Fire Pillar: Difference between revisions
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*A maximum of five fire pillars can be placed before the first one expires. | *A maximum of five fire pillars can be placed before the first one expires. | ||
*This skill cannot be cast on any occupied cell. | *This skill cannot be cast on any occupied cell. | ||
==External== | ==External== |
Revision as of 10:41, 3 March 2021
Fire Pillar | |
---|---|
Type: | Offensive Skill |
Levels: | 10 (Selectable) |
SP Cost: | 75 |
Cast Time: | [3.3 − (Skill Level × 0.3)] seconds |
Cast Delay: | 0.3 second |
Duration: | 30 seconds; Until triggered |
Target: | Ground |
Range: | Magic |
Area of Effect: | 3x3 |
Property: | Fire |
Catalyst: | 1 Blue Gemstone* |
Prerequisites | |
Fire Wall Lv. 1 |
Fire Pillar (Alt: Fire Pillar) is a 2nd class offensive skill available as a Wizard.
Effect
Summons a pillar of flame on a targeted location that flares when triggered, inflicting piercing Fire property magic damage each hit to all enemies within its area of effect. Each cast consumes a Blue Gemstone.
Level | Hits Inflicted | Cast Time |
---|---|---|
1 | 3 | 2.4s |
2 | 4 | 2.16s |
3 | 5 | 1.92s |
4 | 6 | 1.68s |
5 | 7 | 1.44s |
6 | 8 | 1.2s |
7 | 9 | .96s |
8 | 10 | .72s |
9 | 11 | .48s |
10 | 12 | .24s |
Damage (MATK) = 50 + (MATK ÷ 5)
Notes
- Despite the animation, all damage is connected in one single bundle.
- A maximum of five fire pillars can be placed before the first one expires.
- This skill cannot be cast on any occupied cell.
External
Enhanced by
- Ifrit's Ears - Increases damage by 2%.
- Red Ferus Card - Increases damage by 5%.
- Salamander Card - Increases damage by 40%.
Wizard | |
---|---|
2nd Class Skills |
Earth Spike • |
Transcendent Skills |
Ganbantein • Gravitational Field • Mystical Amplification • Napalm Vulcan • Soul Drain • Stave Crasher |
Quests | Wizard Job Change Guide • Wizard Skill Quest |
Weapons | Rod |