Napalm Beat: Difference between revisions

From Ragnarok Project Zero wiki
Jump to navigation Jump to search
mNo edit summary
No edit summary
Line 5: Line 5:
|prereqs=None
|prereqs=None
|spcost=9~18
|spcost=9~18
|time={{tooltip|0.6|20% fixed, 80% variable}} seconds  
|time={{tooltip|0.5|0.1s fixed, 0.4s variable}} seconds  
|delay=0.3 seconds
|delay=0.3 seconds
|cooldown=0.7
|cooldown=0.7
Line 50: Line 50:
|170%||18
|170%||18
|}
|}
==External==
===Enhanced by===
*{{item|id=4438 Banshee Card}} - Increases the damage by 20%; [[Mage]] class only
*{{item|id=4388 Death Word Card}} - Increases the damage by 5%
*{{item|id=4325 Harpy Card}} - Increases the damage by 5%




{{Navbox Mage}}
{{Navbox Mage}}
{{Navbox SuperNovice}}
{{Navbox SuperNovice}}

Revision as of 02:18, 6 August 2020

Napalm Beat.png Napalm Beat
Napalm Beat Info.gif
Type: Offensive Skill
Levels: 10, fixed
SP Cost: 9~18
Cast Time: 0.5 seconds
Cast Delay: 0.3 seconds
Cooldown: 0.7
Target: Enemy
Range: Magic
Area of Effect: 3x3
Property: Ghost
Prerequisites
None

Napalm Beat (Alt: Napalm Beat) is a 1st class offensive skill available as Mage.

Effect

Strikes at a single target with psychokinetic energy to inflict Ghost property magic damage to all enemies within the area of effect. This damage spreads equally between all affected enemies.

Level Damage (MATK) SP Cost
1 80% 9
2 90%
3 100%
4 110% 12
5 120%
6 130%
7 140% 15
8 150%
9 160%
10 170% 18