Difference between revisions of "Cure"

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|type=Supportive
 
|type=Supportive
 
|levels=1
 
|levels=1
|prereqs=([[Acolyte]] & [[Super Novice]]) [[Heal]] Lv. 2; ([[Crusader]]) None
+
|prereqs=([[Acolyte]] & [[Super Novice]]) [[Heal]] Lv. 2; ([[Crusader]]) [[Faith]] Lv. 10, [[Heal]] Lv. 2
 
|delay=0.3 seconds
 
|delay=0.3 seconds
 
|spcost=15
 
|spcost=15

Revision as of 16:06, 11 August 2024

Cure.png Cure
Cure Info.gif
Type: Supportive Skill
Levels: 1
SP Cost: 15
Cast Delay: 0.3 seconds
Target: Any entity
Prerequisites
(Acolyte & Super Novice) Heal Lv. 2; (Crusader) Faith Lv. 10, Heal Lv. 2

Cure (Alt: Cure) is a 1st class supportive skill available as an Acolyte and Crusader and Super Novice.

Effect

Cures a single target from the following status effects: Silence, Chaos and Blind.

External

Bestowed from

Changelogs

The below changelogs contain changes to this skill.