Card Reference: Difference between revisions

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=== By Two Race ===
The following [[Shields | shield]] cards reduce received damage by 20% from 2 possible enemy [[Race | races]].
{| class="prettytable" style="text-align: center;"
|-
! [[Race]]
! Card
! Prefix or Suffix
|-
! [[Brute]] & [[Undead]]
| {{item|id=4653 Nightmare Arclouse Card}}
|  Undead Animal's
|-
! [[Formless]] & [[Demon]]
| {{item | id=4628 Neo Punk Card}}
|  Invisible Horror
|}


=== By Size ===
=== By Size ===
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| {{item | id=4413 Hodremlin Card}} (15% to all,<br>also has chance to proc +30 [[Perfect Dodge]] for 10 secs)
| {{item | id=4413 Hodremlin Card}} (15% to all,<br>also has chance to proc +30 [[Perfect Dodge]] for 10 secs)
| Resistant
| Resistant
|-
|-
! [[Small]] & [[Medium]]
| {{item | id=4660 Scout Basilisk Card}} (5%)
| Strong Willed
|-
! [[Medium]] & [[Large]]
| {{item | id=4661 Charge Basilisk Card}} (20%,<br>Increases damage received from [[Small]] size attackers by 15%.)
| Toughness
|}
=== By Monster Element ===
The following [[Shields | shield]] cards reduce received damage by 20% based on the enemy's [[element]] and increase inflicted damage against enemies of the same respective [[element]] by 5%. Please note that these cards do NOT reduce a certain element; they reduce damage based on what element the MONSTER is.
{| class="prettytable" style="text-align: center;"
|-
! [[Element]]
! Card
! Prefix or Suffix
|-
! [[Neutral]]
| {{item | id=4442 Tatacho Card}}
| of Basis
|-
! [[Earth]]
| {{item | id=4444 Draco Card}}
| of Underneath
|-
! [[Holy]]
| {{item | id=4448 Cornus Card}}
|  of Damned
|-
! [[Poison]]
| {{item | id=4447 Centipede Card}}
|  of Envenom
|-
! [[Shadow]]
| {{item | id=4449 Dark Shadow Card}}
| of Hallowed
|-
! [[Water]]
| {{item | id=4443 Aqua Elemental Card}}
| of Saharic
|-
! [[Wind]]
| {{item | id=4445 Luciola Vespa Card}}
| of Windy
|-
! [[Fire]]
| {{item | id=27029 Fire Golem Card}}
| Flame Eater
|}
|}


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| of Ghost
| of Ghost
|-
|-
! rowspan="8" | [[Neutral]]
! rowspan="5" | [[Neutral]]
| {{item | id=4375 Orc Baby Card}} (10%)<ref name=neutral>An extra 5% Neutral reduction when the garment is +9 or higher.</ref>
| {{item | id=4375 Orc Baby Card}} (10%)<ref name=neutral>An extra 5% Neutral reduction when the garment is +9 or higher.</ref>
| Extra-High Level
| Extra-High Level
Line 263: Line 195:
| {{item | id=4325 Harpy Card}} (15%)
| {{item | id=4325 Harpy Card}} (15%)
| Vicious
| Vicious
|-
| {{item | id=4657 Nightmare Ancient Mummy Card}} (15%)<ref name=setbonus>An extra 5% Neutral reduction from set bonus with a different card.</ref>
| Flame
|-
| {{item | id=27167 Faceworm Larva Card}} (15%)<ref name=setbonus>An extra 5% Neutral reduction from set bonus with a different card.</ref>
| Glacial
|-
| {{item | id=4629 Arc Elder Card}} (15%)<ref name=setbonus>An extra 5% Neutral reduction from set bonus with a different card.</ref>
| Skinny
|-
|-
| {{item | id=4133 Raydric Card}} (20%)
| {{item | id=4133 Raydric Card}} (20%)
Line 409: Line 332:
| {{item | id=4519 Butoijo Card}}
| {{item | id=4519 Butoijo Card}}
| Seraphim
| Seraphim
|}
=== By Two Race (weapon), Physical ===
The following [[Weapons | weapon]] cards increase inflicted physical damage by 10% based on the 2 [[race]] of the enemy.
{| class="prettytable" style="text-align: center;"
|-
! [[Race]]
! Card
! Prefix or Suffix
|-
! [[Brute]] & [[Undead]]
| {{item|id=4655 Nightmare Minorous Card}}
| Grave Keeper's
|-
! [[Formless]] & [[Demon]]
| {{item | id=4627 Big Bell Card}}
| Vibrating
|}
|}



Latest revision as of 17:14, 7 July 2021

This is a reference of cards which can be grouped according to their effects.

Elemental Armor

The following cards will endow your armor with a certain element. All of the elemental attributes are level 1.

Element Card Prefix or Suffix
Holy Angeling Card Holy
Ghost Ghostring Card Ghost
Poison Argiope Card Poisoning
Undead Evil Druid Card Deadly
Fire Pasana Card of Ifrit
Water Pot Dofle Card[1] Aquarius
Swordfish Card Aqua
Wind Dokebi Card of Zephyrus
Earth Sandman Card of Gnome
Shadow Bathory Card Evil

Damage Reduction (Shield)

By Race

The following shield cards reduce received damage by 30% based on the race of the enemy.

Race Card Prefix or Suffix
Demi Human Thara Frog Card Cranial
Brute Orc Warrior Card Brutal
Insect Bigfoot Card of Gargantua
Formless Penomena Card Fire-Proof
Demon Khalitzburg Card from Hell
Undead Teddy Bear Card of Requiem
Fish Rafflesia Card Homer's
Plant Alnoldi Card Flora
Dragon Sky Petite Card of Dragoon
Angel Anubis Card Satanic


By Size

The following shield cards reduce received damage based on the size of the enemy.

Size Card Prefix or Suffix
Small Mysteltainn Card (25%) Anti-small
Medium Ogretooth Card (25%) Anti-medium
Large Executioner Card (25%) Anti-large
Small, Medium & Large Hodremlin Card (15% to all,
also has chance to proc +30 Perfect Dodge for 10 secs)
Resistant

Special Reductions

The following shield cards reduce received damage based on special/multiple properties.

Effect Card Prefix or Suffix
Reduces damage from Boss monsters by 40%.

But increases damage from other monsters and players by 40%.

Alice Card of Royal Guard
Reduces damage from Normal monsters by 25%.

But increases damage from Boss monsters by 50%.

Gaster Card of Zero Guard
Reduces damage from Shadow and Undead element monsters by 30%.

But increases damage from Holy and Fire element monsters by 30%.

Evil Shadow Card of Evil Shadow
Reduces damage received from ranged attacks by 35%. Horn Card Heavy
Reduces damage from WoE 1 guardians by 50%. Mi Gao Card Charging

Damage Reduction (Other)

By Element (garment)

The following garment cards reduce received damage based on the attack's element.

Element Card Prefix or Suffix
Earth Hode Card (30%) Glorious
Fire Jakk Card (30%) Flameguard
Ghost Marionette Card (30%) of Ghost
Neutral Orc Baby Card (10%)[2] Extra-High Level
Noxious Card (10%) Anti-Sniping
Harpy Card (15%) Vicious
Raydric Card (20%) Immune
Deviling Card (50%) Deviant
Poison Myst Card (30%) Innoxious
Shadow Isis Card (30%) Divine
Undead Orc Zombie Card (30%) Angelic
Water Marse Card (30%) Genie's
Wind Dustiness Card (30%) of Warmth

By Element (headgear)

The following cards provide elemental resist in headgear. Two can be used and stacked (upper + mid) to provide double the resist.

Element Card Prefix or Suffix
Undead Permeter (15%) Anti-Evil
Fire Leib Olmai (10%) Red Stone
Water Leaf Cat (10%) Blue Stone
Wind Giant Hornet (10%) Yellow Stone
Earth Gierth (15%) Order
Dryad (10%) Green Stone
Shadow Permeter (15%) Anti-Evil

Damage Increase

By Size (weapon), Physical

The following weapon cards increase inflicted physical damage by 15% based on the enemy's size. These cards also add 5 ATK.

Size Card Prefix
Small Desert Wolf Card Gigantic
Medium Skeleton Worker Card Boned
Large Minorous Card Titan

By Race (weapon), Physical

The following weapon cards increase inflicted physical damage by 20% based on the race of the enemy.

Race Card Prefix
Demi Human Hydra Card Bloody
Brute Goblin Card Clamorous
Insect Caramel Card Insecticide
Formless Pecopeco Egg Card Beholder
Demon Strouf Card Decussate
Undead Pom Spider Card Exorcism
Fish Flora Card Fisher
Plant Scorpion Card Chemical
Dragon Earth Petite Card Dragoon
Angel Butoijo Card Seraphim

By Two Race (armor), Physical

The following armor cards increase inflicted physical damage by 40% based on the 2 race of the enemy.

Race Card Prefix or Suffix
Angel & Demon Gloom Under Night Card Abyss

By Element (weapon)

The following cards add 20% damage of physical attacks against the element it targets.

Element Card Prefix or Suffix
Fire Vadon Card Flammable
Water Drainliar Card Saharic
Wind Mandragora Card Windy
Earth Kaho Card Underneath
Holy Orc Skeleton Card Damned
Shadow Santa Poring Card Hallowed
Poison Anacondaq Card Envenom
Ghost Mao Guai Card of Exorcism
Undead Scorpion King Card[3] Divine

By Two Element (armor), Physical

The following armor cards increase inflicted physical damage by 40% based on the 2 element of the enemy.

Element Card Prefix or Suffix
Holy & Shadow Gloom Under Night Card Abyss

By Element (garment)

The following cards will provide +5 ATK, and increases critical rate in +15 in a determinate race and provides 10% damage increase in a certain element.

Element Race Card Prefix or Suffix
Earth Brute and Plant Magmaring Card Scorching
Water Fish Roween Card Breeze

By Race (weapon), Magic

The following weapon cards increase inflicted magic damage by 10% based on the race of the enemy.

Race Card Prefix
Angel Dolor of Thanatos Card Darkness
Brute Bradium Golem Card Carnivore
Demi Human Zakudam Card Mortal
Demon Hell Apocalypse Card Demonic
Dragon Draco Egg Card Draco
Fish Naga Card Marine
Formless Cobalt Mineral Card Intangible
Insect Pinguicula Card Entomic
Plant Nepenthes Card Botany
Undead Ancient Tree Card Undead

By Element (headgear), Magic

The following cards increase inflicted magic damage by 5% (additional 5% if the headgear is +9) against the element it targets.

Element Card Prefix or Suffix
Water Lichtern (Blue) Card of Water
Earth Lichtern (Green) Card of Earth
Fire Lichtern (Red) Card of Fire
Wind Tikbalang Card of Wind
Ghost Lichtern (Yellow) Card of Telekinesis

By Element (weapon), Magic

The following cards increase inflicted magic damage by 3% (5% if the weapon is +7, 7% if the weapon is +9) against the element it targets.

Element Card Prefix or Suffix
Fire Fruit Pom Spider Card Blaze
Wind Jungle Mandragora Card Gust
Earth Fire Frilldora Card Searing

By Element (garment), Magic

The following cards increase inflicted magic damage of 1 predetermined element by 3% for each refine of the compounded garment, and reduce incoming Neutral property attacks by 15%. These will also give an additional 5% reduction from incoming Neutral property attacks when worn together with a different specified card.

Element Card Prefix or Suffix
Fire Nightmare Ancient Mummy Card Flame
Water Faceworm Larva Card Glacial
Earth Arc Elder Card Skinny

By Elements (shoes), Magic

The following cards increase Matk by 3% and increase inflicted magic damage with up to 2 elements by 5%.

Element Card Prefix or Suffix
Earth & Neutral Anemos Psychic
Fire & Holy Geffen Shoplifter Card Shoplifter
Wind & Water Ordre Card Shoplifter
Holy[4] Licheniyes Card Licheniyes


By Two Elements (accessory), Magic

The following cards increase inflicted magic of 2 elements by 20%.

Element Card Prefix or Suffix
Wind & Ghost Elvira Card Psychic
Neutral & Shadow Dy Card Dwigh

Special Additions

The following cards increase inflicted physical damage based on other properties.

Equipment Slot Effect Card Prefix or Suffix
Weapon Increases physical damage on Boss monsters by 25%. Abysmal Knight Card Liberation
Weapon Increase physical damage against Demon and Undead races monster by 30%.
Also gives Atk + 20.
Knight Sakray Card Salvation
Headgear Increases damage against Poison element targets by 30%.
Also ignores 30% of the defense of Plant race monsters.
Engkanto Card of Poison Grass

Level of upgrade

Weapon Refine, Atk & Matk

The following cards give Atk + 5 and Matk + 5. When compounded on a specific weapon type, gives a bonus of Atk + 20 and Matk + 20 when refined to +10, and an additional bonus of Atk + 20 and Matk + 20 when refined to +14 or higher.

Card Weapon Type Prefix or Suffix
Payon Soldier Card Spear Infante
Scimitar Buffalo Bandit Card Dagger Sharp Sword

Weapon Refine, Aspd

The following cards boost Atk, gives a bonus of Aspd + 1 when refined to +10, and an additional bonus of Aspd + 1 when refined to +14 or higher.

Card Weapon Type Prefix or Suffix
Soheon Card Dagger Short Cut
Beholder Master Card Bow Straight Shooting
Fanat Card Two-Handed Sword Sweeping

High

The following cards give a certain status increase and an additional boost when its equipment has an upgrade level of +9 or higher.

Card Equipment Type Effect Additional Effect at High Upgrade Prefix or Suffix
Apocalypse Card Armor +2 VIT +800 Max HP Prime
Carat Card Headgear +2 INT +150 Max SP Maestro
Firelock Soldier Card Footgear +2 STR +10% Max HP and Max SP Superior
Freezer Card Footgear Max HP + 300 Bash damage + 10% Sword-Master's
Kathryne Keyron Card Headgear Reduces variable cast time by the refinement level as a percentage. MATK + 2% of Caster
Nine Tail Card Garment +2 AGI +20 Flee De Luxe
Orc Baby Card Garment +10 Flee
10% neutral resistance
+5 Flee
Additional 5% neutral resistance
Extra High Level
Sting Card Shield +2 DEF +5 MDEF Supreme

Low

The following cards give a certain status increase and an additional boost when its equipment has an upgrade level of +4 or lower.

Card Equipment Type Effect Additional Effect at Low Upgrade Prefix or Suffix
Blue Acidus Card Headgear +40 Max SP +40 Max SP,
+5% SP Recovery
Low Level
Gold Acidus Card Footgear +4% Max SP,
+4% Max HP
+4% Max SP,
+4% Max HP,
+5% SP Recovery
Low Level
Kavach Icarus Card Garment +10 Flee +10 Flee,
+1 Perfect Dodge
Low Level

Stats

Attributes every 10 Base Stats (Garment)

The following cards increase certain attributes, depending on the amount of a base Stat. Each card increases Critical Damage, ASPD, Long Ranged Attack, or MATK for every 10 points of a specific base Stat. The stats only calculates the base points; bonuses from job levels, buffs or other equipment do not apply.

Card Base Stat to Increase Bonus Attribute every 10 Stat Prefix or Suffix
Wakwak Card STR ATK + 5 of Power
Jejeling Card VIT MHP + 200 of Life
Petal Card LUK Critical Damage + 1% of Fatal
Cenere Card AGI Attack Speed + 1% of Acid
Menblatt Card DEX Ranged Attack Damage + 1% of Shooter
Antique Book Card INT MATK + 5 of Intellectual

There is also a different set of these types of cards where the bonus for each 10 points of base Stat are not as potent, but provides a really strong bonus to offset it when reaching 120 base Stat.
These cards also give an attack speed bonus (reduces delay after attack by 1%) for each 10 points of the specified Stat.

Card Base Stat to Increase Bonus Attribute every 10 Stat Add-on Bonus at 120 Stat Prefix or Suffix
Brown Rat Card STR Atk + 3 Atk + 40 of Dirty
Swamp Arclouse Card Int MAtk + 3 Matk + 40 of Marsh

Stat switching (Armor)

The following cards increase a certain stat, dependent on the amount of a different stat. Each card increases a stat by 1 for every 18 points in another. The compared stat only calculates the base points; bonuses from job levels, buffs or other equipment do not apply.

Card Increased Stat Compared Stat Prefix or Suffix
Venatu Card LUK AGI of Luck Switching
Egnigem Cenia Card STR INT of Power Switching
Ancient Mimic Card AGI LUK of Agility Switching
Dame of Sentinel Card DEX VIT of Dexterity Switching
Mistress of Shelter Card INT STR of Intelligence Switching
Obsidian Card VIT DEX of Vital Switching

Stat per upgrade

The following cards increase a certain stat by 1 for each upgrade level of the equipment it is slotted into. However, it also reduces it for a fixed amount.

Stat Card Base Reduction Prefix or Suffix Equipment Type
STR Seyren Windsor Card -6 STR of Lost Power Headgear
VIT Dimik Card -5 VIT Weakening Armor
INT Despero of Thanatos Card -6 INT Thickheaded Shield
LUK Green Maiden Card -5 LUK Cursed Garment
AGI Odium of Thanatos Card -5 AGI of Slowness Footgear

Item-dropping

Food (accessory)

The following accessory cards cause level 3 food items to drop at a 0.5% chance when monsters of certain races are killed with physical attacks.

Food Card Race Prefix or Suffix
Tentacle Cheese Gratin (AGI) Anopheles Card Insect of Value
Fried Sweet Potato (LUK) Baroness of Retribution Card Angel Snack
Bomber Steak (STR) Gremlin Card Brute Health
Honey Herbal Tea (INT) Dragon Egg Card Dragon Drink
Fruit Mix (DEX) Grove Card Formless Sweet
Clam Soup (VIT) Armeyer Dinze Card Fish Stamina

Boxes (accessory)

The following accessory cards cause various ‘box’ items to drop at a low chance when monsters of certain races are killed.

Box Card Box Effect Race Prefix or Suffix
Box of Drowsiness Sleeper Card Increases MATK by 20 for 60 seconds Fish of Siesta
Box of Resentment Raydric Archer Card Increases ATK by 20 for 60 seconds Demon of the Spooky Night
Box of Gloom Cloud Hermit Card Uses level 1 Improve Concentration Plant Dark Sky
Box of Storms Stem Worm Card Endows the user's weapon with the water property for 3 minutes Brute Monsoon
Box of Sunlight Jing Guai Card Enables hidden enemies to be seen for 30 seconds Angel of Dawn
Box of Thunder Gargoyle Card Increases the user's movement speed for 20 seconds Insect of Serenity
Box of Panting Orc Archer Card Restores 9% of maximum SP, but has a 30% chance to silence the user for 30 seconds Demi Human Desirable
Giggling Box Wraith Card Restores 9% of Maximum HP, but has a 30% chance to curse the user for 30 seconds Undead of Last Laugh

Status Effects

Defensive

The following cards grant immunity or resistance to status effects.

Status Effect Immunity Cards Resistance Cards
Bleeding Ungoliant Card Wootan Fighter Card (20%)
Blind Deviruchi Card Martin Card (20%), Flame Skull Card (30%)
Chaos Giearth Card, Evil Snake Lord Card Wootan Shooter Card (20%)
Curse Evil Snake Lord Card Flame Skull Card (30%)
Frozen Marc Card, Detardeus Card, Evil Druid Card [5] Megalodon Card (20%)
Poison None Ghoul Card (20%)
Silence Marduk Card Stainer Card (20%), Gemini-S58 Card (30%)[6]
Sleep Nightmare Card Coco Card (20%), Gemini-S58 Card (50%)[7]
Stone Medusa Card, Evil Druid Card [5] Munak Card (15%), Argos Card (20%), Flame Skull Card (30%), Seeker Card (30%), Gemini-S58 Card (50%)[7]
Stun Orc Hero Card Stalactic Golem Card (20%), Flame Skull Card (30%), Gemini-S58 Card (30%)[6]

Inflicting (weapon)

The following cards have chance of inflicting a status effect on the enemy at a small rate. All of the cards add +5 ATK, unless noted.

Status Effect Card Prefix or Suffix
Poison Zenorc Card[8] (4%) Venomer's
Snake Card (5%) Untouchable
Stun Skeleton Card[8] (2%) Keen
Savage Babe Card (5%) Stun
Silence Metaller Card (5%) Silence
Blind Familiar Card (5%) Blink
Sleep Plankton Card (5%) Drowsy
Freeze Marina Card (5%) Ice
Curse Magnolia Card (5%) Cursing
Bleeding Breeze Card (5%) Bleeding
Chaos Requiem Card (5%) Chaos
Burning Banaspaty Card[9] (?%) Burning
Deep Sleep Miming Card[9] (?%) Deep Sleep

Inflicting (armor)

Status Effect Card Effect Addition Prefix or Suffix
Bleeding Bakonawa Card 23x23-cell Area of Effect of Bloody
Killer Mantis Card - Traumatic
Skogul Card Autocast on both wearer and attacker when receiving damage of Chaotic Bleeding
Blind Grizzly Card Chance increases if Bigfoot Card is also equipped Sightless
Kraben Card - of Blackout
Chaos Creamy Fear Card - of Mayhem
Karakasa Card Chance increases if wearer has 77 or higher base STR Terrorizing
Red Novus Card Autocast on both wearer and attacker when receiving damage Chaotic
Curse Nightmare Terror Card Chance increases if Nightmare Card is also equipped of Jinx
Wraith Dead Card - of Misfortune
Frozen Hatii Card Chance increases if Baby Hatii Card is also equipped Arctic
Sasquatch Card - Freezing
Freezing Heart Hunter Ebel Card Chance increases if wearer has 110 or higher base INT of Freezing
Poison Chimera Card Chance increases if wearer is Assassin class Venomous Charge
Giant Spider Card - of Venom
Venomous Card Autocast on both wearer and attacker when receiving damage of Chaotic Venom
Silence Brilight Card - of Reticence
Disguise Card Chance increases if wearer has 77 or higher base VIT Soundless
Sleep Bakonawa Card 23x23-cell Area of Effect of Helplessness
Demon Pungus Card - Mesmerizing
Skel Prisoner Card Chance increases if Skeleton Card is also equipped of Sleep
Stone Curse Dark Frame Card - Solidifying
Pest Card Chance increases if wearer has 77 or higher base INT of Stone Curse
Stun Majoruros Card - Crippling
Rybio Card Chance increases if wearer has 77 or higher base DEX Overpowering

Other

By race

EXP increase (shoes)

The following cards grants 10% more EXP for the user when they do the last blow to kill a monster of a certain race. However, the user will also take more 20% damage from monsters of that race.

Race Card Prefix
Demi Human Am Mut Card Assassinator's
Brute Mini Demon Card Poacher's
Insect Skeleton General Card Insect Collector's
Formless Iron Fist Card Veteran Hunter's
Demon Ancient Worm Card Witch Doctor's
Undead Zombie Prisoner Card Undead Killer's
Fish Gullinbursti Card Fisherman's
Plant Gajomart Card Havoc Bringer's
Dragon Explosion Card Dragon Slayer's
Angel Christmas Cookie Card Fallen Angel's

Critical (weapon)

The following cards will add 10% more damage to your critical attacks, and also add 7 critical rate against a certain race.

Race Card Prefix or Suffix
Demi Human Assaulter Card Killing
Brute Cruiser Card Poaching
Insect Bloody Murderer Card Man-Eater's
Formless Goblin Steamrider Card of Fatal Flame
Demon Panzer Goblin Card Fatally Evil
Undead Goblin Archer Card Piercing
Fish Rotar Zairo Card of Fatal Pisces
Plant Kobold Archer Card Deadly Plant's
Dragon Dullahan Card Fatal Serpentine

Restore SP (weapon)

The following cards restore 5 SP to you when the monster of the specified race dies with a physical attack. The cards also drain 5 SP from you if the weapon is unequipped.

Race Card Prefix or Suffix
Demi Human Phendark Card Soul Gain
Brute Nereid Card of Beast Soul Eater
Insect Gig Card of Insect Soul Eater
Formless Tri Joint Card Power Draining
Demon Diabolic Card of Demon Soul Eater
Undead Zombie Master Card of Undead Soul Eater
Fish Beetle King Card of Marine Soul Eater
Plant Caterpillar Card of Plant Soul Eater
Dragon Driller Card of Dragon Soul Eater
Angel False Angel Card of Angel Soul Eater

Card Sets

Main article: Card Sets

Miscellanea

Autocast

Main article: Autocast

Magic skill buffs (weapon)

The following cards work as buffs for various Mage, Wizard, and High Wizard skills. However, The cards also drain 50 SP when the weapon is unequipped.

Card Skills Buffed Damage Increase Prefix or Suffix
Death Word Card
Napalm Beat.png Napalm Beat
Soul Strike.png Soul Strike
Napalm Vulcan.png Napalm Vulcan
5% Soul
Hill Wind Card
Thunderstorm.png Thunderstorm
Jupitel Thunder.png Jupitel Thunder
Lord of Vermilion.png Lord of Vermilion
5% Sylph
Laurell Weinder Card
Frost Nova.png Frost Nova
Storm Gust.png Storm Gust
3% Undine
Pitman Card
Earth Spike.png Earth Spike
Heaven's Drive.png Heaven's Drive
5% Gnome
Red Ferus Card
Fire Pillar.png Fire Pillar
Meteor Storm.png Meteor Storm
5% Salamander


Magic Resist Cards

The following cards increase MDEF and some also increase DEF. These bonuses, however, only apply if the equipment they are slotted into are upgraded to +5 or less. They each go into a different equipment type, but all have the suffix of Magic Resist or of Resist Spell Power. In iRO however, the prefixes/suffixes are different.

Card Effect Prefix or Suffix Equipment Type
Gibbet Card +5 MDEF of Magical Immunity Headgear
Goat Card +5 MDEF, +2 DEF Spell-Proof Armor
Arclouze Card +3 MDEF, +2 DEF Magic-Proof Shield
Kapha Card +8 MDEF Magically Shielded Garment
Megalith Card +7 MDEF of Mystical Resistance Footgear


Notes

  1. Also reduces damage received from Fish race enemies by 10%.
  2. An extra 5% Neutral reduction when the garment is +9 or higher.
  3. Currently unavailable in iRO.
  4. boosts only 1 element but increases heal effectiveness by 5% instead
  5. 5.0 5.1 Immune via element.
  6. 6.0 6.1 Only if Base AGI is more than 89.
  7. 7.0 7.1 Only if Base VIT is more than 79.
  8. 8.0 8.1 Adds +10 ATK
  9. 9.0 9.1 Does not add ATK