This reduces a player's DEX and AGI. || [[Image:I_Quagmire.png]] | ||
|- | |||
! [[Status Effects#Poison|Poison]] | |||
| Players will be unable to regenerate HP and SP, will have reduced HP over time and reduced defense || [[Image:I_Poison.png]] | |||
|- | |||
! [[Status Effects#Silence|Silence]] | |||
| The player will be unable to use any skill for the duration of the effect. || [[Image:I_Silence.png]] | |||
|- | |||
! [[Status Effects#Sleep|Sleep]] | |||
| The player is currently affected by [[Status Effects#Sleep|sleep]] status. The player will be unable to do any action. || [[Image:I_Sleep.png]] | |||
|- | |||
! [[Status Effects#Stone|Stone]] | |||
| The player is unable to do any action, element becomes Earth 1 || [[Image:I_Stone.png]] | |||
|- | |||
! [[Status Effects#Stun|Stun]] | |||
| The player is currently affected by [[Status Effects#Stun|stun]] status. The player will be unable to do any action. || [[Image:I_Stun.png]] | |||
|- | |- | ||
! [[Status Effects#Slow Casting|Slow Casting]] | ! [[Status Effects#Slow Casting|Slow Casting]] | ||
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! [[Cart Boost]] | ! [[Cart Boost]] | ||
| [[Mastersmith]] skill that boosts [[Movement Speed]] and allows casting of [[High Speed Cart Ram]]. || [[Image:I_CartBoost.png]] | | [[Mastersmith]] skill that boosts [[Movement Speed]] and allows casting of [[High Speed Cart Ram]]. || [[Image:I_CartBoost.png]] | ||
|- | |- | ||
! [[Cloaking]] | ! [[Cloaking]] | ||
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! [[Provoke]] | ! [[Provoke]] | ||
| [[Swordman]] skill status that reduces [[DEF|defense]] but boosts attack power. || [[Image:I_Provoke.png]] | | [[Swordman]] skill status that reduces [[DEF|defense]] but boosts attack power. || [[Image:I_Provoke.png]] | ||
|- | |- | ||
! [[Reflect Damage]] | ! [[Reflect Damage]] | ||
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! [[Relax]] | ! [[Relax]] | ||
| [[Lord Knight]] skill that triples [[HP Recovery]] while sitting. || [[Image:I_Relax.png]] | | [[Lord Knight]] skill that triples [[HP Recovery]] while sitting. || [[Image:I_Relax.png]] | ||
|- | |- | ||
! [[Shattering Strike]] | ! [[Shattering Strike]] |
Latest revision as of 11:03, 26 May 2021
Overview
This page lists the various status icons in Ragnarok. These appear on the righthand side of a player's screen, and serve to let the player know if they are under any beneficial or adverse effects.
- Note: Names in italics do not currently display in the game.
Status Icons
Name | Description | Icon |
---|---|---|
Ammunition | Indicates that a player is currently equipped with an ammunition. | |
Attack Speed Up | Indicates that the player is currently under the effects of a speed enhancing potion. This icon displays for Concentration Potion, Awakening Potion, and Berserk Potion. | |
Coating (Alchemical Weapon) | Indicates that the player has his/her weapon protected by an alchemist coat. This prevents his/her weapon from being broken or divested. | |
Coating (Biochemical Helm) | Indicates that the player has his/her headgear protected by an alchemist coat. This prevents his/her headgear from being broken or divested. | |
Coating (Synthesized Shield) | Indicates that the player has his/her shield protected by an alchemist coat. This prevents his/her shield from being broken or divested. | |
Coating (Synthetic Armor) | Indicates that the player has his/her armor protected by an alchemist coat. This prevents his/her armor from being broken or divested. | |
Crazy Uproar | Indicates that a merchant player currently has Crazy Uproar on. While in this state the player will have his/her STR increased by 4. | |
Energy Coat | Indicates that a mage player currently has Energy Coat on. Energy Coat reduces damage received from attacks but drains SP each time the user is hit. | |
Falcon | Indicates that a hunter player is currently renting a falcon. The falcon allows to perform falcon specific skills and assists when performing regular attacks. | |
Hindsight | Indicates that the skill Hindsight is currently active, and will allow the sage character to auto cast Bolt skills when attacking. | |
Improve Concentration | Indicates that an archer player currently has Improve Concentration on. While in this state the player will have their AGI and DEX increased. | |
Peco Riding | Indicates that a knight or crusader player is currently riding a Peco Peco. The Peco Peco increases a player's Movement Speed and carrying capacity, and allows the player to cast skills that require the player to be mounted. | |
Play Dead | Indicates that a novice player is currently playing dead. | |
Slyness | Indicates that a rogue player is currently under the effect of slyness. |
Elemental Endow Icons
Name | Description | Icon |
---|---|---|
Aspersio | The player currently has his weapon endowed with holy property by a priest. Each of the player's attacks will deal holy property damage. | |
Enchant Poison | The player currently has his weapon endowed with poison property by an assassin. Each of the player's attacks will deal poison property damage. | |
Endow Blaze | The player currently has his weapon endowed with fire property by a sage. Each of the player's attacks will deal Fire property damage. | |
Endow Quake | The player currently has his weapon endowed with earth property by a sage. Each of the player's attacks will deal earth property damage. | |
Endow Tornado | The player currently has his weapon endowed with wind property by a sage. Each of the player's attacks will deal wind property damage. | |
Endow Tsunami | The player currently has his weapon endowed with water property by a sage. Each of the player's attacks will deal water property damage. |
Expanded Classes Status Icons
Name | Description | Icon |
---|---|---|
Cicada Skin Shed | A Ninja status that allows the caster to evade attacks, moving him/her away from the opponent. | |
Mirror Image | A Ninja status that allows the user to evade attacks. | |
Ninja Aura | A Ninja status that boosts INT and STR, and allows for advanced Ninja skills to be cast. |
Holy Skills Status
Name | Description | Icon |
---|---|---|
Angelus | The player's soft defense is increased. | |
Assumptio | The player's HardDEF is increased, players also get more efficacy from received heals. | |
Blessing | The player's STR, INT, and DEX is increased. | |
B.S Sacramenti | The player's armor is temporarily enchanted with the holy property. | |
Gloria | The player's LUK is increased. | |
Increase AGI | The player's Movement Speed and AGI is increased. | |
Impositio Manus | The player's attack power is increased. | |
Kyrie Eleison | The player is protected from a certain amount of damage. | |
Lex Aeterna | The player takes double damage from the next attack. | |
Magnificat | The player's HP Recovery and SP Recovery rate occur at double pace. | |
Resistant Souls | The player takes reduced damage from both holy and shadow property attacks. | |
Sacrifice | The player is being protected by a crusader who is taking hits for them. | |
Signum Crucis | Player's defense is reduced. | |
Slow Poison | The player does not lose HP from being poisoned. | |
Suffragium | The next skill cast by the player will cast faster. |
Item Status Icons
Name | Description | Icon |
---|---|---|
Experience Manual | The player is currently under the effects of Experience Manuals. The player will receive more experience from monsters killed. | |
Life Insurance | The player is currently under the effects of life insurance from the Kafra Shop. If the player dies he/she will not lose any experience. | |
Pastry Item | The player currently has his/her stats increased by a pastry item. This icon displays for Sesame Pastry, Honey Pastry, and Rainbow Cake. | |
Coldproof Potion | The player currently takes reduced damage from water property attacks, but increased damage from wind. | |
Earthproof Potion | The player currently takes reduced damage from earth property attacks, but increased damage from fire. | |
Fireproof Potion | The player currently takes reduced damage from Fire property attacks, but increased damage from water. | |
Thunderproof Potion | The player currently takes reduced damage from wind property attacks, but increased damage from earth. | |
Agility Food | The player currently has his/her AGI increased by consuming a food item. | |
Dexterity Food | The player currently has his/her DEX increased by consuming a food item. | |
Intelligence Food | The player currently has his/her INT increased by consuming a food item. | |
Luck Food | The player currently has his/her LUK increased by consuming a food item. | |
Strength Food | The player currently has his/her STR increased by consuming a food item. | |
Vitality Food | The player currently has his/her VIT increased by consuming a food item. | |
HP/SP Recovery Potion | The player's recover certain amount of HP or SP for every x second. | |
ATK Increase | The player currently has his/her attack increased. | |
MATK Increase | The player currently has his/her magical attack increased. |
Adverse Status Icons
Name | Description | Icon |
---|---|---|
Minor Weight | The player is currently over 70% of his/her carrying capacity. This prevents natural HP Recovery and SP Recovery from the player. | |
Major Weight | The player is currently over 90% of his/her carrying capacity. This prevents natural HP Recovery and SP Recovery from the player and using any active skills. | |
Agility Down | The player is currently under the effects of Decrease AGI. This reduces the player's AGI and slows their Movement Speed by 25%. | |
Bleeding | The player is currently affected by bleeding status. The player's HP decreases rapidly. | |
Broken Weapon | The player has their weapon broken. | |
Broken Armor | The player has their armor broken. | |
Hallucination | The player is currently hallucinating. When hallucinating the player will have his/her vision impaired, be unable to properly judge damage being dealt to themselves and flinch when targeted by any attack regardless of whether that attack connects. | |
Critical Wounds | The effects of Heal cast on the player, or Healing Items consumed are reduced by some amount (in percent). | |
Divest Armor | The player has had his/her armor stripped away by a rogue. While active the player is unable to re-equip their armor. | |
Divest Helm | The player has had his/her headgear stripped away by a rogue. While active the player is unable to re-equip their headgear. | |
Divest Shield | The player has had his/her shield stripped away by a rogue. While active the player is unable to re-equip his shield. | |
Divest Weapon | The player has had his/her weapon stripped away by a rogue. While active the player is unable to re-equip his weapon. | |
Frozen | The player is unable to move or use skills, element becomes Water 1 and has reduced defense | |
Hell's Power | The player is currently inflicted with the Hell's Power status. This prevents the player from being revived by the skill Resurrection for several minutes. | |
Quagmire | The player is currently into a quagmire area. This reduces a player's DEX and AGI. | |
Poison | Players will be unable to regenerate HP and SP, will have reduced HP over time and reduced defense | |
Silence | The player will be unable to use any skill for the duration of the effect. | |
Sleep | The player is currently affected by sleep status. The player will be unable to do any action. | |
Stone | The player is unable to do any action, element becomes Earth 1 | |
Stun | The player is currently affected by stun status. The player will be unable to do any action. | |
Slow Casting | The player is currently inflicted by the Slow Casting status. All skills has their Cast Time increased by a certain percentage. | |
Tarot Card of Fate | The player is currently inflicted by an effect from a gypsy or minstrel's skill, Tarot Card of Fate. The effects vary depending on the card drawn on the player. |
Skill Status Icons
Name | Description | Icon |
---|---|---|
Adrenaline Rush | Blacksmith support skill that boosts a player's attack speed with mace and axe weapons. | |
Berserk | Swordman skill that causes Provoke status on the user when his/her HP drops low enough. | |
Cart Boost | Mastersmith skill that boosts Movement Speed and allows casting of High Speed Cart Ram. | |
Cloaking | Assassin skill that hides the player from sight and allows the player to move around. | |
Close Confine | Rogue skill that locks a rogue and target player together preventing them from moving. | |
Counter Instinct | Stalker skill that reflects sword based attacks from players and attacks from monsters. | |
Defending Aura | Crusader skill that greatly reduces ranged damage. | |
Double Bolt | Scholar skill that gives the chance to double cast Bolt skills. | |
Enchant Deadly Poison | Assassin Cross skill that greatly increases physical attack damage. | |
Endure | Swordman skill that increases mdef and prevents flinching. | |
Falcon Eyes | Sniper skill that boosts Hit rate, Critical Hit rate, attack speed, and damage. | |
Fury | Monk skill that boosts Critical Hit rate and allows casting of Guillotine Fist. | |
Guard | Crusader skill that blocks incoming melee damage. | |
Hiding | Thief skill that renders a player immobile, but hidden from sight and immune to area damage except Heaven's Drive. | |
Land Skill Cast | After casting Deluge, Volcano, or Whirlwind, a sage can cast new land skills without the gemstone requirement. | |
Marionette Control | The player is having stats endowed to him/her by a gypsy or minstrel. | |
Power Maximize | Blacksmith skill that causes all attacks to strike for maximum damage. | |
Maximum Power-Thrust | Mastersmith skill that boosts physical attack power. | |
Mystical Amplification | High Wizard skill. Indicates that the next skill cast will be cast with 50% increased magical attack power. | |
One-Hand Quicken | Knight skill that boosts attack speed with an One Handed Sword. | |
Parry | Lord Knight skill that allows the player to evade physical damage. | |
Poison React | Assassin skill that counters poison property attacks. | |
Power-Thrust | Blacksmith skill that boosts physical attack power. | |
Preserve | Stalker skill that prevents copying of skills for Intimidate. | |
Provoke | Swordman skill status that reduces defense but boosts attack power. | |
Reflect Damage | Royal Guard skill that reflects a percentage of physical damage in an area around the user. | |
Relax | Lord Knight skill that triples HP Recovery while sitting. | |
Shattering Strike | Mastersmith skill that breaks armor and weapon for each attack by chance. | |
Shield Reflect | Crusader skill that reflects physical damage back at the attacker. | |
Shrink | Crusader skill that knocks opponents back when blocking an attack with Guard. | |
Sight Blaster | Wizard skill that throws an opponent away if they come too close. | |
Spear Quicken | Crusader skill that increases attack speed, Flee rate and Critical Hit rate with a spear. | |
Stealth | After using Stealth, a stalker gains a boost to his/her STR for a period of time. | |
Twohand Quicken | Knight skill that boosts attack speed with a Two Handed Sword. | |
Vital Strike | Lord Knight skill that causes various status effects. | |
Weapon Perfection | Blacksmith skill that negates the size penalty of the equipped weapon. | |
Wind Walker | Sniper skill that boosts AGI and Movement Speed. |