Call Spirits: Difference between revisions

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'''Summon Spirit Sphere''' (Alt: ''Call Spirits'') is a 2<sup>nd</sup> class active skill available as [[Monk]], [[Champion]] and [[Super Novice Expansion Quest|expanded]] [[Super Novice]].
'''Call Spirits''' (Alt: ''Summon Spirit Sphere'') is a 2<sup>nd</sup> class active skill available as [[Monk]], [[Champion]] and [[Super Novice Expansion Quest|expanded]] [[Super Novice]].


==Effect==
==Effect==

Revision as of 10:03, 3 July 2020

Call Spirits.png Call Spirits
Call Spirits Info.gif
Type: Active Skill
Levels: 5, fixed
SP Cost: 8
Fixed Cast Time: 0.5 second
Variable Cast Time: 0.5 second
Duration: 10 minutes
Target: Self
Prerequisites
(Monk & Super Novice) Iron Fists Lv. 2

Call Spirits (Alt: Summon Spirit Sphere) is a 2nd class active skill available as Monk, Champion and expanded Super Novice.

Effect

Summons one Spirit Sphere that will orbit the user. Each sphere increases ATK by 3.

Level Sphere Limit
1 1
2 2
3 3
4 4
5 5

Notes

  • The Cast Time cannot be interrupted.
  • This skill is required to use many of the Monk skills, as many require Spirit Spheres to perform.

External

Bestowed from

Enhanced by