Heal: Difference between revisions

From Ragnarok Project Zero wiki
Jump to navigation Jump to search
No edit summary
No edit summary
 
Line 8: Line 8:
|prereqs=([[Acolyte]] & [[Super Novice]]) None;<br>([[Crusader]]) [[Faith]] Lv. 10
|prereqs=([[Acolyte]] & [[Super Novice]]) None;<br>([[Crusader]]) [[Faith]] Lv. 10
|spcost=10 + (Skill Level × 3)
|spcost=10 + (Skill Level × 3)
|delay=0.3 seconds
|cooldown=0.25 seconds
|cooldown=0.7 seconds
|target={{tooltip|Any Entity|On enemies must hold Shift key}}
|target={{tooltip|Any Entity|On enemies must hold Shift key}}
|range_x=9
|range_x=9

Latest revision as of 20:49, 23 August 2024

Heal.png Heal
Heal Info.gif
Type: Supportive Skill
Levels: 10, selectable
SP Cost: 10 + (Skill Level × 3)
Cooldown: 0.25 seconds
Target: Any Entity
Range: 9 cells
Prerequisites
(Acolyte & Super Novice) None;
(Crusader) Faith Lv. 10

Heal (Alt: Heal) is a 1st class supportive skill available as Acolyte and Crusader and Super Novice.

Effect

Restores HP of a single target. Versus Undead property targets, inflicts Holy property damage equal to half the amount of the HP restored.

Level SP Cost
1 13
2 16
3 19
4 22
5 25
6 28
7 31
8 34
9 37
10 40
HP Restored = [SkillLv × {(BaseLv + INT) ÷ 5} × 3] × [1 + (SkillMod ÷ 100)] + MATK

Notes


Changelogs

The below changelogs contain changes to this skill.