Leveling Spots: Difference between revisions
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| {{Yes|Yes}} | | {{Yes|Yes}} | ||
| Horn, Flora, Savage, Beetle King | | Horn, Flora, Savage, Beetle King | ||
| | | One map east, one map north and one map east of Geffen | ||
| Drops Mane for level 60+ Eden Quest Turn-In. Beetle King Card is also useful. | | Drops {{item|id=1028 Mane}} for level 60+ Eden Quest Turn-In. {{item|id=4307 Beetle King Card}} is also useful. | ||
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Revision as of 21:27, 25 July 2020
Overview
This page lists recommended leveling spots, with the maps and monsters associated with them. Leveling spots are optimized by only killing monsters that do not have an EXP penalty at the character's current level. More information on this topic is in the Experience page. Adding suggestions onto the page is highly appreciated.
Eden Group Leveling Quests
The Eden Group leveling quests are a great place to start. Each character can undertake these quests after joining the Eden Group.
Leveling Tactics
Every character starts off by auto-attacking (ctrl-click, or clicking with /nc activated) monsters. As the character gains job levels to acquire skills with, they can start to utilize new skills for more efficient combat and overall damage.
General Tactics
Newer players often choose an AGI oriented build for leveling (does not apply to Mages of course), as it is more potion-friendly and uses less funds and supplies in general. AGI oriented builds focus on faster ASPD for meleeing monsters, and relies on some degree of FLEE to avoid getting damaged altogether. It is recommended for AGI builds to avoid maps with aggressive monsters.
Conversely, more experienced or well-funded players tend to choose a VIT oriented build, and will choose to use AoE skills on aggressive monsters. Note that in the higher levels, VIT should not be viewed as the "opposite" of AGI. Many builds can often utilize both stats, and higher level characters always utilize VIT for survivability, and AGI becomes more of a offensive / status resist stat instead of a defensive stat, which is still important.
Aggressive Monster Tactics
Aggressive (also referred to as "aggro") monsters are monsters that will automatically target and attack the player. Passive monsters, the opposite of aggro monsters, do not attack the player unless the player hits them or uses a skill on them first. Generally, aggro monsters are good for quick leveling by mobbing them up and using AoE skills. This leveling tactic is more expensive and will require much use of Healing Items however, and new players may not be able to afford them. Players can also use Fly Wings to locate mobs quicker.
Equipment
Equipment is obviously an important part of improving the effectiveness of a character in battle. Some general gear recommendations are in the Equipment article and Kingdom Guild Gear Exchange. Once the player is more comfortable with gameplay and has more funds, they can start looking into more advanced gears.
Memo-able Maps
Acolytes are able to memo a map, and warp back to it with the Warp Portal skill. This lets a player to quickly go back to the leveling area. Non-Acolyte characters obviously will not be able to do this. However, many veteran players can have a second account with an Acolyte in it that can memo a particular map, and warp the character they are leveling to the map. Having a map memo-ed is great for when a (low Weight Limit) character has to restock supplies, or if choosing to use an inn for full HP / SP recovery. Some players may find themselves leveling quick enough that they are already out of the level range of the map before they need to restock however.
Map Recommendations
Map recommendations are sorted by the max level a character can level at the map at. Max level is determined by 10 levels (penalty) above the lowest level common monster. Depending on your gear/class you can start leveling earlier at some places. General rule of thumb is that when the EXP gets too slow for your liking, try moving on to different maps and explore! :)
After the tutorial you'll be around level 10. :)
Take a look at the quests from Eden Group and hunt monsters for hourly turn-in quests.
Levels 10-35
Eden Quests 10-35
Level | Item | Base EXP |
---|---|---|
1+ | Feather | 25 000 |
10+ | Sticky Mucus | 27 000 |
15+ | Grasshopper's Leg | 29 000 |
20+ | Snail's Shell | 25 010 |
25+ | Bill of Birds | 48 600 |
30+ | Bear's Footskin | 54 000 |
35+ | Trunk | 69 900 |
Maps 10-35
Map | Max Level | Aggressive? | Memo? | Monsters | Access | Notes |
---|---|---|---|---|---|---|
Prontera Field 07 | 35 | No | Yes | Rocker x100, Savage Bebe x60 | One map west, one map south of Prontera | Good beginner map. Drops both Feather and Grasshopper's Leg for levels 10+ and 15+ Eden Turn-In Quests. |
Payon Forest 02 | 37 | No | Yes | Spore x80, Boa x40, Wormtail x40 | One map east of Payon | Good beginner map, can get Strawberries from all mobs. Can be used to sell to players or to speed up leveling with SP heavy classes. |
Sograt Desert 01 | 43 | No | Yes | Peco Peco x120, Muka x120, Peco Peco Egg x30 | Two maps south of Prontera | Drops Bill of Birds for level 25+ Eden Turn-In quest. NOTE: Bill of Birds can also be directly purchased from the Item Collector NPC in . |
Payon Cave 01 | 47 | Some | No | Familiar, Skeleton, Poporing | Entrance to the cave is one map north of Payon | n/a |
Ant Hell 01 | 48 | Familiars only | Dungeon entrance memo-able | Ant Egg, Familiar | One map south, one map west of Morroc, then take the top right portal on the map | Very popular leveling map. Ant Eggs do not attack back, so the player will not take damage. However, be careful of Familiars, as they aggro. |
Payon Forest 07 | 41 | No | Yes | Bigfoot x80, Stainer x50, Caramel x50, Creamy x50 | One map south, one map east of Payon | Nice drops on this map: Bear's Footskin drops here for level 30+ Eden Quest Turn-In, Poo Poo Hat and Creamy Card for Teleport! |
Mt. Mjolnir 06 | 46 | Most | Yes | Poison Spore x80, Smokie x110, Creamy x80 | One map east, one map north of Geffen | Map with the lowest level aggro (aggressive) monster, Poison Spores. Drops Creamy Card for Teleport! |
Payon Forest 09 | 52 | Most | Yes | Elder Willow x90, Coco x60, Horn x60 | Two maps east of Payon | Drops Trunk for level 35+ Eden Quest Turn-In. |
Levels 36-50
Eden Quests 36-50
Level | Item | Base EXP |
---|---|---|
40+ | Yoyo Tail | 81 000 |
45+ | Lantern | 99 900 |
50+ | Conch | 110 700 |
Maps 36-50
Map | Max Level | Aggressive? | Memo? | Monsters | Access | Notes |
---|---|---|---|---|---|---|
Prontera Field 3 | 48 | Yes - Choco | Yes | Yoyo, Choco, Horn | One map east, then north and east from Prontera | Drops Yoyo Tail for level 40+ Eden Quest Turn-In and Strawberry. Be aware of Chocos. |
Geffen Field 10 (Orc Village) | 65 | Yes | Yes | Orc Warrior, Orc Lady, Orc Baby | Warp from Geffen or Prontera using Kafra Services. | Very mobby map and great for AoE leveling. Fire element attacks recommended. Be careful of Orc Lord. |
Mjolnir Dead Pit F2 and Mjolnir Dead Pit F3 | 54 | Avoid Cramps | Dungeon levels not memo-able | Drainliar, Giearth, Martin, Myst, Skeleton Worker, Cramp | Warp from Geffen using Kafra Services. | Drops Trunk for level 35+, Lantern for level 45+ Eden Quest Turn-In and useful cards. |
Orc Dungeon 01 (OD1) | 71 | Yes (almost all) | Can memo at Orc Village entrance | Orc Zombie, Orc Skeleton | Entrance is at top left of Orc Village | Very mobby map and great for AoE leveling. Holy or Fire element attacks recommended. |
Undersea Tunnel (Byalan) 1 ~ Undersea Tunnel (Byalan) 5 | 72 | Some | Dungeon levels not memo-able | Assorted water / fish monsters | Accessed by ship from Izlude | Useful cards on F4 (Phen, Marc, Swordfish, Marines Sphere). F3 drops Conch for level 50+ and Heart of Mermaid for level 55+ Eden Quest Turn Ins. |
Sunken Ship 1 | 68 | Some | Dungeon levels not memo-able | Hydra, Pirate Skeleton, Kukre | Accessed by ship from Alberta | Very mobby map and great for AoE leveling. Drops Pirate Bandana STR+1. |
Payon Forest 10 | 75 | Some | Yes | Greatest General | One map south, two maps east of Payon | Greatest Generals have a range of three cells, but are known to use ranged spells. Be careful of Eddga. |
Levels 51-65
Eden Quests 51-65
Level | Item | Base EXP |
---|---|---|
55+ | Heart of Mermaid | 142 800 |
60+ | Mane | 171 900 |
65+ | Black Hair | 178 200 |
Maps 51-65
Map | Max Level | Aggressive? | Memo? | Monsters | Access | Notes |
---|---|---|---|---|---|---|
Sphinx 2 | 90 | Yes | No | Requiem, Zerom | Entrance is one map left of Morroc | Zerom Card is useful. Pantie also drops here for Undershirt + Pantie combo. |
Sograt Desert 16 | 77 | Most | Yes, memo at entrance from Sogra Desert 17 | Sandman, Hode, Frilldora | Two maps south, two maps east of Morroc | Decent leveling map with mostly aggro monsters. Sandman and Hode Cards are nice for elemental resist. |
Payon Cave 4 | 84 | Few | No | Sohee | Fourth level of Payon Cave. Entrance to the cave is one map north of Payon | Watch out for Nine Tail. Drops Black Hair for level 65+ Eden Quest Turn-In. Swift Sohee also drops optioned Muffler[1] |
Mjolnir 09 | TODO | Yes | Yes | Horn, Flora, Savage, Beetle King | One map east, one map north and one map east of Geffen | Drops Mane for level 60+ Eden Quest Turn-In. Beetle King Card is also useful. |
Levels 66-80
Eden Quests 66-80
Level | Item | Base EXP |
---|---|---|
70+ | Horseshoe | 190 000 |
75+ | Bug Leg | 205 000 |
75+ | Bug Leg | 205 000 |
80+ | Broken Sword | 220 000 |
Maps 66-80
Map | Max Level | Aggressive? | Memo? | Monsters | Access | Notes |
---|---|---|---|---|---|---|
Mjolnir 05 | TODO | Yes | Yes | Argiope, Mantis, Driller | Two west of Geffen | Drops Bug Leg for level 75+ Eden Quest Turn-In. Mantis Card is also useful. |
Geffen Field 08 | 85 | Yes | Yes | Petite (Sky), Mantis | Two west of Geffen | Has some corners, where monsters may be bunched up at. |
Geffen Field 06 | 106 | Yes | Yes | Petite (Ground) | Two maps west, one map north of Geffen | Fire element attacks recommended. |
Glast Heim Underprison 2 | 111 | Yes | Yes, Glast Heim | Skel Prisoner, Injustice, Rybio | Entrance is at center of Glast Heim | Good EXP reward from Eden Group Leveling Quests (Level 91-99). |
Mt. Mjolnir 03 | 85 | Yes | Yes | Side Winder, Mantis | Two maps south, two maps west of Aldebaran | All aggro map, but can be a far walk if not using memo. |
Mt. Mjolnir 11 | 95 | Yes | Yes | Argiope | One map east, two maps north of Prontera | All aggro map, but can be a far walk if not using memo. |
EDIT: THIS IS FEVER FIELD NOW Sograt Desert 17 | 77 | Some | Yes | Hode x150, Sandman x50, Frilldora x50 | Two maps south, one map east of Morroc | Decent leveling map with about half aggro half passive. Be careful of Phreeoni. Drops can be turned in for EXP from level 56 to 70 (Eden Group Leveling Quests (Level 56-70)). |
Levels 81-99
Eden Quests 81-99
Level | Item | Base EXP |
---|---|---|
85+ | Needle of Alarm | 400 000 |
90+ | Turtle Shell | 450 000 |
93+ | Little Evil Horn | 625 000 |
95+ | Skull | 875 000 |
Maps 81-99
Map | Max Level | Aggressive? | Memo? | Monsters | Access | Notes |
---|---|---|---|---|---|---|
Beach Dungeon 1: West Cave, Karu | 118 | Yes | No | Nereid, Medusa | One map west of Comodo. | Good EXP reward from Eden Group Leveling Quests (Level 91-99) and Eden Group Leveling Quests (Level 100-110). Good EXP reward from Bounty Board Quests (Comodo). |
Glast Heim Churchyard | 118 | Yes | No | Dark Priest | One map north, three maps west of Geffen, then enter from the bottom middle entrance. Next, enter the portal on the bottom right. | Shadow armor recommended. Holy and Fire element attacks will do extra damage. |
Clock Tower 3F | 101 | Some | Yes, Aldebaran | Clock, Punk, Rideword, Alarm, Elder, Clock Tower Manager, Mimic | Entrance is at center of Aldebaran | Good EXP reward from Eden Group Leveling Quests (Level 71-85). |
Geffen Dungeon F3 | TODO | Yes | No | Nereid, Medusa | Geffen Tower - Dungeon F3. | Watch out for Doppelganger, drops marionette doll, horseshoe, little evil horn |
Skellington, a Soliatary Village in Nifflheim | 121 | Yes | {{{1}}} | TODO | Go to Umbala and access the Umbal Dungeon to find the road to Nifflheim. | Pretty mobby map, and great for AoE leveling. Make sure to get proper defense gear. Knight class recommended with a fire weapon. Great Zeny making place too. |
Acolyte / Priest Heal Bomb Maps
"Healing" an Undead element monster to death is also known as "Heal Bombing". Note that Undead is also the name of a race and this can be confusing. For a complete list of Undead element monsters, using our Monster Database is highly recommended. For any support oriented Acolyte / Priest characters, usually it is much easier to party with one friend and share the EXP. For more information on the Heal skill, please see the Heal article.
A Priest skill, Turn Undead, also can only be used on Undead element monsters. This can be applied to the following maps as well.
Map | Min. Level | Max Level | Aggressive? | Memo? | Monsters | Access | Notes |
---|---|---|---|---|---|---|---|
Payon Cave 1, Payon Cave 2, Payon Cave 3 | 12 | 78 | Some | No | Undead element monsters | Fourth level of Payon Cave. Entrance to the cave is one map north of Payon | Some aggro monsters can not be hurt with Heal. It is recommended to bring a melee weapon like a mace, and switch to it (with a hotkey) to kill these monsters. |
Beach Dungeon 3 | 31 | 66 | Some | Yes | Megalodon | One map east of Comodo | An alternative to Payon Cave. |
Orc Dungeon 01 (OD1) | 38 | 71 | Yes (almost all) | Can memo at Orc Village entrance | Orc Zombie x80, Orc Skeleton x10 | Entrance is at top left of Orc Village | Very mobby map. Can teleport away if surrounded by too many monsters. May have some Homunculus campers here however. |
Glast Heim St. Abbey | 65 | 97 | Yes | Can memo at entrance | Evil Druid, Wraith | One map north, three maps west of Geffen, then enter from the bottom middle entrance. | Also has a few mimics in the map. It is recommended to teleport away from these and can avoid them completely instead of killing them. |
Glast Heim Churchyard | 83 | 118 | Yes | Can memo at entrance to St. Abbey, and walk one level | Dark Priest | One map north, three maps west of Geffen, then enter from the bottom middle entrance. Next, enter the portal on the bottom right. | Dark Priests have high HP and may take a few hits to kill. |
Archer / Mage Sniping Maps
Certain monsters (usually plants) are immobile. This is a great advantage for new Archer and Mage players, as these classes have ranged attacks or skills, and can "snipe" these monsters while being out of the monster's range. The monster will not be able to hit the character and the character will sustain no damage. Positioning right outside of the monster's range is important of course. An Archer can simply use their regular attacks (ctrl-click, or clicking with /nc activated) on these monsters, or use a skill such as Double Strafe. Mages will have to use a ranged skill such as Fire Bolt or Cold Bolt.
For a complete list of immobile monsters, using a monster database (like http://db.irowiki.org/ Monster Search) is highly recommended.
External Links
Leveling | |
---|---|
Levels | Experience • Party System • Guild Level |
Leveling Methods | Regional Quests • Eden Group Leveling Quests • Leveling Spots |