Eden Group Equipments Quests
Eden Group Equipments Quests | |
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Requirements | |
Base Level: | 12 to 150 |
Rewards | |
Base Experience: | Varies (See Tables) |
Job Experience: | Varies (See Tables) |
Item(s): | Varies (See Tables) |
Introduction
The equipment quests provide players from level 12 to 70 with new armor and weapons. Completing these quests at the earliest level is highly recommended, as they tend to be relatively simple, and the rewards are substantial. First-time or low level players usually lack the money for proper equipment, and these quests provide gear which rivals, or even surpasses, the standard equipment at the requisite level. For example, a standard Cross Bow costs 17,000 z for a low level Archer, but the first weapon they would give an Archer at a similar level, Eden Bow I, is free and has a much higher Attack. Additionally, Eden Group items have no weight; however, they cannot be placed in storage, cannot be refined, and cannot hold cards, meaning that they will eventually be outclassed by more mundane fare.
The first equipment quest provides players with a hat, manteau, uniform, and boots. The second quest provides a 'stage two' set of armor, and gives the player his or her first Eden Group weapon; the third quest provides a yet stronger armor set, and the second Eden Group weapon. Furthermore, after completing the third quest, one can upgrade their Eden Group hat with +2 to a single statistic. (See below.)
- Note
- The equipment can be sold to NPCs, but it is not possible to re-do those quests after Transcending. It is advisable to keep them, unless you are of a class which cannot transcend.
- After completing any of the below equipment quests, the equipment is retrieved by clicking the tiles at the foot of the blue double doors near . Once inside, go to the end of the hall and turn right into the room with Administrator Michael , to whom you must speak to retrieve your equipment rewards.
- It is not necessary to be on the suggested map for any of the hunting quests. For example, for the level 12-25 quest involving the Morocc Desert, players may find it simpler to find a map with more scorpions; similarly, while hunting Orc Babies for the level 40 quest, the East Orc Village may be preferable. However, as it is necessary to return to the NPC after each step, mileage will vary.
- Remember that pressing CTRL + ~ will bring up a world map, and clicking the poring icon on the bottom right will show the most common enemy in each zone.
- Finally, note that which quest you are given depends upon your level at the time of acceptance. The second quest in each set is more likely to be given if you're of a higher level.
Instructor Boya & Administrator Michael
- Talk to Instructor Boya behind the center of the counter in the Eden Group Headquarters to start any of these training missions.
- The quests from level 12 to 70 have two possibles mission Set (You get one of the two possibilities, not both).
- Any training missions from Boya gonna gives you the Eden Group Hat and the Eden Group Manteau if you don't have it already (i.e If you missed the first quest).
- Report to Instructor Boya at the Eden Group Office.
- Go to the back room, talk with Administrator Michael and get your rewards.
Level 12-25
Mission Set | Monster | Kill Count | NPC | Item Reward | ||||||||
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Option A Level 12-19 |
Condor | 10 | Talking Dog |
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Baby Desert Wolf | 10 | |||||||||||
Scorpion | 5 | |||||||||||
Option B Level 20-25 |
Thief Bug | 10 | Standing Cat | |||||||||
Tarou | 10 | |||||||||||
Familiar | 5 |
- Note: The Standing Cat is located inside the Culvert. To access the Culvert:
Eden Group Equipments Quests | |
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Requirements | |
Base Level: | None |
Rewards | |
Item(s): | 3 Red Potions, 1 Milk, 1 Orange Potion |
Quest Reward(s): | Access to the Prontera Culverts |
- Go to the Knight Guild in Prontera .
- Talk to the Recruiter
- He'll warp you to outside the Culverts, and give you 3 Red Potions, 1 Milk, 1 Orange Potion.
- The Culvert Guardian Prontera Culverts. will now let you enter the
, choose "Volunteer."
Level 26-39
Mission Set | Monster | Kill Count | NPC | Item Reward | ||||
---|---|---|---|---|---|---|---|---|
Option A Level 26-32 |
Skeleton | 15 | Eden Group Member - Coral |
Weapon I
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Poporing | 10 | |||||||
Option B Level 33-39 |
Piere | 15 | Eden Group Member - Clod | |||||
Andre | 15 | |||||||
Vitata | 10 |
Level 40-59
Mission Set | Monster | Kill Count | NPC | Item Reward | ||||
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Option A Level 40-49 |
Orc Baby | 10 | Eden Group Member Hooksha |
Weapon II Eden Group Hat 's enchantment (+2 to any Stat)
| ||||
Orc Warrior | 10 | |||||||
Orc Lady | 10 | |||||||
Option B Level 50-59 |
Orc Zombie | 20 | ||||||
Orc Skeleton | 20 |
- Note: Hooksha location is inside the hut in Orc Village that serve as a gateway between the Orc Village and the Orc Dungeon. The hut's entrance is located at
Instructor Ur (Eden Expansion Quests)
- To begin the quest, you must be level 60 or above and have changed to your second class or higher.
- Can be completed before or after Transcending.
- Just like Instructor Boya quests, they all have retroactive rewards (i.e doing the level 100+ quests gonna grant you every items Instructor Ur gives in one go).
- Talk to Instructor Ur behind the counter in the Eden Group Headquarters to start any of these training missions.
Level 60 - 69
Quest & Rewards | NPC |
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1. Find Dispatched Instructor Romeo at North Comodo 2. Hunt 3 Stalactic Golems |
Dispatched Instructor Romeo Instructor Romeo |
Level 70 - 79
Quest & Rewards | NPC |
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1. Find Dispatched Instructor Johan at Glast Heim |
Dispatched Instructor Johan . |
Level 80 - 89
Quest & Rewards | NPC |
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1. Find Dispatched Instructor Kiren South of Einbroch |
Dispatched Instructor Kiren . |
Level 90-99
Quest & Rewards | NPC |
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1. Find Dispatched Instructor Naomi at Ice Dungeon |
Dispatched Instructor Naomi . |
Level 100+
Quest & Rewards | NPC |
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1. Find Dispatched Instructor Margaret at Ash-Vacuum |
Insert image here Dispatched Instructor Margaret . |
Ur's Items Rewards for any quest
After doing any training mission Ur has to offer, speak again with him, then go talk to Blacksmith Thorn
in the Equip Room to receive the following new equipment:
Weapons Expert BK
Weapons Expert BK can enhance 3 times the Eden Group's Weapon III with:
- +3% ATK or +3% MATK enchantment (requires completion of level 70 or higher mission)
- Increased heal (+3%) enchantment or increase damage or increased magic damage against: Brute, Plant, Fish, Insect or Dragon. (Requires completion of level 80 or higher mission
- Magic Attack is a 10% addition, Physical is 20%; it actually add existing cards to the weapon.
- Doubling the previous enchant or card value. (Requires completion of level 90 or higher mission)
- This whole process can only be done once on your selected Eden Group's Weapon III; result is permanent).
Blacksmith Thorn Enchants
Do a personal request for Blacksmith Thorn Eden Group Armor, Eden Group Manteau II, or Eden Group Boots IV with 2 randoms enchantments. This can be repeated once per day with 0 chance of failure wherever already enchanted or not.
to unlock ability to enhance- Bring 20 Iron Ore and 10 Iron (Level 60-80)
- Bring 20 Used Iron Plate (81+)
Item | Enchants Slot(s) | Possibles Enchantments |
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Eden Group Armor | 2 | Stat +1~2 DEF +3~12 MDEF +2~10 FLEE +6~12 CRIT +5~7 |
Eden Group Manteau II | 2 | |
Eden Group Boots IV | 2 |
Weapons by Classes
After completing certain Eden training quests level range (tier), you obtain a weapon based upon your class. The more a weapon is advanced in tier, the stronger it gets compared to his previous counterpart. The level requirement of the weapon also increase, but you keep all previous weapons as you progress. Certain classes have a choice at each unlocking tier, independent of their previous selections.
- i.e If you're a Swordsman-type class and choose the Eden Sabre initially, you may still choose the Eden Slayer for the third tier.
- All weapons characteristics are:
- 0 weight
- 0 slot
- Cannot be traded, stored, or refined.
Eden Group Quests |
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Eden Group Turn-In Quests |