Max HP: Difference between revisions
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== General == | == General == | ||
'''HP''' is an acronym and is known to stand for '''Health Points''' or '''Hit Points'''. It is how much life points the character has and the amount of damage the character can sustain before dying. Max HP is mainly derived from the [[class]] of the character, [[VIT]], and any [[equipment]] that may affect HP. | '''HP''' is an acronym and is known to stand for '''Health Points''' or '''Hit Points'''. It is how much life points the character has and the amount of damage the character can sustain before dying. Max HP is mainly derived from the [[class]] of the character, [[VIT]], and any [[equipment]] that may affect HP. | ||
Max HP (also called MHP) affects HP Recovery, [[Increase HP Recovery]], and [[Spiritual Cadence]]. | Max HP (also called MHP) affects HP Recovery, [[Increase HP Recovery]], and [[Spiritual Cadence]]. | ||
== Calculation == | == Calculation == | ||
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|- | |- | ||
| [[Faith]] || Skill || 200 × Skill level || ― | | [[Faith]] || Skill || 200 × Skill level || ― | ||
|- | |- | ||
| {{Item | id=4319 Freezer Card}} || Card (footgear) || 300 || ― | | {{Item | id=4319 Freezer Card}} || Card (footgear) || 300 || ― | ||
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|- | |- | ||
| {{Item | id=4193 Lude Card}}<br />{{Item | id=4294 Quve Card}} || Card set (accessory) || 300 || ― | | {{Item | id=4193 Lude Card}}<br />{{Item | id=4294 Quve Card}} || Card set (accessory) || 300 || ― | ||
|- | |- | ||
| {{Item | id=4012 Thiefbug Egg Card}} || Card (shield) || 400 || ― | | {{Item | id=4012 Thiefbug Egg Card}} || Card (shield) || 400 || ― | ||
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|- | |- | ||
| {{Item | id=4353 Remover Card}} || Card (armor) || 800 − 40 × Refinement level || ― | | {{Item | id=4353 Remover Card}} || Card (armor) || 800 − 40 × Refinement level || ― | ||
|- | |- | ||
| {{Item | id=2521 Angelic Cardigan}} <nowiki>[1]</nowiki><br />{{Item | id=2116 Angelic Guard}} <nowiki>[1]</nowiki><br />{{Item | id=5125 Angel's Kiss}} <nowiki>[1]</nowiki><br />{{Item | id=2355 Angelic Protection}} <nowiki>[1]</nowiki> || Equipment set || 900 || ― | | {{Item | id=2521 Angelic Cardigan}} <nowiki>[1]</nowiki><br />{{Item | id=2116 Angelic Guard}} <nowiki>[1]</nowiki><br />{{Item | id=5125 Angel's Kiss}} <nowiki>[1]</nowiki><br />{{Item | id=2355 Angelic Protection}} <nowiki>[1]</nowiki> || Equipment set || 900 || ― | ||
|} | |} | ||
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*{{Item | id=4097 Matyr Card}}: +10% (Footgear) | *{{Item | id=4097 Matyr Card}}: +10% (Footgear) | ||
*{{Item | id=4031 PecoPeco Card}}: +10% (Armour) | *{{Item | id=4031 PecoPeco Card}}: +10% (Armour) | ||
*{{Item | id=4107 Verit Card}}: +8% (Footgear) | *{{Item | id=4107 Verit Card}}: +8% (Footgear) | ||
*[[Deluge]]: see skill description | *[[Deluge]]: see skill description | ||
*[[ | *[[Apple of Idun]]: see skill description | ||
== Job Modifiers == | == Job Modifiers == | ||
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|- style="font-weight: bold;" | |- style="font-weight: bold;" | ||
| [[Novice]] | | [[Novice]] | ||
|- | |- | ||
| 0 | | 0 | ||
|} | |} | ||
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| [[Merchant]] | | [[Merchant]] | ||
| [[Mage]] | | [[Mage]] | ||
| [[TaeKwon Kid]] | <!--| [[TaeKwon Kid]]--> | ||
| [[Ninja]] | | [[Ninja]] | ||
| [[Gunslinger]] | <!--| [[Gunslinger]]--> | ||
|- | |- | ||
| 0.7 | | 0.7 | ||
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| 0.4 | | 0.4 | ||
| 0.3 | | 0.3 | ||
| 0.7 | <!--| 0.7--> | ||
| 0.75 | | 0.75 | ||
| 0.9 | <!--| 0.9--> | ||
|} | |} | ||
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| [[Blacksmith]] | | [[Blacksmith]] | ||
| [[Wizard]] | | [[Wizard]] | ||
<!-- | |||
| [[TaeKwon Master]] | | [[TaeKwon Master]] | ||
--> | |||
|- | |- | ||
| 1.5 | | 1.5 | ||
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| 0.9 | | 0.9 | ||
| 0.55 | | 0.55 | ||
<!-- | |||
| 0.9 (6.5) | | 0.9 (6.5) | ||
--> | |||
|} | |} | ||
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| [[Alchemist]] | | [[Alchemist]] | ||
| [[Sage]] | | [[Sage]] | ||
<!-- | |||
| [[Soul Linker]] | | [[Soul Linker]] | ||
--> | |||
|- | |- | ||
| 1.1 (7) | | 1.1 (7) | ||
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| 0.9 | | 0.9 | ||
| 0.75 | | 0.75 | ||
<!-- | |||
| 0.75 | | 0.75 | ||
--> | |||
|} | |} | ||
{{Navbox Game Mechanics}} | {{Navbox Game Mechanics}} | ||
[[Category: Mechanics]] | [[Category: Mechanics]] |
Latest revision as of 19:15, 2 March 2021
General
HP is an acronym and is known to stand for Health Points or Hit Points. It is how much life points the character has and the amount of damage the character can sustain before dying. Max HP is mainly derived from the class of the character, VIT, and any equipment that may affect HP.
Max HP (also called MHP) affects HP Recovery, Increase HP Recovery, and Spiritual Cadence.
Calculation
Ragnarok Online does not calculate the base maximum HP of players in real time. Instead, this lookup table is used. The following is an algorithm how the values of the lookup tables are calculated:
var BASE_HP = 35; BASE_HP += BASE_LEVEL * HP_JOB_B; for (var i = 2; i <= BASE_LEVEL; i++) { BASE_HP += Math.round(HP_JOB_A * i); } var MAX_HP = BASE_HP; MAX_HP = Math.floor( MAX_HP * (1 + VIT * 0.01) * TRANS_MOD ); MAX_HP += HP_MOD_A; MAX_HP = Math.floor( MAX_HP * (1 + HP_MOD_B * 0.01) );
Where:
- HP_JOB_A: See the job modifier table
- HP_JOB_B: The number in parenthesis, if any. Otherwise 5.
- HP_MOD_A: Sum of additive modifiers
- HP_MOD_B: Sum of multiplicative modifiers
- TRANS_MOD: 1.25 for transcendent classes, 1 otherwise
Notes:
- Base HP is the same for all characters with the same job and same level.
- Increase base HP by 1% per VIT. Then add additive modifiers. Finally add multiplicative modifiers.
Additive Modifiers
General
Description | Kind | Bonus | Notes |
---|---|---|---|
Equipment bonus to Vit | Special | 1 × Vit | ― |
Faith | Skill | 200 × Skill level | ― |
Freezer Card | Card (footgear) | 300 | ― |
Bloody Butterfly Card Evil Nymph Card Harpy Card Loli Ruri Card Miyabi Doll Card Parasite Card |
Card set (various) | 500 | ― |
Lude Card Quve Card |
Card set (accessory) | 300 | ― |
Thiefbug Egg Card | Card (shield) | 400 | ― |
Roda Frog Card | Card (armor) | 400 | ― |
Pupa Card | Card (armor) | 700 | ― |
Fabre Card | Card (weapon) | 100 | ― |
Picky Egg Card | Card (armor) | 100 | ― |
Remover Card | Card (armor) | 800 − 40 × Refinement level | ― |
Angelic Cardigan [1] Angelic Guard [1] Angel's Kiss [1] Angelic Protection [1] |
Equipment set | 900 | ― |
Multiplicative Modifiers
- Andre Egg Card: +5% (Shield)
- Eddga Card: -25% (Footgear)
- Matyr Card: +10% (Footgear)
- PecoPeco Card: +10% (Armour)
- Verit Card: +8% (Footgear)
- Deluge: see skill description
- Apple of Idun: see skill description
Job Modifiers
Novices
Novice |
0 |
First Jobs
Swordman | Archer | Thief | Acolyte | Merchant | Mage | Ninja |
0.7 | 0.5 | 0.5 | 0.4 | 0.4 | 0.3 | 0.75 |
2-1 Jobs
Knight | Hunter | Assassin | Priest | Blacksmith | Wizard |
1.5 | 0.85 | 1.1 | 0.75 | 0.9 | 0.55 |
2-2 Jobs
Crusader | Dancer/Bard | Rogue | Monk | Alchemist | Sage |
1.1 (7) | 0.75 (3) | 0.85 | 0.9 (6.5) | 0.9 | 0.75 |
Game Mechanics | ||
---|---|---|
General | Levels • Experience • Attacks • Skills • Elements • Drop System • Monsters • Items • Status Effects | |
Stats | Primary Stats | STR • AGI • VIT • INT • DEX • LUK |
Substats | ATK • MATK • DEF • MDEF • HIT • CRIT • FLEE • ASPD | |
HP / SP | Max HP • Max SP • HP Recovery • SP Recovery • Healing Items • Restoration Calculation | |
Quasi-Stats | Attack Range • Cast Time • Perfect Dodge • Perfect Hit • Weight Limit • Movement Speed |