Difference between revisions of "Heaven's Drive"

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imported>Yongky6749
 
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{{renewal}}
 
 
__NOTOC__
 
__NOTOC__
 
{{Skill Info
 
{{Skill Info
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|type=Offensive
 
|type=Offensive
 
|levels=5, selectable
 
|levels=5, selectable
|prereqs=([[Wizard]]) [[Earth Spike]] Lv. 3, ([[Super Novice]]) ''[[Super Novice Expansion Quest|Quest]]'';<br/>([[Sage]]) [[Earth Spike]] Lv. 1
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|prereqs=([[Wizard]]) [[Earth Spike]] Lv. 3,<br/>([[Sage]]) [[Earth Spike]] Lv. 1
 
|spcost=24 + (Skill Level × 2)
 
|spcost=24 + (Skill Level × 2)
 
|time={{Tooltip|(Skill Level × 0.8) seconds|20% fixed, 80% variable}}
 
|time={{Tooltip|(Skill Level × 0.8) seconds|20% fixed, 80% variable}}
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|element=Earth
 
|element=Earth
 
}}
 
}}
'''Heaven's Drive''' (Alt: ''Heaven's Drive'') is a 2<sup>nd</sup> class offensive skill available as [[Wizard]], [[High Wizard]], [[Sage]], [[Scholar]] and [[Super Novice Expansion Quest|expanded]] [[Super Novice]].
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'''Heaven's Drive''' (Alt: ''Heaven's Drive'') is a 2<sup>nd</sup> class offensive skill available as [[Wizard]] or [[Sage]].
 
==Effect==
 
==Effect==
 
Commands the ground in a targeted location to rise into spikes, where each series of spikes will inflict 125% [[Earth]] property [[MATK|magic damage]] to all enemies within its area of effect.
 
Commands the ground in a targeted location to rise into spikes, where each series of spikes will inflict 125% [[Earth]] property [[MATK|magic damage]] to all enemies within its area of effect.
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*Despite the animation, all damage is connected in one single bundle.
 
*Despite the animation, all damage is connected in one single bundle.
 
*Like [[Earth Spike]], this skill is capable of hitting [[Hiding|hidden]] enemies. However, since the enemy does not need to be targeted to cast this skill, it is often easier to use than [[Earth Spike]].
 
*Like [[Earth Spike]], this skill is capable of hitting [[Hiding|hidden]] enemies. However, since the enemy does not need to be targeted to cast this skill, it is often easier to use than [[Earth Spike]].
*In addition to Level 3 [[Earth Spike]], [[Super Novice]]s also have a prerequisite of doing the [[Super Novice Expansion Quest|Expansion Quest]]. [[Wizard]]s and  [[Sage]]s only require Level 3 and 1 [[Earth Spike]], respectively.
 
 
==Extended==
 
===Bestowed from===
 
*{{item|id=686 Base Guitar}} [1] - Level 3; Autocast on target when physically attacked
 
*{{item|id=18596 Sprout Hat}} - Level 3; Usable
 
 
===Enhanced by===
 
*{{item|id=1596 Earth Pedigree Book}} - Increases damage by 5%, additional 1% per upgrade level
 
*{{item|id=2010 Forest Staff}} - Increases damage by 10% ([[Warlock]] Only)
 
*{{item|id=2014 Empowered Forest Staff}} - Increases damage by 30% ([[Warlock]] Only)
 
*[[Equipment_Sets#Survivor's Orb & Survivor's Rod Set|Survivor's Orb & Survivor's Rod Set]] - Increases damage by 70% if '''Survivor's Rod''' upgrade level is +10 or higher.
 
**Increases damage by an additional 140%, if the users [[base level]] is 100 or higher.
 
*{{item|id=4335 Pitman Card}} - Increases damage by 5%
 
*[[Card Sets#Sage Card Set|Sage Card Set]] - Increases damage by 10%
 
  
 
{{Navbox Wizard}}
 
{{Navbox Wizard}}
 
{{Navbox Sage}}
 
{{Navbox Sage}}
 
{{Navbox SuperNovice}}
 
{{Navbox SuperNovice}}

Revision as of 13:18, 3 August 2020

Heaven's Drive.png Heaven's Drive
Heaven's Drive Info.gif
Type: Offensive Skill
Levels: 5, selectable
SP Cost: 24 + (Skill Level × 2)
Cast Time: (Skill Level × 0.8) seconds
Cast Delay: 1 second
Target: Ground
Range: Magic
Area of Effect: 5x5
Property: Earth
Prerequisites
(Wizard) Earth Spike Lv. 3,
(Sage) Earth Spike Lv. 1

Heaven's Drive (Alt: Heaven's Drive) is a 2nd class offensive skill available as Wizard or Sage.

Effect

Commands the ground in a targeted location to rise into spikes, where each series of spikes will inflict 125% Earth property magic damage to all enemies within its area of effect.

Level Hits Inflicted Cast Time SP Cost
1 1 0.8s 26
2 2 1.6s 28
3 3 2.4s 30
4 4 3.2s 32
5 5 4.0s 34

Notes

  • Despite the animation, all damage is connected in one single bundle.
  • Like Earth Spike, this skill is capable of hitting hidden enemies. However, since the enemy does not need to be targeted to cast this skill, it is often easier to use than Earth Spike.