Difference between revisions of "Cure"

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|levels=1
 
|levels=1
 
|prereqs=([[Acolyte]] & [[Super Novice]]) [[Heal]] Lv. 2; ([[Crusader]]) [[Faith]] Lv. 10, [[Heal]] Lv. 2
 
|prereqs=([[Acolyte]] & [[Super Novice]]) [[Heal]] Lv. 2; ([[Crusader]]) [[Faith]] Lv. 10, [[Heal]] Lv. 2
|delay=0.3 seconds
+
|cooldown=0.5 seconds
 
|spcost=15
 
|spcost=15
 
|target={{tooltip|Any entity|On enemies must hold Shift key}}
 
|target={{tooltip|Any entity|On enemies must hold Shift key}}

Latest revision as of 21:01, 23 August 2024

Cure.png Cure
Cure Info.gif
Type: Supportive Skill
Levels: 1
SP Cost: 15
Cooldown: 0.5 seconds
Target: Any entity
Prerequisites
(Acolyte & Super Novice) Heal Lv. 2; (Crusader) Faith Lv. 10, Heal Lv. 2

Cure (Alt: Cure) is a 1st class supportive skill available as an Acolyte and Crusader and Super Novice.

Effect

Cures a single target from the following status effects: Silence, Chaos and Blind.

External

Bestowed from

Changelogs

The below changelogs contain changes to this skill.