Bow: Difference between revisions

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|{{item List|id=1714 |item=Gakkung Bow|simple=yes}} ||{{item|id=1714 1}}, {{item|id=1716 2}} ||3 ||33 ||100 ||110 ||N/A
|{{item List|id=1714 |item=Gakkung Bow|simple=yes}} ||{{item|id=1714 1}}, {{item|id=1716 2}} ||3 ||33 ||100 ||110 ||N/A
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|{{item List|id=1733 |item=Gust Bow|simple=yes}} ||1 ||3 ||55 ||95 ||140 ||LvL 5 [[Wind Blade]] by chance and chance raised if 40 [[INT]] or more, Ranged attack +25% if equipped with {{item|id=1755 Wind Arrow}}
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|{{item List|id=1718 |item=Hunter Bow|simple=yes}} ||{{item|id=1718 0}}, {{item|id=1726 1}} ||3 ||33 ||125 ||150 ||Ranged attack +50% if equipped with {{item|id=1774 Hunting Arrow}}
|{{item List|id=1718 |item=Hunter Bow|simple=yes}} ||{{item|id=1718 0}}, {{item|id=1726 1}} ||3 ||33 ||125 ||150 ||Ranged attack +50% if equipped with {{item|id=1774 Hunting Arrow}}
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|{{item List|id=18181 |item=Hellfire Bow |simple=yes}} ||1 ||3 ||60 ||115 ||70 ||[[ATK]] + 3%.
|{{item List|id=18181 |item=Hellfire Bow |simple=yes}} ||1 ||3 ||60 ||115 ||70 ||[[ATK]] + 3%.
If +7 or higher, increases bow damage by 15%.<br>
If +7 or higher, increases bow damage by 15%.<br>
If +9 or higher, increases damage of [[Double Strafing]] by 15%.
If +9 or higher, increases damage of [[Double Strafe]] by 15%.
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|{{item List|id=18189 |item=Bloody Bow |simple=yes}} ||2 ||3 ||80 ||170 ||90 ||Ranged physical damage + 5%.
|{{item List|id=18189 |item=Bloody Bow |simple=yes}} ||2 ||3 ||80 ||170 ||90 ||Ranged physical damage + 5%.
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If +10 or higher, using [[Improve Concentration]] increases [[Double Strafe]] damage by 20% and [[HIT]] by 20 for 10 seconds.<br>
If +10 or higher, using [[Improve Concentration]] increases [[Double Strafe]] damage by 20% and [[HIT]] by 20 for 10 seconds.<br>
That [[HIT]] and [[Double Strafe]] damage additionally increase according to weapon refine level.
That [[HIT]] and [[Double Strafe]] damage additionally increase according to weapon refine level.
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|{{item List|id=18190 |item=Bolt Shooter|simple=yes}}||1||4||100||130||150||
If Sharpshooting is Level 5, Long Ranged Physical Damage + 10%.<br>
Every 10 Base Level, increases Sharpshooting damage by 2%.<br>
If +7 or higher, ASPD + 10%, Long Ranged Physical Damage + 5%.<br>
If +9 or higher, CRI + 5, Critical Damage + 10%.
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|{{item List|id=1745 |item=Falken Blitz|simple=yes}}||1||4||60||140||100||
Bow attack power increased by 10%, attack speed increased by 10%, LUK + 5.<br>
If refine rate is 7 or higher, increases critical damage by 10%, LUK + 5.<br>
If refine rate is 9 or higher, increases Blitz Beat damage by 35%, ASPD + 1.
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|{{item List|id=700002 |item=Buddhist Bow|simple=yes}}||2||3||70||130||100||
Increases physical damage against Demi-Human monsters (except players) by 5%, increases physical damage against Dark property monsters by 5%.<br>
If +7 or higher, increases physical damage against Demi-Human monsters (except players) by 5%, increases physical damage against Dark property monsters by 5%.<br>
If +9 or higher, increases physical damage against Demi-Human monsters (except players) by 10%, increases physical damage against Dark property monsters by 10%.
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==Related Articles==
{{Navbox Weapon}}
{{Navbox Weapon}}
{{Navbox Archer|state=collapsed}}
 
{{Navbox Thief|state=collapsed}}
[[Category:Archer]]
{{Navbox Bard|state=collapsed}}
[[Category:Thief]]
{{Navbox Dancer|state=collapsed}}
[[Category:Hunter]]
{{Navbox Hunter|state=collapsed}}
[[Category:Bard]]
{{Navbox Rogue|state=collapsed}}
[[Category:Dancer]]

Latest revision as of 17:47, 10 December 2023

Bows are the main weapons of the Archer and Hunter classes, but can also be used by the Thief, Rogue, Bard and Dancer classes. Bows are always two-handed, so you cannot wear a shield if you are using a bow.

Size Damage
Small 100%
Medium 100%
Large 75%
Name Possible Slots Wpn Level Req Level Attack Weight Additional Notes
1701.png Bow 3, 4 1 4 15 50 N/A
1704.png Composite Bow 3, 4 1 4 29 60 N/A
1710.png Cross Bow 2, 3 2 18 65 90 N/A
1707.png Great Bow 2, 3 2 18 50 100 N/A
1715.png Arbalest 1, 2 3 33 90 100 DEX +2
1714.png Gakkung Bow 1, 2 3 33 100 110 N/A
1718.png Hunter Bow 0, 1 3 33 125 150 Ranged attack +50% if equipped with Hunting Arrow
1722.png Ballista 0, 1 4 77 145 350 N/A
1734.png Orc Archer Bow 0 4 65 120 160 Chance to find Steel Arrow with each kill, Ranged attack +50% if equipped with Steel Arrow
1720.png Rudra Bow 0 4 48 150 120 INT +5, Enables LvL 1 Cure and LvL 1 Heal, Resist +50% vs. Poison, Silence, Curse, and Blind
18167.png Orcish Bow 1 3 50 100 50 Double Strafe damage increased by 5%, Bow damage increased by 5%.

If refine rate is 7 or higher Double Strafe damage increased by 5%, Bow damage increased by 5%.
If refine rate is 9 or higher Double Strafe damage increased by 10%.

18168.png Plant Stem Bow 1 2 25 80 30 Increase Double Strafe damage by 5%. Increase Bow damage by 5%.

If refine rate is 7 or higher Increase Double Strafe damage by 5%. Increase Bow damage by 5%.

18173.png Yin Yang Bow 2 3 70 130 100 Increases physical damage against Demon monsters by 5%, increases physical damage against Fire monsters by 5%.

If +7 or higher, increases physical damage against Demon monsters by 5%, increases physical damage against Fire monsters by 5%.
If +9 or higher, increases physical damage against Demon monsters by 10%, increases physical damage against Fire monsters by 10%.

18172.png Earth Dragon Bow 2 3 70 130 100 Increases physical damage against Formless monsters by 5%, increases physical damage against Earth monsters by 5%.

If +7 or higher, increases physical damage against Formless monsters by 5%, increases physical damage against Earth monsters by 5%.
If +9 or higher, increases physical damage against Formless monsters by 10%, increases physical damage against Earth monsters by 10%.

18176.png Thunder Bow 1 3 60 120 90 ASPD + 10%, LUK + 5.

If +7 or higher, CRIT + 7.
If +9 or higher, Blitz Beat damage + 20%, ASPD + 1.

18181.png Hellfire Bow 1 3 60 115 70 ATK + 3%.

If +7 or higher, increases bow damage by 15%.
If +9 or higher, increases damage of Double Strafe by 15%.

18189.png Bloody Bow 2 3 80 170 90 Ranged physical damage + 5%.

If +7 or higher, increases damage of Double Strafe by 15%.
If +9 or higher, increases damage of Arrow Shower by 15%.

18175.png Lesser Guild Hunter Bow 0 3 70 90 50 "※ PvP & WoE-area bonuses only"

+20% increase in physical damage against Players.
Ignores 10% of Player DEF.
Per +1 refine, +1% additional increase in physical damage against Players.
If +7 or higher, ignores additional 5% of Player DEF.
If +9 or higher, +15% additional increase in physical damage against Players.
If +10 or higher, using Improve Concentration increases Double Strafe damage by 20% and HIT by 20 for 10 seconds.
That HIT and Double Strafe damage additionally increase according to weapon refine level.

18190.png Bolt Shooter 1 4 100 130 150

If Sharpshooting is Level 5, Long Ranged Physical Damage + 10%.
Every 10 Base Level, increases Sharpshooting damage by 2%.
If +7 or higher, ASPD + 10%, Long Ranged Physical Damage + 5%.
If +9 or higher, CRI + 5, Critical Damage + 10%.

1745.png Falken Blitz 1 4 60 140 100

Bow attack power increased by 10%, attack speed increased by 10%, LUK + 5.
If refine rate is 7 or higher, increases critical damage by 10%, LUK + 5.
If refine rate is 9 or higher, increases Blitz Beat damage by 35%, ASPD + 1.

700002.png Buddhist Bow 2 3 70 130 100

Increases physical damage against Demi-Human monsters (except players) by 5%, increases physical damage against Dark property monsters by 5%.
If +7 or higher, increases physical damage against Demi-Human monsters (except players) by 5%, increases physical damage against Dark property monsters by 5%.
If +9 or higher, increases physical damage against Demi-Human monsters (except players) by 10%, increases physical damage against Dark property monsters by 10%.