Steal: Difference between revisions

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  '''Purported Success Rate''': [Item_Drop_Rate × (User_DEX + 3 × Skill_Lv − Target_DEX + 10)]%
  '''Purported Success Rate''': [Item_Drop_Rate × (2 + SkillLvl x 6 + (User_DEX − Target_DEX) / 2)]%


===Notes===
===Notes===

Revision as of 07:13, 1 October 2020

Steal.png Steal
Steal Info.gif
Type: Active Skill
Levels: 10
SP Cost: 10
Cast Delay: 1 second
Target: Monster
Range: Melee
Prerequisites
None

Steal (Alt: Steal) is a 1st class active skill available as Thief and Super Novice.

Effect

Attempts to pinch an item from a targeted monster.

Level Success Rate
1 10%
2 16%
3 22%
4 28%
5 34%
6 40%
7 46%
8 52%
9 58%
10 64%
Purported Success Rate: [Item_Drop_Rate × (2 + SkillLvl x 6 + (User_DEX − Target_DEX) / 2)]%

Notes

  • Only items dropped by monsters can be stolen.
  • A successful attempt will not affect what is dropped when the monster dies.
  • Counter-intuitively, this skill cannot be used while in stealth. All robberies must be done out in the open.
  • After success, it is not possible to steal again from the same target.
  • Boss monsters cannot be stolen from.

Applications

External

Bestowed from