Cure: Difference between revisions

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|class=Acolyte
|class=Acolyte
|class2=Crusader
|class2=Crusader
<!--|class3=Super Novice-->
|class3=Super Novice
|type=Supportive
|type=Supportive
|levels=1
|levels=1
|prereqs=([[Acolyte]]<!-- & [[Super Novice]]-->) [[Heal]] Lv. 2; ([[Crusader]]) [[Faith]] Lv. 5
|prereqs=([[Acolyte]] & [[Super Novice]]) [[Heal]] Lv. 2; ([[Crusader]]) None
|delay=0.3 seconds
|delay=0.3 seconds
|spcost=15
|spcost=15
|target={{tooltip|Any entity|On enemies must hold Shift key}}
|target={{tooltip|Any entity|On enemies must hold Shift key}}
}}
}}
'''Cure''' (Alt: ''Cure'') is a 1<sup>st</sup> class supportive skill available as an [[Acolyte]] and [[Crusader]]<!-- and [[Super Novice]]-->.
'''Cure''' (Alt: ''Cure'') is a 1<sup>st</sup> class supportive skill available as an [[Acolyte]] and [[Crusader]] and [[Super Novice]].
==Effect==
==Effect==
Cures a single target from the following status effects: [[Status Effects#Silence|Silence]], [[Status Effects#Chaos|Chaos]] and [[Status Effects#Blind|Blind]].
Cures a single target from the following status effects: [[Status Effects#Silence|Silence]], [[Status Effects#Chaos|Chaos]] and [[Status Effects#Blind|Blind]].
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{{Navbox Acolyte}}
{{Navbox Acolyte}}
{{Navbox Crusader}}
{{Navbox Crusader}}
<!--{{Navbox SuperNovice}}-->
{{Navbox SuperNovice}}

Revision as of 15:11, 11 August 2024

Cure.png Cure
Cure Info.gif
Type: Supportive Skill
Levels: 1
SP Cost: 15
Cast Delay: 0.3 seconds
Target: Any entity
Prerequisites
(Acolyte & Super Novice) Heal Lv. 2; (Crusader) None

Cure (Alt: Cure) is a 1st class supportive skill available as an Acolyte and Crusader and Super Novice.

Effect

Cures a single target from the following status effects: Silence, Chaos and Blind.

External

Bestowed from

Changelogs

The below changelogs contain changes to this skill.