Cure: Difference between revisions
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|type=Supportive | |type=Supportive | ||
|levels=1 | |levels=1 | ||
|prereqs=([[Acolyte]] & [[Super Novice]]) [[Heal]] Lv. 2; ([[Crusader]]) | |prereqs=([[Acolyte]] & [[Super Novice]]) [[Heal]] Lv. 2; ([[Crusader]]) [[Faith]] Lv. 10, [[Heal]] Lv. 2 | ||
|delay=0.3 seconds | |delay=0.3 seconds | ||
|spcost=15 | |spcost=15 |
Revision as of 16:06, 11 August 2024
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Type: | Supportive Skill |
Levels: | 1 |
SP Cost: | 15 |
Cast Delay: | 0.3 seconds |
Target: | Any entity |
Prerequisites | |
(Acolyte & Super Novice) Heal Lv. 2; (Crusader) Faith Lv. 10, Heal Lv. 2 |
Cure (Alt: Cure) is a 1st class supportive skill available as an Acolyte and Crusader and Super Novice.
Effect
Cures a single target from the following status effects: Silence, Chaos and Blind.
External
Bestowed from
- Obeaune Card - Level 1; Usable
Changelogs
The below changelogs contain changes to this skill.
ExpandAcolyte |
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ExpandCrusader |
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ExpandSuper Novice |
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