Heal: Difference between revisions

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{{Skill Info
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Revision as of 12:25, 8 August 2020

Heal.png Heal
Heal Info.gif
Type: Supportive Skill
Levels: 10, selectable
SP Cost: 10 + (Skill Level × 3)
Cast Delay: 0.3 seconds
Cooldown: 0.7 seconds
Target: Any Entity
Range: 9 cells
Prerequisites
(Acolyte) None;
(Crusader) Faith Lv. 10, Demon Bane Lv. 5

Heal (Alt: Heal) is a 1st class supportive skill available as Acolyte and Crusader.

Effect

Restores HP of a single target. Versus Undead property targets, inflicts Holy property damage equal to half the amount of the HP restored.

Level SP Cost
1 13
2 16
3 19
4 22
5 25
6 28
7 31
8 34
9 37
10 40
HP Restored = [SkillLv × {(BaseLv + INT) ÷ 5} × 3] × [1 + (SkillMod ÷ 100)] + MATK

Notes


Changelogs

The below changelogs contain changes to this skill.