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  • #REDIRECT [[:Category:Mechanics]]
    33 bytes (3 words) - 08:31, 22 October 2007

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  • #REDIRECT [[:Category:Mechanics]]
    33 bytes (3 words) - 08:31, 22 October 2007
  • ...s a low rate (5x/5x/5x) Ragnarok online server, based on the Ragnarok Zero mechanics which originate from the official Korean kRO Zero server. ...d and improved. You can learn more about Zero on our dedicated [[Zero|Zero mechanics page]].
    2 KB (268 words) - 07:57, 8 October 2023
  • {{Navbox Game Mechanics}} [[Category: Mechanics]]
    987 bytes (123 words) - 23:06, 9 November 2018
  • == Mechanics ==
    2 KB (296 words) - 01:07, 10 May 2012
  • {{Navbox Game Mechanics}} [[Category: General Information]] [[Category: Mechanics]]
    1 KB (175 words) - 23:06, 9 November 2018
  • [[Category:Mechanics]]
    466 bytes (64 words) - 14:45, 22 February 2013
  • 523 bytes (68 words) - 01:05, 10 December 2023
  • {{Navbox Game Mechanics}} [[Category:Mechanics]]
    2 KB (288 words) - 16:40, 25 August 2019
  • Zero is a new style of Ragnarok mechanics and content, similar to [[Renewal]]. In fact, Zero is based on Renewal and As of 2020, the only official server that has proper Zero mechanics implemented is [http://roz.gnjoy.com/ kRO Zero].
    6 KB (923 words) - 09:49, 6 October 2020
  • {{Navbox Game Mechanics}} [[Category: Mechanics]]
    3 KB (309 words) - 09:35, 7 August 2018
  • 997 bytes (123 words) - 17:55, 21 January 2019
  • {{Navbox Game Mechanics}} [[Category: General Information]] [[Category: Mechanics]]
    3 KB (426 words) - 20:48, 26 May 2019
  • ...ed, armored suit that can only be worn by [[mechanic]]s. While wearing it, mechanics gain the ability to use madogear-exclusive skills, but lose the ability to ...party member receives Undead Status. It is recommended to put any Madogear Mechanics to the bottom of the party.
    5 KB (799 words) - 06:37, 14 January 2018
  • [[Category: Mechanics]]
    2 KB (189 words) - 14:29, 26 November 2021
  • {{Navbox Game Mechanics}} [[Category: Mechanics]]
    4 KB (507 words) - 13:39, 13 October 2020
  • *Simple [[Game Mechanics|game mechanics]] that are easy to learn!
    3 KB (544 words) - 07:59, 10 July 2020
  • ...also activate the skill an additional time for every 30 Base Level. Proper mechanics of this are unclear.
    1 KB (163 words) - 13:16, 6 July 2017
  • [[Category:Items]] [[Category: Mechanics]]
    2 KB (241 words) - 00:15, 28 August 2020
  • {{Navbox Game Mechanics}} [[Category: Mechanics]]
    4 KB (520 words) - 19:15, 2 March 2021
  • {{Navbox Game Mechanics}} [[Category:Mechanics]]
    5 KB (658 words) - 13:31, 10 October 2020
  • {{Navbox Game Mechanics}} [[Category: Mechanics]]
    4 KB (552 words) - 02:47, 19 August 2020
  • {{Navbox Game Mechanics}} [[Category:Mechanics]]
    6 KB (757 words) - 19:14, 2 March 2021
  • [[Category: Mechanics]]
    2 KB (276 words) - 11:59, 20 June 2017
  • ...f other features are also available for players with different rewards and mechanics. ...castles. 20 castles are available for WoE 1, and 10 for WoE 2. Specialized mechanics and rules apply for WoE.
    4 KB (762 words) - 00:47, 8 December 2020
  • [[Category:Mechanics]]
    3 KB (281 words) - 16:54, 7 July 2021
  • [[Category: Mechanics]]
    2 KB (295 words) - 06:42, 23 November 2013
  • ==Mechanics==
    7 KB (998 words) - 07:07, 16 December 2023
  • 2 KB (236 words) - 11:01, 3 March 2021
  • ...arok Online. Stats, Skills, EXP, Level limits, monster placement and other mechanics are all modified. Third Class jobs are also added, allowing players to brea
    2 KB (299 words) - 13:39, 7 January 2013
  • == Delay Mechanics ==
    8 KB (1,252 words) - 17:14, 30 December 2020
  • [[Category:Mechanics]]
    3 KB (325 words) - 16:59, 7 July 2021
  • [[Category:Mechanics]]
    3 KB (321 words) - 16:59, 7 July 2021
  • [[Category:Mechanics]]
    3 KB (333 words) - 16:57, 7 July 2021
  • [[Category:Mechanics]]
    3 KB (338 words) - 16:58, 7 July 2021
  • 2 KB (302 words) - 09:35, 19 August 2019
  • [[Category:Mechanics]]
    3 KB (373 words) - 17:00, 7 July 2021
  • [[Category:Skills]] [[Category:Mechanics]]
    3 KB (419 words) - 10:21, 16 April 2018
  • [[Category:Mechanics]]
    3 KB (383 words) - 17:02, 7 July 2021
  • [[Category:Mechanics]]
    3 KB (381 words) - 16:56, 7 July 2021
  • {{Navbox Game Mechanics}}
    3 KB (443 words) - 15:31, 17 May 2021
  • == Mechanics ==
    8 KB (1,196 words) - 01:43, 1 February 2024
  • {{Navbox Game Mechanics}} [[Category: Mechanics]]
    8 KB (1,145 words) - 13:31, 13 October 2020
  • ! style="background-color:#ffccc9; width: 16.666%;" | [[Zero|About Zero Mechanics]] ...ackground-color:#dae8fc;" | [[image:W_generalmechanics.png|245px|link=Game Mechanics]]
    14 KB (1,768 words) - 11:52, 4 May 2024
  • [[Category: Mechanics]]
    2 KB (194 words) - 10:56, 22 January 2018
  • {{Navbox Game Mechanics}} [[Category:Mechanics]]
    9 KB (1,370 words) - 14:49, 20 July 2021
  • [[Category:Mechanics]]
    4 KB (512 words) - 17:01, 7 July 2021
  • ...ackground-color:#dae8fc;" | [[image:W_generalmechanics.png|245px|link=Game Mechanics]]
    10 KB (1,229 words) - 01:43, 30 September 2020
  • {{Navbox Game Mechanics}} [[Category:Mechanics]]
    19 KB (2,467 words) - 15:19, 19 October 2019
  • The boss fight is limited time fight, in which a few unique phases and mechanics have to be dealt with in order to defeat the corruption. The fight triggers
    7 KB (998 words) - 04:53, 19 April 2024
  • [[Category: Mechanics]]
    6 KB (999 words) - 12:25, 1 August 2020
  • * The battlegrounds follow [[War of Emperium]] mechanics rather than [[PVP]] mechanics.
    13 KB (2,124 words) - 17:25, 4 September 2022
  • ...f machines, powered suits, and also an improvement on their Axe abilities. Mechanics are given the choice of two paths to follow: Mado Mechanic or Axe / HSCR Me ...Cart Ram]] and can also use the [[Axe Tornado]] AoE outside of a Madogear. Mechanics can use any weapon with [[High Speed Cart Ram]], but have to use an [[axe]]
    35 KB (5,445 words) - 20:28, 1 July 2020
  • {{Navbox Game Mechanics}} [[Category: Mechanics]]
    19 KB (2,834 words) - 15:54, 13 October 2020
  • [[Category: General Information]] [[Category: Mechanics]]
    5 KB (191 words) - 14:35, 9 September 2022
  • ...stat for the blacksmith class, but due to nerfs on STR bonus's in Renewal mechanics, this is no longer true (still a good option in Classic versions of the gam
    9 KB (1,192 words) - 01:21, 18 November 2020
  • [[Category: Mechanics]]
    12 KB (1,646 words) - 13:39, 1 October 2021
  • 12 KB (1,641 words) - 00:24, 10 October 2020
  • ==Mechanics==
    34 KB (4,726 words) - 05:05, 10 January 2024
  • ...not sure where to link to them from. I wouldn't want to tag them as 'Game Mechanics' to avoid confusion, even if it's stated that the content on the pages is o ...e is <nowiki>{{Navbox_Classes}}</nowiki>. I'll also be making a navbox for mechanics I guess. — [[User:Steax|Steax]]<sup>([[User talk:Steax|Talk]])</sup> 02:0
    61 KB (9,790 words) - 18:08, 21 June 2019
  • ...pons or different types or armor. It is unclear whether this reflects game mechanics, and no large samples are available. The increase is rumored to be on the o
    15 KB (1,984 words) - 12:28, 1 August 2020
  • ...mmer, Adoramus Caster, Battle/Melee and Hybrid Support. Thanks to Renewal mechanics players are now afforded a higher degree of flexibility with these builds, ...places its focus on keeping the party alive and going. Thanks to Renewal mechanics and a greater number of available stat points, players are no longer forced
    44 KB (6,848 words) - 20:28, 1 July 2020
  • ...by killing monsters. Experience earned through a Mercenary is [[Experience#Mechanics|scaled]] according to the [[Levels#Base Level|Base Level]] of the character ...ar each NPC selling mercenary contracts is a mercenary merchant. For game mechanics purposes, the items remain in the player character's inventory, and the pla
    55 KB (7,187 words) - 02:08, 7 August 2020
  • ...w [[DEF|defense]], low [[Max HP]], and poor [[FLEE|Flee Rate]] in Renewals mechanics (due to it, the rest of the Homunculi have even lower [[FLEE|Flee Rate]]),
    12 KB (1,679 words) - 19:37, 29 August 2020
  • '''Note:''' ''Though doable, this build is outdated from revised skill mechanics''
    21 KB (3,105 words) - 20:29, 1 July 2020
  • [[Category:General Information]] [[Category: Mechanics]]
    26 KB (1,061 words) - 14:44, 25 June 2020
  • ...K, which can make positioning tricky due to [[Bowling Bash]]'s complicated mechanics. Using IB + BB to MVP is possible and effective as well.
    34 KB (5,045 words) - 20:29, 1 July 2020
  • ...working hard on getting a Wiki up and running so we can document all these mechanics for you in much greater detail. Stay tuned for updates!
    54 KB (8,133 words) - 09:50, 6 October 2020