Steal: Difference between revisions
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'''Purported Success Rate''': [Item_Drop_Rate × (User_DEX | '''Purported Success Rate''': [Item_Drop_Rate × (2 + SkillLvl x 6 + (User_DEX − Target_DEX) / 2)]% | ||
===Notes=== | ===Notes=== |
Revision as of 07:13, 1 October 2020
Steal | |
---|---|
Type: | Active Skill |
Levels: | 10 |
SP Cost: | 10 |
Cast Delay: | 1 second |
Target: | Monster |
Range: | Melee |
Prerequisites | |
None |
Steal (Alt: Steal) is a 1st class active skill available as Thief and Super Novice.
Effect
Attempts to pinch an item from a targeted monster.
Level | Success Rate |
---|---|
1 | 10% |
2 | 16% |
3 | 22% |
4 | 28% |
5 | 34% |
6 | 40% |
7 | 46% |
8 | 52% |
9 | 58% |
10 | 64% |
Purported Success Rate: [Item_Drop_Rate × (2 + SkillLvl x 6 + (User_DEX − Target_DEX) / 2)]%
Notes
- Only items dropped by monsters can be stolen.
- A successful attempt will not affect what is dropped when the monster dies.
- Counter-intuitively, this skill cannot be used while in stealth. All robberies must be done out in the open.
- After success, it is not possible to steal again from the same target.
- Boss monsters cannot be stolen from.
Applications
- Gathers additional loot for the player to Overcharge, Vend, or for some Eden Quests.
External
Bestowed from
- Joker Card - Level 1; Usable
- Goedo Monocle - Level 1; Autocast on target when physically attacking
Thief | |
---|---|
Skills | Back Slide • Detoxify • Double Attack • Envenom • Find Stone • Hiding • Improve Dodge • Sand Attack • Steal • Stone Fling |
Quests | Thief Skill Quest |
Weapons | Dagger • Bow (Arrows) |