Difference between revisions of "Einbroch"

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=Einbech=
 
=Einbech=
  
[[Image:Einbech2.jpeg|center|600px]]
+
[[File:Einbechcity.png|center|600px]]
  
 
Einbech is the sister city to [[Einbroch]]. It can be acccessed via walking through many fields, or taking the train from Einbroch for 200 Zeny. Einbech holds the entrance to the Mine Dungeon.
 
Einbech is the sister city to [[Einbroch]]. It can be acccessed via walking through many fields, or taking the train from Einbroch for 200 Zeny. Einbech holds the entrance to the Mine Dungeon.
Line 23: Line 23:
 
=Story=
 
=Story=
  
[[Image:Einbroch1.png|center|400px]]
+
[[File:Einbrochcity.png|center|600px]]
 
 
 
The Schwartzvald Republic 's scientific community has long been a source of pride for its citizens. Juno, the magnificent floating City of Wisdom , is a testament to the republic's achievements in science, as well as its research in ancient artifacts. Countless brilliant innovators and scholars fill the pages of Schwartzvald history, but perhaps the most revered of them is Strahlenstein, the leading advocate for the development of the steam engine. With his research, the minerals that fuel the engines were discovered and thus dawned Schwartzvald's Industrial Age.
 
The Schwartzvald Republic 's scientific community has long been a source of pride for its citizens. Juno, the magnificent floating City of Wisdom , is a testament to the republic's achievements in science, as well as its research in ancient artifacts. Countless brilliant innovators and scholars fill the pages of Schwartzvald history, but perhaps the most revered of them is Strahlenstein, the leading advocate for the development of the steam engine. With his research, the minerals that fuel the engines were discovered and thus dawned Schwartzvald's Industrial Age.
  
Line 32: Line 31:
  
 
=Quests=
 
=Quests=
The townsfolk of Einbroch and Einbech needs helpful adventurers in their daily life, The quests can be found in [[Regional Quests]
+
The townsfolk of Einbroch and Einbech needs helpful adventurers in their daily life. Specific information about a lot of these quests can be found on the [[Regional Quests]] page.
  
 
===Side Quests===
 
===Side Quests===
  
* Emergency Repair
+
* [[Regional_Quests#Einbroch_.26_Einbech|Emergency Repair]]
* Say Hello to my Brother
+
* [[Regional_Quests#Einbroch_.26_Einbech|Say Hello to my Brother]]
 +
* [[Factory Quest]]
 +
* [[Einbroch Murder Quest]]
 +
* [[Airship Ticket Quest|Terrible Past]] (Coming soon!)
 +
* [[Lovers Quest]] (Coming soon!)
 +
* [[Regional_Quests#Einbroch_.26_Einbech|Mine Owner Quest]]
  
 
===Daily Quests===
 
===Daily Quests===
Line 58: Line 62:
  
 
[[Image:Einbroch gear.png]]
 
[[Image:Einbroch gear.png]]
 +
 +
Traversing the Einbech Mines and defeating the monsters within will grant you items that you can exchange for gear that will help you in your journey. You can collect various stones to be exchanged for Dynite, then exchange Dynite for your choice of gear.
 +
* {{Item List | id=26162| item=Welding Wand [1]}}
 +
* {{Item List | id=1334| item=Grinder Axe [1]}}
 +
* {{Item List | id=18190| item=Bolt Shooter [1]}}
 +
* {{Item List | id=2058| item=Detecting Staff [1]}}
 +
* {{Item List | id=26024| item=Block Lance [1]}}
 +
* {{Item List | id=32110| item=Safety Lute [1]}}
 +
* {{Item List | id=1867| item=Safety Knuckle [1]}}
 +
* {{Item List | id=32026| item=Steam Pressure[1]}}
 +
* {{Item List | id=28635| item=Safety Manual [1]}}
 +
* {{Item List | id=16099| item=Rubber Hammer [1]}}
 +
* {{Item List | id=28045| item=Bolt Crusher [1]}}
 +
* {{Item List | id=26215| item=Safety Whip [1]}}
 +
* {{Item List | id=28140| item=Saw Axe [1]}}
 +
* {{Item List | id=32352| item=Safety Saber [1]}}
 +
* {{Item List | id=28771| item=Metal Detector MK47 [1]}}
 +
* {{Item List | id=28772| item=Jewel Detector MK47 [1]}}
 +
* {{Item List | id=13346| item=Grinder Huuma Shuriken [1]}}
 +
* {{Item List | id=32250| item=Safety Epaulet R [1]}}
 +
* {{Item List | id=32251| item=Safety Epaulet L [1]}}
 +
* {{Item List | id=32248| item=Safety Pendant R [1]}}
 +
* {{Item List | id=32249| item=Safety Pendant L [1]}}
 +
===Ore Exchange===
 +
You can exchange various ores for a {{Item List| id=25814| item=Dynite| simple=yes}} with Elmen, the Field Manager, of the Einbech Miners Association {{navi|einbech|149|257}}. The same NPC that you exchange ores for Dynite also exchanges the gears for Dynite.
 +
[[Image:Ein-stone-white.png]]
 +
 +
===Modification Permit Purchase===
 +
Einbroch Weapons can be enchanted with [[Random Options|options]] using Modification Permits. There's 2 type of Permits, one for Physical options and one for Magical options. They can be bought from Field Inspector Rita in Einbech {{navi|einbech|152|257}} for 2 Dynites and 100.000 Zeny.
 +
[[File:Premit.png|none]]
 +
==== Option 1 ====
 +
{| class="wikitable" style="display: inline-table"
 +
|+ Physical
 +
|-
 +
! Option
 +
! Values
 +
|-
 +
|ATK+ || 6 ~ 35
 +
|-
 +
| ATK+ (%) || 2 ~ 7
 +
|}
 +
{| class="wikitable" style="display: inline-table"
 +
|+ Magical
 +
|-
 +
! Option
 +
! Values
 +
|-
 +
| MATK+ || 6 ~ 35
 +
|-
 +
| MATK+ (%) || 2 ~ 7
 +
|}
 +
 +
==== Option 2 ====
 +
 +
{| class="wikitable" style="display: inline-table"
 +
|+ Physical
 +
|-
 +
! Option
 +
! Values
 +
|-
 +
| HIT+ || 7 ~ 25
 +
|-
 +
| Flee+ || 12 ~ 25
 +
|-
 +
| ATK against neutral element monsters (%) || 5 ~ 15
 +
|-
 +
| ATK against water element monsters (%) || 5 ~ 15
 +
|-
 +
| ATK against earth element monsters (%) || 5 ~ 15
 +
|-
 +
| ATK against fire element monsters (%) || 5 ~ 15
 +
|-
 +
| ATK against wind element monsters (%) || 5 ~ 15
 +
|-
 +
| ATK against poison element monsters (%) || 5 ~ 15
 +
|-
 +
| ATK against holy element monsters (%) || 5 ~ 15
 +
|-
 +
| ATK against shadow element monsters (%) || 5 ~ 15
 +
|-
 +
| ATK against ghost element monsters (%) || 5 ~ 15
 +
|-
 +
| ATK against undead element monsters (%) || 5 ~ 15
 +
|-
 +
| Increase ASPD by (%) || 5 ~ 10
 +
|-
 +
| APSD+ || 1
 +
|-
 +
| CRIT+ || 3 ~ 6
 +
|-
 +
| Increase Critical Damage by (%) || 5 ~ 15
 +
|}
 +
 +
{| class="wikitable" style="display: inline-table"
 +
|+ Magical
 +
|-
 +
! Option
 +
! Values
 +
|-
 +
| Increase healing skills by (%) || 5 ~ 15
 +
|-
 +
| Flee+ || 12 ~ 25
 +
|-
 +
| MATK against neutral element monsters (%) || 5 ~ 15
 +
|-
 +
| MATK against water element monsters (%) || 5 ~ 15
 +
|-
 +
| MATK against earth element monsters (%) || 5 ~ 15
 +
|-
 +
| MATK against fire element monsters (%) || 5 ~ 15
 +
|-
 +
| MATK against wind element monsters (%) || 5 ~ 15
 +
|-
 +
| MATK against poison element monsters (%) || 5 ~ 15
 +
|-
 +
| MATK against holy element monsters (%) || 5 ~ 15
 +
|-
 +
| MATK against shadow element monsters (%) || 5 ~ 15
 +
|-
 +
| MATK against ghost element monsters (%) || 5 ~ 15
 +
|-
 +
| MATK against undead element monsters (%) || 5 ~ 15
 +
|-
 +
| Variable Cast Time (VCT) reduction (%) || 5 ~ 10
 +
|}
 +
 +
==== Option 3 ====
 +
 +
{| class="wikitable" style="display: inline-table"
 +
|+ Physical
 +
|-
 +
! Option
 +
! Values
 +
|-
 +
| ATK against Formless race monsters (%) || 5 ~ 15
 +
|-
 +
| ATK against Undead race monsters (%) || 5 ~ 15
 +
|-
 +
| ATK against Brute race monsters (%) || 5 ~ 15
 +
|-
 +
| ATK against Plant race monsters (%) || 5 ~ 15
 +
|-
 +
| ATK against Insect race monsters (%) || 5 ~ 15
 +
|-
 +
| ATK against Fish race monsters (%) || 5 ~ 15
 +
|-
 +
| ATK against Demon race monsters (%) || 5 ~ 15
 +
|-
 +
| ATK against Demi-human race monsters (%) || 5 ~ 15
 +
|-
 +
| ATK against Angel race monsters (%) || 5 ~ 15
 +
|-
 +
| ATK against Dragon race monsters (%) || 5 ~ 15
 +
|-
 +
| ATK against Normal type monsters (%) || 5 ~ 15
 +
|-
 +
| ATK against Boss type monsters (%) || 5 ~ 15
 +
|-
 +
| Ignore DEF of Formless race monsters (%) || 5 ~ 20
 +
|-
 +
| Ignore DEF of Undead race monsters (%) || 5 ~ 20
 +
|-
 +
| Ignore DEF of Brute race monsters (%) || 5 ~ 20
 +
|-
 +
| Ignore DEF of Plant race monsters (%) || 5 ~ 20
 +
|-
 +
| Ignore DEF of Insect race monsters (%) || 5 ~ 20
 +
|-
 +
| Ignore DEF of Fish race monsters (%) || 5 ~ 20
 +
|-
 +
| Ignore DEF of Demon race monsters (%) || 5 ~ 20
 +
|-
 +
| Ignore DEF of Demi-human race monsters (%) || 5 ~ 20
 +
|-
 +
| Ignore DEF of Angel race monsters (%) || 5 ~ 20
 +
|-
 +
| Ignore DEF of Dragon race monsters (%) || 5 ~ 20
 +
|-
 +
| Ignore DEF of Normal type monsters (%) || 5 ~ 15
 +
|}
 +
 +
{| class="wikitable" style="display: inline-table"
 +
|+ Magical
 +
|-
 +
! Option
 +
! Values
 +
|-
 +
| MATK against Formless race monsters (%) || 5 ~ 15
 +
|-
 +
| MATK against Undead race monsters (%) || 5 ~ 15
 +
|-
 +
| MATK against Brute race monsters (%) || 5 ~ 15
 +
|-
 +
| MATK against Plant race monsters (%) || 5 ~ 15
 +
|-
 +
| MATK against Insect race monsters (%) || 5 ~ 15
 +
|-
 +
| MATK against Fish race monsters (%) || 5 ~ 15
 +
|-
 +
| MATK against Demon race monsters (%) || 5 ~ 15
 +
|-
 +
| MATK against Demi-human race monsters (%) || 5 ~ 15
 +
|-
 +
| MATK against Angel race monsters (%) || 5 ~ 15
 +
|-
 +
| MATK against Dragon race monsters (%) || 5 ~ 15
 +
|-
 +
| MATK against Normal type monsters (%) || 5 ~ 15
 +
|-
 +
| MATK against Boss type monsters (%) || 5 ~ 15
 +
|-
 +
| Ignore MDEF of Formless race monsters (%) || 5 ~ 20
 +
|-
 +
| Ignore MDEF of Undead race monsters (%) || 5 ~ 20
 +
|-
 +
| Ignore MDEF of Brute race monsters (%) || 5 ~ 20
 +
|-
 +
| Ignore MDEF of Plant race monsters (%) || 5 ~ 20
 +
|-
 +
| Ignore MDEF of Insect race monsters (%) || 5 ~ 20
 +
|-
 +
| Ignore MDEF of Fish race monsters (%) || 5 ~ 20
 +
|-
 +
| Ignore MDEF of Demon race monsters (%) || 5 ~ 20
 +
|-
 +
| Ignore MDEF of Demi-human race monsters (%) || 5 ~ 20
 +
|-
 +
| Ignore MDEF of Angel race monsters (%) || 5 ~ 20
 +
|-
 +
| Ignore MDEF of Dragon race monsters (%) || 5 ~ 20
 +
|-
 +
| Ignore MDEF of Normal type monsters (%) || 5 ~ 15
 +
|-
 +
| Increase healing skills by (%) || 5 ~ 20
 +
|-
 +
| Variable Cast Time (VCT) reduction (%) || 5 ~ 10
 +
|}
 +
 +
'''Option 1 is always granted while Option 2 and 3 are random so you might not get them while rolling.'''
  
 
=Mine Dungeon=
 
=Mine Dungeon=
  
[[Image:Einbech mine.png|center]]
+
[[File:DungeonEin.png|center|600px]]
  
 
At the northern portion of Einbech lies an abandoned mine. The workers have long left these mines fearing for their lives. The mines of Einbech are filled with new and unusual monsters. Catch a glimpse of Metaling, the metallic versions of the cute Poring. Brave explorers can also fight Obsidians and Minerals, mutated stones that originated from the pollution and waste from the city. There is also the Waste Stove, an enraged cooking device bent on revenge for being abandoned by its uncaring owner.
 
At the northern portion of Einbech lies an abandoned mine. The workers have long left these mines fearing for their lives. The mines of Einbech are filled with new and unusual monsters. Catch a glimpse of Metaling, the metallic versions of the cute Poring. Brave explorers can also fight Obsidians and Minerals, mutated stones that originated from the pollution and waste from the city. There is also the Waste Stove, an enraged cooking device bent on revenge for being abandoned by its uncaring owner.
  
If you delve deep inside the dungeon you might also encounter RSX-0806, a steam-powered juggernaut Boss Monster that can destroy anything in its path.  
+
If you delve deep inside the dungeon you might also encounter RSX-0806, a steam-powered juggernaut Boss Monster that can destroy anything in its path.
 +
 
 +
'''Floor 1:'''
 +
{| class="wikitable"
 +
|-
 +
! Monsters
 +
|-
 +
| {{monster |id=1621 Venomous}}
 +
|-
 +
| {{monster |id=1620 Noxious}}
 +
|-
 +
| {{monster |id=1617 Old Stove}}
 +
|-
 +
| {{monster |id=1616 Pitman}}
 +
|-
 +
| {{monster |id=1619 Porcellio}}
 +
|-
 +
| {{monster |id=20555 Ungoliant}}
 +
|}
 +
 
 +
'''Floor 2:'''
 +
{| class="wikitable"
 +
|-
 +
! Monsters
 +
|-
 +
| {{monster |id=1614 Mineral}}
 +
|-
 +
| {{monster |id=1615 Obsidian}}
 +
|-
 +
| {{monster |id=1617 Old Stove}}
 +
|-
 +
| {{monster |id=1622 Teddy Bear}}
 +
|-
 +
| {{monster |id=1623 RSX-0806 (MVP)}}
 +
|}
  
 
=Einbech Mines 3F=
 
=Einbech Mines 3F=
  
[[Image:Einbech 3f.png|center]]
+
[[File:Ein3dung.png|center|600px]]
 +
 
 +
They recently discovered a secret tunnel from the 2nd floor, which goes deeper in the mines, they have seen a whole other mine moving within the deepest part, with monsters more violent than the ones above.<br>
 +
 
 +
 
 +
{| class="wikitable"
 +
|-
 +
! Monsters
 +
|-
 +
| {{monster |id=20557 Poisonous}}
 +
|-
 +
| {{monster |id=20554 Toxious}}
 +
|-
 +
| {{monster |id=20544 Mineral (Red)}}
 +
|-
 +
| {{monster |id=20545 Mineral (Purple)}}
 +
|-
 +
| {{monster |id=20546 Mineral (Green)}}
 +
|-
 +
| {{monster |id=20547 Mineral (White)}}
 +
|-
 +
| {{monster |id=20556 Porcellio}}
 +
|-
 +
| {{monster |id=20548 Abyss Man}}
 +
|-
 +
| {{monster |id=20551 Jewel}}
 +
|-
 +
| {{monster |id=20550 Jeweliant}}
 +
|-
 +
| {{monster |id=20549 Jungoliant}}
 +
|}
  
 
{{Navbox Towns}}
 
{{Navbox Towns}}

Latest revision as of 23:22, 3 October 2024

Einbroch

Einbroch.jpg


Polluted city in the Republic of Schwartzvald. Einbroch can't be accessed via teleporting, you must take the Airship or walk. There is also no teleporting or fly-winging allowed inside the town, so having Increase AGI really helps.

Einbroch Guide

The denizens of Einbroch are divided into extremes of wealth and status. The rich hold all the power and live in comfort. These are the ones that lord over and supervise the many workers that keep the machinery and vital services of the city running. There are those in the lower ranks that work to raise their status. Yet some are just hopeless and have no choice but to continue the hard labor just to survive.

When in Einbech or Einbroch, take the time to talk to the various NPCs and learn more about their culture and lives.

Ein guide.jpg

Einbech

Einbechcity.png

Einbech is the sister city to Einbroch. It can be acccessed via walking through many fields, or taking the train from Einbroch for 200 Zeny. Einbech holds the entrance to the Mine Dungeon.

Story

Einbrochcity.png

The Schwartzvald Republic 's scientific community has long been a source of pride for its citizens. Juno, the magnificent floating City of Wisdom , is a testament to the republic's achievements in science, as well as its research in ancient artifacts. Countless brilliant innovators and scholars fill the pages of Schwartzvald history, but perhaps the most revered of them is Strahlenstein, the leading advocate for the development of the steam engine. With his research, the minerals that fuel the engines were discovered and thus dawned Schwartzvald's Industrial Age.

Soon, steam engines were mass produced and distributed all over the republic. Recognizing the growing demand for resources used in manufacturing and fueling the steam engines, many merchants seized the opportunity to invest their capital in Einbech, a small mining town located near an abundant mineral supply southwest of Juno. Their financial support gave rise to a boom in the mining industry and the small town of Einbech developed into a large city.

Strahlenstein continued his research in steam engine technology and eventually devised a way to produce more powerful engines. The increased power output of these new engines made it possible to extract various metals and minerals that were previously impossible to mine. With this technology, people began investing their resources in a vacant piece of land near Einbech, building factories to refine minerals located there and manufacture a slew of new technological products. As more people moved to this area, an extensive railroad network was laid to meet the demands of the population. Eventually, this small community rapidly grew and was named the city of Einbroch.

Quests

The townsfolk of Einbroch and Einbech needs helpful adventurers in their daily life. Specific information about a lot of these quests can be found on the Regional Quests page.

Side Quests

Daily Quests

  • Device Check
  • Runaway Puppy
  • Lunch Delivery
  • Cleaning Surroundings
  • Shadow Miner
  • How does it Move!
  • Jumping Minerals
  • Floating Toxic Gas 1
  • Floating Toxic Gas 2
  • Cute and Terrible...
  • Purifying Toxic Gas
  • Creatures From The Abyss
  • Living Gemstones

Equipment

Einbroch gear.png

Traversing the Einbech Mines and defeating the monsters within will grant you items that you can exchange for gear that will help you in your journey. You can collect various stones to be exchanged for Dynite, then exchange Dynite for your choice of gear.

26162.png Welding Wand [1]
1334.png Grinder Axe [1]
18190.png Bolt Shooter [1]
2058.png Detecting Staff [1]
26024.png Block Lance [1]
32110.png Safety Lute [1]
1867.png Safety Knuckle [1]
32026.png Steam Pressure[1]
28635.png Safety Manual [1]
16099.png Rubber Hammer [1]
28045.png Bolt Crusher [1]
26215.png Safety Whip [1]
28140.png Saw Axe [1]
32352.png Safety Saber [1]
28771.png Metal Detector MK47 [1]
28772.png Jewel Detector MK47 [1]
13346.png Grinder Huuma Shuriken [1]
32250.png Safety Epaulet R [1]
32251.png Safety Epaulet L [1]
32248.png Safety Pendant R [1]
32249.png Safety Pendant L [1]

Ore Exchange

You can exchange various ores for a 25814.png Dynite with Elmen, the Field Manager, of the Einbech Miners Association einbech149257. The same NPC that you exchange ores for Dynite also exchanges the gears for Dynite. Ein-stone-white.png

Modification Permit Purchase

Einbroch Weapons can be enchanted with options using Modification Permits. There's 2 type of Permits, one for Physical options and one for Magical options. They can be bought from Field Inspector Rita in Einbech einbech152257 for 2 Dynites and 100.000 Zeny.

Premit.png

Option 1

Physical
Option Values
ATK+ 6 ~ 35
ATK+ (%) 2 ~ 7
Magical
Option Values
MATK+ 6 ~ 35
MATK+ (%) 2 ~ 7

Option 2

Physical
Option Values
HIT+ 7 ~ 25
Flee+ 12 ~ 25
ATK against neutral element monsters (%) 5 ~ 15
ATK against water element monsters (%) 5 ~ 15
ATK against earth element monsters (%) 5 ~ 15
ATK against fire element monsters (%) 5 ~ 15
ATK against wind element monsters (%) 5 ~ 15
ATK against poison element monsters (%) 5 ~ 15
ATK against holy element monsters (%) 5 ~ 15
ATK against shadow element monsters (%) 5 ~ 15
ATK against ghost element monsters (%) 5 ~ 15
ATK against undead element monsters (%) 5 ~ 15
Increase ASPD by (%) 5 ~ 10
APSD+ 1
CRIT+ 3 ~ 6
Increase Critical Damage by (%) 5 ~ 15
Magical
Option Values
Increase healing skills by (%) 5 ~ 15
Flee+ 12 ~ 25
MATK against neutral element monsters (%) 5 ~ 15
MATK against water element monsters (%) 5 ~ 15
MATK against earth element monsters (%) 5 ~ 15
MATK against fire element monsters (%) 5 ~ 15
MATK against wind element monsters (%) 5 ~ 15
MATK against poison element monsters (%) 5 ~ 15
MATK against holy element monsters (%) 5 ~ 15
MATK against shadow element monsters (%) 5 ~ 15
MATK against ghost element monsters (%) 5 ~ 15
MATK against undead element monsters (%) 5 ~ 15
Variable Cast Time (VCT) reduction (%) 5 ~ 10

Option 3

Physical
Option Values
ATK against Formless race monsters (%) 5 ~ 15
ATK against Undead race monsters (%) 5 ~ 15
ATK against Brute race monsters (%) 5 ~ 15
ATK against Plant race monsters (%) 5 ~ 15
ATK against Insect race monsters (%) 5 ~ 15
ATK against Fish race monsters (%) 5 ~ 15
ATK against Demon race monsters (%) 5 ~ 15
ATK against Demi-human race monsters (%) 5 ~ 15
ATK against Angel race monsters (%) 5 ~ 15
ATK against Dragon race monsters (%) 5 ~ 15
ATK against Normal type monsters (%) 5 ~ 15
ATK against Boss type monsters (%) 5 ~ 15
Ignore DEF of Formless race monsters (%) 5 ~ 20
Ignore DEF of Undead race monsters (%) 5 ~ 20
Ignore DEF of Brute race monsters (%) 5 ~ 20
Ignore DEF of Plant race monsters (%) 5 ~ 20
Ignore DEF of Insect race monsters (%) 5 ~ 20
Ignore DEF of Fish race monsters (%) 5 ~ 20
Ignore DEF of Demon race monsters (%) 5 ~ 20
Ignore DEF of Demi-human race monsters (%) 5 ~ 20
Ignore DEF of Angel race monsters (%) 5 ~ 20
Ignore DEF of Dragon race monsters (%) 5 ~ 20
Ignore DEF of Normal type monsters (%) 5 ~ 15
Magical
Option Values
MATK against Formless race monsters (%) 5 ~ 15
MATK against Undead race monsters (%) 5 ~ 15
MATK against Brute race monsters (%) 5 ~ 15
MATK against Plant race monsters (%) 5 ~ 15
MATK against Insect race monsters (%) 5 ~ 15
MATK against Fish race monsters (%) 5 ~ 15
MATK against Demon race monsters (%) 5 ~ 15
MATK against Demi-human race monsters (%) 5 ~ 15
MATK against Angel race monsters (%) 5 ~ 15
MATK against Dragon race monsters (%) 5 ~ 15
MATK against Normal type monsters (%) 5 ~ 15
MATK against Boss type monsters (%) 5 ~ 15
Ignore MDEF of Formless race monsters (%) 5 ~ 20
Ignore MDEF of Undead race monsters (%) 5 ~ 20
Ignore MDEF of Brute race monsters (%) 5 ~ 20
Ignore MDEF of Plant race monsters (%) 5 ~ 20
Ignore MDEF of Insect race monsters (%) 5 ~ 20
Ignore MDEF of Fish race monsters (%) 5 ~ 20
Ignore MDEF of Demon race monsters (%) 5 ~ 20
Ignore MDEF of Demi-human race monsters (%) 5 ~ 20
Ignore MDEF of Angel race monsters (%) 5 ~ 20
Ignore MDEF of Dragon race monsters (%) 5 ~ 20
Ignore MDEF of Normal type monsters (%) 5 ~ 15
Increase healing skills by (%) 5 ~ 20
Variable Cast Time (VCT) reduction (%) 5 ~ 10

Option 1 is always granted while Option 2 and 3 are random so you might not get them while rolling.

Mine Dungeon

DungeonEin.png

At the northern portion of Einbech lies an abandoned mine. The workers have long left these mines fearing for their lives. The mines of Einbech are filled with new and unusual monsters. Catch a glimpse of Metaling, the metallic versions of the cute Poring. Brave explorers can also fight Obsidians and Minerals, mutated stones that originated from the pollution and waste from the city. There is also the Waste Stove, an enraged cooking device bent on revenge for being abandoned by its uncaring owner.

If you delve deep inside the dungeon you might also encounter RSX-0806, a steam-powered juggernaut Boss Monster that can destroy anything in its path.

Floor 1:

Monsters
Venomous
Noxious
Old Stove
Pitman
Porcellio
Ungoliant

Floor 2:

Monsters
Mineral
Obsidian
Old Stove
Teddy Bear
RSX-0806 (MVP)

Einbech Mines 3F

Ein3dung.png

They recently discovered a secret tunnel from the 2nd floor, which goes deeper in the mines, they have seen a whole other mine moving within the deepest part, with monsters more violent than the ones above.


Monsters
Poisonous
Toxious
Mineral (Red)
Mineral (Purple)
Mineral (Green)
Mineral (White)
Porcellio
Abyss Man
Jewel
Jeweliant
Jungoliant